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-rw-r--r--modules/gdscript/gdscript_compiler.cpp108
1 files changed, 92 insertions, 16 deletions
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 824625b745..50588110c4 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -43,7 +43,7 @@ bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringN
return false;
}
- if (codegen.parameters.has(p_name) || codegen.locals.has(p_name)) {
+ if (_is_local_or_parameter(codegen, p_name)) {
return false; //shadowed
}
@@ -65,6 +65,10 @@ bool GDScriptCompiler::_is_class_member_property(GDScript *owner, const StringNa
return ClassDB::has_property(nc->get_name(), p_name);
}
+bool GDScriptCompiler::_is_local_or_parameter(CodeGen &codegen, const StringName &p_name) {
+ return codegen.parameters.has(p_name) || codegen.locals.has(p_name);
+}
+
void GDScriptCompiler::_set_error(const String &p_error, const GDScriptParser::Node *p_node) {
if (!error.is_empty()) {
return;
@@ -113,8 +117,7 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
result.builtin_type = p_datatype.builtin_type;
result.native_type = p_datatype.native_type;
- String root_name = p_datatype.class_type->fqcn.get_slice("::", 0);
- bool is_local_class = !root_name.is_empty() && root_name == main_script->fully_qualified_name;
+ bool is_local_class = parser->has_class(p_datatype.class_type);
Ref<GDScript> script;
if (is_local_class) {
@@ -141,6 +144,7 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
result.script_type_ref = script;
}
result.script_type = script.ptr();
+ result.native_type = p_datatype.native_type;
}
} break;
case GDScriptParser::DataType::ENUM:
@@ -152,6 +156,7 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
result.builtin_type = Variant::INT;
}
break;
+ case GDScriptParser::DataType::RESOLVING:
case GDScriptParser::DataType::UNRESOLVED: {
ERR_PRINT("Parser bug: converting unresolved type.");
return GDScriptDataType();
@@ -354,11 +359,22 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
if (class_node->identifier && class_node->identifier->name == identifier) {
res = Ref<GDScript>(main_script);
} else {
- res = ResourceLoader::load(ScriptServer::get_global_class_path(identifier));
- if (res.is_null()) {
- _set_error("Can't load global class " + String(identifier) + ", cyclic reference?", p_expression);
- r_error = ERR_COMPILATION_FAILED;
- return GDScriptCodeGenerator::Address();
+ String global_class_path = ScriptServer::get_global_class_path(identifier);
+ if (ResourceLoader::get_resource_type(global_class_path) == "GDScript") {
+ Error err = OK;
+ res = GDScriptCache::get_full_script(global_class_path, err);
+ if (err != OK) {
+ _set_error("Can't load global class " + String(identifier), p_expression);
+ r_error = ERR_COMPILATION_FAILED;
+ return GDScriptCodeGenerator::Address();
+ }
+ } else {
+ res = ResourceLoader::load(global_class_path);
+ if (res.is_null()) {
+ _set_error("Can't load global class " + String(identifier) + ", cyclic reference?", p_expression);
+ r_error = ERR_COMPILATION_FAILED;
+ return GDScriptCodeGenerator::Address();
+ }
}
}
@@ -908,7 +924,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
StringName var_name = identifier->name;
if (_is_class_member_property(codegen, var_name)) {
assign_class_member_property = var_name;
- } else if (!codegen.locals.has(var_name) && codegen.script->member_indices.has(var_name)) {
+ } else if (!_is_local_or_parameter(codegen, var_name) && codegen.script->member_indices.has(var_name)) {
is_member_property = true;
member_property_setter_function = codegen.script->member_indices[var_name].setter;
member_property_has_setter = member_property_setter_function != StringName();
@@ -1119,7 +1135,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
bool is_in_setter = false;
StringName setter_function;
StringName var_name = static_cast<const GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
- if (!codegen.locals.has(var_name) && codegen.script->member_indices.has(var_name)) {
+ if (!_is_local_or_parameter(codegen, var_name) && codegen.script->member_indices.has(var_name)) {
is_member = true;
setter_function = codegen.script->member_indices[var_name].setter;
has_setter = setter_function != StringName();
@@ -1240,9 +1256,30 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
equality_type.kind = GDScriptDataType::BUILTIN;
equality_type.builtin_type = Variant::BOOL;
+ GDScriptCodeGenerator::Address type_string_addr = codegen.add_constant(Variant::STRING);
+ GDScriptCodeGenerator::Address type_string_name_addr = codegen.add_constant(Variant::STRING_NAME);
+
// Check type equality.
GDScriptCodeGenerator::Address type_equality_addr = codegen.add_temporary(equality_type);
codegen.generator->write_binary_operator(type_equality_addr, Variant::OP_EQUAL, p_type_addr, literal_type_addr);
+
+ // Check if StringName <-> String comparison is possible.
+ GDScriptCodeGenerator::Address type_comp_addr_1 = codegen.add_temporary(equality_type);
+ GDScriptCodeGenerator::Address type_comp_addr_2 = codegen.add_temporary(equality_type);
+
+ codegen.generator->write_binary_operator(type_comp_addr_1, Variant::OP_EQUAL, p_type_addr, type_string_addr);
+ codegen.generator->write_binary_operator(type_comp_addr_2, Variant::OP_EQUAL, literal_type_addr, type_string_name_addr);
+ codegen.generator->write_binary_operator(type_comp_addr_1, Variant::OP_AND, type_comp_addr_1, type_comp_addr_2);
+ codegen.generator->write_binary_operator(type_equality_addr, Variant::OP_OR, type_equality_addr, type_comp_addr_1);
+
+ codegen.generator->write_binary_operator(type_comp_addr_1, Variant::OP_EQUAL, p_type_addr, type_string_name_addr);
+ codegen.generator->write_binary_operator(type_comp_addr_2, Variant::OP_EQUAL, literal_type_addr, type_string_addr);
+ codegen.generator->write_binary_operator(type_comp_addr_1, Variant::OP_AND, type_comp_addr_1, type_comp_addr_2);
+ codegen.generator->write_binary_operator(type_equality_addr, Variant::OP_OR, type_equality_addr, type_comp_addr_1);
+
+ codegen.generator->pop_temporary(); // Remove type_comp_addr_2 from stack.
+ codegen.generator->pop_temporary(); // Remove type_comp_addr_1 from stack.
+
codegen.generator->write_and_left_operand(type_equality_addr);
// Get literal.
@@ -1863,6 +1900,7 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
GDScriptCodeGenerator::Address local = codegen.locals[lv->identifier->name];
GDScriptDataType local_type = _gdtype_from_datatype(lv->get_datatype(), codegen.script);
+ bool initialized = false;
if (lv->initializer != nullptr) {
// For typed arrays we need to make sure this is already initialized correctly so typed assignment work.
if (local_type.has_type && local_type.builtin_type == Variant::ARRAY) {
@@ -1884,15 +1922,23 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
codegen.generator->pop_temporary();
}
+ initialized = true;
} else if (local_type.has_type) {
// Initialize with default for type.
if (local_type.has_container_element_type()) {
codegen.generator->write_construct_typed_array(local, local_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
+ initialized = true;
} else if (local_type.kind == GDScriptDataType::BUILTIN) {
codegen.generator->write_construct(local, local_type.builtin_type, Vector<GDScriptCodeGenerator::Address>());
+ initialized = true;
}
// The `else` branch is for objects, in such case we leave it as `null`.
}
+
+ // Assigns a null for the unassigned variables in loops.
+ if (!initialized && p_block->is_loop) {
+ codegen.generator->write_construct(local, Variant::NIL, Vector<GDScriptCodeGenerator::Address>());
+ }
} break;
case GDScriptParser::Node::CONSTANT: {
// Local constants.
@@ -2071,8 +2117,8 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_
if (EngineDebugger::is_active()) {
String signature;
// Path.
- if (!p_script->get_path().is_empty()) {
- signature += p_script->get_path();
+ if (!p_script->get_script_path().is_empty()) {
+ signature += p_script->get_script_path();
}
// Location.
if (p_func) {
@@ -2172,6 +2218,7 @@ Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScri
parsing_classes.insert(p_script);
+ p_script->clearing = true;
#ifdef TOOLS_ENABLED
p_script->doc_functions.clear();
p_script->doc_variables.clear();
@@ -2194,10 +2241,24 @@ Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScri
p_script->base = Ref<GDScript>();
p_script->_base = nullptr;
p_script->members.clear();
+
+ // This makes possible to clear script constants and member_functions without heap-use-after-free errors.
+ HashMap<StringName, Variant> constants;
+ for (const KeyValue<StringName, Variant> &E : p_script->constants) {
+ constants.insert(E.key, E.value);
+ }
p_script->constants.clear();
+ constants.clear();
+ HashMap<StringName, GDScriptFunction *> member_functions;
for (const KeyValue<StringName, GDScriptFunction *> &E : p_script->member_functions) {
+ member_functions.insert(E.key, E.value);
+ }
+ p_script->member_functions.clear();
+ for (const KeyValue<StringName, GDScriptFunction *> &E : member_functions) {
memdelete(E.value);
}
+ member_functions.clear();
+
if (p_script->implicit_initializer) {
memdelete(p_script->implicit_initializer);
}
@@ -2212,6 +2273,8 @@ Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScri
p_script->implicit_initializer = nullptr;
p_script->implicit_ready = nullptr;
+ p_script->clearing = false;
+
p_script->tool = parser->is_tool();
if (!p_script->name.is_empty()) {
@@ -2236,7 +2299,7 @@ Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScri
return ERR_COMPILATION_FAILED;
}
- if (base.ptr() == main_script || main_script->is_subclass(base.ptr())) {
+ if (main_script->has_class(base.ptr())) {
Error err = _populate_class_members(base.ptr(), p_class->base_type.class_type, p_keep_state);
if (err) {
return err;
@@ -2255,7 +2318,7 @@ Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScri
_set_error(vformat(R"(Could not find class "%s" in "%s".)", base->fully_qualified_name, base->path), nullptr);
return ERR_COMPILATION_FAILED;
}
- ERR_FAIL_COND_V(!base->is_valid(), ERR_BUG);
+ ERR_FAIL_COND_V(!base->is_valid() && !base->reloading, ERR_BUG);
}
p_script->base = base;
@@ -2326,6 +2389,7 @@ Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScri
#ifdef TOOLS_ENABLED
if (variable->initializer != nullptr && variable->initializer->is_constant) {
p_script->member_default_values[name] = variable->initializer->reduced_value;
+ GDScriptCompiler::convert_to_initializer_type(p_script->member_default_values[name], variable);
} else {
p_script->member_default_values.erase(name);
}
@@ -2454,10 +2518,8 @@ Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScri
}
#ifdef TOOLS_ENABLED
-
p_script->member_lines[name] = inner_class->start_line;
#endif
-
p_script->constants.insert(name, subclass); //once parsed, goes to the list of constants
}
@@ -2585,6 +2647,20 @@ Error GDScriptCompiler::_compile_class(GDScript *p_script, const GDScriptParser:
return OK;
}
+void GDScriptCompiler::convert_to_initializer_type(Variant &p_variant, const GDScriptParser::VariableNode *p_node) {
+ // Set p_variant to the value of p_node's initializer, with the type of p_node's variable.
+ GDScriptParser::DataType member_t = p_node->datatype;
+ GDScriptParser::DataType init_t = p_node->initializer->datatype;
+ if (member_t.is_hard_type() && init_t.is_hard_type() &&
+ member_t.kind == GDScriptParser::DataType::BUILTIN && init_t.kind == GDScriptParser::DataType::BUILTIN) {
+ if (Variant::can_convert_strict(init_t.builtin_type, member_t.builtin_type)) {
+ Variant *v = &p_node->initializer->reduced_value;
+ Callable::CallError ce;
+ Variant::construct(member_t.builtin_type, p_variant, const_cast<const Variant **>(&v), 1, ce);
+ }
+ }
+}
+
void GDScriptCompiler::make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
p_script->fully_qualified_name = p_class->fqcn;
p_script->name = p_class->identifier ? p_class->identifier->name : "";