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-rw-r--r--modules/gdscript/language_server/gdscript_text_document.cpp81
1 files changed, 41 insertions, 40 deletions
diff --git a/modules/gdscript/language_server/gdscript_text_document.cpp b/modules/gdscript/language_server/gdscript_text_document.cpp
index 189e7fcc71..b9e6921034 100644
--- a/modules/gdscript/language_server/gdscript_text_document.cpp
+++ b/modules/gdscript/language_server/gdscript_text_document.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* gdscript_text_document.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* gdscript_text_document.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "gdscript_text_document.h"
@@ -86,9 +86,9 @@ void GDScriptTextDocument::willSaveWaitUntil(const Variant &p_param) {
lsp::TextDocumentItem doc = load_document_item(p_param);
String path = GDScriptLanguageProtocol::get_singleton()->get_workspace()->get_file_path(doc.uri);
- Ref<Script> script = ResourceLoader::load(path);
- if (script.is_valid()) {
- ScriptEditor::get_singleton()->clear_docs_from_script(script);
+ Ref<Script> scr = ResourceLoader::load(path);
+ if (scr.is_valid()) {
+ ScriptEditor::get_singleton()->clear_docs_from_script(scr);
}
}
@@ -100,14 +100,15 @@ void GDScriptTextDocument::didSave(const Variant &p_param) {
sync_script_content(doc.uri, text);
String path = GDScriptLanguageProtocol::get_singleton()->get_workspace()->get_file_path(doc.uri);
- Ref<GDScript> script = ResourceLoader::load(path);
- if (script.is_valid() && (script->load_source_code(path) == OK)) {
- if (script->is_tool()) {
- script->get_language()->reload_tool_script(script, true);
+ Ref<GDScript> scr = ResourceLoader::load(path);
+ if (scr.is_valid() && (scr->load_source_code(path) == OK)) {
+ if (scr->is_tool()) {
+ scr->get_language()->reload_tool_script(scr, true);
} else {
- script->reload(true);
+ scr->reload(true);
}
- ScriptEditor::get_singleton()->update_docs_from_script(script);
+ scr->update_exports();
+ ScriptEditor::get_singleton()->update_docs_from_script(scr);
}
}
@@ -229,8 +230,8 @@ Array GDScriptTextDocument::completion(const Dictionary &p_params) {
arr = native_member_completions.duplicate();
for (KeyValue<String, ExtendGDScriptParser *> &E : GDScriptLanguageProtocol::get_singleton()->get_workspace()->scripts) {
- ExtendGDScriptParser *script = E.value;
- const Array &items = script->get_member_completions();
+ ExtendGDScriptParser *scr = E.value;
+ const Array &items = scr->get_member_completions();
const int start_size = arr.size();
arr.resize(start_size + items.size());