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-rw-r--r--modules/gdscript/gdscript_warning.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/modules/gdscript/gdscript_warning.cpp b/modules/gdscript/gdscript_warning.cpp
index ef59a07f1a..c7f72f4eed 100644
--- a/modules/gdscript/gdscript_warning.cpp
+++ b/modules/gdscript/gdscript_warning.cpp
@@ -183,7 +183,10 @@ String GDScriptWarning::get_message() const {
return vformat(R"*(The default value is using "%s" which won't return nodes in the scene tree before "_ready()" is called. Use the "@onready" annotation to solve this.)*", symbols[0]);
}
case ONREADY_WITH_EXPORT: {
- return R"(The "@onready" annotation will make the default value to be set after the "@export" takes effect and will override it.)";
+ return R"("@onready" will set the default value after "@export" takes effect and will override it.)";
+ }
+ case REDUNDANT_STATIC_UNLOAD: {
+ return R"(The "@static_unload" annotation is redundant because the file does not have a class with static variables.)";
}
case WARNING_MAX:
break; // Can't happen, but silences warning
@@ -254,6 +257,7 @@ String GDScriptWarning::get_name_from_code(Code p_code) {
"NATIVE_METHOD_OVERRIDE",
"GET_NODE_DEFAULT_WITHOUT_ONREADY",
"ONREADY_WITH_EXPORT",
+ "REDUNDANT_STATIC_UNLOAD",
};
static_assert((sizeof(names) / sizeof(*names)) == WARNING_MAX, "Amount of warning types don't match the amount of warning names.");