diff options
Diffstat (limited to 'modules/gdscript/language_server/gdscript_language_server.cpp')
-rw-r--r-- | modules/gdscript/language_server/gdscript_language_server.cpp | 23 |
1 files changed, 15 insertions, 8 deletions
diff --git a/modules/gdscript/language_server/gdscript_language_server.cpp b/modules/gdscript/language_server/gdscript_language_server.cpp index c47164d95b..ead4ef1987 100644 --- a/modules/gdscript/language_server/gdscript_language_server.cpp +++ b/modules/gdscript/language_server/gdscript_language_server.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,8 +34,10 @@ #include "core/os/os.h" #include "editor/editor_log.h" #include "editor/editor_node.h" +#include "editor/editor_settings.h" GDScriptLanguageServer::GDScriptLanguageServer() { + _EDITOR_DEF("network/language_server/remote_host", host); _EDITOR_DEF("network/language_server/remote_port", port); _EDITOR_DEF("network/language_server/enable_smart_resolve", true); _EDITOR_DEF("network/language_server/show_native_symbols_in_editor", false); @@ -44,21 +46,25 @@ GDScriptLanguageServer::GDScriptLanguageServer() { void GDScriptLanguageServer::_notification(int p_what) { switch (p_what) { - case NOTIFICATION_ENTER_TREE: + case NOTIFICATION_ENTER_TREE: { start(); - break; - case NOTIFICATION_EXIT_TREE: + } break; + + case NOTIFICATION_EXIT_TREE: { stop(); - break; + } break; + case NOTIFICATION_INTERNAL_PROCESS: { if (started && !use_thread) { protocol.poll(); } } break; + case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { + String host = String(_EDITOR_GET("network/language_server/remote_host")); int port = (int)_EDITOR_GET("network/language_server/remote_port"); bool use_thread = (bool)_EDITOR_GET("network/language_server/use_thread"); - if (port != this->port || use_thread != this->use_thread) { + if (host != this->host || port != this->port || use_thread != this->use_thread) { this->stop(); this->start(); } @@ -76,9 +82,10 @@ void GDScriptLanguageServer::thread_main(void *p_userdata) { } void GDScriptLanguageServer::start() { + host = String(_EDITOR_GET("network/language_server/remote_host")); port = (int)_EDITOR_GET("network/language_server/remote_port"); use_thread = (bool)_EDITOR_GET("network/language_server/use_thread"); - if (protocol.start(port, IPAddress("127.0.0.1")) == OK) { + if (protocol.start(port, IPAddress(host)) == OK) { EditorNode::get_log()->add_message("--- GDScript language server started ---", EditorLog::MSG_TYPE_EDITOR); if (use_thread) { thread_running = true; |