diff options
Diffstat (limited to 'modules/gdscript/gdscript.cpp')
| -rw-r--r-- | modules/gdscript/gdscript.cpp | 1092 |
1 files changed, 546 insertions, 546 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 632407c61f..397776ba1a 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,14 +32,22 @@ #include <stdint.h> +#include "core/config/engine.h" +#include "core/config/project_settings.h" +#include "core/core_constants.h" #include "core/core_string_names.h" -#include "core/engine.h" -#include "core/global_constants.h" +#include "core/io/file_access.h" #include "core/io/file_access_encrypted.h" -#include "core/os/file_access.h" #include "core/os/os.h" -#include "core/project_settings.h" +#include "gdscript_analyzer.h" +#include "gdscript_cache.h" #include "gdscript_compiler.h" +#include "gdscript_parser.h" +#include "gdscript_warning.h" + +#ifdef TESTS_ENABLED +#include "tests/gdscript_test_runner.h" +#endif /////////////////////////// @@ -64,26 +72,37 @@ void GDScriptNativeClass::_bind_methods() { } Variant GDScriptNativeClass::_new() { - Object *o = instance(); + Object *o = instantiate(); ERR_FAIL_COND_V_MSG(!o, Variant(), "Class type: '" + String(name) + "' is not instantiable."); - Reference *ref = Object::cast_to<Reference>(o); - if (ref) { - return REF(ref); + RefCounted *rc = Object::cast_to<RefCounted>(o); + if (rc) { + return REF(rc); } else { return o; } } -Object *GDScriptNativeClass::instance() { - return ClassDB::instance(name); +Object *GDScriptNativeClass::instantiate() { + return ClassDB::instantiate(name); +} + +void GDScript::_super_implicit_constructor(GDScript *p_script, GDScriptInstance *p_instance, Callable::CallError &r_error) { + GDScript *base = p_script->_base; + if (base != nullptr) { + _super_implicit_constructor(base, p_instance, r_error); + if (r_error.error != Callable::CallError::CALL_OK) { + return; + } + } + p_script->implicit_initializer->call(p_instance, nullptr, 0, r_error); } -GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Callable::CallError &r_error) { +GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_is_ref_counted, Callable::CallError &r_error) { /* STEP 1, CREATE */ GDScriptInstance *instance = memnew(GDScriptInstance); - instance->base_ref = p_isref; + instance->base_ref_counted = p_is_ref_counted; instance->members.resize(member_indices.size()); instance->script = Ref<GDScript>(this); instance->owner = p_owner; @@ -101,10 +120,8 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco MutexLock lock(GDScriptLanguage::singleton->lock); instances.insert(instance->owner); } - if (p_argcount < 0) { - return instance; - } - initializer->call(instance, p_args, p_argcount, r_error); + + _super_implicit_constructor(this, instance, r_error); if (r_error.error != Callable::CallError::CALL_OK) { instance->script = Ref<GDScript>(); instance->owner->set_script_instance(nullptr); @@ -114,6 +131,22 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco } ERR_FAIL_V_MSG(nullptr, "Error constructing a GDScriptInstance."); } + + if (p_argcount < 0) { + return instance; + } + if (initializer != nullptr) { + initializer->call(instance, p_args, p_argcount, r_error); + if (r_error.error != Callable::CallError::CALL_OK) { + instance->script = Ref<GDScript>(); + instance->owner->set_script_instance(nullptr); + { + MutexLock lock(GDScriptLanguage::singleton->lock); + instances.erase(p_owner); + } + ERR_FAIL_V_MSG(nullptr, "Error constructing a GDScriptInstance."); + } + } //@TODO make thread safe return instance; } @@ -137,13 +170,13 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Callable::CallErr ERR_FAIL_COND_V(_baseptr->native.is_null(), Variant()); if (_baseptr->native.ptr()) { - owner = _baseptr->native->instance(); + owner = _baseptr->native->instantiate(); } else { - owner = memnew(Reference); //by default, no base means use reference + owner = memnew(RefCounted); //by default, no base means use reference } ERR_FAIL_COND_V_MSG(!owner, Variant(), "Can't inherit from a virtual class."); - Reference *r = Object::cast_to<Reference>(owner); + RefCounted *r = Object::cast_to<RefCounted>(owner); if (r) { ref = REF(r); } @@ -163,7 +196,7 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Callable::CallErr } } -bool GDScript::can_instance() const { +bool GDScript::can_instantiate() const { #ifdef TOOLS_ENABLED return valid && (tool || ScriptServer::is_scripting_enabled()); #else @@ -190,7 +223,7 @@ StringName GDScript::get_instance_base_type() const { } struct _GDScriptMemberSort { - int index; + int index = 0; StringName name; _FORCE_INLINE_ bool operator<(const _GDScriptMemberSort &p_member) const { return index < p_member.index; } }; @@ -202,7 +235,7 @@ void GDScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) { } #endif -void GDScript::get_script_method_list(List<MethodInfo> *p_list) const { +void GDScript::_get_script_method_list(List<MethodInfo> *r_list, bool p_include_base) const { const GDScript *current = this; while (current) { for (const Map<StringName, GDScriptFunction *>::Element *E = current->member_functions.front(); E; E = E->next()) { @@ -210,18 +243,29 @@ void GDScript::get_script_method_list(List<MethodInfo> *p_list) const { MethodInfo mi; mi.name = E->key(); for (int i = 0; i < func->get_argument_count(); i++) { - mi.arguments.push_back(func->get_argument_type(i)); + PropertyInfo arginfo = func->get_argument_type(i); +#ifdef TOOLS_ENABLED + arginfo.name = func->get_argument_name(i); +#endif + mi.arguments.push_back(arginfo); } mi.return_val = func->get_return_type(); - p_list->push_back(mi); + r_list->push_back(mi); + } + if (!p_include_base) { + return; } current = current->_base; } } -void GDScript::get_script_property_list(List<PropertyInfo> *p_list) const { +void GDScript::get_script_method_list(List<MethodInfo> *r_list) const { + _get_script_method_list(r_list, true); +} + +void GDScript::_get_script_property_list(List<PropertyInfo> *r_list, bool p_include_base) const { const GDScript *sptr = this; List<PropertyInfo> props; @@ -236,19 +280,26 @@ void GDScript::get_script_property_list(List<PropertyInfo> *p_list) const { } msort.sort(); - msort.invert(); + msort.reverse(); for (int i = 0; i < msort.size(); i++) { props.push_front(sptr->member_info[msort[i].name]); } + if (!p_include_base) { + break; + } sptr = sptr->_base; } for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { - p_list->push_back(E->get()); + r_list->push_back(E->get()); } } +void GDScript::get_script_property_list(List<PropertyInfo> *r_list) const { + _get_script_property_list(r_list, true); +} + bool GDScript::has_method(const StringName &p_method) const { return member_functions.has(p_method); } @@ -295,21 +346,21 @@ ScriptInstance *GDScript::instance_create(Object *p_this) { if (top->native.is_valid()) { if (!ClassDB::is_parent_class(p_this->get_class_name(), top->native->get_name())) { if (EngineDebugger::is_active()) { - GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), 1, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'"); + GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), 1, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instantiated in object of type: '" + p_this->get_class() + "'"); } - ERR_FAIL_V_MSG(nullptr, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instanced in object of type '" + p_this->get_class() + "'" + "."); + ERR_FAIL_V_MSG(nullptr, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instantiated in object of type '" + p_this->get_class() + "'" + "."); } } Callable::CallError unchecked_error; - return _create_instance(nullptr, 0, p_this, Object::cast_to<Reference>(p_this) != nullptr, unchecked_error); + return _create_instance(nullptr, 0, p_this, Object::cast_to<RefCounted>(p_this) != nullptr, unchecked_error); } PlaceHolderScriptInstance *GDScript::placeholder_instance_create(Object *p_this) { #ifdef TOOLS_ENABLED PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(GDScriptLanguage::get_singleton(), Ref<Script>(this), p_this)); placeholders.insert(si); - _update_exports(); + _update_exports(nullptr, false, si); return si; #else return nullptr; @@ -354,9 +405,186 @@ void GDScript::_update_exports_values(Map<StringName, Variant> &values, List<Pro propnames.push_back(E->get()); } } + +void GDScript::_add_doc(const DocData::ClassDoc &p_inner_class) { + if (_owner) { + _owner->_add_doc(p_inner_class); + } else { + for (int i = 0; i < docs.size(); i++) { + if (docs[i].name == p_inner_class.name) { + docs.remove(i); + break; + } + } + docs.append(p_inner_class); + } +} + +void GDScript::_clear_doc() { + docs.clear(); + doc = DocData::ClassDoc(); +} + +void GDScript::_update_doc() { + _clear_doc(); + + doc.script_path = "\"" + get_path().get_slice("://", 1) + "\""; + if (!name.is_empty()) { + doc.name = name; + } else { + doc.name = doc.script_path; + } + + if (_owner) { + doc.name = _owner->doc.name + "." + doc.name; + doc.script_path = doc.script_path + "." + doc.name; + } + + doc.is_script_doc = true; + + if (base.is_valid() && base->is_valid()) { + if (base->doc.name != String()) { + doc.inherits = base->doc.name; + } else { + doc.inherits = base->get_instance_base_type(); + } + } else if (native.is_valid()) { + doc.inherits = native->get_name(); + } + + doc.brief_description = doc_brief_description; + doc.description = doc_description; + doc.tutorials = doc_tutorials; + + for (Map<String, DocData::EnumDoc>::Element *E = doc_enums.front(); E; E = E->next()) { + if (E->value().description != "") { + doc.enums[E->key()] = E->value().description; + } + } + + List<MethodInfo> methods; + _get_script_method_list(&methods, false); + for (int i = 0; i < methods.size(); i++) { + // Ignore internal methods. + if (methods[i].name[0] == '@') { + continue; + } + + DocData::MethodDoc method_doc; + const String &class_name = methods[i].name; + if (member_functions.has(class_name)) { + GDScriptFunction *fn = member_functions[class_name]; + + // Change class name if return type is script reference. + GDScriptDataType return_type = fn->get_return_type(); + if (return_type.kind == GDScriptDataType::GDSCRIPT) { + methods[i].return_val.class_name = _get_gdscript_reference_class_name(Object::cast_to<GDScript>(return_type.script_type)); + } + + // Change class name if argument is script reference. + for (int j = 0; j < fn->get_argument_count(); j++) { + GDScriptDataType arg_type = fn->get_argument_type(j); + if (arg_type.kind == GDScriptDataType::GDSCRIPT) { + methods[i].arguments[j].class_name = _get_gdscript_reference_class_name(Object::cast_to<GDScript>(arg_type.script_type)); + } + } + } + if (doc_functions.has(methods[i].name)) { + DocData::method_doc_from_methodinfo(method_doc, methods[i], doc_functions[methods[i].name]); + } else { + DocData::method_doc_from_methodinfo(method_doc, methods[i], String()); + } + doc.methods.push_back(method_doc); + } + + List<PropertyInfo> props; + _get_script_property_list(&props, false); + for (int i = 0; i < props.size(); i++) { + ScriptMemberInfo scr_member_info; + scr_member_info.propinfo = props[i]; + scr_member_info.propinfo.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; + if (member_indices.has(props[i].name)) { + const MemberInfo &mi = member_indices[props[i].name]; + scr_member_info.setter = mi.setter; + scr_member_info.getter = mi.getter; + if (mi.data_type.kind == GDScriptDataType::GDSCRIPT) { + scr_member_info.propinfo.class_name = _get_gdscript_reference_class_name( + Object::cast_to<GDScript>(mi.data_type.script_type)); + } + } + if (member_default_values.has(props[i].name)) { + scr_member_info.has_default_value = true; + scr_member_info.default_value = member_default_values[props[i].name]; + } + if (doc_variables.has(props[i].name)) { + scr_member_info.doc_string = doc_variables[props[i].name]; + } + + DocData::PropertyDoc prop_doc; + DocData::property_doc_from_scriptmemberinfo(prop_doc, scr_member_info); + doc.properties.push_back(prop_doc); + } + + List<MethodInfo> signals; + _get_script_signal_list(&signals, false); + for (int i = 0; i < signals.size(); i++) { + DocData::MethodDoc signal_doc; + if (doc_signals.has(signals[i].name)) { + DocData::signal_doc_from_methodinfo(signal_doc, signals[i], signals[i].name); + } else { + DocData::signal_doc_from_methodinfo(signal_doc, signals[i], String()); + } + doc.signals.push_back(signal_doc); + } + + for (Map<StringName, Variant>::Element *E = constants.front(); E; E = E->next()) { + if (subclasses.has(E->key())) { + continue; + } + + // Enums. + bool is_enum = false; + if (E->value().get_type() == Variant::DICTIONARY) { + if (doc_enums.has(E->key())) { + is_enum = true; + for (int i = 0; i < doc_enums[E->key()].values.size(); i++) { + doc_enums[E->key()].values.write[i].enumeration = E->key(); + doc.constants.push_back(doc_enums[E->key()].values[i]); + } + } + } + if (!is_enum && doc_enums.has("@unnamed_enums")) { + for (int i = 0; i < doc_enums["@unnamed_enums"].values.size(); i++) { + if (E->key() == doc_enums["@unnamed_enums"].values[i].name) { + is_enum = true; + DocData::ConstantDoc constant_doc; + constant_doc.enumeration = "@unnamed_enums"; + DocData::constant_doc_from_variant(constant_doc, E->key(), E->value(), doc_enums["@unnamed_enums"].values[i].description); + doc.constants.push_back(constant_doc); + break; + } + } + } + if (!is_enum) { + DocData::ConstantDoc constant_doc; + String doc_description; + if (doc_constants.has(E->key())) { + doc_description = doc_constants[E->key()]; + } + DocData::constant_doc_from_variant(constant_doc, E->key(), E->value(), doc_description); + doc.constants.push_back(constant_doc); + } + } + + for (Map<StringName, Ref<GDScript>>::Element *E = subclasses.front(); E; E = E->next()) { + E->get()->_update_doc(); + } + + _add_doc(doc); +} #endif -bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) { +bool GDScript::_update_exports(bool *r_err, bool p_recursive_call, PlaceHolderScriptInstance *p_instance_to_update) { #ifdef TOOLS_ENABLED static Vector<GDScript *> base_caches; @@ -382,13 +610,11 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) { } GDScriptParser parser; - Error err = parser.parse(source, basedir, true, path); - - if (err == OK) { - const GDScriptParser::Node *root = parser.get_parse_tree(); - ERR_FAIL_COND_V(root->type != GDScriptParser::Node::TYPE_CLASS, false); + GDScriptAnalyzer analyzer(&parser); + Error err = parser.parse(source, path, false); - const GDScriptParser::ClassNode *c = static_cast<const GDScriptParser::ClassNode *>(root); + if (err == OK && analyzer.analyze() == OK) { + const GDScriptParser::ClassNode *c = parser.get_tree(); if (base_cache.is_valid()) { base_cache->inheriters_cache.erase(get_instance_id()); @@ -397,8 +623,8 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) { if (c->extends_used) { String path = ""; - if (String(c->extends_file) != "" && String(c->extends_file) != get_path()) { - path = c->extends_file; + if (String(c->extends_path) != "" && String(c->extends_path) != get_path()) { + path = c->extends_path; if (path.is_rel_path()) { String base = get_path(); if (base == "" || base.is_rel_path()) { @@ -407,8 +633,8 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) { path = base.get_base_dir().plus_file(path); } } - } else if (c->extends_class.size() != 0) { - String base = c->extends_class[0]; + } else if (c->extends.size() != 0) { + const StringName &base = c->extends[0]; if (ScriptServer::is_global_class(base)) { path = ScriptServer::get_global_class_path(base); @@ -431,20 +657,36 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) { members_cache.clear(); member_default_values_cache.clear(); + _signals.clear(); - for (int i = 0; i < c->variables.size(); i++) { - if (c->variables[i]._export.type == Variant::NIL) { - continue; - } - - members_cache.push_back(c->variables[i]._export); - member_default_values_cache[c->variables[i].identifier] = c->variables[i].default_value; - } + for (int i = 0; i < c->members.size(); i++) { + const GDScriptParser::ClassNode::Member &member = c->members[i]; - _signals.clear(); + switch (member.type) { + case GDScriptParser::ClassNode::Member::VARIABLE: { + if (!member.variable->exported) { + continue; + } - for (int i = 0; i < c->_signals.size(); i++) { - _signals[c->_signals[i].name] = c->_signals[i].arguments; + members_cache.push_back(member.variable->export_info); + Variant default_value; + if (member.variable->initializer && member.variable->initializer->is_constant) { + default_value = member.variable->initializer->reduced_value; + } + member_default_values_cache[member.variable->identifier->name] = default_value; + } break; + case GDScriptParser::ClassNode::Member::SIGNAL: { + // TODO: Cache this in parser to avoid loops like this. + Vector<StringName> parameters_names; + parameters_names.resize(member.signal->parameters.size()); + for (int j = 0; j < member.signal->parameters.size(); j++) { + parameters_names.write[j] = member.signal->parameters[j]->identifier->name; + } + _signals[member.signal->identifier->name] = parameters_names; + } break; + default: + break; // Nothing. + } } } else { placeholder_fallback_enabled = true; @@ -479,15 +721,19 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) { } } - if (placeholders.size()) { //hm :( + if ((changed || p_instance_to_update) && placeholders.size()) { //hm :( // update placeholders if any Map<StringName, Variant> values; List<PropertyInfo> propnames; _update_exports_values(values, propnames); - for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) { - E->get()->update(propnames, values); + if (changed) { + for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) { + E->get()->update(propnames, values); + } + } else { + p_instance_to_update->update(propnames, values); } } @@ -553,28 +799,62 @@ Error GDScript::reload(bool p_keep_state) { return OK; } + { + String source_path = path; + if (source_path.is_empty()) { + source_path = get_path(); + } + if (!source_path.is_empty()) { + MutexLock lock(GDScriptCache::singleton->lock); + if (!GDScriptCache::singleton->shallow_gdscript_cache.has(source_path)) { + GDScriptCache::singleton->shallow_gdscript_cache[source_path] = this; + } + } + } + valid = false; GDScriptParser parser; - Error err = parser.parse(source, basedir, false, path); + Error err = parser.parse(source, path, false); + if (err) { + if (EngineDebugger::is_active()) { + GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message); + } + // TODO: Show all error messages. + _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_errors().front()->get().line, ("Parse Error: " + parser.get_errors().front()->get().message).utf8().get_data(), ERR_HANDLER_SCRIPT); + ERR_FAIL_V(ERR_PARSE_ERROR); + } + + GDScriptAnalyzer analyzer(&parser); + err = analyzer.analyze(); + if (err) { if (EngineDebugger::is_active()) { - GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), parser.get_error_line(), "Parser Error: " + parser.get_error()); + GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message); + } + + const List<GDScriptParser::ParserError>::Element *e = parser.get_errors().front(); + while (e != nullptr) { + _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), e->get().line, ("Parse Error: " + e->get().message).utf8().get_data(), ERR_HANDLER_SCRIPT); + e = e->next(); } - _err_print_error("GDScript::reload", path.empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_error_line(), ("Parse Error: " + parser.get_error()).utf8().get_data(), ERR_HANDLER_SCRIPT); ERR_FAIL_V(ERR_PARSE_ERROR); } - bool can_run = ScriptServer::is_scripting_enabled() || parser.is_tool_script(); + bool can_run = ScriptServer::is_scripting_enabled() || parser.is_tool(); GDScriptCompiler compiler; err = compiler.compile(&parser, this, p_keep_state); +#ifdef TOOLS_ENABLED + _update_doc(); +#endif + if (err) { if (can_run) { if (EngineDebugger::is_active()) { GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), compiler.get_error_line(), "Parser Error: " + compiler.get_error()); } - _err_print_error("GDScript::reload", path.empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), ERR_HANDLER_SCRIPT); + _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), ERR_HANDLER_SCRIPT); ERR_FAIL_V(ERR_COMPILATION_FAILED); } else { return err; @@ -585,7 +865,7 @@ Error GDScript::reload(bool p_keep_state) { const GDScriptWarning &warning = E->get(); if (EngineDebugger::is_active()) { Vector<ScriptLanguage::StackInfo> si; - EngineDebugger::get_script_debugger()->send_error("", get_path(), warning.line, warning.get_name(), warning.get_message(), ERR_HANDLER_WARNING, si); + EngineDebugger::get_script_debugger()->send_error("", get_path(), warning.start_line, warning.get_name(), warning.get_message(), ERR_HANDLER_WARNING, si); } } #endif @@ -621,68 +901,10 @@ void GDScript::get_members(Set<StringName> *p_members) { } } -Vector<ScriptNetData> GDScript::get_rpc_methods() const { +const Vector<MultiplayerAPI::RPCConfig> GDScript::get_rpc_methods() const { return rpc_functions; } -uint16_t GDScript::get_rpc_method_id(const StringName &p_method) const { - for (int i = 0; i < rpc_functions.size(); i++) { - if (rpc_functions[i].name == p_method) { - return i; - } - } - return UINT16_MAX; -} - -StringName GDScript::get_rpc_method(const uint16_t p_rpc_method_id) const { - if (p_rpc_method_id >= rpc_functions.size()) { - return StringName(); - } - return rpc_functions[p_rpc_method_id].name; -} - -MultiplayerAPI::RPCMode GDScript::get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const { - if (p_rpc_method_id >= rpc_functions.size()) { - return MultiplayerAPI::RPC_MODE_DISABLED; - } - return rpc_functions[p_rpc_method_id].mode; -} - -MultiplayerAPI::RPCMode GDScript::get_rpc_mode(const StringName &p_method) const { - return get_rpc_mode_by_id(get_rpc_method_id(p_method)); -} - -Vector<ScriptNetData> GDScript::get_rset_properties() const { - return rpc_variables; -} - -uint16_t GDScript::get_rset_property_id(const StringName &p_variable) const { - for (int i = 0; i < rpc_variables.size(); i++) { - if (rpc_variables[i].name == p_variable) { - return i; - } - } - return UINT16_MAX; -} - -StringName GDScript::get_rset_property(const uint16_t p_rset_member_id) const { - if (p_rset_member_id >= rpc_variables.size()) { - return StringName(); - } - return rpc_variables[p_rset_member_id].name; -} - -MultiplayerAPI::RPCMode GDScript::get_rset_mode_by_id(const uint16_t p_rset_member_id) const { - if (p_rset_member_id >= rpc_variables.size()) { - return MultiplayerAPI::RPC_MODE_DISABLED; - } - return rpc_variables[p_rset_member_id].mode; -} - -MultiplayerAPI::RPCMode GDScript::get_rset_mode(const StringName &p_variable) const { - return get_rset_mode_by_id(get_rset_property_id(p_variable)); -} - Variant GDScript::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { GDScript *top = this; while (top) { @@ -753,83 +975,12 @@ void GDScript::_bind_methods() { } Vector<uint8_t> GDScript::get_as_byte_code() const { - GDScriptTokenizerBuffer tokenizer; - return tokenizer.parse_code_string(source); + return Vector<uint8_t>(); }; +// TODO: Fully remove this. There's not this kind of "bytecode" anymore. Error GDScript::load_byte_code(const String &p_path) { - Vector<uint8_t> bytecode; - - if (p_path.ends_with("gde")) { - FileAccess *fa = FileAccess::open(p_path, FileAccess::READ); - ERR_FAIL_COND_V(!fa, ERR_CANT_OPEN); - - FileAccessEncrypted *fae = memnew(FileAccessEncrypted); - ERR_FAIL_COND_V(!fae, ERR_CANT_OPEN); - - Vector<uint8_t> key; - key.resize(32); - for (int i = 0; i < key.size(); i++) { - key.write[i] = script_encryption_key[i]; - } - - Error err = fae->open_and_parse(fa, key, FileAccessEncrypted::MODE_READ); - - if (err) { - fa->close(); - memdelete(fa); - memdelete(fae); - - ERR_FAIL_COND_V(err, err); - } - - bytecode.resize(fae->get_len()); - fae->get_buffer(bytecode.ptrw(), bytecode.size()); - fae->close(); - memdelete(fae); - - } else { - bytecode = FileAccess::get_file_as_array(p_path); - } - - ERR_FAIL_COND_V(bytecode.size() == 0, ERR_PARSE_ERROR); - path = p_path; - - String basedir = path; - - if (basedir == "") { - basedir = get_path(); - } - - if (basedir != "") { - basedir = basedir.get_base_dir(); - } - - valid = false; - GDScriptParser parser; - Error err = parser.parse_bytecode(bytecode, basedir, get_path()); - if (err) { - _err_print_error("GDScript::load_byte_code", path.empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_error_line(), ("Parse Error: " + parser.get_error()).utf8().get_data(), ERR_HANDLER_SCRIPT); - ERR_FAIL_V(ERR_PARSE_ERROR); - } - - GDScriptCompiler compiler; - err = compiler.compile(&parser, this); - - if (err) { - _err_print_error("GDScript::load_byte_code", path.empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), ERR_HANDLER_SCRIPT); - ERR_FAIL_V(ERR_COMPILATION_FAILED); - } - - valid = true; - - for (Map<StringName, Ref<GDScript>>::Element *E = subclasses.front(); E; E = E->next()) { - _set_subclass_path(E->get(), path); - } - - _init_rpc_methods_properties(); - - return OK; + return ERR_COMPILATION_FAILED; } Error GDScript::load_source_code(const String &p_path) { @@ -840,10 +991,10 @@ Error GDScript::load_source_code(const String &p_path) { ERR_FAIL_COND_V(err, err); } - int len = f->get_len(); + uint64_t len = f->get_length(); sourcef.resize(len + 1); uint8_t *w = sourcef.ptrw(); - int r = f->get_buffer(w, len); + uint64_t r = f->get_buffer(w, len); f->close(); memdelete(f); ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN); @@ -913,7 +1064,7 @@ bool GDScript::has_script_signal(const StringName &p_signal) const { return false; } -void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const { +void GDScript::_get_script_signal_list(List<MethodInfo> *r_list, bool p_include_base) const { for (const Map<StringName, Vector<StringName>>::Element *E = _signals.front(); E; E = E->next()) { MethodInfo mi; mi.name = E->key(); @@ -922,33 +1073,45 @@ void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const { arg.name = E->get()[i]; mi.arguments.push_back(arg); } - r_signals->push_back(mi); + r_list->push_back(mi); + } + + if (!p_include_base) { + return; } if (base.is_valid()) { - base->get_script_signal_list(r_signals); + base->get_script_signal_list(r_list); } #ifdef TOOLS_ENABLED else if (base_cache.is_valid()) { - base_cache->get_script_signal_list(r_signals); + base_cache->get_script_signal_list(r_list); } #endif } +void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const { + _get_script_signal_list(r_signals, true); +} + +String GDScript::_get_gdscript_reference_class_name(const GDScript *p_gdscript) { + ERR_FAIL_NULL_V(p_gdscript, String()); + + String class_name; + while (p_gdscript) { + if (class_name == "") { + class_name = p_gdscript->get_script_class_name(); + } else { + class_name = p_gdscript->get_script_class_name() + "." + class_name; + } + p_gdscript = p_gdscript->_owner; + } + return class_name; +} + GDScript::GDScript() : script_list(this) { - valid = false; - subclass_count = 0; - initializer = nullptr; - _base = nullptr; - _owner = nullptr; - tool = false; -#ifdef TOOLS_ENABLED - source_changed_cache = false; - placeholder_fallback_enabled = false; -#endif - #ifdef DEBUG_ENABLED { MutexLock lock(GDScriptLanguage::get_singleton()->lock); @@ -993,10 +1156,8 @@ void GDScript::_save_orphaned_subclasses() { void GDScript::_init_rpc_methods_properties() { // Copy the base rpc methods so we don't mask their IDs. rpc_functions.clear(); - rpc_variables.clear(); if (base.is_valid()) { rpc_functions = base->rpc_functions; - rpc_variables = base->rpc_variables; } GDScript *cscript = this; @@ -1005,25 +1166,17 @@ void GDScript::_init_rpc_methods_properties() { // RPC Methods for (Map<StringName, GDScriptFunction *>::Element *E = cscript->member_functions.front(); E; E = E->next()) { if (E->get()->get_rpc_mode() != MultiplayerAPI::RPC_MODE_DISABLED) { - ScriptNetData nd; + MultiplayerAPI::RPCConfig nd; nd.name = E->key(); - nd.mode = E->get()->get_rpc_mode(); + nd.rpc_mode = E->get()->get_rpc_mode(); + // TODO + nd.transfer_mode = NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE; + nd.channel = 0; if (-1 == rpc_functions.find(nd)) { rpc_functions.push_back(nd); } } } - // RSet - for (Map<StringName, MemberInfo>::Element *E = cscript->member_indices.front(); E; E = E->next()) { - if (E->get().rpc_mode != MultiplayerAPI::RPC_MODE_DISABLED) { - ScriptNetData nd; - nd.name = E->key(); - nd.mode = E->get().rpc_mode; - if (-1 == rpc_variables.find(nd)) { - rpc_variables.push_back(nd); - } - } - } if (cscript != this) { sub_E = sub_E->next(); @@ -1037,8 +1190,7 @@ void GDScript::_init_rpc_methods_properties() { } // Sort so we are 100% that they are always the same. - rpc_functions.sort_custom<SortNetData>(); - rpc_variables.sort_custom<SortNetData>(); + rpc_functions.sort_custom<MultiplayerAPI::SortRPCConfig>(); } GDScript::~GDScript() { @@ -1046,8 +1198,10 @@ GDScript::~GDScript() { MutexLock lock(GDScriptLanguage::get_singleton()->lock); while (SelfList<GDScriptFunctionState> *E = pending_func_states.first()) { - E->self()->_clear_stack(); + // Order matters since clearing the stack may already cause + // the GDSCriptFunctionState to be destroyed and thus removed from the list. pending_func_states.remove(E); + E->self()->_clear_stack(); } } @@ -1055,8 +1209,19 @@ GDScript::~GDScript() { memdelete(E->get()); } + if (GDScriptCache::singleton) { // Cache may have been already destroyed at engine shutdown. + GDScriptCache::remove_script(get_path()); + } + _save_orphaned_subclasses(); +#ifdef TOOLS_ENABLED + // Clearing inner class doc, script doc only cleared when the script source deleted. + if (_owner) { + _clear_doc(); + } +#endif + #ifdef DEBUG_ENABLED { MutexLock lock(GDScriptLanguage::get_singleton()->lock); @@ -1084,20 +1249,29 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) { return true; //function exists, call was successful } } else { - if (!member->data_type.is_type(p_value)) { - // Try conversion - Callable::CallError ce; - const Variant *value = &p_value; - Variant converted = Variant::construct(member->data_type.builtin_type, &value, 1, ce); - if (ce.error == Callable::CallError::CALL_OK) { - members.write[member->index] = converted; - return true; - } else { - return false; + if (member->data_type.has_type) { + if (member->data_type.builtin_type == Variant::ARRAY && member->data_type.has_container_element_type()) { + // Typed array. + if (p_value.get_type() == Variant::ARRAY) { + return VariantInternal::get_array(&members.write[member->index])->typed_assign(p_value); + } else { + return false; + } + } else if (!member->data_type.is_type(p_value)) { + // Try conversion + Callable::CallError ce; + const Variant *value = &p_value; + Variant converted; + Variant::construct(member->data_type.builtin_type, converted, &value, 1, ce); + if (ce.error == Callable::CallError::CALL_OK) { + members.write[member->index] = converted; + return true; + } else { + return false; + } } - } else { - members.write[member->index] = p_value; } + members.write[member->index] = p_value; } return true; } @@ -1153,6 +1327,32 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const { } { + // Signals. + const GDScript *sl = sptr; + while (sl) { + const Map<StringName, Vector<StringName>>::Element *E = sl->_signals.find(p_name); + if (E) { + r_ret = Signal(this->owner, E->key()); + return true; //index found + } + sl = sl->_base; + } + } + + { + // Methods. + const GDScript *sl = sptr; + while (sl) { + const Map<StringName, GDScriptFunction *>::Element *E = sl->member_functions.find(p_name); + if (E) { + r_ret = Callable(this->owner, E->key()); + return true; //index found + } + sl = sl->_base; + } + } + + { const Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get); if (E) { Variant name = p_name; @@ -1241,7 +1441,7 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const } msort.sort(); - msort.invert(); + msort.reverse(); for (int i = 0; i < msort.size(); i++) { props.push_front(sptr->member_info[msort[i].name]); } @@ -1296,38 +1496,6 @@ Variant GDScriptInstance::call(const StringName &p_method, const Variant **p_arg return Variant(); } -void GDScriptInstance::call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) { - GDScript *sptr = script.ptr(); - Callable::CallError ce; - - while (sptr) { - Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(p_method); - if (E) { - E->get()->call(this, p_args, p_argcount, ce); - } - sptr = sptr->_base; - } -} - -void GDScriptInstance::_ml_call_reversed(GDScript *sptr, const StringName &p_method, const Variant **p_args, int p_argcount) { - if (sptr->_base) { - _ml_call_reversed(sptr->_base, p_method, p_args, p_argcount); - } - - Callable::CallError ce; - - Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(p_method); - if (E) { - E->get()->call(this, p_args, p_argcount, ce); - } -} - -void GDScriptInstance::call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) { - if (script.ptr()) { - _ml_call_reversed(script.ptr(), p_method, p_args, p_argcount); - } -} - void GDScriptInstance::notification(int p_notification) { //notification is not virtual, it gets called at ALL levels just like in C. Variant value = p_notification; @@ -1378,46 +1546,10 @@ ScriptLanguage *GDScriptInstance::get_language() { return GDScriptLanguage::get_singleton(); } -Vector<ScriptNetData> GDScriptInstance::get_rpc_methods() const { +const Vector<MultiplayerAPI::RPCConfig> GDScriptInstance::get_rpc_methods() const { return script->get_rpc_methods(); } -uint16_t GDScriptInstance::get_rpc_method_id(const StringName &p_method) const { - return script->get_rpc_method_id(p_method); -} - -StringName GDScriptInstance::get_rpc_method(const uint16_t p_rpc_method_id) const { - return script->get_rpc_method(p_rpc_method_id); -} - -MultiplayerAPI::RPCMode GDScriptInstance::get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const { - return script->get_rpc_mode_by_id(p_rpc_method_id); -} - -MultiplayerAPI::RPCMode GDScriptInstance::get_rpc_mode(const StringName &p_method) const { - return script->get_rpc_mode(p_method); -} - -Vector<ScriptNetData> GDScriptInstance::get_rset_properties() const { - return script->get_rset_properties(); -} - -uint16_t GDScriptInstance::get_rset_property_id(const StringName &p_variable) const { - return script->get_rset_property_id(p_variable); -} - -StringName GDScriptInstance::get_rset_property(const uint16_t p_rset_member_id) const { - return script->get_rset_property(p_rset_member_id); -} - -MultiplayerAPI::RPCMode GDScriptInstance::get_rset_mode_by_id(const uint16_t p_rset_member_id) const { - return script->get_rset_mode_by_id(p_rset_member_id); -} - -MultiplayerAPI::RPCMode GDScriptInstance::get_rset_mode(const StringName &p_variable) const { - return script->get_rset_mode(p_variable); -} - void GDScriptInstance::reload_members() { #ifdef DEBUG_ENABLED @@ -1448,15 +1580,17 @@ void GDScriptInstance::reload_members() { GDScriptInstance::GDScriptInstance() { owner = nullptr; - base_ref = false; + base_ref_counted = false; } GDScriptInstance::~GDScriptInstance() { MutexLock lock(GDScriptLanguage::get_singleton()->lock); while (SelfList<GDScriptFunctionState> *E = pending_func_states.first()) { - E->self()->_clear_stack(); + // Order matters since clearing the stack may already cause + // the GDSCriptFunctionState to be destroyed and thus removed from the list. pending_func_states.remove(E); + E->self()->_clear_stack(); } if (script.is_valid() && owner) { @@ -1500,9 +1634,9 @@ void GDScriptLanguage::remove_named_global_constant(const StringName &p_name) { void GDScriptLanguage::init() { //populate global constants - int gcc = GlobalConstants::get_global_constant_count(); + int gcc = CoreConstants::get_global_constant_count(); for (int i = 0; i < gcc; i++) { - _add_global(StaticCString::create(GlobalConstants::get_global_constant_name(i)), GlobalConstants::get_global_constant_value(i)); + _add_global(StaticCString::create(CoreConstants::get_global_constant_name(i)), CoreConstants::get_global_constant_value(i)); } _add_global(StaticCString::create("PI"), Math_PI); @@ -1535,6 +1669,10 @@ void GDScriptLanguage::init() { for (List<Engine::Singleton>::Element *E = singletons.front(); E; E = E->next()) { _add_global(E->get().name, E->get().ptr); } + +#ifdef TESTS_ENABLED + GDScriptTests::GDScriptTestRunner::handle_cmdline(); +#endif } String GDScriptLanguage::get_type() const { @@ -1827,6 +1965,7 @@ void GDScriptLanguage::frame() { /* EDITOR FUNCTIONS */ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { + // TODO: Add annotations here? static const char *_reserved_words[] = { // operators "and", @@ -1849,6 +1988,7 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { // functions "as", "assert", + "await", "breakpoint", "class", "class_name", @@ -1856,15 +1996,13 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { "is", "func", "preload", - "setget", "signal", - "tool", + "super", + "trait", "yield", // var "const", "enum", - "export", - "onready", "static", "var", // control flow @@ -1878,12 +2016,6 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { "return", "match", "while", - "remote", - "master", - "puppet", - "remotesync", - "mastersync", - "puppetsync", nullptr }; @@ -1894,11 +2026,27 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { w++; } - for (int i = 0; i < GDScriptFunctions::FUNC_MAX; i++) { - p_words->push_back(GDScriptFunctions::get_func_name(GDScriptFunctions::Function(i))); + List<StringName> functions; + GDScriptUtilityFunctions::get_function_list(&functions); + + for (const List<StringName>::Element *E = functions.front(); E; E = E->next()) { + p_words->push_back(String(E->get())); } } +bool GDScriptLanguage::is_control_flow_keyword(String p_keyword) const { + return p_keyword == "break" || + p_keyword == "continue" || + p_keyword == "elif" || + p_keyword == "else" || + p_keyword == "if" || + p_keyword == "for" || + p_keyword == "match" || + p_keyword == "pass" || + p_keyword == "return" || + p_keyword == "while"; +} + bool GDScriptLanguage::handles_global_class_type(const String &p_type) const { return p_type == "GDScript"; } @@ -1914,12 +2062,13 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b String source = f->get_as_utf8_string(); GDScriptParser parser; - parser.parse(source, p_path.get_base_dir(), true, p_path, false, nullptr, true); + err = parser.parse(source, p_path, false); - if (parser.get_parse_tree() && parser.get_parse_tree()->type == GDScriptParser::Node::TYPE_CLASS) { - const GDScriptParser::ClassNode *c = static_cast<const GDScriptParser::ClassNode *>(parser.get_parse_tree()); + // TODO: Simplify this code by using the analyzer to get full inheritance. + if (err == OK) { + const GDScriptParser::ClassNode *c = parser.get_tree(); if (r_icon_path) { - if (c->icon_path.empty() || c->icon_path.is_abs_path()) { + if (c->icon_path.is_empty() || c->icon_path.is_absolute_path()) { *r_icon_path = c->icon_path; } else if (c->icon_path.is_rel_path()) { *r_icon_path = p_path.get_base_dir().plus_file(c->icon_path).simplify_path(); @@ -1931,42 +2080,43 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b GDScriptParser subparser; while (subclass) { if (subclass->extends_used) { - if (subclass->extends_file) { - if (subclass->extends_class.size() == 0) { - get_global_class_name(subclass->extends_file, r_base_type); + if (!subclass->extends_path.is_empty()) { + if (subclass->extends.size() == 0) { + get_global_class_name(subclass->extends_path, r_base_type); subclass = nullptr; break; } else { - Vector<StringName> extend_classes = subclass->extends_class; + Vector<StringName> extend_classes = subclass->extends; - FileAccessRef subfile = FileAccess::open(subclass->extends_file, FileAccess::READ); + FileAccessRef subfile = FileAccess::open(subclass->extends_path, FileAccess::READ); if (!subfile) { break; } String subsource = subfile->get_as_utf8_string(); - if (subsource.empty()) { + if (subsource.is_empty()) { break; } - String subpath = subclass->extends_file; + String subpath = subclass->extends_path; if (subpath.is_rel_path()) { subpath = path.get_base_dir().plus_file(subpath).simplify_path(); } - if (OK != subparser.parse(subsource, subpath.get_base_dir(), true, subpath, false, nullptr, true)) { + if (OK != subparser.parse(subsource, subpath, false)) { break; } path = subpath; - if (!subparser.get_parse_tree() || subparser.get_parse_tree()->type != GDScriptParser::Node::TYPE_CLASS) { - break; - } - subclass = static_cast<const GDScriptParser::ClassNode *>(subparser.get_parse_tree()); + subclass = subparser.get_tree(); while (extend_classes.size() > 0) { bool found = false; - for (int i = 0; i < subclass->subclasses.size(); i++) { - const GDScriptParser::ClassNode *inner_class = subclass->subclasses[i]; - if (inner_class->name == extend_classes[0]) { + for (int i = 0; i < subclass->members.size(); i++) { + if (subclass->members[i].type != GDScriptParser::ClassNode::Member::CLASS) { + continue; + } + + const GDScriptParser::ClassNode *inner_class = subclass->members[i].m_class; + if (inner_class->identifier->name == extend_classes[0]) { extend_classes.remove(0); found = true; subclass = inner_class; @@ -1979,193 +2129,24 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b } } } - } else if (subclass->extends_class.size() == 1) { - *r_base_type = subclass->extends_class[0]; + } else if (subclass->extends.size() == 1) { + *r_base_type = subclass->extends[0]; subclass = nullptr; } else { break; } } else { - *r_base_type = "Reference"; + *r_base_type = "RefCounted"; subclass = nullptr; } } } - return c->name; + return c->identifier != nullptr ? String(c->identifier->name) : String(); } return String(); } -#ifdef DEBUG_ENABLED -String GDScriptWarning::get_message() const { -#define CHECK_SYMBOLS(m_amount) ERR_FAIL_COND_V(symbols.size() < m_amount, String()); - - switch (code) { - case UNASSIGNED_VARIABLE_OP_ASSIGN: { - CHECK_SYMBOLS(1); - return "Using assignment with operation but the variable '" + symbols[0] + "' was not previously assigned a value."; - } break; - case UNASSIGNED_VARIABLE: { - CHECK_SYMBOLS(1); - return "The variable '" + symbols[0] + "' was used but never assigned a value."; - } break; - case UNUSED_VARIABLE: { - CHECK_SYMBOLS(1); - return "The local variable '" + symbols[0] + "' is declared but never used in the block. If this is intended, prefix it with an underscore: '_" + symbols[0] + "'"; - } break; - case SHADOWED_VARIABLE: { - CHECK_SYMBOLS(2); - return "The local variable '" + symbols[0] + "' is shadowing an already-defined variable at line " + symbols[1] + "."; - } break; - case UNUSED_CLASS_VARIABLE: { - CHECK_SYMBOLS(1); - return "The class variable '" + symbols[0] + "' is declared but never used in the script."; - } break; - case UNUSED_ARGUMENT: { - CHECK_SYMBOLS(2); - return "The argument '" + symbols[1] + "' is never used in the function '" + symbols[0] + "'. If this is intended, prefix it with an underscore: '_" + symbols[1] + "'"; - } break; - case UNREACHABLE_CODE: { - CHECK_SYMBOLS(1); - return "Unreachable code (statement after return) in function '" + symbols[0] + "()'."; - } break; - case STANDALONE_EXPRESSION: { - return "Standalone expression (the line has no effect)."; - } break; - case VOID_ASSIGNMENT: { - CHECK_SYMBOLS(1); - return "Assignment operation, but the function '" + symbols[0] + "()' returns void."; - } break; - case NARROWING_CONVERSION: { - return "Narrowing conversion (float is converted to int and loses precision)."; - } break; - case FUNCTION_MAY_YIELD: { - CHECK_SYMBOLS(1); - return "Assigned variable is typed but the function '" + symbols[0] + "()' may yield and return a GDScriptFunctionState instead."; - } break; - case VARIABLE_CONFLICTS_FUNCTION: { - CHECK_SYMBOLS(1); - return "Variable declaration of '" + symbols[0] + "' conflicts with a function of the same name."; - } break; - case FUNCTION_CONFLICTS_VARIABLE: { - CHECK_SYMBOLS(1); - return "Function declaration of '" + symbols[0] + "()' conflicts with a variable of the same name."; - } break; - case FUNCTION_CONFLICTS_CONSTANT: { - CHECK_SYMBOLS(1); - return "Function declaration of '" + symbols[0] + "()' conflicts with a constant of the same name."; - } break; - case INCOMPATIBLE_TERNARY: { - return "Values of the ternary conditional are not mutually compatible."; - } break; - case UNUSED_SIGNAL: { - CHECK_SYMBOLS(1); - return "The signal '" + symbols[0] + "' is declared but never emitted."; - } break; - case RETURN_VALUE_DISCARDED: { - CHECK_SYMBOLS(1); - return "The function '" + symbols[0] + "()' returns a value, but this value is never used."; - } break; - case PROPERTY_USED_AS_FUNCTION: { - CHECK_SYMBOLS(2); - return "The method '" + symbols[0] + "()' was not found in base '" + symbols[1] + "' but there's a property with the same name. Did you mean to access it?"; - } break; - case CONSTANT_USED_AS_FUNCTION: { - CHECK_SYMBOLS(2); - return "The method '" + symbols[0] + "()' was not found in base '" + symbols[1] + "' but there's a constant with the same name. Did you mean to access it?"; - } break; - case FUNCTION_USED_AS_PROPERTY: { - CHECK_SYMBOLS(2); - return "The property '" + symbols[0] + "' was not found in base '" + symbols[1] + "' but there's a method with the same name. Did you mean to call it?"; - } break; - case INTEGER_DIVISION: { - return "Integer division, decimal part will be discarded."; - } break; - case UNSAFE_PROPERTY_ACCESS: { - CHECK_SYMBOLS(2); - return "The property '" + symbols[0] + "' is not present on the inferred type '" + symbols[1] + "' (but may be present on a subtype)."; - } break; - case UNSAFE_METHOD_ACCESS: { - CHECK_SYMBOLS(2); - return "The method '" + symbols[0] + "' is not present on the inferred type '" + symbols[1] + "' (but may be present on a subtype)."; - } break; - case UNSAFE_CAST: { - CHECK_SYMBOLS(1); - return "The value is cast to '" + symbols[0] + "' but has an unknown type."; - } break; - case UNSAFE_CALL_ARGUMENT: { - CHECK_SYMBOLS(4); - return "The argument '" + symbols[0] + "' of the function '" + symbols[1] + "' requires a the subtype '" + symbols[2] + "' but the supertype '" + symbols[3] + "' was provided"; - } break; - case DEPRECATED_KEYWORD: { - CHECK_SYMBOLS(2); - return "The '" + symbols[0] + "' keyword is deprecated and will be removed in a future release, please replace its uses by '" + symbols[1] + "'."; - } break; - case STANDALONE_TERNARY: { - return "Standalone ternary conditional operator: the return value is being discarded."; - } - case WARNING_MAX: - break; // Can't happen, but silences warning - } - ERR_FAIL_V_MSG(String(), "Invalid GDScript warning code: " + get_name_from_code(code) + "."); - -#undef CHECK_SYMBOLS -} - -String GDScriptWarning::get_name() const { - return get_name_from_code(code); -} - -String GDScriptWarning::get_name_from_code(Code p_code) { - ERR_FAIL_COND_V(p_code < 0 || p_code >= WARNING_MAX, String()); - - static const char *names[] = { - "UNASSIGNED_VARIABLE", - "UNASSIGNED_VARIABLE_OP_ASSIGN", - "UNUSED_VARIABLE", - "SHADOWED_VARIABLE", - "UNUSED_CLASS_VARIABLE", - "UNUSED_ARGUMENT", - "UNREACHABLE_CODE", - "STANDALONE_EXPRESSION", - "VOID_ASSIGNMENT", - "NARROWING_CONVERSION", - "FUNCTION_MAY_YIELD", - "VARIABLE_CONFLICTS_FUNCTION", - "FUNCTION_CONFLICTS_VARIABLE", - "FUNCTION_CONFLICTS_CONSTANT", - "INCOMPATIBLE_TERNARY", - "UNUSED_SIGNAL", - "RETURN_VALUE_DISCARDED", - "PROPERTY_USED_AS_FUNCTION", - "CONSTANT_USED_AS_FUNCTION", - "FUNCTION_USED_AS_PROPERTY", - "INTEGER_DIVISION", - "UNSAFE_PROPERTY_ACCESS", - "UNSAFE_METHOD_ACCESS", - "UNSAFE_CAST", - "UNSAFE_CALL_ARGUMENT", - "DEPRECATED_KEYWORD", - "STANDALONE_TERNARY", - nullptr - }; - - return names[(int)p_code]; -} - -GDScriptWarning::Code GDScriptWarning::get_code_from_name(const String &p_name) { - for (int i = 0; i < WARNING_MAX; i++) { - if (get_name_from_code((Code)i) == p_name) { - return (Code)i; - } - } - - ERR_FAIL_V_MSG(WARNING_MAX, "Invalid GDScript warning name: " + p_name); -} - -#endif // DEBUG_ENABLED - GDScriptLanguage::GDScriptLanguage() { calls = 0; ERR_FAIL_COND(singleton); @@ -2204,7 +2185,7 @@ GDScriptLanguage::GDScriptLanguage() { GLOBAL_DEF("debug/gdscript/completion/autocomplete_setters_and_getters", false); for (int i = 0; i < (int)GDScriptWarning::WARNING_MAX; i++) { String warning = GDScriptWarning::get_name_from_code((GDScriptWarning::Code)i).to_lower(); - bool default_enabled = !warning.begins_with("unsafe_") && i != GDScriptWarning::UNUSED_CLASS_VARIABLE; + bool default_enabled = !warning.begins_with("unsafe_"); GLOBAL_DEF("debug/gdscript/warnings/" + warning, default_enabled); } #endif // DEBUG_ENABLED @@ -2214,6 +2195,32 @@ GDScriptLanguage::~GDScriptLanguage() { if (_call_stack) { memdelete_arr(_call_stack); } + + // Clear dependencies between scripts, to ensure cyclic references are broken (to avoid leaks at exit). + SelfList<GDScript> *s = script_list.first(); + while (s) { + GDScript *script = s->self(); + // This ensures the current script is not released before we can check what's the next one + // in the list (we can't get the next upfront because we don't know if the reference breaking + // will cause it -or any other after it, for that matter- to be released so the next one + // is not the same as before). + script->reference(); + + for (Map<StringName, GDScriptFunction *>::Element *E = script->member_functions.front(); E; E = E->next()) { + GDScriptFunction *func = E->get(); + for (int i = 0; i < func->argument_types.size(); i++) { + func->argument_types.write[i].script_type_ref = Ref<Script>(); + } + func->return_type.script_type_ref = Ref<Script>(); + } + for (Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.front(); E; E = E->next()) { + E->get().data_type.script_type_ref = Ref<Script>(); + } + + s = s->next(); + script->unreference(); + } + singleton = nullptr; } @@ -2237,41 +2244,33 @@ Ref<GDScript> GDScriptLanguage::get_orphan_subclass(const String &p_qualified_na /*************** RESOURCE ***************/ -RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { +RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { if (r_error) { *r_error = ERR_FILE_CANT_OPEN; } - GDScript *script = memnew(GDScript); - - Ref<GDScript> scriptres(script); - - if (p_path.ends_with(".gde") || p_path.ends_with(".gdc")) { - script->set_script_path(p_original_path); // script needs this. - script->set_path(p_original_path); - Error err = script->load_byte_code(p_path); - ERR_FAIL_COND_V_MSG(err != OK, RES(), "Cannot load byte code from file '" + p_path + "'."); - - } else { - Error err = script->load_source_code(p_path); - ERR_FAIL_COND_V_MSG(err != OK, RES(), "Cannot load source code from file '" + p_path + "'."); + Error err; + Ref<GDScript> script = GDScriptCache::get_full_script(p_path, err); - script->set_script_path(p_original_path); // script needs this. - script->set_path(p_original_path); + // TODO: Reintroduce binary and encrypted scripts. - script->reload(); + if (script.is_null()) { + // Don't fail loading because of parsing error. + script.instantiate(); } + if (r_error) { *r_error = OK; } - return scriptres; + return script; } void ResourceFormatLoaderGDScript::get_recognized_extensions(List<String> *p_extensions) const { p_extensions->push_back("gd"); - p_extensions->push_back("gdc"); - p_extensions->push_back("gde"); + // TODO: Reintroduce binary and encrypted scripts. + // p_extensions->push_back("gdc"); + // p_extensions->push_back("gde"); } bool ResourceFormatLoaderGDScript::handles_type(const String &p_type) const { @@ -2280,7 +2279,8 @@ bool ResourceFormatLoaderGDScript::handles_type(const String &p_type) const { String ResourceFormatLoaderGDScript::get_resource_type(const String &p_path) const { String el = p_path.get_extension().to_lower(); - if (el == "gd" || el == "gdc" || el == "gde") { + // TODO: Reintroduce binary and encrypted scripts. + if (el == "gd" /*|| el == "gdc" || el == "gde"*/) { return "GDScript"; } return ""; @@ -2291,12 +2291,12 @@ void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<S ERR_FAIL_COND_MSG(!file, "Cannot open file '" + p_path + "'."); String source = file->get_as_utf8_string(); - if (source.empty()) { + if (source.is_empty()) { return; } GDScriptParser parser; - if (OK != parser.parse(source, p_path.get_base_dir(), true, p_path, false, nullptr, true)) { + if (OK != parser.parse(source, p_path, false)) { return; } |
