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-rw-r--r--modules/gdscript/gdscript_analyzer.cpp16
1 files changed, 11 insertions, 5 deletions
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 9a79f3d016..3ff8b2b91a 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -1251,7 +1251,7 @@ void GDScriptAnalyzer::resolve_for(GDScriptParser::ForNode *p_for) {
bool list_resolved = false;
// Optimize constant range() call to not allocate an array.
- // Use int, Vector2, Vector3 instead, which also can be used as range iterators.
+ // Use int, Vector2i, Vector3i instead, which also can be used as range iterators.
if (p_for->list && p_for->list->type == GDScriptParser::Node::CALL) {
GDScriptParser::CallNode *call = static_cast<GDScriptParser::CallNode *>(p_for->list);
GDScriptParser::Node::Type callee_type = call->get_callee_type();
@@ -1424,7 +1424,7 @@ void GDScriptAnalyzer::resolve_variable(GDScriptParser::VariableNode *p_variable
parser->push_warning(p_variable->initializer, GDScriptWarning::NARROWING_CONVERSION);
#endif
}
- if (p_variable->initializer->get_datatype().is_variant()) {
+ if (p_variable->initializer->get_datatype().is_variant() && !type.is_variant()) {
// TODO: Warn unsafe assign.
mark_node_unsafe(p_variable->initializer);
p_variable->use_conversion_assign = true;
@@ -2575,18 +2575,24 @@ void GDScriptAnalyzer::reduce_get_node(GDScriptParser::GetNodeNode *p_get_node)
}
GDScriptParser::DataType GDScriptAnalyzer::make_global_class_meta_type(const StringName &p_class_name, const GDScriptParser::Node *p_source) {
+ GDScriptParser::DataType type;
+
Ref<GDScriptParserRef> ref = get_parser_for(ScriptServer::get_global_class_path(p_class_name));
- Error err = ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
+ if (ref.is_null()) {
+ push_error(vformat(R"(Could not find script for class "%s".)", p_class_name), p_source);
+ type.type_source = GDScriptParser::DataType::UNDETECTED;
+ type.kind = GDScriptParser::DataType::VARIANT;
+ return type;
+ }
+ Error err = ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
if (err) {
push_error(vformat(R"(Could not resolve class "%s", because of a parser error.)", p_class_name), p_source);
- GDScriptParser::DataType type;
type.type_source = GDScriptParser::DataType::UNDETECTED;
type.kind = GDScriptParser::DataType::VARIANT;
return type;
}
- GDScriptParser::DataType type;
type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
type.kind = GDScriptParser::DataType::CLASS;
type.builtin_type = Variant::OBJECT;