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-rw-r--r--modules/gdscript/gdscript_compiler.cpp147
1 files changed, 79 insertions, 68 deletions
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index c7ca9449c2..34b1e45cdf 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -35,6 +35,8 @@
#include "gdscript_cache.h"
#include "gdscript_utility_functions.h"
+#include "core/config/project_settings.h"
+
bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) {
if (codegen.function_node && codegen.function_node->is_static) {
return false;
@@ -107,7 +109,9 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
// Locate class by constructing the path to it and following that path
GDScriptParser::ClassNode *class_type = p_datatype.class_type;
if (class_type) {
- if (class_type->fqcn.begins_with(main_script->path) || (!main_script->name.is_empty() && class_type->fqcn.begins_with(main_script->name))) {
+ const bool is_inner_by_path = (!main_script->path.is_empty()) && (class_type->fqcn.split("::")[0] == main_script->path);
+ const bool is_inner_by_name = (!main_script->name.is_empty()) && (class_type->fqcn.split("::")[0] == main_script->name);
+ if (is_inner_by_path || is_inner_by_name) {
// Local class.
List<StringName> names;
while (class_type->outer) {
@@ -126,8 +130,7 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
names.pop_back();
}
result.kind = GDScriptDataType::GDSCRIPT;
- result.script_type_ref = script;
- result.script_type = result.script_type_ref.ptr();
+ result.script_type = script.ptr();
result.native_type = script->get_instance_base_type();
} else {
result.kind = GDScriptDataType::GDSCRIPT;
@@ -317,10 +320,21 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
}
}
+ // Try globals.
if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) {
- int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
- Variant global = GDScriptLanguage::get_singleton()->get_global_array()[idx];
- return codegen.add_constant(global); // TODO: Get type.
+ // If it's an autoload singleton, we postpone to load it at runtime.
+ // This is so one autoload doesn't try to load another before it's compiled.
+ OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
+ if (autoloads.has(identifier) && autoloads[identifier].is_singleton) {
+ GDScriptCodeGenerator::Address global = codegen.add_temporary(_gdtype_from_datatype(in->get_datatype()));
+ int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
+ gen->write_store_global(global, idx);
+ return global;
+ } else {
+ int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
+ Variant global = GDScriptLanguage::get_singleton()->get_global_array()[idx];
+ return codegen.add_constant(global);
+ }
}
// Try global classes.
@@ -428,7 +442,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
break;
case GDScriptParser::DictionaryNode::LUA_TABLE:
// Lua-style: key is an identifier interpreted as StringName.
- StringName key = static_cast<const GDScriptParser::IdentifierNode *>(dn->elements[i].key)->name;
+ StringName key = dn->elements[i].key->reduced_value.operator StringName();
element = codegen.add_constant(key);
break;
}
@@ -952,7 +966,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
// Perform operator if any.
if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
- GDScriptCodeGenerator::Address value = codegen.add_temporary();
+ GDScriptCodeGenerator::Address value = codegen.add_temporary(_gdtype_from_datatype(subscript->get_datatype()));
if (subscript->is_attribute) {
gen->write_get_named(value, name, prev_base);
} else {
@@ -981,8 +995,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
assigned = prev_base;
// Set back the values into their bases.
- for (List<ChainInfo>::Element *E = set_chain.front(); E; E = E->next()) {
- const ChainInfo &info = E->get();
+ for (const ChainInfo &info : set_chain) {
if (!info.is_named) {
gen->write_set(info.base, info.key, assigned);
if (info.key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
@@ -1008,25 +1021,32 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
}
} else if (assignment->assignee->type == GDScriptParser::Node::IDENTIFIER && _is_class_member_property(codegen, static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name)) {
// Assignment to member property.
- GDScriptCodeGenerator::Address assigned = _parse_expression(codegen, r_error, assignment->assigned_value);
+ GDScriptCodeGenerator::Address assigned_value = _parse_expression(codegen, r_error, assignment->assigned_value);
if (r_error) {
return GDScriptCodeGenerator::Address();
}
- GDScriptCodeGenerator::Address assign_temp = assigned;
+
+ GDScriptCodeGenerator::Address to_assign = assigned_value;
+ bool has_operation = assignment->operation != GDScriptParser::AssignmentNode::OP_NONE;
StringName name = static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
- if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
+ if (has_operation) {
+ GDScriptCodeGenerator::Address op_result = codegen.add_temporary();
GDScriptCodeGenerator::Address member = codegen.add_temporary();
gen->write_get_member(member, name);
- gen->write_binary_operator(assigned, assignment->variant_op, member, assigned);
- gen->pop_temporary();
+ gen->write_binary_operator(op_result, assignment->variant_op, member, assigned_value);
+ gen->pop_temporary(); // Pop member temp.
+ to_assign = op_result;
}
- gen->write_set_member(assigned, name);
+ gen->write_set_member(to_assign, name);
- if (assign_temp.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
- gen->pop_temporary();
+ if (to_assign.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary(); // Pop the assigned expression or the temp result if it has operation.
+ }
+ if (has_operation && assigned_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary(); // Pop the assigned expression if not done before.
}
} else {
// Regular assignment.
@@ -1060,19 +1080,25 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
}
}
- GDScriptCodeGenerator::Address assigned = _parse_expression(codegen, r_error, assignment->assigned_value);
- GDScriptCodeGenerator::Address op_result;
+ GDScriptCodeGenerator::Address assigned_value = _parse_expression(codegen, r_error, assignment->assigned_value);
if (r_error) {
return GDScriptCodeGenerator::Address();
}
- if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
+ GDScriptCodeGenerator::Address to_assign;
+ bool has_operation = assignment->operation != GDScriptParser::AssignmentNode::OP_NONE;
+ if (has_operation) {
// Perform operation.
- op_result = codegen.add_temporary();
- gen->write_binary_operator(op_result, assignment->variant_op, target, assigned);
+ GDScriptCodeGenerator::Address op_result = codegen.add_temporary();
+ GDScriptCodeGenerator::Address og_value = _parse_expression(codegen, r_error, assignment->assignee);
+ gen->write_binary_operator(op_result, assignment->variant_op, og_value, assigned_value);
+ to_assign = op_result;
+
+ if (og_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
} else {
- op_result = assigned;
- assigned = GDScriptCodeGenerator::Address();
+ to_assign = assigned_value;
}
GDScriptDataType assign_type = _gdtype_from_datatype(assignment->assignee->get_datatype());
@@ -1080,25 +1106,25 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
if (has_setter && !is_in_setter) {
// Call setter.
Vector<GDScriptCodeGenerator::Address> args;
- args.push_back(op_result);
+ args.push_back(to_assign);
gen->write_call(GDScriptCodeGenerator::Address(), GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), setter_function, args);
} else {
// Just assign.
if (assignment->use_conversion_assign) {
- gen->write_assign_with_conversion(target, op_result);
+ gen->write_assign_with_conversion(target, to_assign);
} else {
- gen->write_assign(target, op_result);
+ gen->write_assign(target, to_assign);
}
}
- if (op_result.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
- gen->pop_temporary();
+ if (to_assign.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary(); // Pop assigned value or temp operation result.
}
- if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
- gen->pop_temporary();
+ if (has_operation && assigned_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary(); // Pop assigned value if not done before.
}
if (target.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
- gen->pop_temporary();
+ gen->pop_temporary(); // Pop the target to assignment.
}
}
return GDScriptCodeGenerator::Address(); // Assignment does not return a value.
@@ -1859,7 +1885,7 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_
StringName func_name;
bool is_static = false;
- MultiplayerAPI::RPCMode rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
+ Multiplayer::RPCConfig rpc_config;
GDScriptDataType return_type;
return_type.has_type = true;
return_type.kind = GDScriptDataType::BUILTIN;
@@ -1872,7 +1898,7 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_
func_name = "<anonymous lambda>";
}
is_static = p_func->is_static;
- rpc_mode = p_func->rpc_mode;
+ rpc_config = p_func->rpc_config;
return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script);
} else {
if (p_for_ready) {
@@ -1883,7 +1909,7 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_
}
codegen.function_name = func_name;
- codegen.generator->write_start(p_script, func_name, is_static, rpc_mode, return_type);
+ codegen.generator->write_start(p_script, func_name, is_static, rpc_config, return_type);
int optional_parameters = 0;
@@ -2088,7 +2114,7 @@ Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptP
return_type = _gdtype_from_datatype(p_variable->get_datatype(), p_script);
}
- codegen.generator->write_start(p_script, func_name, false, p_variable->rpc_mode, return_type);
+ codegen.generator->write_start(p_script, func_name, false, Multiplayer::RPCConfig(), return_type);
if (p_is_setter) {
uint32_t par_addr = codegen.generator->add_parameter(p_variable->setter_parameter->name, false, _gdtype_from_datatype(p_variable->get_datatype()));
@@ -2176,8 +2202,8 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
p_script->_base = nullptr;
p_script->members.clear();
p_script->constants.clear();
- for (Map<StringName, GDScriptFunction *>::Element *E = p_script->member_functions.front(); E; E = E->next()) {
- memdelete(E->get());
+ for (const KeyValue<StringName, GDScriptFunction *> &E : p_script->member_functions) {
+ memdelete(E.value);
}
p_script->member_functions.clear();
p_script->member_indices.clear();
@@ -2188,6 +2214,13 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
p_script->tool = parser->is_tool();
p_script->name = p_class->identifier ? p_class->identifier->name : "";
+ if (p_script->name != "") {
+ if (ClassDB::class_exists(p_script->name) && ClassDB::is_class_exposed(p_script->name)) {
+ _set_error("The class '" + p_script->name + "' shadows a native class", p_class);
+ return ERR_ALREADY_EXISTS;
+ }
+ }
+
Ref<GDScriptNativeClass> native;
GDScriptDataType base_type = _gdtype_from_datatype(p_class->base_type);
@@ -2268,7 +2301,6 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
}
break;
}
- minfo.rpc_mode = variable->rpc_mode;
minfo.data_type = _gdtype_from_datatype(variable->get_datatype(), p_script);
PropertyInfo prop_info = minfo.data_type;
@@ -2282,9 +2314,10 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
}
prop_info.hint = export_info.hint;
prop_info.hint_string = export_info.hint_string;
- prop_info.usage = export_info.usage;
+ prop_info.usage = export_info.usage | PROPERTY_USAGE_SCRIPT_VARIABLE;
+ } else {
+ prop_info.usage = PROPERTY_USAGE_SCRIPT_VARIABLE;
}
- prop_info.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE;
#ifdef TOOLS_ENABLED
p_script->doc_variables[name] = variable->doc_description;
#endif
@@ -2339,28 +2372,6 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
const GDScriptParser::SignalNode *signal = member.signal;
StringName name = signal->identifier->name;
- GDScript *c = p_script;
-
- while (c) {
- if (c->_signals.has(name)) {
- _set_error("Signal '" + name + "' redefined (in current or parent class)", p_class);
- return ERR_ALREADY_EXISTS;
- }
-
- if (c->base.is_valid()) {
- c = c->base.ptr();
- } else {
- c = nullptr;
- }
- }
-
- if (native.is_valid()) {
- if (ClassDB::has_signal(native->get_name(), name)) {
- _set_error("Signal '" + name + "' redefined (original in native class '" + String(native->get_name()) + "')", p_class);
- return ERR_ALREADY_EXISTS;
- }
- }
-
Vector<StringName> parameters_names;
parameters_names.resize(signal->parameters.size());
for (int j = 0; j < signal->parameters.size(); j++) {
@@ -2511,14 +2522,14 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa
p_script->placeholders.erase(psi); //remove placeholder
GDScriptInstance *instance = memnew(GDScriptInstance);
- instance->base_ref = Object::cast_to<Reference>(E->get());
+ instance->base_ref_counted = Object::cast_to<RefCounted>(E->get());
instance->members.resize(p_script->member_indices.size());
instance->script = Ref<GDScript>(p_script);
instance->owner = E->get();
//needed for hot reloading
- for (Map<StringName, GDScript::MemberInfo>::Element *F = p_script->member_indices.front(); F; F = F->next()) {
- instance->member_indices_cache[F->key()] = F->get().index;
+ for (const KeyValue<StringName, GDScript::MemberInfo> &F : p_script->member_indices) {
+ instance->member_indices_cache[F.key] = F.value.index;
}
instance->owner->set_script_instance(instance);
@@ -2586,7 +2597,7 @@ void GDScriptCompiler::_make_scripts(GDScript *p_script, const GDScriptParser::C
if (orphan_subclass.is_valid()) {
subclass = orphan_subclass;
} else {
- subclass.instance();
+ subclass.instantiate();
}
}