diff options
Diffstat (limited to 'modules/gdscript/language_server/gdscript_language_protocol.cpp')
-rw-r--r-- | modules/gdscript/language_server/gdscript_language_protocol.cpp | 96 |
1 files changed, 52 insertions, 44 deletions
diff --git a/modules/gdscript/language_server/gdscript_language_protocol.cpp b/modules/gdscript/language_server/gdscript_language_protocol.cpp index cdddab319d..acd75f039a 100644 --- a/modules/gdscript/language_server/gdscript_language_protocol.cpp +++ b/modules/gdscript/language_server/gdscript_language_protocol.cpp @@ -1,39 +1,41 @@ -/*************************************************************************/ -/* gdscript_language_protocol.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* gdscript_language_protocol.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "gdscript_language_protocol.h" #include "core/config/project_settings.h" #include "editor/doc_tools.h" +#include "editor/editor_help.h" #include "editor/editor_log.h" #include "editor/editor_node.h" +#include "editor/editor_settings.h" GDScriptLanguageProtocol *GDScriptLanguageProtocol::singleton = nullptr; @@ -126,7 +128,7 @@ Error GDScriptLanguageProtocol::on_client_connected() { ERR_FAIL_COND_V_MSG(clients.size() >= LSP_MAX_CLIENTS, FAILED, "Max client limits reached"); Ref<LSPeer> peer = memnew(LSPeer); peer->connection = tcp_peer; - clients.set(next_client_id, peer); + clients.insert(next_client_id, peer); next_client_id++; EditorNode::get_log()->add_message("[LSP] Connection Taken", EditorLog::MSG_TYPE_EDITOR); return OK; @@ -183,7 +185,9 @@ Dictionary GDScriptLanguageProtocol::initialize(const Dictionary &p_params) { if (root_uri.length() && is_same_workspace) { workspace->root_uri = root_uri; } else { - workspace->root_uri = "file://" + workspace->root; + String r_root = workspace->root; + r_root = r_root.lstrip("/"); + workspace->root_uri = "file:///" + r_root; Dictionary params; params["path"] = workspace->root; @@ -229,28 +233,33 @@ void GDScriptLanguageProtocol::poll() { if (server->is_connection_available()) { on_client_connected(); } - const int *id = nullptr; - while ((id = clients.next(id))) { - Ref<LSPeer> peer = clients.get(*id); + + HashMap<int, Ref<LSPeer>>::Iterator E = clients.begin(); + while (E != clients.end()) { + Ref<LSPeer> peer = E->value; StreamPeerTCP::Status status = peer->connection->get_status(); if (status == StreamPeerTCP::STATUS_NONE || status == StreamPeerTCP::STATUS_ERROR) { - on_client_disconnected(*id); - id = nullptr; + on_client_disconnected(E->key); + E = clients.begin(); + continue; } else { if (peer->connection->get_available_bytes() > 0) { - latest_client_id = *id; + latest_client_id = E->key; Error err = peer->handle_data(); if (err != OK && err != ERR_BUSY) { - on_client_disconnected(*id); - id = nullptr; + on_client_disconnected(E->key); + E = clients.begin(); + continue; } } Error err = peer->send_data(); if (err != OK && err != ERR_BUSY) { - on_client_disconnected(*id); - id = nullptr; + on_client_disconnected(E->key); + E = clients.begin(); + continue; } } + ++E; } } @@ -259,9 +268,8 @@ Error GDScriptLanguageProtocol::start(int p_port, const IPAddress &p_bind_ip) { } void GDScriptLanguageProtocol::stop() { - const int *id = nullptr; - while ((id = clients.next(id))) { - Ref<LSPeer> peer = clients.get(*id); + for (const KeyValue<int, Ref<LSPeer>> &E : clients) { + Ref<LSPeer> peer = clients.get(E.key); peer->connection->disconnect_from_host(); } |