diff options
Diffstat (limited to 'modules/gdscript/language_server/gdscript_language_server.cpp')
-rw-r--r-- | modules/gdscript/language_server/gdscript_language_server.cpp | 30 |
1 files changed, 11 insertions, 19 deletions
diff --git a/modules/gdscript/language_server/gdscript_language_server.cpp b/modules/gdscript/language_server/gdscript_language_server.cpp index d53914814f..c47164d95b 100644 --- a/modules/gdscript/language_server/gdscript_language_server.cpp +++ b/modules/gdscript/language_server/gdscript_language_server.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,18 +29,13 @@ /*************************************************************************/ #include "gdscript_language_server.h" -#include "core/os/file_access.h" + +#include "core/io/file_access.h" #include "core/os/os.h" #include "editor/editor_log.h" #include "editor/editor_node.h" GDScriptLanguageServer::GDScriptLanguageServer() { - thread = nullptr; - thread_running = false; - started = false; - - use_thread = false; - port = 6008; _EDITOR_DEF("network/language_server/remote_port", port); _EDITOR_DEF("network/language_server/enable_smart_resolve", true); _EDITOR_DEF("network/language_server/show_native_symbols_in_editor", false); @@ -83,12 +78,11 @@ void GDScriptLanguageServer::thread_main(void *p_userdata) { void GDScriptLanguageServer::start() { port = (int)_EDITOR_GET("network/language_server/remote_port"); use_thread = (bool)_EDITOR_GET("network/language_server/use_thread"); - if (protocol.start(port, IP_Address("127.0.0.1")) == OK) { + if (protocol.start(port, IPAddress("127.0.0.1")) == OK) { EditorNode::get_log()->add_message("--- GDScript language server started ---", EditorLog::MSG_TYPE_EDITOR); if (use_thread) { - ERR_FAIL_COND(thread != nullptr); thread_running = true; - thread = Thread::create(GDScriptLanguageServer::thread_main, this); + thread.start(GDScriptLanguageServer::thread_main, this); } set_process_internal(!use_thread); started = true; @@ -97,11 +91,9 @@ void GDScriptLanguageServer::start() { void GDScriptLanguageServer::stop() { if (use_thread) { - ERR_FAIL_COND(nullptr == thread); + ERR_FAIL_COND(!thread.is_started()); thread_running = false; - Thread::wait_to_finish(thread); - memdelete(thread); - thread = nullptr; + thread.wait_to_finish(); } protocol.stop(); started = false; @@ -109,7 +101,7 @@ void GDScriptLanguageServer::stop() { } void register_lsp_types() { - ClassDB::register_class<GDScriptLanguageProtocol>(); - ClassDB::register_class<GDScriptTextDocument>(); - ClassDB::register_class<GDScriptWorkspace>(); + GDREGISTER_CLASS(GDScriptLanguageProtocol); + GDREGISTER_CLASS(GDScriptTextDocument); + GDREGISTER_CLASS(GDScriptWorkspace); } |