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-rw-r--r--modules/gdscript/gdscript.cpp408
1 files changed, 263 insertions, 145 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 87f21bf568..7b486f2a35 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -55,6 +55,7 @@
#ifdef TOOLS_ENABLED
#include "editor/editor_paths.h"
+#include "editor/editor_settings.h"
#endif
#include <stdint.h>
@@ -1076,6 +1077,36 @@ Ref<GDScript> GDScript::get_base() const {
return base;
}
+String GDScript::get_raw_source_code(const String &p_path, bool *r_error) {
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
+ if (f.is_null()) {
+ if (r_error) {
+ *r_error = true;
+ }
+ return String();
+ }
+ return f->get_as_utf8_string();
+}
+
+Vector2i GDScript::get_uid_lines(const String &p_source) {
+ GDScriptParser parser;
+ parser.parse(p_source, "", false);
+ const GDScriptParser::ClassNode *c = parser.get_tree();
+ if (!c) {
+ return Vector2i(-1, -1);
+ }
+ return c->uid_lines;
+}
+
+String GDScript::create_uid_line(const String &p_uid_str) {
+#ifdef TOOLS_ENABLED
+ if (EDITOR_GET("text_editor/completion/use_single_quotes")) {
+ return vformat(R"(@uid('%s') # %s)", p_uid_str, RTR("Generated automatically, do not modify."));
+ }
+#endif
+ return vformat(R"(@uid("%s") # %s)", p_uid_str, RTR("Generated automatically, do not modify."));
+}
+
bool GDScript::inherits_script(const Ref<Script> &p_script) const {
Ref<GDScript> gd = p_script;
if (gd.is_null()) {
@@ -1117,8 +1148,7 @@ GDScript *GDScript::find_class(const String &p_qualified_name) {
// Starts at index 1 because index 0 was handled above.
for (int i = 1; result != nullptr && i < class_names.size(); i++) {
- String current_name = class_names[i];
- if (HashMap<StringName, Ref<GDScript>>::Iterator E = result->subclasses.find(current_name)) {
+ if (HashMap<StringName, Ref<GDScript>>::Iterator E = result->subclasses.find(class_names[i])) {
result = E->value.ptr();
} else {
// Couldn't find inner class.
@@ -1156,8 +1186,8 @@ RBSet<GDScript *> GDScript::get_dependencies() {
return dependencies;
}
-RBSet<GDScript *> GDScript::get_inverted_dependencies() {
- RBSet<GDScript *> inverted_dependencies;
+HashMap<GDScript *, RBSet<GDScript *>> GDScript::get_all_dependencies() {
+ HashMap<GDScript *, RBSet<GDScript *>> all_dependencies;
List<GDScript *> scripts;
{
@@ -1171,51 +1201,42 @@ RBSet<GDScript *> GDScript::get_inverted_dependencies() {
}
for (GDScript *scr : scripts) {
- if (scr == nullptr || scr == this || scr->destructing) {
+ if (scr == nullptr || scr->destructing) {
continue;
}
-
- RBSet<GDScript *> scr_dependencies = scr->get_dependencies();
- if (scr_dependencies.has(this)) {
- inverted_dependencies.insert(scr);
- }
+ all_dependencies.insert(scr, scr->get_dependencies());
}
- return inverted_dependencies;
+ return all_dependencies;
}
RBSet<GDScript *> GDScript::get_must_clear_dependencies() {
RBSet<GDScript *> dependencies = get_dependencies();
RBSet<GDScript *> must_clear_dependencies;
- HashMap<GDScript *, RBSet<GDScript *>> inverted_dependencies;
-
- for (GDScript *E : dependencies) {
- inverted_dependencies.insert(E, E->get_inverted_dependencies());
- }
+ HashMap<GDScript *, RBSet<GDScript *>> all_dependencies = get_all_dependencies();
RBSet<GDScript *> cant_clear;
- for (KeyValue<GDScript *, RBSet<GDScript *>> &E : inverted_dependencies) {
+ for (KeyValue<GDScript *, RBSet<GDScript *>> &E : all_dependencies) {
+ if (dependencies.has(E.key)) {
+ continue;
+ }
for (GDScript *F : E.value) {
- if (!dependencies.has(F)) {
- cant_clear.insert(E.key);
- for (GDScript *G : E.key->get_dependencies()) {
- cant_clear.insert(G);
- }
- break;
+ if (dependencies.has(F)) {
+ cant_clear.insert(F);
}
}
}
- for (KeyValue<GDScript *, RBSet<GDScript *>> &E : inverted_dependencies) {
- if (cant_clear.has(E.key) || ScriptServer::is_global_class(E.key->get_fully_qualified_name())) {
+ for (GDScript *E : dependencies) {
+ if (cant_clear.has(E) || ScriptServer::is_global_class(E->get_fully_qualified_name())) {
continue;
}
- must_clear_dependencies.insert(E.key);
+ must_clear_dependencies.insert(E);
}
cant_clear.clear();
dependencies.clear();
- inverted_dependencies.clear();
+ all_dependencies.clear();
return must_clear_dependencies;
}
@@ -1391,51 +1412,43 @@ String GDScript::debug_get_script_name(const Ref<Script> &p_script) {
}
#endif
-GDScript::UpdatableFuncPtr GDScript::func_ptrs_to_update_main_thread;
-thread_local GDScript::UpdatableFuncPtr *GDScript::func_ptrs_to_update_thread_local = nullptr;
-
-GDScript::UpdatableFuncPtrElement GDScript::_add_func_ptr_to_update(GDScriptFunction **p_func_ptr_ptr) {
- UpdatableFuncPtrElement result = {};
-
- {
- MutexLock lock(func_ptrs_to_update_thread_local->mutex);
- result.element = func_ptrs_to_update_thread_local->ptrs.push_back(p_func_ptr_ptr);
- result.func_ptr = func_ptrs_to_update_thread_local;
-
- if (likely(func_ptrs_to_update_thread_local->initialized)) {
- return result;
- }
-
- func_ptrs_to_update_thread_local->initialized = true;
+GDScript::UpdatableFuncPtr::UpdatableFuncPtr(GDScriptFunction *p_function) {
+ if (p_function == nullptr) {
+ return;
}
- MutexLock lock(func_ptrs_to_update_mutex);
- func_ptrs_to_update.push_back(func_ptrs_to_update_thread_local);
- func_ptrs_to_update_thread_local->rc++;
+ ptr = p_function;
+ script = ptr->get_script();
+ ERR_FAIL_NULL(script);
- return result;
-}
-
-void GDScript::_remove_func_ptr_to_update(const UpdatableFuncPtrElement &p_func_ptr_element) {
- ERR_FAIL_NULL(p_func_ptr_element.element);
- ERR_FAIL_NULL(p_func_ptr_element.func_ptr);
- MutexLock lock(p_func_ptr_element.func_ptr->mutex);
- p_func_ptr_element.element->erase();
+ MutexLock script_lock(script->func_ptrs_to_update_mutex);
+ list_element = script->func_ptrs_to_update.push_back(this);
}
-void GDScript::_fixup_thread_function_bookkeeping() {
- // Transfer the ownership of these update items to the main thread,
- // because the current one is dying, leaving theirs orphan, dangling.
+GDScript::UpdatableFuncPtr::~UpdatableFuncPtr() {
+ ERR_FAIL_NULL(script);
- DEV_ASSERT(!Thread::is_main_thread());
+ if (list_element) {
+ MutexLock script_lock(script->func_ptrs_to_update_mutex);
+ list_element->erase();
+ list_element = nullptr;
+ }
+}
- MutexLock lock(func_ptrs_to_update_main_thread.mutex);
- MutexLock lock2(func_ptrs_to_update_thread_local->mutex);
+void GDScript::_recurse_replace_function_ptrs(const HashMap<GDScriptFunction *, GDScriptFunction *> &p_replacements) const {
+ MutexLock lock(func_ptrs_to_update_mutex);
+ for (UpdatableFuncPtr *updatable : func_ptrs_to_update) {
+ HashMap<GDScriptFunction *, GDScriptFunction *>::ConstIterator replacement = p_replacements.find(updatable->ptr);
+ if (replacement) {
+ updatable->ptr = replacement->value;
+ } else {
+ // Probably a lambda from another reload, ignore.
+ updatable->ptr = nullptr;
+ }
+ }
- while (!func_ptrs_to_update_thread_local->ptrs.is_empty()) {
- List<GDScriptFunction **>::Element *E = func_ptrs_to_update_thread_local->ptrs.front();
- E->transfer_to_back(&func_ptrs_to_update_main_thread.ptrs);
- func_ptrs_to_update_thread_local->transferred = true;
+ for (HashMap<StringName, Ref<GDScript>>::ConstIterator subscript = subclasses.begin(); subscript; ++subscript) {
+ subscript->value->_recurse_replace_function_ptrs(p_replacements);
}
}
@@ -1457,30 +1470,9 @@ void GDScript::clear(ClearData *p_clear_data) {
}
{
- MutexLock outer_lock(func_ptrs_to_update_mutex);
+ MutexLock lock(func_ptrs_to_update_mutex);
for (UpdatableFuncPtr *updatable : func_ptrs_to_update) {
- bool destroy = false;
- {
- MutexLock inner_lock(updatable->mutex);
- if (updatable->transferred) {
- func_ptrs_to_update_main_thread.mutex.lock();
- }
- for (GDScriptFunction **func_ptr_ptr : updatable->ptrs) {
- *func_ptr_ptr = nullptr;
- }
- DEV_ASSERT(updatable->rc != 0);
- updatable->rc--;
- if (updatable->rc == 0) {
- destroy = true;
- }
- if (updatable->transferred) {
- func_ptrs_to_update_main_thread.mutex.unlock();
- }
- }
- if (destroy) {
- DEV_ASSERT(updatable != &func_ptrs_to_update_main_thread);
- memdelete(updatable);
- }
+ updatable->ptr = nullptr;
}
}
@@ -1553,6 +1545,13 @@ GDScript::~GDScript() {
}
destructing = true;
+ if (is_print_verbose_enabled()) {
+ MutexLock lock(func_ptrs_to_update_mutex);
+ if (!func_ptrs_to_update.is_empty()) {
+ print_line(vformat("GDScript: %d orphaned lambdas becoming invalid at destruction of script '%s'.", func_ptrs_to_update.size(), fully_qualified_name));
+ }
+ }
+
clear();
{
@@ -2101,33 +2100,6 @@ void GDScriptLanguage::remove_named_global_constant(const StringName &p_name) {
named_globals.erase(p_name);
}
-void GDScriptLanguage::thread_enter() {
- GDScript::func_ptrs_to_update_thread_local = memnew(GDScript::UpdatableFuncPtr);
-}
-
-void GDScriptLanguage::thread_exit() {
- // This thread may have been created before GDScript was up
- // (which also means it can't have run any GDScript code at all).
- if (!GDScript::func_ptrs_to_update_thread_local) {
- return;
- }
-
- GDScript::_fixup_thread_function_bookkeeping();
-
- bool destroy = false;
- {
- MutexLock lock(GDScript::func_ptrs_to_update_thread_local->mutex);
- DEV_ASSERT(GDScript::func_ptrs_to_update_thread_local->rc != 0);
- GDScript::func_ptrs_to_update_thread_local->rc--;
- if (GDScript::func_ptrs_to_update_thread_local->rc == 0) {
- destroy = true;
- }
- }
- if (destroy) {
- memdelete(GDScript::func_ptrs_to_update_thread_local);
- }
-}
-
void GDScriptLanguage::init() {
//populate global constants
int gcc = CoreConstants::get_global_constant_count();
@@ -2160,8 +2132,6 @@ void GDScriptLanguage::init() {
_add_global(E.name, E.ptr);
}
- GDScript::func_ptrs_to_update_thread_local = &GDScript::func_ptrs_to_update_main_thread;
-
#ifdef TESTS_ENABLED
GDScriptTests::GDScriptTestRunner::handle_cmdline();
#endif
@@ -2211,8 +2181,6 @@ void GDScriptLanguage::finish() {
}
script_list.clear();
function_list.clear();
-
- DEV_ASSERT(GDScript::func_ptrs_to_update_main_thread.rc == 1);
}
void GDScriptLanguage::profiling_start() {
@@ -2230,6 +2198,8 @@ void GDScriptLanguage::profiling_start() {
elem->self()->profile.last_frame_call_count = 0;
elem->self()->profile.last_frame_self_time = 0;
elem->self()->profile.last_frame_total_time = 0;
+ elem->self()->profile.native_calls.clear();
+ elem->self()->profile.last_native_calls.clear();
elem = elem->next();
}
@@ -2237,6 +2207,13 @@ void GDScriptLanguage::profiling_start() {
#endif
}
+void GDScriptLanguage::profiling_set_save_native_calls(bool p_enable) {
+#ifdef DEBUG_ENABLED
+ MutexLock lock(mutex);
+ profile_native_calls = p_enable;
+#endif
+}
+
void GDScriptLanguage::profiling_stop() {
#ifdef DEBUG_ENABLED
MutexLock lock(this->mutex);
@@ -2251,17 +2228,32 @@ int GDScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr,
MutexLock lock(this->mutex);
+ profiling_collate_native_call_data(true);
SelfList<GDScriptFunction> *elem = function_list.first();
while (elem) {
if (current >= p_info_max) {
break;
}
+ int last_non_internal = current;
p_info_arr[current].call_count = elem->self()->profile.call_count.get();
p_info_arr[current].self_time = elem->self()->profile.self_time.get();
p_info_arr[current].total_time = elem->self()->profile.total_time.get();
p_info_arr[current].signature = elem->self()->profile.signature;
- elem = elem->next();
current++;
+
+ int nat_time = 0;
+ HashMap<String, GDScriptFunction::Profile::NativeProfile>::ConstIterator nat_calls = elem->self()->profile.native_calls.begin();
+ while (nat_calls) {
+ p_info_arr[current].call_count = nat_calls->value.call_count;
+ p_info_arr[current].total_time = nat_calls->value.total_time;
+ p_info_arr[current].self_time = nat_calls->value.total_time;
+ p_info_arr[current].signature = nat_calls->value.signature;
+ nat_time += nat_calls->value.total_time;
+ current++;
+ ++nat_calls;
+ }
+ p_info_arr[last_non_internal].internal_time = nat_time;
+ elem = elem->next();
}
#endif
@@ -2274,17 +2266,33 @@ int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_
#ifdef DEBUG_ENABLED
MutexLock lock(this->mutex);
+ profiling_collate_native_call_data(false);
SelfList<GDScriptFunction> *elem = function_list.first();
while (elem) {
if (current >= p_info_max) {
break;
}
if (elem->self()->profile.last_frame_call_count > 0) {
+ int last_non_internal = current;
p_info_arr[current].call_count = elem->self()->profile.last_frame_call_count;
p_info_arr[current].self_time = elem->self()->profile.last_frame_self_time;
p_info_arr[current].total_time = elem->self()->profile.last_frame_total_time;
p_info_arr[current].signature = elem->self()->profile.signature;
current++;
+
+ int nat_time = 0;
+ HashMap<String, GDScriptFunction::Profile::NativeProfile>::ConstIterator nat_calls = elem->self()->profile.last_native_calls.begin();
+ while (nat_calls) {
+ p_info_arr[current].call_count = nat_calls->value.call_count;
+ p_info_arr[current].total_time = nat_calls->value.total_time;
+ p_info_arr[current].self_time = nat_calls->value.total_time;
+ p_info_arr[current].internal_time = nat_calls->value.total_time;
+ p_info_arr[current].signature = nat_calls->value.signature;
+ nat_time += nat_calls->value.total_time;
+ current++;
+ ++nat_calls;
+ }
+ p_info_arr[last_non_internal].internal_time = nat_time;
}
elem = elem->next();
}
@@ -2293,6 +2301,33 @@ int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_
return current;
}
+void GDScriptLanguage::profiling_collate_native_call_data(bool p_accumulated) {
+#ifdef DEBUG_ENABLED
+ // The same native call can be called from multiple functions, so join them together here.
+ // Only use the name of the function (ie signature.split[2]).
+ HashMap<String, GDScriptFunction::Profile::NativeProfile *> seen_nat_calls;
+ SelfList<GDScriptFunction> *elem = function_list.first();
+ while (elem) {
+ HashMap<String, GDScriptFunction::Profile::NativeProfile> *nat_calls = p_accumulated ? &elem->self()->profile.native_calls : &elem->self()->profile.last_native_calls;
+ HashMap<String, GDScriptFunction::Profile::NativeProfile>::Iterator it = nat_calls->begin();
+
+ while (it != nat_calls->end()) {
+ Vector<String> sig = it->value.signature.split("::");
+ HashMap<String, GDScriptFunction::Profile::NativeProfile *>::ConstIterator already_found = seen_nat_calls.find(sig[2]);
+ if (already_found) {
+ already_found->value->total_time += it->value.total_time;
+ already_found->value->call_count += it->value.call_count;
+ elem->self()->profile.last_native_calls.remove(it);
+ } else {
+ seen_nat_calls.insert(sig[2], &it->value);
+ }
+ ++it;
+ }
+ elem = elem->next();
+ }
+#endif
+}
+
struct GDScriptDepSort {
//must support sorting so inheritance works properly (parent must be reloaded first)
bool operator()(const Ref<GDScript> &A, const Ref<GDScript> &B) const {
@@ -2316,34 +2351,38 @@ struct GDScriptDepSort {
void GDScriptLanguage::reload_all_scripts() {
#ifdef DEBUG_ENABLED
print_verbose("GDScript: Reloading all scripts");
- List<Ref<GDScript>> scripts;
+ Array scripts;
{
MutexLock lock(this->mutex);
SelfList<GDScript> *elem = script_list.first();
while (elem) {
- // Scripts will reload all subclasses, so only reload root scripts.
- if (elem->self()->is_root_script() && elem->self()->get_path().is_resource_file()) {
+ if (elem->self()->get_path().is_resource_file()) {
print_verbose("GDScript: Found: " + elem->self()->get_path());
scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
}
elem = elem->next();
}
- }
-
- //as scripts are going to be reloaded, must proceed without locking here
- scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order
-
- for (Ref<GDScript> &scr : scripts) {
- print_verbose("GDScript: Reloading: " + scr->get_path());
- scr->load_source_code(scr->get_path());
- scr->reload(true);
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ // Reload all pointers to existing singletons so that tool scripts can work with the reloaded extensions.
+ List<Engine::Singleton> singletons;
+ Engine::get_singleton()->get_singletons(&singletons);
+ for (const Engine::Singleton &E : singletons) {
+ if (globals.has(E.name)) {
+ _add_global(E.name, E.ptr);
+ }
+ }
+ }
+#endif
}
+
+ reload_scripts(scripts, true);
#endif
}
-void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) {
+void GDScriptLanguage::reload_scripts(const Array &p_scripts, bool p_soft_reload) {
#ifdef DEBUG_ENABLED
List<Ref<GDScript>> scripts;
@@ -2369,7 +2408,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order
for (Ref<GDScript> &scr : scripts) {
- bool reload = scr == p_script || to_reload.has(scr->get_base());
+ bool reload = p_scripts.has(scr) || to_reload.has(scr->get_base());
if (!reload) {
continue;
@@ -2392,7 +2431,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
}
}
-//same thing for placeholders
+ //same thing for placeholders
#ifdef TOOLS_ENABLED
while (scr->placeholders.size()) {
@@ -2420,6 +2459,8 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
for (KeyValue<Ref<GDScript>, HashMap<ObjectID, List<Pair<StringName, Variant>>>> &E : to_reload) {
Ref<GDScript> scr = E.key;
+ print_verbose("GDScript: Reloading: " + scr->get_path());
+ scr->load_source_code(scr->get_path());
scr->reload(p_soft_reload);
//restore state if saved
@@ -2467,6 +2508,12 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
#endif
}
+void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) {
+ Array scripts;
+ scripts.push_back(p_script);
+ reload_scripts(scripts, p_soft_reload);
+}
+
void GDScriptLanguage::frame() {
calls = 0;
@@ -2479,9 +2526,11 @@ void GDScriptLanguage::frame() {
elem->self()->profile.last_frame_call_count = elem->self()->profile.frame_call_count.get();
elem->self()->profile.last_frame_self_time = elem->self()->profile.frame_self_time.get();
elem->self()->profile.last_frame_total_time = elem->self()->profile.frame_total_time.get();
+ elem->self()->profile.last_native_calls = elem->self()->profile.native_calls;
elem->self()->profile.frame_call_count.set(0);
elem->self()->profile.frame_self_time.set(0);
elem->self()->profile.frame_total_time.set(0);
+ elem->self()->profile.native_calls.clear();
elem = elem->next();
}
}
@@ -2575,17 +2624,8 @@ bool GDScriptLanguage::handles_global_class_type(const String &p_type) const {
}
String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const {
- Error err;
- Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err);
- if (err) {
- return String();
- }
-
- String source = f->get_as_utf8_string();
-
GDScriptParser parser;
- err = parser.parse(source, p_path, false);
-
+ parser.parse(GDScript::get_raw_source_code(p_path), p_path, false);
const GDScriptParser::ClassNode *c = parser.get_tree();
if (!c) {
return String(); // No class parsed.
@@ -2799,6 +2839,22 @@ String ResourceFormatLoaderGDScript::get_resource_type(const String &p_path) con
return "";
}
+ResourceUID::ID ResourceFormatLoaderGDScript::get_resource_uid(const String &p_path) const {
+ String ext = p_path.get_extension().to_lower();
+
+ if (ext != "gd") {
+ return ResourceUID::INVALID_ID;
+ }
+
+ GDScriptParser parser;
+ parser.parse(GDScript::get_raw_source_code(p_path), p_path, false);
+ const GDScriptParser::ClassNode *c = parser.get_tree();
+ if (!c) {
+ return ResourceUID::INVALID_ID;
+ }
+ return ResourceUID::get_singleton()->text_to_id(c->uid_string);
+}
+
void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::READ);
ERR_FAIL_COND_MSG(file.is_null(), "Cannot open file '" + p_path + "'.");
@@ -2823,17 +2879,49 @@ Error ResourceFormatSaverGDScript::save(const Ref<Resource> &p_resource, const S
ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER);
String source = sqscr->get_source_code();
+ ResourceUID::ID uid = ResourceSaver::get_resource_id_for_path(p_path, !p_resource->is_built_in());
{
+ bool source_changed = false;
Error err;
Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::WRITE, &err);
ERR_FAIL_COND_V_MSG(err, err, "Cannot save GDScript file '" + p_path + "'.");
- file->store_string(source);
+ if (uid != ResourceUID::INVALID_ID) {
+ GDScriptParser parser;
+ parser.parse(source, "", false);
+ const GDScriptParser::ClassNode *c = parser.get_tree();
+ if (c && ResourceUID::get_singleton()->text_to_id(c->uid_string) != uid) {
+ const Vector2i &uid_idx = c->uid_lines;
+ PackedStringArray lines = source.split("\n");
+
+ if (uid_idx.x > -1) {
+ for (int i = uid_idx.x + 1; i <= uid_idx.y; i++) {
+ // If UID is written across multiple lines, erase extra lines.
+ lines.remove_at(uid_idx.x + 1);
+ }
+ lines.write[uid_idx.x] = GDScript::create_uid_line(ResourceUID::get_singleton()->id_to_text(uid));
+ } else {
+ lines.insert(0, GDScript::create_uid_line(ResourceUID::get_singleton()->id_to_text(uid)));
+ }
+ source = String("\n").join(lines);
+ source_changed = true;
+ file->store_string(String("\n").join(lines));
+ } else {
+ file->store_string(source);
+ }
+ }
+
if (file->get_error() != OK && file->get_error() != ERR_FILE_EOF) {
return ERR_CANT_CREATE;
}
+
+ if (source_changed) {
+ sqscr->set_source_code(source);
+ sqscr->reload();
+ sqscr->emit_changed();
+ }
}
if (ScriptServer::is_reload_scripts_on_save_enabled()) {
@@ -2852,3 +2940,33 @@ void ResourceFormatSaverGDScript::get_recognized_extensions(const Ref<Resource>
bool ResourceFormatSaverGDScript::recognize(const Ref<Resource> &p_resource) const {
return Object::cast_to<GDScript>(*p_resource) != nullptr;
}
+
+Error ResourceFormatSaverGDScript::set_uid(const String &p_path, ResourceUID::ID p_uid) {
+ ERR_FAIL_COND_V(p_path.get_extension() != "gd", ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(p_uid == ResourceUID::INVALID_ID, ERR_INVALID_PARAMETER);
+
+ bool error = false;
+ const String &source_code = GDScript::get_raw_source_code(p_path, &error);
+ if (error) {
+ return ERR_CANT_OPEN;
+ }
+
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::WRITE);
+ ERR_FAIL_COND_V(f.is_null(), ERR_CANT_OPEN);
+
+ const Vector2i &uid_idx = GDScript::get_uid_lines(source_code);
+ PackedStringArray lines = source_code.split("\n");
+
+ if (uid_idx.x > -1) {
+ for (int i = uid_idx.x + 1; i <= uid_idx.y; i++) {
+ // If UID is written across multiple lines, erase extra lines.
+ lines.remove_at(uid_idx.x + 1);
+ }
+ lines.write[uid_idx.x] = GDScript::create_uid_line(ResourceUID::get_singleton()->id_to_text(p_uid));
+ } else {
+ f->store_line(GDScript::create_uid_line(ResourceUID::get_singleton()->id_to_text(p_uid)));
+ }
+ f->store_string(String("\n").join(lines));
+
+ return OK;
+}