diff options
Diffstat (limited to 'modules/gdscript/tests')
-rw-r--r-- | modules/gdscript/tests/scripts/utils.notest.gd | 84 | ||||
-rw-r--r-- | modules/gdscript/tests/test_gdscript.cpp | 10 |
2 files changed, 11 insertions, 83 deletions
diff --git a/modules/gdscript/tests/scripts/utils.notest.gd b/modules/gdscript/tests/scripts/utils.notest.gd index fb20817117..781843b8e2 100644 --- a/modules/gdscript/tests/scripts/utils.notest.gd +++ b/modules/gdscript/tests/scripts/utils.notest.gd @@ -17,7 +17,7 @@ static func get_type(property: Dictionary, is_return: bool = false) -> String: TYPE_OBJECT: if not str(property.class_name).is_empty(): return property.class_name - return variant_get_type_name(property.type) + return type_string(property.type) static func get_property_signature(property: Dictionary, is_static: bool = false) -> String: @@ -66,88 +66,6 @@ static func get_method_signature(method: Dictionary, is_signal: bool = false) -> return result -static func variant_get_type_name(type: Variant.Type) -> String: - match type: - TYPE_NIL: - return "Nil" # `Nil` in core, `null` in GDScript. - TYPE_BOOL: - return "bool" - TYPE_INT: - return "int" - TYPE_FLOAT: - return "float" - TYPE_STRING: - return "String" - TYPE_VECTOR2: - return "Vector2" - TYPE_VECTOR2I: - return "Vector2i" - TYPE_RECT2: - return "Rect2" - TYPE_RECT2I: - return "Rect2i" - TYPE_VECTOR3: - return "Vector3" - TYPE_VECTOR3I: - return "Vector3i" - TYPE_TRANSFORM2D: - return "Transform2D" - TYPE_VECTOR4: - return "Vector4" - TYPE_VECTOR4I: - return "Vector4i" - TYPE_PLANE: - return "Plane" - TYPE_QUATERNION: - return "Quaternion" - TYPE_AABB: - return "AABB" - TYPE_BASIS: - return "Basis" - TYPE_TRANSFORM3D: - return "Transform3D" - TYPE_PROJECTION: - return "Projection" - TYPE_COLOR: - return "Color" - TYPE_STRING_NAME: - return "StringName" - TYPE_NODE_PATH: - return "NodePath" - TYPE_RID: - return "RID" - TYPE_OBJECT: - return "Object" - TYPE_CALLABLE: - return "Callable" - TYPE_SIGNAL: - return "Signal" - TYPE_DICTIONARY: - return "Dictionary" - TYPE_ARRAY: - return "Array" - TYPE_PACKED_BYTE_ARRAY: - return "PackedByteArray" - TYPE_PACKED_INT32_ARRAY: - return "PackedInt32Array" - TYPE_PACKED_INT64_ARRAY: - return "PackedInt64Array" - TYPE_PACKED_FLOAT32_ARRAY: - return "PackedFloat32Array" - TYPE_PACKED_FLOAT64_ARRAY: - return "PackedFloat64Array" - TYPE_PACKED_STRING_ARRAY: - return "PackedStringArray" - TYPE_PACKED_VECTOR2_ARRAY: - return "PackedVector2Array" - TYPE_PACKED_VECTOR3_ARRAY: - return "PackedVector3Array" - TYPE_PACKED_COLOR_ARRAY: - return "PackedColorArray" - push_error("Argument `type` is invalid. Use `TYPE_*` constants.") - return "<invalid type>" - - static func get_property_hint_name(hint: PropertyHint) -> String: match hint: PROPERTY_HINT_NONE: diff --git a/modules/gdscript/tests/test_gdscript.cpp b/modules/gdscript/tests/test_gdscript.cpp index b86a8b3cb1..467bedc4b2 100644 --- a/modules/gdscript/tests/test_gdscript.cpp +++ b/modules/gdscript/tests/test_gdscript.cpp @@ -223,6 +223,16 @@ void test(TestType p_type) { // Initialize the language for the test routine. init_language(fa->get_path_absolute().get_base_dir()); + // Load global classes. + TypedArray<Dictionary> script_classes = ProjectSettings::get_singleton()->get_global_class_list(); + for (int i = 0; i < script_classes.size(); i++) { + Dictionary c = script_classes[i]; + if (!c.has("class") || !c.has("language") || !c.has("path") || !c.has("base")) { + continue; + } + ScriptServer::add_global_class(c["class"], c["base"], c["language"], c["path"]); + } + Vector<uint8_t> buf; uint64_t flen = fa->get_length(); buf.resize(flen + 1); |