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Diffstat (limited to 'modules/gdscript/language_server/gdscript_language_server.cpp')
-rw-r--r--modules/gdscript/language_server/gdscript_language_server.cpp62
1 files changed, 44 insertions, 18 deletions
diff --git a/modules/gdscript/language_server/gdscript_language_server.cpp b/modules/gdscript/language_server/gdscript_language_server.cpp
index 8d58b99e02..d53914814f 100644
--- a/modules/gdscript/language_server/gdscript_language_server.cpp
+++ b/modules/gdscript/language_server/gdscript_language_server.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,18 +31,23 @@
#include "gdscript_language_server.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
+#include "editor/editor_log.h"
#include "editor/editor_node.h"
GDScriptLanguageServer::GDScriptLanguageServer() {
- thread = NULL;
- thread_exit = false;
- _EDITOR_DEF("network/language_server/remote_port", 6008);
- _EDITOR_DEF("network/language_server/enable_smart_resolve", false);
+ thread = nullptr;
+ thread_running = false;
+ started = false;
+
+ use_thread = false;
+ port = 6008;
+ _EDITOR_DEF("network/language_server/remote_port", port);
+ _EDITOR_DEF("network/language_server/enable_smart_resolve", true);
_EDITOR_DEF("network/language_server/show_native_symbols_in_editor", false);
+ _EDITOR_DEF("network/language_server/use_thread", use_thread);
}
void GDScriptLanguageServer::_notification(int p_what) {
-
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
start();
@@ -50,12 +55,25 @@ void GDScriptLanguageServer::_notification(int p_what) {
case NOTIFICATION_EXIT_TREE:
stop();
break;
+ case NOTIFICATION_INTERNAL_PROCESS: {
+ if (started && !use_thread) {
+ protocol.poll();
+ }
+ } break;
+ case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
+ int port = (int)_EDITOR_GET("network/language_server/remote_port");
+ bool use_thread = (bool)_EDITOR_GET("network/language_server/use_thread");
+ if (port != this->port || use_thread != this->use_thread) {
+ this->stop();
+ this->start();
+ }
+ } break;
}
}
void GDScriptLanguageServer::thread_main(void *p_userdata) {
GDScriptLanguageServer *self = static_cast<GDScriptLanguageServer *>(p_userdata);
- while (!self->thread_exit) {
+ while (self->thread_running) {
// Poll 20 times per second
self->protocol.poll();
OS::get_singleton()->delay_usec(50000);
@@ -63,22 +81,30 @@ void GDScriptLanguageServer::thread_main(void *p_userdata) {
}
void GDScriptLanguageServer::start() {
- int port = (int)_EDITOR_GET("network/language_server/remote_port");
- if (protocol.start(port) == OK) {
+ port = (int)_EDITOR_GET("network/language_server/remote_port");
+ use_thread = (bool)_EDITOR_GET("network/language_server/use_thread");
+ if (protocol.start(port, IP_Address("127.0.0.1")) == OK) {
EditorNode::get_log()->add_message("--- GDScript language server started ---", EditorLog::MSG_TYPE_EDITOR);
- ERR_FAIL_COND(thread != NULL || thread_exit);
- thread_exit = false;
- thread = Thread::create(GDScriptLanguageServer::thread_main, this);
+ if (use_thread) {
+ ERR_FAIL_COND(thread != nullptr);
+ thread_running = true;
+ thread = Thread::create(GDScriptLanguageServer::thread_main, this);
+ }
+ set_process_internal(!use_thread);
+ started = true;
}
}
void GDScriptLanguageServer::stop() {
- ERR_FAIL_COND(NULL == thread || thread_exit);
- thread_exit = true;
- Thread::wait_to_finish(thread);
- memdelete(thread);
- thread = NULL;
+ if (use_thread) {
+ ERR_FAIL_COND(nullptr == thread);
+ thread_running = false;
+ Thread::wait_to_finish(thread);
+ memdelete(thread);
+ thread = nullptr;
+ }
protocol.stop();
+ started = false;
EditorNode::get_log()->add_message("--- GDScript language server stopped ---", EditorLog::MSG_TYPE_EDITOR);
}