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-rw-r--r--modules/gdscript/gdscript.cpp13
1 files changed, 9 insertions, 4 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 670aabc34c..d7a809eb5f 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -226,7 +226,7 @@ void GDScript::get_script_method_list(List<MethodInfo> *p_list) const {
const GDScript *current = this;
while (current) {
- for (const Map<StringName, GDScriptFunction *>::Element *E = member_functions.front(); E; E = E->next()) {
+ for (const Map<StringName, GDScriptFunction *>::Element *E = current->member_functions.front(); E; E = E->next()) {
GDScriptFunction *func = E->get();
MethodInfo mi;
mi.name = E->key();
@@ -597,7 +597,7 @@ Error GDScript::reload(bool p_keep_state) {
return err;
}
}
-#if DEBUG_ENABLED
+#ifdef DEBUG_ENABLED
for (const List<GDScriptWarning>::Element *E = parser.get_warnings().front(); E; E = E->next()) {
const GDScriptWarning &warning = E->get();
if (ScriptDebugger::get_singleton()) {
@@ -1064,7 +1064,7 @@ Variant::Type GDScriptInstance::get_property_type(const StringName &p_name, bool
}
void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
- // exported members, not doen yet!
+ // exported members, not done yet!
const GDScript *sptr = script.ptr();
List<PropertyInfo> props;
@@ -1945,6 +1945,10 @@ String GDScriptWarning::get_message() const {
CHECK_SYMBOLS(1);
return "The local variable '" + symbols[0] + "' is declared but never used in the block.";
} break;
+ case SHADOWED_VARIABLE: {
+ CHECK_SYMBOLS(2);
+ return "The local variable '" + symbols[0] + "' is shadowing an already defined variable at line " + symbols[1] + ".";
+ } break;
case UNUSED_CLASS_VARIABLE: {
CHECK_SYMBOLS(1);
return "The class variable '" + symbols[0] + "' is declared but never used in the script.";
@@ -1965,7 +1969,7 @@ String GDScriptWarning::get_message() const {
return "Assignment operation, but the function '" + symbols[0] + "()' returns void.";
} break;
case NARROWING_CONVERSION: {
- return "Narrowing coversion (float is converted to int and lose precision).";
+ return "Narrowing conversion (float is converted to int and loses precision).";
} break;
case FUNCTION_MAY_YIELD: {
CHECK_SYMBOLS(1);
@@ -2048,6 +2052,7 @@ String GDScriptWarning::get_name_from_code(Code p_code) {
"UNASSIGNED_VARIABLE",
"UNASSIGNED_VARIABLE_OP_ASSIGN",
"UNUSED_VARIABLE",
+ "SHADOWED_VARIABLE",
"UNUSED_CLASS_VARIABLE",
"UNUSED_ARGUMENT",
"UNREACHABLE_CODE",