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-rw-r--r--modules/gdscript/language_server/gdscript_extend_parser.cpp171
-rw-r--r--modules/gdscript/language_server/gdscript_extend_parser.h62
-rw-r--r--modules/gdscript/language_server/gdscript_language_protocol.cpp96
-rw-r--r--modules/gdscript/language_server/gdscript_language_protocol.h60
-rw-r--r--modules/gdscript/language_server/gdscript_language_server.cpp82
-rw-r--r--modules/gdscript/language_server/gdscript_language_server.h58
-rw-r--r--modules/gdscript/language_server/gdscript_text_document.cpp161
-rw-r--r--modules/gdscript/language_server/gdscript_text_document.h66
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.cpp185
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.h70
-rw-r--r--modules/gdscript/language_server/godot_lsp.h (renamed from modules/gdscript/language_server/lsp.hpp)78
11 files changed, 543 insertions, 546 deletions
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp
index 49f5303ae6..146ed10ceb 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.cpp
+++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* gdscript_extend_parser.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* gdscript_extend_parser.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "gdscript_extend_parser.h"
@@ -38,8 +38,8 @@
void ExtendGDScriptParser::update_diagnostics() {
diagnostics.clear();
- const List<ParserError> &errors = get_errors();
- for (const ParserError &error : errors) {
+ const List<ParserError> &parser_errors = get_errors();
+ for (const ParserError &error : parser_errors) {
lsp::Diagnostic diagnostic;
diagnostic.severity = lsp::DiagnosticSeverity::Error;
diagnostic.message = error.message;
@@ -47,9 +47,9 @@ void ExtendGDScriptParser::update_diagnostics() {
diagnostic.code = -1;
lsp::Range range;
lsp::Position pos;
- const PackedStringArray lines = get_lines();
- int line = CLAMP(LINE_NUMBER_TO_INDEX(error.line), 0, lines.size() - 1);
- const String &line_text = lines[line];
+ const PackedStringArray line_array = get_lines();
+ int line = CLAMP(LINE_NUMBER_TO_INDEX(error.line), 0, line_array.size() - 1);
+ const String &line_text = line_array[line];
pos.line = line;
pos.character = line_text.length() - line_text.strip_edges(true, false).length();
range.start = pos;
@@ -59,8 +59,8 @@ void ExtendGDScriptParser::update_diagnostics() {
diagnostics.push_back(diagnostic);
}
- const List<GDScriptWarning> &warnings = get_warnings();
- for (const GDScriptWarning &warning : warnings) {
+ const List<GDScriptWarning> &parser_warnings = get_warnings();
+ for (const GDScriptWarning &warning : parser_warnings) {
lsp::Diagnostic diagnostic;
diagnostic.severity = lsp::DiagnosticSeverity::Warning;
diagnostic.message = "(" + warning.get_name() + "): " + warning.get_message();
@@ -83,22 +83,21 @@ void ExtendGDScriptParser::update_diagnostics() {
void ExtendGDScriptParser::update_symbols() {
members.clear();
- const GDScriptParser::Node *head = get_tree();
- if (const GDScriptParser::ClassNode *gdclass = dynamic_cast<const GDScriptParser::ClassNode *>(head)) {
+ if (const GDScriptParser::ClassNode *gdclass = dynamic_cast<const GDScriptParser::ClassNode *>(get_tree())) {
parse_class_symbol(gdclass, class_symbol);
for (int i = 0; i < class_symbol.children.size(); i++) {
const lsp::DocumentSymbol &symbol = class_symbol.children[i];
- members.set(symbol.name, &symbol);
+ members.insert(symbol.name, &symbol);
// cache level one inner classes
if (symbol.kind == lsp::SymbolKind::Class) {
ClassMembers inner_class;
for (int j = 0; j < symbol.children.size(); j++) {
const lsp::DocumentSymbol &s = symbol.children[j];
- inner_class.set(s.name, &s);
+ inner_class.insert(s.name, &s);
}
- inner_classes.set(symbol.name, inner_class);
+ inner_classes.insert(symbol.name, inner_class);
}
}
}
@@ -107,26 +106,26 @@ void ExtendGDScriptParser::update_symbols() {
void ExtendGDScriptParser::update_document_links(const String &p_code) {
document_links.clear();
- GDScriptTokenizer tokenizer;
- FileAccessRef fs = FileAccess::create(FileAccess::ACCESS_RESOURCES);
- tokenizer.set_source_code(p_code);
+ GDScriptTokenizer scr_tokenizer;
+ Ref<FileAccess> fs = FileAccess::create(FileAccess::ACCESS_RESOURCES);
+ scr_tokenizer.set_source_code(p_code);
while (true) {
- GDScriptTokenizer::Token token = tokenizer.scan();
+ GDScriptTokenizer::Token token = scr_tokenizer.scan();
if (token.type == GDScriptTokenizer::Token::TK_EOF) {
break;
} else if (token.type == GDScriptTokenizer::Token::LITERAL) {
const Variant &const_val = token.literal;
if (const_val.get_type() == Variant::STRING) {
- String path = const_val;
- bool exists = fs->file_exists(path);
+ String scr_path = const_val;
+ bool exists = fs->file_exists(scr_path);
if (!exists) {
- path = get_path().get_base_dir() + "/" + path;
- exists = fs->file_exists(path);
+ scr_path = get_path().get_base_dir() + "/" + scr_path;
+ exists = fs->file_exists(scr_path);
}
if (exists) {
String value = const_val;
lsp::DocumentLink link;
- link.target = GDScriptLanguageProtocol::get_singleton()->get_workspace()->get_file_uri(path);
+ link.target = GDScriptLanguageProtocol::get_singleton()->get_workspace()->get_file_uri(scr_path);
link.range.start.line = LINE_NUMBER_TO_INDEX(token.start_line);
link.range.end.line = LINE_NUMBER_TO_INDEX(token.end_line);
link.range.start.character = LINE_NUMBER_TO_INDEX(token.start_column);
@@ -212,12 +211,12 @@ void ExtendGDScriptParser::parse_class_symbol(const GDScriptParser::ClassNode *p
const Variant &default_value = m.constant->initializer->reduced_value;
String value_text;
if (default_value.get_type() == Variant::OBJECT) {
- RES res = default_value;
+ Ref<Resource> res = default_value;
if (res.is_valid() && !res->get_path().is_empty()) {
value_text = "preload(\"" + res->get_path() + "\")";
if (symbol.documentation.is_empty()) {
- if (Map<String, ExtendGDScriptParser *>::Element *S = GDScriptLanguageProtocol::get_singleton()->get_workspace()->scripts.find(res->get_path())) {
- symbol.documentation = S->get()->class_symbol.documentation;
+ if (HashMap<String, ExtendGDScriptParser *>::Iterator S = GDScriptLanguageProtocol::get_singleton()->get_workspace()->scripts.find(res->get_path())) {
+ symbol.documentation = S->value->class_symbol.documentation;
}
}
} else {
@@ -307,6 +306,8 @@ void ExtendGDScriptParser::parse_class_symbol(const GDScriptParser::ClassNode *p
parse_class_symbol(m.m_class, symbol);
r_symbol.children.push_back(symbol);
} break;
+ case ClassNode::Member::GROUP:
+ break; // No-op, but silences warnings.
case ClassNode::Member::UNDEFINED:
break; // Unreachable.
}
@@ -349,8 +350,8 @@ void ExtendGDScriptParser::parse_function_symbol(const GDScriptParser::FunctionN
if (parameter->get_datatype().is_hard_type()) {
parameters += ": " + parameter->get_datatype().to_string();
}
- if (parameter->default_value != nullptr) {
- parameters += " = " + parameter->default_value->reduced_value.to_json_string();
+ if (parameter->initializer != nullptr) {
+ parameters += " = " + parameter->initializer->reduced_value.to_json_string();
}
}
r_symbol.detail += parameters + ")";
@@ -435,11 +436,11 @@ String ExtendGDScriptParser::parse_documentation(int p_line, bool p_docs_down) {
if (!p_docs_down) { // inline comment
String inline_comment = lines[p_line];
- int comment_start = inline_comment.find("#");
+ int comment_start = inline_comment.find("##");
if (comment_start != -1) {
inline_comment = inline_comment.substr(comment_start, inline_comment.length()).strip_edges();
if (inline_comment.length() > 1) {
- doc_lines.push_back(inline_comment.substr(1, inline_comment.length()));
+ doc_lines.push_back(inline_comment.substr(2, inline_comment.length()));
}
}
}
@@ -452,8 +453,8 @@ String ExtendGDScriptParser::parse_documentation(int p_line, bool p_docs_down) {
}
String line_comment = lines[i].strip_edges(true, false);
- if (line_comment.begins_with("#")) {
- line_comment = line_comment.substr(1, line_comment.length());
+ if (line_comment.begins_with("##")) {
+ line_comment = line_comment.substr(2, line_comment.length());
if (p_docs_down) {
doc_lines.push_back(line_comment);
} else {
@@ -541,7 +542,7 @@ String ExtendGDScriptParser::get_identifier_under_position(const lsp::Position &
for (int c = p_position.character; c >= 0; c--) {
start_pos = c;
char32_t ch = line[c];
- bool valid_char = (ch >= '0' && ch <= '9') || (ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z') || ch == '_';
+ bool valid_char = is_ascii_identifier_char(ch);
if (!valid_char) {
break;
}
@@ -550,7 +551,7 @@ String ExtendGDScriptParser::get_identifier_under_position(const lsp::Position &
int end_pos = p_position.character;
for (int c = p_position.character; c < line.length(); c++) {
char32_t ch = line[c];
- bool valid_char = (ch >= '0' && ch <= '9') || (ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z') || ch == '_';
+ bool valid_char = is_ascii_identifier_char(ch);
if (!valid_char) {
break;
}
@@ -661,30 +662,22 @@ const List<lsp::DocumentLink> &ExtendGDScriptParser::get_document_links() const
const Array &ExtendGDScriptParser::get_member_completions() {
if (member_completions.is_empty()) {
- const String *name = members.next(nullptr);
- while (name) {
- const lsp::DocumentSymbol *symbol = members.get(*name);
+ for (const KeyValue<String, const lsp::DocumentSymbol *> &E : members) {
+ const lsp::DocumentSymbol *symbol = E.value;
lsp::CompletionItem item = symbol->make_completion_item();
- item.data = JOIN_SYMBOLS(path, *name);
+ item.data = JOIN_SYMBOLS(path, E.key);
member_completions.push_back(item.to_json());
-
- name = members.next(name);
}
- const String *_class = inner_classes.next(nullptr);
- while (_class) {
- const ClassMembers *inner_class = inner_classes.getptr(*_class);
- const String *member_name = inner_class->next(nullptr);
- while (member_name) {
- const lsp::DocumentSymbol *symbol = inner_class->get(*member_name);
+ for (const KeyValue<String, ClassMembers> &E : inner_classes) {
+ const ClassMembers *inner_class = &E.value;
+
+ for (const KeyValue<String, const lsp::DocumentSymbol *> &F : *inner_class) {
+ const lsp::DocumentSymbol *symbol = F.value;
lsp::CompletionItem item = symbol->make_completion_item();
- item.data = JOIN_SYMBOLS(path, JOIN_SYMBOLS(*_class, *member_name));
+ item.data = JOIN_SYMBOLS(path, JOIN_SYMBOLS(E.key, F.key));
member_completions.push_back(item.to_json());
-
- member_name = inner_class->next(member_name);
}
-
- _class = inner_classes.next(_class);
}
}
@@ -696,16 +689,14 @@ Dictionary ExtendGDScriptParser::dump_function_api(const GDScriptParser::Functio
ERR_FAIL_NULL_V(p_func, func);
func["name"] = p_func->identifier->name;
func["return_type"] = p_func->get_datatype().to_string();
- func["rpc_mode"] = p_func->rpc_config.rpc_mode;
- func["rpc_transfer_mode"] = p_func->rpc_config.transfer_mode;
- func["rpc_transfer_channel"] = p_func->rpc_config.channel;
+ func["rpc_config"] = p_func->rpc_config;
Array parameters;
for (int i = 0; i < p_func->parameters.size(); i++) {
Dictionary arg;
arg["name"] = p_func->parameters[i]->identifier->name;
arg["type"] = p_func->parameters[i]->get_datatype().to_string();
- if (p_func->parameters[i]->default_value != nullptr) {
- arg["default_value"] = p_func->parameters[i]->default_value->reduced_value;
+ if (p_func->parameters[i]->initializer != nullptr) {
+ arg["default_value"] = p_func->parameters[i]->initializer->reduced_value;
}
parameters.push_back(arg);
}
@@ -739,7 +730,7 @@ Dictionary ExtendGDScriptParser::dump_class_api(const GDScriptParser::ClassNode
Array nested_classes;
Array constants;
- Array members;
+ Array class_members;
Array signals;
Array methods;
Array static_functions;
@@ -800,7 +791,7 @@ Dictionary ExtendGDScriptParser::dump_class_api(const GDScriptParser::ClassNode
api["signature"] = symbol->detail;
api["description"] = symbol->documentation;
}
- members.push_back(api);
+ class_members.push_back(api);
} break;
case ClassNode::Member::SIGNAL: {
Dictionary api;
@@ -823,6 +814,8 @@ Dictionary ExtendGDScriptParser::dump_class_api(const GDScriptParser::ClassNode
methods.append(dump_function_api(m.function));
}
} break;
+ case ClassNode::Member::GROUP:
+ break; // No-op, but silences warnings.
case ClassNode::Member::UNDEFINED:
break; // Unreachable.
}
@@ -830,7 +823,7 @@ Dictionary ExtendGDScriptParser::dump_class_api(const GDScriptParser::ClassNode
class_api["sub_classes"] = nested_classes;
class_api["constants"] = constants;
- class_api["members"] = members;
+ class_api["members"] = class_members;
class_api["signals"] = signals;
class_api["methods"] = methods;
class_api["static_functions"] = static_functions;
@@ -840,8 +833,7 @@ Dictionary ExtendGDScriptParser::dump_class_api(const GDScriptParser::ClassNode
Dictionary ExtendGDScriptParser::generate_api() const {
Dictionary api;
- const GDScriptParser::Node *head = get_tree();
- if (const GDScriptParser::ClassNode *gdclass = dynamic_cast<const GDScriptParser::ClassNode *>(head)) {
+ if (const GDScriptParser::ClassNode *gdclass = dynamic_cast<const GDScriptParser::ClassNode *>(get_tree())) {
api = dump_class_api(gdclass);
}
return api;
@@ -852,8 +844,9 @@ Error ExtendGDScriptParser::parse(const String &p_code, const String &p_path) {
lines = p_code.split("\n");
Error err = GDScriptParser::parse(p_code, p_path, false);
+ GDScriptAnalyzer analyzer(this);
+
if (err == OK) {
- GDScriptAnalyzer analyzer(this);
err = analyzer.analyze();
}
update_diagnostics();
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.h b/modules/gdscript/language_server/gdscript_extend_parser.h
index 99b0bf45d0..4500cb01f3 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.h
+++ b/modules/gdscript/language_server/gdscript_extend_parser.h
@@ -1,39 +1,39 @@
-/*************************************************************************/
-/* gdscript_extend_parser.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* gdscript_extend_parser.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef GDSCRIPT_EXTEND_PARSER_H
#define GDSCRIPT_EXTEND_PARSER_H
#include "../gdscript_parser.h"
#include "core/variant/variant.h"
-#include "lsp.hpp"
+#include "godot_lsp.h"
#ifndef LINE_NUMBER_TO_INDEX
#define LINE_NUMBER_TO_INDEX(p_line) ((p_line)-1)
@@ -99,4 +99,4 @@ public:
Error parse(const String &p_code, const String &p_path);
};
-#endif
+#endif // GDSCRIPT_EXTEND_PARSER_H
diff --git a/modules/gdscript/language_server/gdscript_language_protocol.cpp b/modules/gdscript/language_server/gdscript_language_protocol.cpp
index cdddab319d..acd75f039a 100644
--- a/modules/gdscript/language_server/gdscript_language_protocol.cpp
+++ b/modules/gdscript/language_server/gdscript_language_protocol.cpp
@@ -1,39 +1,41 @@
-/*************************************************************************/
-/* gdscript_language_protocol.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* gdscript_language_protocol.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "gdscript_language_protocol.h"
#include "core/config/project_settings.h"
#include "editor/doc_tools.h"
+#include "editor/editor_help.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
+#include "editor/editor_settings.h"
GDScriptLanguageProtocol *GDScriptLanguageProtocol::singleton = nullptr;
@@ -126,7 +128,7 @@ Error GDScriptLanguageProtocol::on_client_connected() {
ERR_FAIL_COND_V_MSG(clients.size() >= LSP_MAX_CLIENTS, FAILED, "Max client limits reached");
Ref<LSPeer> peer = memnew(LSPeer);
peer->connection = tcp_peer;
- clients.set(next_client_id, peer);
+ clients.insert(next_client_id, peer);
next_client_id++;
EditorNode::get_log()->add_message("[LSP] Connection Taken", EditorLog::MSG_TYPE_EDITOR);
return OK;
@@ -183,7 +185,9 @@ Dictionary GDScriptLanguageProtocol::initialize(const Dictionary &p_params) {
if (root_uri.length() && is_same_workspace) {
workspace->root_uri = root_uri;
} else {
- workspace->root_uri = "file://" + workspace->root;
+ String r_root = workspace->root;
+ r_root = r_root.lstrip("/");
+ workspace->root_uri = "file:///" + r_root;
Dictionary params;
params["path"] = workspace->root;
@@ -229,28 +233,33 @@ void GDScriptLanguageProtocol::poll() {
if (server->is_connection_available()) {
on_client_connected();
}
- const int *id = nullptr;
- while ((id = clients.next(id))) {
- Ref<LSPeer> peer = clients.get(*id);
+
+ HashMap<int, Ref<LSPeer>>::Iterator E = clients.begin();
+ while (E != clients.end()) {
+ Ref<LSPeer> peer = E->value;
StreamPeerTCP::Status status = peer->connection->get_status();
if (status == StreamPeerTCP::STATUS_NONE || status == StreamPeerTCP::STATUS_ERROR) {
- on_client_disconnected(*id);
- id = nullptr;
+ on_client_disconnected(E->key);
+ E = clients.begin();
+ continue;
} else {
if (peer->connection->get_available_bytes() > 0) {
- latest_client_id = *id;
+ latest_client_id = E->key;
Error err = peer->handle_data();
if (err != OK && err != ERR_BUSY) {
- on_client_disconnected(*id);
- id = nullptr;
+ on_client_disconnected(E->key);
+ E = clients.begin();
+ continue;
}
}
Error err = peer->send_data();
if (err != OK && err != ERR_BUSY) {
- on_client_disconnected(*id);
- id = nullptr;
+ on_client_disconnected(E->key);
+ E = clients.begin();
+ continue;
}
}
+ ++E;
}
}
@@ -259,9 +268,8 @@ Error GDScriptLanguageProtocol::start(int p_port, const IPAddress &p_bind_ip) {
}
void GDScriptLanguageProtocol::stop() {
- const int *id = nullptr;
- while ((id = clients.next(id))) {
- Ref<LSPeer> peer = clients.get(*id);
+ for (const KeyValue<int, Ref<LSPeer>> &E : clients) {
+ Ref<LSPeer> peer = clients.get(E.key);
peer->connection->disconnect_from_host();
}
diff --git a/modules/gdscript/language_server/gdscript_language_protocol.h b/modules/gdscript/language_server/gdscript_language_protocol.h
index 0fed8597f9..d25814f8aa 100644
--- a/modules/gdscript/language_server/gdscript_language_protocol.h
+++ b/modules/gdscript/language_server/gdscript_language_protocol.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* gdscript_language_protocol.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* gdscript_language_protocol.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef GDSCRIPT_LANGUAGE_PROTOCOL_H
#define GDSCRIPT_LANGUAGE_PROTOCOL_H
@@ -36,7 +36,7 @@
#include "core/io/tcp_server.h"
#include "gdscript_text_document.h"
#include "gdscript_workspace.h"
-#include "lsp.hpp"
+#include "godot_lsp.h"
#include "modules/modules_enabled.gen.h" // For jsonrpc.
#ifdef MODULE_JSONRPC_ENABLED
diff --git a/modules/gdscript/language_server/gdscript_language_server.cpp b/modules/gdscript/language_server/gdscript_language_server.cpp
index 33c1c834f1..062be0fe20 100644
--- a/modules/gdscript/language_server/gdscript_language_server.cpp
+++ b/modules/gdscript/language_server/gdscript_language_server.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* gdscript_language_server.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* gdscript_language_server.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "gdscript_language_server.h"
@@ -34,6 +34,7 @@
#include "core/os/os.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
+#include "editor/editor_settings.h"
GDScriptLanguageServer::GDScriptLanguageServer() {
_EDITOR_DEF("network/language_server/remote_host", host);
@@ -45,24 +46,27 @@ GDScriptLanguageServer::GDScriptLanguageServer() {
void GDScriptLanguageServer::_notification(int p_what) {
switch (p_what) {
- case NOTIFICATION_ENTER_TREE:
+ case NOTIFICATION_ENTER_TREE: {
start();
- break;
- case NOTIFICATION_EXIT_TREE:
+ } break;
+
+ case NOTIFICATION_EXIT_TREE: {
stop();
- break;
+ } break;
+
case NOTIFICATION_INTERNAL_PROCESS: {
if (started && !use_thread) {
protocol.poll();
}
} break;
+
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
- String host = String(_EDITOR_GET("network/language_server/remote_host"));
- int port = (int)_EDITOR_GET("network/language_server/remote_port");
- bool use_thread = (bool)_EDITOR_GET("network/language_server/use_thread");
- if (host != this->host || port != this->port || use_thread != this->use_thread) {
- this->stop();
- this->start();
+ String remote_host = String(_EDITOR_GET("network/language_server/remote_host"));
+ int remote_port = (int)_EDITOR_GET("network/language_server/remote_port");
+ bool remote_use_thread = (bool)_EDITOR_GET("network/language_server/use_thread");
+ if (remote_host != host || remote_port != port || remote_use_thread != use_thread) {
+ stop();
+ start();
}
} break;
}
diff --git a/modules/gdscript/language_server/gdscript_language_server.h b/modules/gdscript/language_server/gdscript_language_server.h
index 8de72fc9c9..a130dc3ac8 100644
--- a/modules/gdscript/language_server/gdscript_language_server.h
+++ b/modules/gdscript/language_server/gdscript_language_server.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* gdscript_language_server.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* gdscript_language_server.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef GDSCRIPT_LANGUAGE_SERVER_H
#define GDSCRIPT_LANGUAGE_SERVER_H
diff --git a/modules/gdscript/language_server/gdscript_text_document.cpp b/modules/gdscript/language_server/gdscript_text_document.cpp
index 961295b076..35fbdca949 100644
--- a/modules/gdscript/language_server/gdscript_text_document.cpp
+++ b/modules/gdscript/language_server/gdscript_text_document.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* gdscript_text_document.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* gdscript_text_document.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "gdscript_text_document.h"
@@ -42,6 +42,7 @@ void GDScriptTextDocument::_bind_methods() {
ClassDB::bind_method(D_METHOD("didOpen"), &GDScriptTextDocument::didOpen);
ClassDB::bind_method(D_METHOD("didClose"), &GDScriptTextDocument::didClose);
ClassDB::bind_method(D_METHOD("didChange"), &GDScriptTextDocument::didChange);
+ ClassDB::bind_method(D_METHOD("willSaveWaitUntil"), &GDScriptTextDocument::willSaveWaitUntil);
ClassDB::bind_method(D_METHOD("didSave"), &GDScriptTextDocument::didSave);
ClassDB::bind_method(D_METHOD("nativeSymbol"), &GDScriptTextDocument::nativeSymbol);
ClassDB::bind_method(D_METHOD("documentSymbol"), &GDScriptTextDocument::documentSymbol);
@@ -81,6 +82,16 @@ void GDScriptTextDocument::didChange(const Variant &p_param) {
sync_script_content(doc.uri, doc.text);
}
+void GDScriptTextDocument::willSaveWaitUntil(const Variant &p_param) {
+ lsp::TextDocumentItem doc = load_document_item(p_param);
+
+ String path = GDScriptLanguageProtocol::get_singleton()->get_workspace()->get_file_path(doc.uri);
+ Ref<Script> scr = ResourceLoader::load(path);
+ if (scr.is_valid()) {
+ ScriptEditor::get_singleton()->clear_docs_from_script(scr);
+ }
+}
+
void GDScriptTextDocument::didSave(const Variant &p_param) {
lsp::TextDocumentItem doc = load_document_item(p_param);
Dictionary dict = p_param;
@@ -88,11 +99,18 @@ void GDScriptTextDocument::didSave(const Variant &p_param) {
sync_script_content(doc.uri, text);
- /*String path = GDScriptLanguageProtocol::get_singleton()->get_workspace()->get_file_path(doc.uri);
-
- Ref<GDScript> script = ResourceLoader::load(path);
- script->load_source_code(path);
- script->reload(true);*/
+ String path = GDScriptLanguageProtocol::get_singleton()->get_workspace()->get_file_path(doc.uri);
+ Ref<GDScript> scr = ResourceLoader::load(path);
+ if (scr.is_valid() && (scr->load_source_code(path) == OK)) {
+ if (scr->is_tool()) {
+ scr->get_language()->reload_tool_script(scr, true);
+ } else {
+ scr->reload(true);
+ }
+ scr->update_exports();
+ ScriptEditor::get_singleton()->reload_scripts(true);
+ ScriptEditor::get_singleton()->update_docs_from_script(scr);
+ }
}
lsp::TextDocumentItem GDScriptTextDocument::load_document_item(const Variant &p_param) {
@@ -109,23 +127,15 @@ void GDScriptTextDocument::notify_client_show_symbol(const lsp::DocumentSymbol *
void GDScriptTextDocument::initialize() {
if (GDScriptLanguageProtocol::get_singleton()->is_smart_resolve_enabled()) {
- const HashMap<StringName, ClassMembers> &native_members = GDScriptLanguageProtocol::get_singleton()->get_workspace()->native_members;
+ for (const KeyValue<StringName, ClassMembers> &E : GDScriptLanguageProtocol::get_singleton()->get_workspace()->native_members) {
+ const ClassMembers &members = E.value;
- const StringName *class_ptr = native_members.next(nullptr);
- while (class_ptr) {
- const ClassMembers &members = native_members.get(*class_ptr);
-
- const String *name = members.next(nullptr);
- while (name) {
- const lsp::DocumentSymbol *symbol = members.get(*name);
+ for (const KeyValue<String, const lsp::DocumentSymbol *> &F : members) {
+ const lsp::DocumentSymbol *symbol = members.get(F.key);
lsp::CompletionItem item = symbol->make_completion_item();
- item.data = JOIN_SYMBOLS(String(*class_ptr), *name);
+ item.data = JOIN_SYMBOLS(String(E.key), F.key);
native_member_completions.push_back(item.to_json());
-
- name = members.next(name);
}
-
- class_ptr = native_members.next(class_ptr);
}
}
}
@@ -149,9 +159,9 @@ Array GDScriptTextDocument::documentSymbol(const Dictionary &p_params) {
String uri = params["uri"];
String path = GDScriptLanguageProtocol::get_singleton()->get_workspace()->get_file_path(uri);
Array arr;
- if (const Map<String, ExtendGDScriptParser *>::Element *parser = GDScriptLanguageProtocol::get_singleton()->get_workspace()->scripts.find(path)) {
+ if (HashMap<String, ExtendGDScriptParser *>::ConstIterator parser = GDScriptLanguageProtocol::get_singleton()->get_workspace()->scripts.find(path)) {
Vector<lsp::DocumentedSymbolInformation> list;
- parser->get()->get_symbols().symbol_tree_as_list(uri, list);
+ parser->value->get_symbols().symbol_tree_as_list(uri, list);
for (int i = 0; i < list.size(); i++) {
arr.push_back(list[i].to_json());
}
@@ -166,49 +176,52 @@ Array GDScriptTextDocument::completion(const Dictionary &p_params) {
params.load(p_params);
Dictionary request_data = params.to_json();
- List<ScriptCodeCompletionOption> options;
+ List<ScriptLanguage::CodeCompletionOption> options;
GDScriptLanguageProtocol::get_singleton()->get_workspace()->completion(params, &options);
if (!options.is_empty()) {
int i = 0;
arr.resize(options.size());
- for (const ScriptCodeCompletionOption &option : options) {
+ for (const ScriptLanguage::CodeCompletionOption &option : options) {
lsp::CompletionItem item;
item.label = option.display;
item.data = request_data;
+ item.insertText = option.insert_text;
switch (option.kind) {
- case ScriptCodeCompletionOption::KIND_ENUM:
+ case ScriptLanguage::CODE_COMPLETION_KIND_ENUM:
item.kind = lsp::CompletionItemKind::Enum;
break;
- case ScriptCodeCompletionOption::KIND_CLASS:
+ case ScriptLanguage::CODE_COMPLETION_KIND_CLASS:
item.kind = lsp::CompletionItemKind::Class;
break;
- case ScriptCodeCompletionOption::KIND_MEMBER:
+ case ScriptLanguage::CODE_COMPLETION_KIND_MEMBER:
item.kind = lsp::CompletionItemKind::Property;
break;
- case ScriptCodeCompletionOption::KIND_FUNCTION:
+ case ScriptLanguage::CODE_COMPLETION_KIND_FUNCTION:
item.kind = lsp::CompletionItemKind::Method;
break;
- case ScriptCodeCompletionOption::KIND_SIGNAL:
+ case ScriptLanguage::CODE_COMPLETION_KIND_SIGNAL:
item.kind = lsp::CompletionItemKind::Event;
break;
- case ScriptCodeCompletionOption::KIND_CONSTANT:
+ case ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT:
item.kind = lsp::CompletionItemKind::Constant;
break;
- case ScriptCodeCompletionOption::KIND_VARIABLE:
+ case ScriptLanguage::CODE_COMPLETION_KIND_VARIABLE:
item.kind = lsp::CompletionItemKind::Variable;
break;
- case ScriptCodeCompletionOption::KIND_FILE_PATH:
+ case ScriptLanguage::CODE_COMPLETION_KIND_FILE_PATH:
item.kind = lsp::CompletionItemKind::File;
break;
- case ScriptCodeCompletionOption::KIND_NODE_PATH:
+ case ScriptLanguage::CODE_COMPLETION_KIND_NODE_PATH:
item.kind = lsp::CompletionItemKind::Snippet;
break;
- case ScriptCodeCompletionOption::KIND_PLAIN_TEXT:
+ case ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT:
item.kind = lsp::CompletionItemKind::Text;
break;
+ default: {
+ }
}
arr[i] = item.to_json();
@@ -218,8 +231,8 @@ Array GDScriptTextDocument::completion(const Dictionary &p_params) {
arr = native_member_completions.duplicate();
for (KeyValue<String, ExtendGDScriptParser *> &E : GDScriptLanguageProtocol::get_singleton()->get_workspace()->scripts) {
- ExtendGDScriptParser *script = E.value;
- const Array &items = script->get_member_completions();
+ ExtendGDScriptParser *scr = E.value;
+ const Array &items = scr->get_member_completions();
const int start_size = arr.size();
arr.resize(start_size + items.size());
@@ -273,8 +286,8 @@ Dictionary GDScriptTextDocument::resolve(const Dictionary &p_params) {
}
if (!symbol) {
- if (const Map<String, ExtendGDScriptParser *>::Element *E = GDScriptLanguageProtocol::get_singleton()->get_workspace()->scripts.find(class_name)) {
- symbol = E->get()->get_member_symbol(member_name, inner_class_name);
+ if (HashMap<String, ExtendGDScriptParser *>::ConstIterator E = GDScriptLanguageProtocol::get_singleton()->get_workspace()->scripts.find(class_name)) {
+ symbol = E->value->get_member_symbol(member_name, inner_class_name);
}
}
}
@@ -284,12 +297,7 @@ Dictionary GDScriptTextDocument::resolve(const Dictionary &p_params) {
item.documentation = symbol->render();
}
- if ((item.kind == lsp::CompletionItemKind::Method || item.kind == lsp::CompletionItemKind::Function) && !item.label.ends_with("):")) {
- item.insertText = item.label + "(";
- if (symbol && symbol->children.is_empty()) {
- item.insertText += ")";
- }
- } else if (item.kind == lsp::CompletionItemKind::Event) {
+ if (item.kind == lsp::CompletionItemKind::Event) {
if (params.context.triggerKind == lsp::CompletionTriggerKind::TriggerCharacter && (params.context.triggerCharacter == "(")) {
const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\"";
item.insertText = item.label.quote(quote_style);
@@ -422,22 +430,11 @@ GDScriptTextDocument::GDScriptTextDocument() {
file_checker = FileAccess::create(FileAccess::ACCESS_RESOURCES);
}
-GDScriptTextDocument::~GDScriptTextDocument() {
- memdelete(file_checker);
-}
-
void GDScriptTextDocument::sync_script_content(const String &p_path, const String &p_content) {
String path = GDScriptLanguageProtocol::get_singleton()->get_workspace()->get_file_path(p_path);
GDScriptLanguageProtocol::get_singleton()->get_workspace()->parse_script(path, p_content);
EditorFileSystem::get_singleton()->update_file(path);
- Error error;
- Ref<GDScript> script = ResourceLoader::load(path, "", ResourceFormatLoader::CACHE_MODE_REUSE, &error);
- if (error == OK) {
- if (script->load_source_code(path) == OK) {
- script->reload(true);
- }
- }
}
void GDScriptTextDocument::show_native_symbol_in_editor(const String &p_symbol_id) {
diff --git a/modules/gdscript/language_server/gdscript_text_document.h b/modules/gdscript/language_server/gdscript_text_document.h
index eb7b2c0240..aeda10de89 100644
--- a/modules/gdscript/language_server/gdscript_text_document.h
+++ b/modules/gdscript/language_server/gdscript_text_document.h
@@ -1,50 +1,51 @@
-/*************************************************************************/
-/* gdscript_text_document.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* gdscript_text_document.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef GDSCRIPT_TEXT_DOCUMENT_H
#define GDSCRIPT_TEXT_DOCUMENT_H
#include "core/io/file_access.h"
#include "core/object/ref_counted.h"
-#include "lsp.hpp"
+#include "godot_lsp.h"
class GDScriptTextDocument : public RefCounted {
GDCLASS(GDScriptTextDocument, RefCounted)
protected:
static void _bind_methods();
- FileAccess *file_checker;
+ Ref<FileAccess> file_checker;
void didOpen(const Variant &p_param);
void didClose(const Variant &p_param);
void didChange(const Variant &p_param);
+ void willSaveWaitUntil(const Variant &p_param);
void didSave(const Variant &p_param);
void sync_script_content(const String &p_path, const String &p_content);
@@ -75,7 +76,6 @@ public:
void initialize();
GDScriptTextDocument();
- virtual ~GDScriptTextDocument();
};
-#endif
+#endif // GDSCRIPT_TEXT_DOCUMENT_H
diff --git a/modules/gdscript/language_server/gdscript_workspace.cpp b/modules/gdscript/language_server/gdscript_workspace.cpp
index a944844226..b90c452346 100644
--- a/modules/gdscript/language_server/gdscript_workspace.cpp
+++ b/modules/gdscript/language_server/gdscript_workspace.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* gdscript_workspace.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* gdscript_workspace.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "gdscript_workspace.h"
@@ -38,6 +38,7 @@
#include "editor/editor_file_system.h"
#include "editor/editor_help.h"
#include "editor/editor_node.h"
+#include "editor/editor_settings.h"
#include "gdscript_language_protocol.h"
#include "scene/resources/packed_scene.h"
@@ -54,16 +55,16 @@ void GDScriptWorkspace::_bind_methods() {
}
void GDScriptWorkspace::apply_new_signal(Object *obj, String function, PackedStringArray args) {
- Ref<Script> script = obj->get_script();
+ Ref<Script> scr = obj->get_script();
- if (script->get_language()->get_name() != "GDScript") {
+ if (scr->get_language()->get_name() != "GDScript") {
return;
}
String function_signature = "func " + function;
- String source = script->get_source_code();
+ String source = scr->get_source_code();
- if (source.find(function_signature) != -1) {
+ if (source.contains(function_signature)) {
return;
}
@@ -97,7 +98,7 @@ void GDScriptWorkspace::apply_new_signal(Object *obj, String function, PackedStr
text_edit.newText = function_body;
- String uri = get_file_uri(script->get_path());
+ String uri = get_file_uri(scr->get_path());
lsp::ApplyWorkspaceEditParams params;
params.edit.add_edit(uri, text_edit);
@@ -116,22 +117,22 @@ void GDScriptWorkspace::did_delete_files(const Dictionary &p_params) {
}
void GDScriptWorkspace::remove_cache_parser(const String &p_path) {
- Map<String, ExtendGDScriptParser *>::Element *parser = parse_results.find(p_path);
- Map<String, ExtendGDScriptParser *>::Element *script = scripts.find(p_path);
- if (parser && script) {
- if (script->get() && script->get() == parser->get()) {
- memdelete(script->get());
+ HashMap<String, ExtendGDScriptParser *>::Iterator parser = parse_results.find(p_path);
+ HashMap<String, ExtendGDScriptParser *>::Iterator scr = scripts.find(p_path);
+ if (parser && scr) {
+ if (scr->value && scr->value == parser->value) {
+ memdelete(scr->value);
} else {
- memdelete(script->get());
- memdelete(parser->get());
+ memdelete(scr->value);
+ memdelete(parser->value);
}
parse_results.erase(p_path);
scripts.erase(p_path);
} else if (parser) {
- memdelete(parser->get());
+ memdelete(parser->value);
parse_results.erase(p_path);
- } else if (script) {
- memdelete(script->get());
+ } else if (scr) {
+ memdelete(scr->value);
scripts.erase(p_path);
}
}
@@ -141,8 +142,8 @@ const lsp::DocumentSymbol *GDScriptWorkspace::get_native_symbol(const String &p_
StringName empty;
while (class_name != empty) {
- if (const Map<StringName, lsp::DocumentSymbol>::Element *E = native_symbols.find(class_name)) {
- const lsp::DocumentSymbol &class_symbol = E->value();
+ if (HashMap<StringName, lsp::DocumentSymbol>::ConstIterator E = native_symbols.find(class_name)) {
+ const lsp::DocumentSymbol &class_symbol = E->value;
if (p_member.is_empty()) {
return &class_symbol;
@@ -162,9 +163,9 @@ const lsp::DocumentSymbol *GDScriptWorkspace::get_native_symbol(const String &p_
}
const lsp::DocumentSymbol *GDScriptWorkspace::get_script_symbol(const String &p_path) const {
- const Map<String, ExtendGDScriptParser *>::Element *S = scripts.find(p_path);
+ HashMap<String, ExtendGDScriptParser *>::ConstIterator S = scripts.find(p_path);
if (S) {
- return &(S->get()->get_symbols());
+ return &(S->value->get_symbols());
}
return nullptr;
}
@@ -209,10 +210,10 @@ void GDScriptWorkspace::reload_all_workspace_scripts() {
err = parse_script(path, content);
if (err != OK) {
- Map<String, ExtendGDScriptParser *>::Element *S = parse_results.find(path);
+ HashMap<String, ExtendGDScriptParser *>::Iterator S = parse_results.find(path);
String err_msg = "Failed parse script " + path;
if (S) {
- err_msg += "\n" + S->get()->get_errors()[0].message;
+ err_msg += "\n" + S->value->get_errors()[0].message;
}
ERR_CONTINUE_MSG(err != OK, err_msg);
}
@@ -221,15 +222,15 @@ void GDScriptWorkspace::reload_all_workspace_scripts() {
void GDScriptWorkspace::list_script_files(const String &p_root_dir, List<String> &r_files) {
Error err;
- DirAccessRef dir = DirAccess::open(p_root_dir, &err);
+ Ref<DirAccess> dir = DirAccess::open(p_root_dir, &err);
if (OK == err) {
dir->list_dir_begin();
String file_name = dir->get_next();
while (file_name.length()) {
if (dir->current_is_dir() && file_name != "." && file_name != ".." && file_name != "./") {
- list_script_files(p_root_dir.plus_file(file_name), r_files);
+ list_script_files(p_root_dir.path_join(file_name), r_files);
} else if (file_name.ends_with(".gd")) {
- String script_file = p_root_dir.plus_file(file_name);
+ String script_file = p_root_dir.path_join(file_name);
r_files.push_back(script_file);
}
file_name = dir->get_next();
@@ -238,25 +239,25 @@ void GDScriptWorkspace::list_script_files(const String &p_root_dir, List<String>
}
ExtendGDScriptParser *GDScriptWorkspace::get_parse_successed_script(const String &p_path) {
- const Map<String, ExtendGDScriptParser *>::Element *S = scripts.find(p_path);
+ HashMap<String, ExtendGDScriptParser *>::Iterator S = scripts.find(p_path);
if (!S) {
parse_local_script(p_path);
S = scripts.find(p_path);
}
if (S) {
- return S->get();
+ return S->value;
}
return nullptr;
}
ExtendGDScriptParser *GDScriptWorkspace::get_parse_result(const String &p_path) {
- const Map<String, ExtendGDScriptParser *>::Element *S = parse_results.find(p_path);
+ HashMap<String, ExtendGDScriptParser *>::Iterator S = parse_results.find(p_path);
if (!S) {
parse_local_script(p_path);
S = parse_results.find(p_path);
}
if (S) {
- return S->get();
+ return S->value;
}
return nullptr;
}
@@ -269,7 +270,7 @@ Array GDScriptWorkspace::symbol(const Dictionary &p_params) {
Vector<lsp::DocumentedSymbolInformation> script_symbols;
E.value->get_symbols().symbol_tree_as_list(E.key, script_symbols);
for (int i = 0; i < script_symbols.size(); ++i) {
- if (query.is_subsequence_ofi(script_symbols[i].name)) {
+ if (query.is_subsequence_ofn(script_symbols[i].name)) {
lsp::DocumentedSymbolInformation symbol = script_symbols[i];
symbol.location.uri = get_file_uri(symbol.location.uri);
arr.push_back(symbol.to_json());
@@ -380,7 +381,7 @@ Error GDScriptWorkspace::initialize() {
symbol.children.push_back(symbol_arg);
}
- if (data.qualifiers.find("vararg") != -1) {
+ if (data.qualifiers.contains("vararg")) {
params += params.is_empty() ? "..." : ", ...";
}
@@ -404,9 +405,9 @@ Error GDScriptWorkspace::initialize() {
const lsp::DocumentSymbol &class_symbol = E.value;
for (int i = 0; i < class_symbol.children.size(); i++) {
const lsp::DocumentSymbol &symbol = class_symbol.children[i];
- members.set(symbol.name, &symbol);
+ members.insert(symbol.name, &symbol);
}
- native_members.set(E.key, members);
+ native_members.insert(E.key, members);
}
// cache member completions
@@ -424,8 +425,8 @@ Error GDScriptWorkspace::initialize() {
Error GDScriptWorkspace::parse_script(const String &p_path, const String &p_content) {
ExtendGDScriptParser *parser = memnew(ExtendGDScriptParser);
Error err = parser->parse(p_content, p_path);
- Map<String, ExtendGDScriptParser *>::Element *last_parser = parse_results.find(p_path);
- Map<String, ExtendGDScriptParser *>::Element *last_script = scripts.find(p_path);
+ HashMap<String, ExtendGDScriptParser *>::Iterator last_parser = parse_results.find(p_path);
+ HashMap<String, ExtendGDScriptParser *>::Iterator last_script = scripts.find(p_path);
if (err == OK) {
remove_cache_parser(p_path);
@@ -433,8 +434,8 @@ Error GDScriptWorkspace::parse_script(const String &p_path, const String &p_cont
scripts[p_path] = parser;
} else {
- if (last_parser && last_script && last_parser->get() != last_script->get()) {
- memdelete(last_parser->get());
+ if (last_parser && last_script && last_parser->value != last_script->value) {
+ memdelete(last_parser->value);
}
parse_results[p_path] = parser;
}
@@ -498,9 +499,9 @@ Error GDScriptWorkspace::parse_local_script(const String &p_path) {
}
String GDScriptWorkspace::get_file_path(const String &p_uri) const {
- String path = p_uri;
- path = path.replace(root_uri + "/", "res://");
- path = path.uri_decode();
+ String path = p_uri.uri_decode();
+ String base_uri = root_uri.uri_decode();
+ path = path.replacen(base_uri + "/", "res://");
return path;
}
@@ -513,9 +514,9 @@ String GDScriptWorkspace::get_file_uri(const String &p_path) const {
void GDScriptWorkspace::publish_diagnostics(const String &p_path) {
Dictionary params;
Array errors;
- const Map<String, ExtendGDScriptParser *>::Element *ele = parse_results.find(p_path);
+ HashMap<String, ExtendGDScriptParser *>::ConstIterator ele = parse_results.find(p_path);
if (ele) {
- const Vector<lsp::Diagnostic> &list = ele->get()->get_diagnostics();
+ const Vector<lsp::Diagnostic> &list = ele->value->get_diagnostics();
errors.resize(list.size());
for (int i = 0; i < list.size(); ++i) {
errors[i] = list[i].to_json();
@@ -560,7 +561,7 @@ Node *GDScriptWorkspace::_get_owner_scene_node(String p_path) {
for (int i = 0; i < owners.size(); i++) {
NodePath owner_path = owners[i];
- RES owner_res = ResourceLoader::load(owner_path);
+ Ref<Resource> owner_res = ResourceLoader::load(owner_path);
if (Object::cast_to<PackedScene>(owner_res.ptr())) {
Ref<PackedScene> owner_packed_scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*owner_res));
owner_scene_node = owner_packed_scene->instantiate();
@@ -571,7 +572,7 @@ Node *GDScriptWorkspace::_get_owner_scene_node(String p_path) {
return owner_scene_node;
}
-void GDScriptWorkspace::completion(const lsp::CompletionParams &p_params, List<ScriptCodeCompletionOption> *r_options) {
+void GDScriptWorkspace::completion(const lsp::CompletionParams &p_params, List<ScriptLanguage::CodeCompletionOption> *r_options) {
String path = get_file_path(p_params.textDocument.uri);
String call_hint;
bool forced = false;
@@ -585,9 +586,9 @@ void GDScriptWorkspace::completion(const lsp::CompletionParams &p_params, List<S
stack.push_back(owner_scene_node);
while (!stack.is_empty()) {
- current = stack.pop_back();
- Ref<GDScript> script = current->get_script();
- if (script.is_valid() && script->get_path() == path) {
+ current = Object::cast_to<Node>(stack.pop_back());
+ Ref<GDScript> scr = current->get_script();
+ if (scr.is_valid() && scr->get_path() == path) {
break;
}
for (int i = 0; i < current->get_child_count(); ++i) {
@@ -595,8 +596,8 @@ void GDScriptWorkspace::completion(const lsp::CompletionParams &p_params, List<S
}
}
- Ref<GDScript> script = current->get_script();
- if (!script.is_valid() || script->get_path() != path) {
+ Ref<GDScript> scr = current->get_script();
+ if (!scr.is_valid() || scr->get_path() != path) {
current = owner_scene_node;
}
}
@@ -638,7 +639,7 @@ const lsp::DocumentSymbol *GDScriptWorkspace::resolve_symbol(const lsp::TextDocu
symbol_identifier = "_init";
}
if (OK == GDScriptLanguage::get_singleton()->lookup_code(parser->get_text_for_lookup_symbol(pos, symbol_identifier, p_func_required), symbol_identifier, path, nullptr, ret)) {
- if (ret.type == ScriptLanguage::LookupResult::RESULT_SCRIPT_LOCATION) {
+ if (ret.type == ScriptLanguage::LOOKUP_RESULT_SCRIPT_LOCATION) {
String target_script_path = path;
if (!ret.script.is_null()) {
target_script_path = ret.script->get_path();
@@ -682,39 +683,33 @@ void GDScriptWorkspace::resolve_related_symbols(const lsp::TextDocumentPositionP
Vector2i offset;
symbol_identifier = parser->get_identifier_under_position(p_doc_pos.position, offset);
- const StringName *class_ptr = native_members.next(nullptr);
- while (class_ptr) {
- const ClassMembers &members = native_members.get(*class_ptr);
+ for (const KeyValue<StringName, ClassMembers> &E : native_members) {
+ const ClassMembers &members = native_members.get(E.key);
if (const lsp::DocumentSymbol *const *symbol = members.getptr(symbol_identifier)) {
r_list.push_back(*symbol);
}
- class_ptr = native_members.next(class_ptr);
}
for (const KeyValue<String, ExtendGDScriptParser *> &E : scripts) {
- const ExtendGDScriptParser *script = E.value;
- const ClassMembers &members = script->get_members();
+ const ExtendGDScriptParser *scr = E.value;
+ const ClassMembers &members = scr->get_members();
if (const lsp::DocumentSymbol *const *symbol = members.getptr(symbol_identifier)) {
r_list.push_back(*symbol);
}
- const HashMap<String, ClassMembers> &inner_classes = script->get_inner_classes();
- const String *_class = inner_classes.next(nullptr);
- while (_class) {
- const ClassMembers *inner_class = inner_classes.getptr(*_class);
+ for (const KeyValue<String, ClassMembers> &F : scr->get_inner_classes()) {
+ const ClassMembers *inner_class = &F.value;
if (const lsp::DocumentSymbol *const *symbol = inner_class->getptr(symbol_identifier)) {
r_list.push_back(*symbol);
}
-
- _class = inner_classes.next(_class);
}
}
}
}
const lsp::DocumentSymbol *GDScriptWorkspace::resolve_native_symbol(const lsp::NativeSymbolInspectParams &p_params) {
- if (Map<StringName, lsp::DocumentSymbol>::Element *E = native_symbols.find(p_params.native_class)) {
- const lsp::DocumentSymbol &symbol = E->get();
+ if (HashMap<StringName, lsp::DocumentSymbol>::Iterator E = native_symbols.find(p_params.native_class)) {
+ const lsp::DocumentSymbol &symbol = E->value;
if (p_params.symbol_name.is_empty() || p_params.symbol_name == symbol.name) {
return &symbol;
}
@@ -790,7 +785,7 @@ GDScriptWorkspace::GDScriptWorkspace() {
}
GDScriptWorkspace::~GDScriptWorkspace() {
- Set<String> cached_parsers;
+ HashSet<String> cached_parsers;
for (const KeyValue<String, ExtendGDScriptParser *> &E : parse_results) {
cached_parsers.insert(E.key);
@@ -800,7 +795,7 @@ GDScriptWorkspace::~GDScriptWorkspace() {
cached_parsers.insert(E.key);
}
- for (Set<String>::Element *E = cached_parsers.front(); E; E = E->next()) {
- remove_cache_parser(E->get());
+ for (const String &E : cached_parsers) {
+ remove_cache_parser(E);
}
}
diff --git a/modules/gdscript/language_server/gdscript_workspace.h b/modules/gdscript/language_server/gdscript_workspace.h
index ce5bba5f00..a849ef8a8d 100644
--- a/modules/gdscript/language_server/gdscript_workspace.h
+++ b/modules/gdscript/language_server/gdscript_workspace.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* gdscript_workspace.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* gdscript_workspace.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef GDSCRIPT_WORKSPACE_H
#define GDSCRIPT_WORKSPACE_H
@@ -35,7 +35,7 @@
#include "core/variant/variant.h"
#include "editor/editor_file_system.h"
#include "gdscript_extend_parser.h"
-#include "lsp.hpp"
+#include "godot_lsp.h"
class GDScriptWorkspace : public RefCounted {
GDCLASS(GDScriptWorkspace, RefCounted);
@@ -48,7 +48,7 @@ protected:
static void _bind_methods();
void remove_cache_parser(const String &p_path);
bool initialized = false;
- Map<StringName, lsp::DocumentSymbol> native_symbols;
+ HashMap<StringName, lsp::DocumentSymbol> native_symbols;
const lsp::DocumentSymbol *get_native_symbol(const String &p_class, const String &p_member = "") const;
const lsp::DocumentSymbol *get_script_symbol(const String &p_path) const;
@@ -68,8 +68,8 @@ public:
String root;
String root_uri;
- Map<String, ExtendGDScriptParser *> scripts;
- Map<String, ExtendGDScriptParser *> parse_results;
+ HashMap<String, ExtendGDScriptParser *> scripts;
+ HashMap<String, ExtendGDScriptParser *> parse_results;
HashMap<StringName, ClassMembers> native_members;
public:
@@ -85,7 +85,7 @@ public:
String get_file_uri(const String &p_path) const;
void publish_diagnostics(const String &p_path);
- void completion(const lsp::CompletionParams &p_params, List<ScriptCodeCompletionOption> *r_options);
+ void completion(const lsp::CompletionParams &p_params, List<ScriptLanguage::CodeCompletionOption> *r_options);
const lsp::DocumentSymbol *resolve_symbol(const lsp::TextDocumentPositionParams &p_doc_pos, const String &p_symbol_name = "", bool p_func_required = false);
void resolve_related_symbols(const lsp::TextDocumentPositionParams &p_doc_pos, List<const lsp::DocumentSymbol *> &r_list);
@@ -100,4 +100,4 @@ public:
~GDScriptWorkspace();
};
-#endif
+#endif // GDSCRIPT_WORKSPACE_H
diff --git a/modules/gdscript/language_server/lsp.hpp b/modules/gdscript/language_server/godot_lsp.h
index 8e503a9df9..8a033204da 100644
--- a/modules/gdscript/language_server/lsp.hpp
+++ b/modules/gdscript/language_server/godot_lsp.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* lsp.hpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_lsp.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef GODOT_LSP_H
#define GODOT_LSP_H
@@ -261,7 +261,7 @@ struct WorkspaceEdit {
/**
* Holds changes to existing resources.
*/
- Map<String, Vector<TextEdit>> changes;
+ HashMap<String, Vector<TextEdit>> changes;
_FORCE_INLINE_ void add_edit(const String &uri, const TextEdit &edit) {
if (changes.has(uri)) {
@@ -293,8 +293,8 @@ struct WorkspaceEdit {
}
_FORCE_INLINE_ void add_change(const String &uri, const int &line, const int &start_character, const int &end_character, const String &new_text) {
- if (Map<String, Vector<TextEdit>>::Element *E = changes.find(uri)) {
- Vector<TextEdit> edit_list = E->value();
+ if (HashMap<String, Vector<TextEdit>>::Iterator E = changes.find(uri)) {
+ Vector<TextEdit> edit_list = E->value;
for (int i = 0; i < edit_list.size(); ++i) {
TextEdit edit = edit_list[i];
if (edit.range.start.character == start_character) {
@@ -310,8 +310,8 @@ struct WorkspaceEdit {
new_edit.range.end.line = line;
new_edit.range.end.character = end_character;
- if (Map<String, Vector<TextEdit>>::Element *E = changes.find(uri)) {
- E->value().push_back(new_edit);
+ if (HashMap<String, Vector<TextEdit>>::Iterator E = changes.find(uri)) {
+ E->value.push_back(new_edit);
} else {
Vector<TextEdit> edit_list;
edit_list.push_back(new_edit);
@@ -546,7 +546,7 @@ struct TextDocumentSyncOptions {
* If present will save wait until requests are sent to the server. If omitted the request should not be
* sent.
*/
- bool willSaveWaitUntil = false;
+ bool willSaveWaitUntil = true;
/**
* If present save notifications are sent to the server. If omitted the notification should not be
@@ -702,7 +702,7 @@ struct DiagnosticRelatedInformation {
Dictionary to_json() const {
Dictionary dict;
- dict["location"] = location.to_json(),
+ dict["location"] = location.to_json();
dict["message"] = message;
return dict;
}
@@ -1004,8 +1004,8 @@ struct CompletionItem {
dict["label"] = label;
dict["kind"] = kind;
dict["data"] = data;
+ dict["insertText"] = insertText;
if (resolved) {
- dict["insertText"] = insertText;
dict["detail"] = detail;
dict["documentation"] = documentation.to_json();
dict["deprecated"] = deprecated;
@@ -1940,7 +1940,7 @@ static String marked_documentation(const String &p_bbcode) {
line = "\t" + line.substr(code_block_indent, line.length());
}
- if (in_code_block && line.find("[/codeblock]") != -1) {
+ if (in_code_block && line.contains("[/codeblock]")) {
line = "\n";
in_code_block = false;
}
@@ -1975,4 +1975,4 @@ static String marked_documentation(const String &p_bbcode) {
}
} // namespace lsp
-#endif
+#endif // GODOT_LSP_H