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-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml5
-rw-r--r--modules/gdscript/gdscript_editor.cpp11
2 files changed, 14 insertions, 2 deletions
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index d1f52d2422..502a68cd61 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -616,9 +616,10 @@
Loads a resource from the filesystem located at [code]path[/code].
[b]Note:[/b] Resource paths can be obtained by right-clicking on a resource in the FileSystem dock and choosing [b]Copy Path[/b].
[codeblock]
- # Load a scene called main located in the root of the project directory
+ # Load a scene called main located in the root of the project directory.
var main = load("res://main.tscn")
[/codeblock]
+ [b]Important:[/b] The path must be absolute, a local path will just return [code]null[/code].
</description>
</method>
<method name="log">
@@ -786,7 +787,7 @@
Returns a resource from the filesystem that is loaded during script parsing.
[b]Note:[/b] Resource paths can be obtained by right clicking on a resource in the Assets Panel and choosing "Copy Path".
[codeblock]
- # Load a scene called main located in the root of the project directory
+ # Load a scene called main located in the root of the project directory.
var main = preload("res://main.tscn")
[/codeblock]
</description>
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 280bc37dc0..97b8dda6d0 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -744,6 +744,14 @@ static bool _guess_expression_type(GDScriptCompletionContext &p_context, const G
r_type.type.kind = GDScriptParser::DataType::BUILTIN;
r_type.type.builtin_type = Variant::ARRAY;
} break;
+ case GDScriptParser::Node::TYPE_CAST: {
+ const GDScriptParser::CastNode *cn = static_cast<const GDScriptParser::CastNode *>(p_expression);
+ GDScriptCompletionIdentifier value;
+ if (_guess_expression_type(p_context, cn->source_node, r_type)) {
+ r_type.type = cn->get_datatype();
+ found = true;
+ }
+ } break;
case GDScriptParser::Node::TYPE_OPERATOR: {
const GDScriptParser::OperatorNode *op = static_cast<const GDScriptParser::OperatorNode *>(p_expression);
switch (op->op) {
@@ -1232,6 +1240,9 @@ static bool _guess_identifier_type(GDScriptCompletionContext &p_context, const S
c.line = last_assign_line;
r_type.assigned_expression = last_assigned_expression;
if (_guess_expression_type(c, last_assigned_expression, r_type)) {
+ if (var_type.has_type) {
+ r_type.type = var_type;
+ }
return true;
}
}