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-rw-r--r--modules/gdscript/language_server/gdscript_language_server.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/modules/gdscript/language_server/gdscript_language_server.h b/modules/gdscript/language_server/gdscript_language_server.h
index 228d29bf42..29c5ddd70e 100644
--- a/modules/gdscript/language_server/gdscript_language_server.h
+++ b/modules/gdscript/language_server/gdscript_language_server.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -40,11 +40,11 @@ class GDScriptLanguageServer : public EditorPlugin {
GDScriptLanguageProtocol protocol;
- Thread *thread;
- bool thread_running;
- bool started;
- bool use_thread;
- int port;
+ Thread thread;
+ bool thread_running = false;
+ bool started = false;
+ bool use_thread = false;
+ int port = 6008;
static void thread_main(void *p_userdata);
private: