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-rw-r--r--modules/gdscript/language_server/gdscript_language_protocol.h25
1 files changed, 17 insertions, 8 deletions
diff --git a/modules/gdscript/language_server/gdscript_language_protocol.h b/modules/gdscript/language_server/gdscript_language_protocol.h
index 8b08ae0655..0fed8597f9 100644
--- a/modules/gdscript/language_server/gdscript_language_protocol.h
+++ b/modules/gdscript/language_server/gdscript_language_protocol.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GDSCRIPT_PROTOCAL_SERVER_H
-#define GDSCRIPT_PROTOCAL_SERVER_H
+#ifndef GDSCRIPT_LANGUAGE_PROTOCOL_H
+#define GDSCRIPT_LANGUAGE_PROTOCOL_H
#include "core/io/stream_peer.h"
#include "core/io/stream_peer_tcp.h"
@@ -37,7 +37,13 @@
#include "gdscript_text_document.h"
#include "gdscript_workspace.h"
#include "lsp.hpp"
+
+#include "modules/modules_enabled.gen.h" // For jsonrpc.
+#ifdef MODULE_JSONRPC_ENABLED
#include "modules/jsonrpc/jsonrpc.h"
+#else
+#error "Can't build GDScript LSP without JSONRPC module."
+#endif
#define LSP_MAX_BUFFER_SIZE 4194304
#define LSP_MAX_CLIENTS 8
@@ -46,7 +52,7 @@ class GDScriptLanguageProtocol : public JSONRPC {
GDCLASS(GDScriptLanguageProtocol, JSONRPC)
private:
- struct LSPeer : Reference {
+ struct LSPeer : RefCounted {
Ref<StreamPeerTCP> connection;
uint8_t req_buf[LSP_MAX_BUFFER_SIZE];
@@ -69,10 +75,12 @@ private:
static GDScriptLanguageProtocol *singleton;
HashMap<int, Ref<LSPeer>> clients;
- Ref<TCP_Server> server;
+ Ref<TCPServer> server;
int latest_client_id = 0;
int next_client_id = 0;
+ int next_server_id = 0;
+
Ref<GDScriptTextDocument> text_document;
Ref<GDScriptWorkspace> workspace;
@@ -97,10 +105,11 @@ public:
_FORCE_INLINE_ bool is_initialized() const { return _initialized; }
void poll();
- Error start(int p_port, const IP_Address &p_bind_ip);
+ Error start(int p_port, const IPAddress &p_bind_ip);
void stop();
void notify_client(const String &p_method, const Variant &p_params = Variant(), int p_client_id = -1);
+ void request_client(const String &p_method, const Variant &p_params = Variant(), int p_client_id = -1);
bool is_smart_resolve_enabled() const;
bool is_goto_native_symbols_enabled() const;
@@ -108,4 +117,4 @@ public:
GDScriptLanguageProtocol();
};
-#endif
+#endif // GDSCRIPT_LANGUAGE_PROTOCOL_H