diff options
Diffstat (limited to 'modules/gdscript/gdscript_function.cpp')
-rw-r--r-- | modules/gdscript/gdscript_function.cpp | 156 |
1 files changed, 95 insertions, 61 deletions
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp index 0721c25388..df0fac956c 100644 --- a/modules/gdscript/gdscript_function.cpp +++ b/modules/gdscript/gdscript_function.cpp @@ -45,7 +45,7 @@ Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_insta #ifdef DEBUG_ENABLED if (unlikely(!p_instance)) { r_error = "Cannot access self without instance."; - return NULL; + return nullptr; } #endif return &self; @@ -58,7 +58,7 @@ Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_insta #ifdef DEBUG_ENABLED if (unlikely(!p_instance)) { r_error = "Cannot access member without instance."; - return NULL; + return nullptr; } #endif //member indexing is O(1) @@ -69,7 +69,7 @@ Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_insta //todo change to index! GDScript *s = p_script; #ifdef DEBUG_ENABLED - ERR_FAIL_INDEX_V(address, _global_names_count, NULL); + ERR_FAIL_INDEX_V(address, _global_names_count, nullptr); #endif const StringName *sn = &_global_names_ptr[address]; @@ -86,31 +86,31 @@ Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_insta s = s->_base; } - ERR_FAIL_V_MSG(NULL, "GDScriptCompiler bug."); + ERR_FAIL_V_MSG(nullptr, "GDScriptCompiler bug."); } break; case ADDR_TYPE_LOCAL_CONSTANT: { #ifdef DEBUG_ENABLED - ERR_FAIL_INDEX_V(address, _constant_count, NULL); + ERR_FAIL_INDEX_V(address, _constant_count, nullptr); #endif return &_constants_ptr[address]; } break; case ADDR_TYPE_STACK: case ADDR_TYPE_STACK_VARIABLE: { #ifdef DEBUG_ENABLED - ERR_FAIL_INDEX_V(address, _stack_size, NULL); + ERR_FAIL_INDEX_V(address, _stack_size, nullptr); #endif return &p_stack[address]; } break; case ADDR_TYPE_GLOBAL: { #ifdef DEBUG_ENABLED - ERR_FAIL_INDEX_V(address, GDScriptLanguage::get_singleton()->get_global_array_size(), NULL); + ERR_FAIL_INDEX_V(address, GDScriptLanguage::get_singleton()->get_global_array_size(), nullptr); #endif return &GDScriptLanguage::get_singleton()->get_global_array()[address]; } break; #ifdef TOOLS_ENABLED case ADDR_TYPE_NAMED_GLOBAL: { #ifdef DEBUG_ENABLED - ERR_FAIL_INDEX_V(address, _named_globals_count, NULL); + ERR_FAIL_INDEX_V(address, _named_globals_count, nullptr); #endif StringName id = _named_globals_ptr[address]; @@ -118,7 +118,7 @@ Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_insta return (Variant *)&GDScriptLanguage::get_singleton()->get_named_globals_map()[id]; } else { r_error = "Autoload singleton '" + String(id) + "' has been removed."; - return NULL; + return nullptr; } } break; #endif @@ -127,8 +127,8 @@ Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_insta } break; } - ERR_FAIL_V_MSG(NULL, "Bad code! (unknown addressing mode)."); - return NULL; + ERR_FAIL_V_MSG(nullptr, "Bad code! (unknown addressing mode)."); + return nullptr; } #ifdef DEBUG_ENABLED @@ -272,7 +272,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a Variant self; Variant static_ref; Variant retvalue; - Variant *stack = NULL; + Variant *stack = nullptr; Variant **call_args; int defarg = 0; @@ -294,11 +294,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a line = p_state->line; ip = p_state->ip; alloca_size = p_state->stack.size(); - script = p_state->script.ptr(); + script = p_state->script; p_instance = p_state->instance; defarg = p_state->defarg; self = p_state->self; - //stack[p_state->result_pos]=p_state->result; //assign stack with result } else { @@ -337,15 +336,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a } if (!argument_types[i].is_type(*p_args[i], true)) { - if (argument_types[i].is_type(Variant(), true)) { - memnew_placement(&stack[i], Variant); - continue; - } else { - r_err.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_err.argument = i; - r_err.expected = argument_types[i].kind == GDScriptDataType::BUILTIN ? argument_types[i].builtin_type : Variant::OBJECT; - return Variant(); - } + r_err.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_err.argument = i; + r_err.expected = argument_types[i].kind == GDScriptDataType::BUILTIN ? argument_types[i].builtin_type : Variant::OBJECT; + return Variant(); } if (argument_types[i].kind == GDScriptDataType::BUILTIN) { Variant arg = Variant::construct(argument_types[i].builtin_type, &p_args[i], 1, r_err); @@ -358,7 +352,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a memnew_placement(&stack[i], Variant); } } else { - stack = NULL; + stack = nullptr; } if (_call_size) { @@ -366,12 +360,12 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a call_args = (Variant **)&aptr[sizeof(Variant) * _stack_size]; } else { - call_args = NULL; + call_args = nullptr; } } else { - stack = NULL; - call_args = NULL; + stack = nullptr; + call_args = nullptr; } if (p_instance) { @@ -490,7 +484,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a GET_VARIANT_PTR(dst, 3); #ifdef DEBUG_ENABLED - if (b->get_type() != Variant::OBJECT || b->operator Object *() == NULL) { + if (b->get_type() != Variant::OBJECT || b->operator Object *() == nullptr) { err_text = "Right operand of 'is' is not a class."; OPCODE_BREAK; @@ -498,7 +492,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a #endif bool extends_ok = false; - if (a->get_type() == Variant::OBJECT && a->operator Object *() != NULL) { + if (a->get_type() == Variant::OBJECT && a->operator Object *() != nullptr) { #ifdef DEBUG_ENABLED bool was_freed; @@ -855,7 +849,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a OPCODE_BREAK; } - if (src->get_type() != Variant::NIL && src->operator Object *() != NULL) { + if (src->get_type() != Variant::NIL && src->operator Object *() != nullptr) { ScriptInstance *scr_inst = src->operator Object *()->get_script_instance(); if (!scr_inst) { @@ -960,7 +954,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a bool valid = false; - if (src->get_type() != Variant::NIL && src->operator Object *() != NULL) { + if (src->get_type() != Variant::NIL && src->operator Object *() != nullptr) { ScriptInstance *scr_inst = src->operator Object *()->get_script_instance(); @@ -1099,7 +1093,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a base->call_ptr(*methodname, (const Variant **)argptrs, argc, ret, err); } else { - base->call_ptr(*methodname, (const Variant **)argptrs, argc, NULL, err); + base->call_ptr(*methodname, (const Variant **)argptrs, argc, nullptr, err); } #ifdef DEBUG_ENABLED if (GDScriptLanguage::get_singleton()->profiling) { @@ -1137,7 +1131,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a } #endif - //_call_func(NULL,base,*methodname,ip,argc,p_instance,stack); + //_call_func(nullptr,base,*methodname,ip,argc,p_instance,stack); ip += argc + 1; } DISPATCH_OPCODE; @@ -1216,7 +1210,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a const GDScript *gds = _script; - const Map<StringName, GDScriptFunction *>::Element *E = NULL; + const Map<StringName, GDScriptFunction *>::Element *E = nullptr; while (gds->base.ptr()) { gds = gds->base.ptr(); E = gds->member_functions.find(*methodname); @@ -1285,13 +1279,24 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a gdfs->state.stack_size = _stack_size; gdfs->state.self = self; gdfs->state.alloca_size = alloca_size; - gdfs->state.script = Ref<GDScript>(_script); gdfs->state.ip = ip + ipofs; gdfs->state.line = line; - gdfs->state.instance_id = (p_instance && p_instance->get_owner()) ? p_instance->get_owner()->get_instance_id() : ObjectID(); - //gdfs->state.result_pos=ip+ipofs-1; + gdfs->state.script = _script; + { + MutexLock lock(GDScriptLanguage::get_singleton()->lock); + _script->pending_func_states.add(&gdfs->scripts_list); + if (p_instance) { + gdfs->state.instance = p_instance; + p_instance->pending_func_states.add(&gdfs->instances_list); + } else { + gdfs->state.instance = NULL; + } + } +#ifdef DEBUG_ENABLED + gdfs->state.function_name = name; + gdfs->state.script_path = _script->get_path(); +#endif gdfs->state.defarg = defarg; - gdfs->state.instance = p_instance; gdfs->function = this; retvalue = gdfs; @@ -1767,7 +1772,7 @@ GDScriptFunction::GDScriptFunction() : rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; name = "<anonymous>"; #ifdef DEBUG_ENABLED - _func_cname = NULL; + _func_cname = nullptr; { MutexLock lock(GDScriptLanguage::get_singleton()->lock); @@ -1834,13 +1839,20 @@ Variant GDScriptFunctionState::_signal_callback(const Variant **p_args, int p_ar bool GDScriptFunctionState::is_valid(bool p_extended_check) const { - if (function == NULL) + if (function == nullptr) return false; if (p_extended_check) { - //class instance gone? - if (state.instance_id.is_valid() && !ObjectDB::get_instance(state.instance_id)) + MutexLock lock(GDScriptLanguage::get_singleton()->lock); + + // Script gone? + if (!scripts_list.in_list()) { + return false; + } + // Class instance gone? (if not static function) + if (state.instance && !instances_list.in_list()) { return false; + } } return true; @@ -1849,17 +1861,31 @@ bool GDScriptFunctionState::is_valid(bool p_extended_check) const { Variant GDScriptFunctionState::resume(const Variant &p_arg) { ERR_FAIL_COND_V(!function, Variant()); - if (state.instance_id.is_valid() && !ObjectDB::get_instance(state.instance_id)) { + { + MutexLock lock(GDScriptLanguage::singleton->lock); + + if (!scripts_list.in_list()) { #ifdef DEBUG_ENABLED - ERR_FAIL_V_MSG(Variant(), "Resumed function '" + String(function->get_name()) + "()' after yield, but class instance is gone. At script: " + state.script->get_path() + ":" + itos(state.line)); + ERR_FAIL_V_MSG(Variant(), "Resumed function '" + state.function_name + "()' after yield, but script is gone. At script: " + state.script_path + ":" + itos(state.line)); #else - return Variant(); + return Variant(); #endif + } + if (state.instance && !instances_list.in_list()) { +#ifdef DEBUG_ENABLED + ERR_FAIL_V_MSG(Variant(), "Resumed function '" + state.function_name + "()' after yield, but class instance is gone. At script: " + state.script_path + ":" + itos(state.line)); +#else + return Variant(); +#endif + } + // Do these now to avoid locking again after the call + scripts_list.remove_from_list(); + instances_list.remove_from_list(); } state.result = p_arg; Callable::CallError err; - Variant ret = function->call(NULL, NULL, 0, err, &state); + Variant ret = function->call(nullptr, nullptr, 0, err, &state); bool completed = true; @@ -1873,10 +1899,12 @@ Variant GDScriptFunctionState::resume(const Variant &p_arg) { } } - function = NULL; //cleaned up; + function = nullptr; //cleaned up; state.result = Variant(); if (completed) { + _clear_stack(); + if (first_state.is_valid()) { first_state->emit_signal("completed", ret); } else { @@ -1886,18 +1914,22 @@ Variant GDScriptFunctionState::resume(const Variant &p_arg) { #ifdef DEBUG_ENABLED if (EngineDebugger::is_active()) GDScriptLanguage::get_singleton()->exit_function(); - if (state.stack_size) { - //free stack - Variant *stack = (Variant *)state.stack.ptr(); - for (int i = 0; i < state.stack_size; i++) - stack[i].~Variant(); - } #endif } return ret; } +void GDScriptFunctionState::_clear_stack() { + + if (state.stack_size) { + Variant *stack = (Variant *)state.stack.ptr(); + for (int i = 0; i < state.stack_size; i++) + stack[i].~Variant(); + state.stack_size = 0; + } +} + void GDScriptFunctionState::_bind_methods() { ClassDB::bind_method(D_METHOD("resume", "arg"), &GDScriptFunctionState::resume, DEFVAL(Variant())); @@ -1907,18 +1939,20 @@ void GDScriptFunctionState::_bind_methods() { ADD_SIGNAL(MethodInfo("completed", PropertyInfo(Variant::NIL, "result", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT))); } -GDScriptFunctionState::GDScriptFunctionState() { +GDScriptFunctionState::GDScriptFunctionState() : + scripts_list(this), + instances_list(this) { - function = NULL; + function = nullptr; } GDScriptFunctionState::~GDScriptFunctionState() { - if (function != NULL) { - //never called, deinitialize stack - for (int i = 0; i < state.stack_size; i++) { - Variant *v = (Variant *)&state.stack[sizeof(Variant) * i]; - v->~Variant(); - } + _clear_stack(); + + { + MutexLock lock(GDScriptLanguage::singleton->lock); + scripts_list.remove_from_list(); + instances_list.remove_from_list(); } } |