summaryrefslogtreecommitdiffstats
path: root/modules/gdscript/gdscript_function.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'modules/gdscript/gdscript_function.cpp')
-rw-r--r--modules/gdscript/gdscript_function.cpp109
1 files changed, 48 insertions, 61 deletions
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index 31115a4bd9..cff9ba55b8 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -329,10 +329,15 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
}
if (!argument_types[i].is_type(*p_args[i], true)) {
- r_err.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_err.argument = i;
- r_err.expected = argument_types[i].kind == GDScriptDataType::BUILTIN ? argument_types[i].builtin_type : Variant::OBJECT;
- return Variant();
+ if (argument_types[i].is_type(Variant(), true)) {
+ memnew_placement(&stack[i], Variant);
+ continue;
+ } else {
+ r_err.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_err.argument = i;
+ r_err.expected = argument_types[i].kind == GDScriptDataType::BUILTIN ? argument_types[i].builtin_type : Variant::OBJECT;
+ return Variant();
+ }
}
if (argument_types[i].kind == GDScriptDataType::BUILTIN) {
Variant arg = Variant::construct(argument_types[i].builtin_type, &p_args[i], 1, r_err);
@@ -370,7 +375,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
}
script = p_instance->script.ptr();
} else {
- script = this->_script.ptr();
+ script = _script;
}
}
@@ -477,56 +482,53 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
GET_VARIANT_PTR(dst, 3);
#ifdef DEBUG_ENABLED
- if (a->get_type() != Variant::OBJECT || a->operator Object *() == NULL) {
-
- err_text = "Left operand of 'is' is not an instance of anything.";
- OPCODE_BREAK;
- }
if (b->get_type() != Variant::OBJECT || b->operator Object *() == NULL) {
err_text = "Right operand of 'is' is not a class.";
OPCODE_BREAK;
}
#endif
- Object *obj_A = *a;
- Object *obj_B = *b;
-
- GDScript *scr_B = Object::cast_to<GDScript>(obj_B);
bool extends_ok = false;
+ if (a->get_type() == Variant::OBJECT && a->operator Object *() != NULL) {
+ Object *obj_A = *a;
+ Object *obj_B = *b;
- if (scr_B) {
- //if B is a script, the only valid condition is that A has an instance which inherits from the script
- //in other situation, this shoul return false.
+ GDScript *scr_B = Object::cast_to<GDScript>(obj_B);
- if (obj_A->get_script_instance() && obj_A->get_script_instance()->get_language() == GDScriptLanguage::get_singleton()) {
+ if (scr_B) {
+ //if B is a script, the only valid condition is that A has an instance which inherits from the script
+ //in other situation, this shoul return false.
- GDScript *cmp = static_cast<GDScript *>(obj_A->get_script_instance()->get_script().ptr());
- //bool found=false;
- while (cmp) {
+ if (obj_A->get_script_instance() && obj_A->get_script_instance()->get_language() == GDScriptLanguage::get_singleton()) {
- if (cmp == scr_B) {
- //inherits from script, all ok
- extends_ok = true;
- break;
- }
+ GDScript *cmp = static_cast<GDScript *>(obj_A->get_script_instance()->get_script().ptr());
+ //bool found=false;
+ while (cmp) {
+
+ if (cmp == scr_B) {
+ //inherits from script, all ok
+ extends_ok = true;
+ break;
+ }
- cmp = cmp->_base;
+ cmp = cmp->_base;
+ }
}
- }
- } else {
+ } else {
- GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(obj_B);
+ GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(obj_B);
#ifdef DEBUG_ENABLED
- if (!nc) {
+ if (!nc) {
- err_text = "Right operand of 'is' is not a class (type: '" + obj_B->get_class() + "').";
- OPCODE_BREAK;
- }
+ err_text = "Right operand of 'is' is not a class (type: '" + obj_B->get_class() + "').";
+ OPCODE_BREAK;
+ }
#endif
- extends_ok = ClassDB::is_parent_class(obj_A->get_class_name(), nc->get_name());
+ extends_ok = ClassDB::is_parent_class(obj_A->get_class_name(), nc->get_name());
+ }
}
*dst = extends_ok;
@@ -1086,7 +1088,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
if (argc >= 1) {
methodstr = String(*argptrs[0]) + " (via call)";
if (err.error == Variant::CallError::CALL_ERROR_INVALID_ARGUMENT) {
- err.argument -= 1;
+ err.argument += 1;
}
}
} else if (methodstr == "free") {
@@ -1185,7 +1187,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
GET_VARIANT_PTR(dst, argc + 3);
- const GDScript *gds = _script.ptr();
+ const GDScript *gds = _script;
const Map<StringName, GDScriptFunction *>::Element *E = NULL;
while (gds->base.ptr()) {
@@ -1256,7 +1258,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
gdfs->state.stack_size = _stack_size;
gdfs->state.self = self;
gdfs->state.alloca_size = alloca_size;
- gdfs->state.script = _script;
+ gdfs->state.script = Ref<GDScript>(_script);
gdfs->state.ip = ip + ipofs;
gdfs->state.line = line;
gdfs->state.instance_id = (p_instance && p_instance->get_owner()) ? p_instance->get_owner()->get_instance_id() : 0;
@@ -1763,22 +1765,14 @@ GDScriptFunction::~GDScriptFunction() {
Variant GDScriptFunctionState::_signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
-#ifdef DEBUG_ENABLED
- // Checking this first since it's faster
- if (!state.script.is_valid()) {
- ERR_EXPLAIN("Resumed after yield, but script is gone");
- ERR_FAIL_V(Variant());
- }
-
if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) {
+#ifdef DEBUG_ENABLED
ERR_EXPLAIN("Resumed after yield, but class instance is gone");
ERR_FAIL_V(Variant());
- }
#else
- if (!is_valid()) {
return Variant();
- }
#endif
+ }
Variant arg;
r_error.error = Variant::CallError::CALL_OK;
@@ -1845,9 +1839,6 @@ bool GDScriptFunctionState::is_valid(bool p_extended_check) const {
return false;
if (p_extended_check) {
- //script gone? (checking this first since it's faster)
- if (!state.script.is_valid())
- return false;
//class instance gone?
if (state.instance_id && !ObjectDB::get_instance(state.instance_id))
return false;
@@ -1859,18 +1850,14 @@ bool GDScriptFunctionState::is_valid(bool p_extended_check) const {
Variant GDScriptFunctionState::resume(const Variant &p_arg) {
ERR_FAIL_COND_V(!function, Variant());
-#ifdef DEBUG_ENABLED
- // Checking this first since it's faster
- if (!state.script.is_valid()) {
- ERR_EXPLAIN("Resumed after yield, but script is gone");
- ERR_FAIL_V(Variant());
- }
-
if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) {
+#ifdef DEBUG_ENABLED
ERR_EXPLAIN("Resumed after yield, but class instance is gone");
ERR_FAIL_V(Variant());
- }
+#else
+ return Variant();
#endif
+ }
state.result = p_arg;
Variant::CallError err;