diff options
Diffstat (limited to 'modules/gdscript/gdscript.cpp')
-rw-r--r-- | modules/gdscript/gdscript.cpp | 43 |
1 files changed, 20 insertions, 23 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index e74314389d..4a3dbce2b9 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -278,6 +278,11 @@ void GDScript::_get_script_method_list(List<MethodInfo> *r_list, bool p_include_ GDScriptFunction *func = E.value; MethodInfo mi; mi.name = E.key; + + if (func->is_static()) { + mi.flags |= METHOD_FLAG_STATIC; + } + for (int i = 0; i < func->get_argument_count(); i++) { PropertyInfo arginfo = func->get_argument_type(i); #ifdef TOOLS_ENABLED @@ -870,7 +875,7 @@ Error GDScript::reload(bool p_keep_state) { } // TODO: Show all error messages. _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_errors().front()->get().line, ("Parse Error: " + parser.get_errors().front()->get().message).utf8().get_data(), false, ERR_HANDLER_SCRIPT); - ERR_FAIL_V(ERR_PARSE_ERROR); + return ERR_PARSE_ERROR; } GDScriptAnalyzer analyzer(&parser); @@ -886,7 +891,7 @@ Error GDScript::reload(bool p_keep_state) { _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), e->get().line, ("Parse Error: " + e->get().message).utf8().get_data(), false, ERR_HANDLER_SCRIPT); e = e->next(); } - ERR_FAIL_V(ERR_PARSE_ERROR); + return ERR_PARSE_ERROR; } bool can_run = ScriptServer::is_scripting_enabled() || parser.is_tool(); @@ -904,7 +909,7 @@ Error GDScript::reload(bool p_keep_state) { GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), compiler.get_error_line(), "Parser Error: " + compiler.get_error()); } _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), false, ERR_HANDLER_SCRIPT); - ERR_FAIL_V(ERR_COMPILATION_FAILED); + return ERR_COMPILATION_FAILED; } else { return err; } @@ -949,8 +954,8 @@ void GDScript::get_members(HashSet<StringName> *p_members) { } } -const Vector<Multiplayer::RPCConfig> GDScript::get_rpc_methods() const { - return rpc_functions; +const Variant GDScript::get_rpc_config() const { + return rpc_config; } Variant GDScript::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { @@ -1207,9 +1212,9 @@ void GDScript::_save_orphaned_subclasses() { void GDScript::_init_rpc_methods_properties() { // Copy the base rpc methods so we don't mask their IDs. - rpc_functions.clear(); + rpc_config.clear(); if (base.is_valid()) { - rpc_functions = base->rpc_functions; + rpc_config = base->rpc_config.duplicate(); } GDScript *cscript = this; @@ -1217,12 +1222,9 @@ void GDScript::_init_rpc_methods_properties() { while (cscript) { // RPC Methods for (KeyValue<StringName, GDScriptFunction *> &E : cscript->member_functions) { - Multiplayer::RPCConfig config = E.value->get_rpc_config(); - if (config.rpc_mode != Multiplayer::RPC_MODE_DISABLED) { - config.name = E.value->get_name(); - if (rpc_functions.find(config) == -1) { - rpc_functions.push_back(config); - } + Variant config = E.value->get_rpc_config(); + if (config.get_type() != Variant::NIL) { + rpc_config[E.value->get_name()] = config; } } @@ -1236,9 +1238,6 @@ void GDScript::_init_rpc_methods_properties() { cscript = nullptr; } } - - // Sort so we are 100% that they are always the same. - rpc_functions.sort_custom<Multiplayer::SortRPCConfig>(); } GDScript::~GDScript() { @@ -1403,9 +1402,7 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const { while (sl) { HashMap<StringName, GDScriptFunction *>::ConstIterator E = sl->member_functions.find(p_name); if (E) { - Multiplayer::RPCConfig config; - config.name = p_name; - if (sptr->rpc_functions.find(config) != -1) { + if (sptr->rpc_config.has(p_name)) { r_ret = Callable(memnew(GDScriptRPCCallable(this->owner, E->key))); } else { r_ret = Callable(this->owner, E->key); @@ -1624,15 +1621,13 @@ ScriptLanguage *GDScriptInstance::get_language() { return GDScriptLanguage::get_singleton(); } -const Vector<Multiplayer::RPCConfig> GDScriptInstance::get_rpc_methods() const { - return script->get_rpc_methods(); +const Variant GDScriptInstance::get_rpc_config() const { + return script->get_rpc_config(); } void GDScriptInstance::reload_members() { #ifdef DEBUG_ENABLED - members.resize(script->member_indices.size()); //resize - Vector<Variant> new_members; new_members.resize(script->member_indices.size()); @@ -1644,6 +1639,8 @@ void GDScriptInstance::reload_members() { } } + members.resize(new_members.size()); //resize + //apply members = new_members; |