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-rw-r--r--modules/gdscript/gdscript_compiler.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 01e5751dc8..e62972b949 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -37,7 +37,8 @@
#include "core/config/engine.h"
#include "core/config/project_settings.h"
-#include "core/core_string_names.h"
+
+#include "scene/scene_string_names.h"
bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) {
if (codegen.function_node && codegen.function_node->is_static) {
@@ -346,7 +347,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
scr = scr->_base;
}
- if (nc && (identifier == CoreStringNames::get_singleton()->_free || ClassDB::has_signal(nc->get_name(), identifier) || ClassDB::has_method(nc->get_name(), identifier))) {
+ if (nc && (identifier == CoreStringName(free_) || ClassDB::has_signal(nc->get_name(), identifier) || ClassDB::has_method(nc->get_name(), identifier))) {
// Get like it was a property.
GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
@@ -2235,7 +2236,7 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_
return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script);
} else {
if (p_for_ready) {
- func_name = "_ready";
+ func_name = SceneStringName(_ready);
} else {
func_name = "@implicit_new";
}