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path: root/modules/gdscript/gdscript_byte_codegen.cpp
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-rw-r--r--modules/gdscript/gdscript_byte_codegen.cpp28
1 files changed, 18 insertions, 10 deletions
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp
index 6998cc5bb7..bed67b55f0 100644
--- a/modules/gdscript/gdscript_byte_codegen.cpp
+++ b/modules/gdscript/gdscript_byte_codegen.cpp
@@ -155,7 +155,7 @@ void GDScriptByteCodeGenerator::end_parameters() {
function->default_arguments.reverse();
}
-void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, MultiplayerAPI::RPCMode p_rpc_mode, const GDScriptDataType &p_return_type) {
+void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, Multiplayer::RPCConfig p_rpc_config, const GDScriptDataType &p_return_type) {
function = memnew(GDScriptFunction);
debug_stack = EngineDebugger::is_active();
@@ -170,7 +170,7 @@ void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName
function->_static = p_static;
function->return_type = p_return_type;
- function->rpc_mode = p_rpc_mode;
+ function->rpc_config = p_rpc_config;
function->_argument_count = 0;
}
@@ -554,6 +554,14 @@ void GDScriptByteCodeGenerator::write_unary_operator(const Address &p_target, Va
void GDScriptByteCodeGenerator::write_binary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) {
if (HAS_BUILTIN_TYPE(p_left_operand) && HAS_BUILTIN_TYPE(p_right_operand)) {
+ if (p_target.mode == Address::TEMPORARY) {
+ Variant::Type result_type = Variant::get_operator_return_type(p_operator, p_left_operand.type.builtin_type, p_right_operand.type.builtin_type);
+ Variant::Type temp_type = temporaries[p_target.address].type;
+ if (result_type != temp_type) {
+ write_type_adjust(p_target, result_type);
+ }
+ }
+
// Gather specific operator.
Variant::ValidatedOperatorEvaluator op_func = Variant::get_validated_operator_evaluator(p_operator, p_left_operand.type.builtin_type, p_right_operand.type.builtin_type);
@@ -1451,8 +1459,8 @@ void GDScriptByteCodeGenerator::write_endfor() {
}
// Patch break statements.
- for (const List<int>::Element *E = current_breaks_to_patch.back()->get().front(); E; E = E->next()) {
- patch_jump(E->get());
+ for (const int &E : current_breaks_to_patch.back()->get()) {
+ patch_jump(E);
}
current_breaks_to_patch.pop_back();
@@ -1486,8 +1494,8 @@ void GDScriptByteCodeGenerator::write_endwhile() {
while_jmp_addrs.pop_back();
// Patch break statements.
- for (const List<int>::Element *E = current_breaks_to_patch.back()->get().front(); E; E = E->next()) {
- patch_jump(E->get());
+ for (const int &E : current_breaks_to_patch.back()->get()) {
+ patch_jump(E);
}
current_breaks_to_patch.pop_back();
}
@@ -1498,8 +1506,8 @@ void GDScriptByteCodeGenerator::start_match() {
void GDScriptByteCodeGenerator::start_match_branch() {
// Patch continue statements.
- for (const List<int>::Element *E = match_continues_to_patch.back()->get().front(); E; E = E->next()) {
- patch_jump(E->get());
+ for (const int &E : match_continues_to_patch.back()->get()) {
+ patch_jump(E);
}
match_continues_to_patch.pop_back();
// Start a new list for next branch.
@@ -1508,8 +1516,8 @@ void GDScriptByteCodeGenerator::start_match_branch() {
void GDScriptByteCodeGenerator::end_match() {
// Patch continue statements.
- for (const List<int>::Element *E = match_continues_to_patch.back()->get().front(); E; E = E->next()) {
- patch_jump(E->get());
+ for (const int &E : match_continues_to_patch.back()->get()) {
+ patch_jump(E);
}
match_continues_to_patch.pop_back();
}