diff options
Diffstat (limited to 'modules/gdscript/language_server/gdscript_language_protocol.cpp')
-rw-r--r-- | modules/gdscript/language_server/gdscript_language_protocol.cpp | 25 |
1 files changed, 21 insertions, 4 deletions
diff --git a/modules/gdscript/language_server/gdscript_language_protocol.cpp b/modules/gdscript/language_server/gdscript_language_protocol.cpp index b6c48468f5..5cf1e0fc5f 100644 --- a/modules/gdscript/language_server/gdscript_language_protocol.cpp +++ b/modules/gdscript/language_server/gdscript_language_protocol.cpp @@ -212,11 +212,11 @@ void GDScriptLanguageProtocol::initialized(const Variant &p_params) { lsp::GodotCapabilities capabilities; DocTools *doc = EditorHelp::get_doc_data(); - for (Map<String, DocData::ClassDoc>::Element *E = doc->class_list.front(); E; E = E->next()) { + for (const KeyValue<String, DocData::ClassDoc> &E : doc->class_list) { lsp::GodotNativeClassInfo gdclass; - gdclass.name = E->get().name; - gdclass.class_doc = &(E->get()); - if (ClassDB::ClassInfo *ptr = ClassDB::classes.getptr(StringName(E->get().name))) { + gdclass.name = E.value.name; + gdclass.class_doc = &(E.value); + if (ClassDB::ClassInfo *ptr = ClassDB::classes.getptr(StringName(E.value.name))) { gdclass.class_info = ptr; } capabilities.native_classes.push_back(gdclass); @@ -284,6 +284,23 @@ void GDScriptLanguageProtocol::notify_client(const String &p_method, const Varia peer->res_queue.push_back(msg.utf8()); } +void GDScriptLanguageProtocol::request_client(const String &p_method, const Variant &p_params, int p_client_id) { + if (p_client_id == -1) { + ERR_FAIL_COND_MSG(latest_client_id == -1, + "GDScript LSP: Can't notify client as none was connected."); + p_client_id = latest_client_id; + } + ERR_FAIL_COND(!clients.has(p_client_id)); + Ref<LSPeer> peer = clients.get(p_client_id); + ERR_FAIL_COND(peer == nullptr); + + Dictionary message = make_request(p_method, p_params, next_server_id); + next_server_id++; + String msg = Variant(message).to_json_string(); + msg = format_output(msg); + peer->res_queue.push_back(msg.utf8()); +} + bool GDScriptLanguageProtocol::is_smart_resolve_enabled() const { return bool(_EDITOR_GET("network/language_server/enable_smart_resolve")); } |