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-rw-r--r--modules/gdscript/README.md139
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml4
-rw-r--r--modules/gdscript/editor/gdscript_docgen.cpp4
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.cpp2
-rw-r--r--modules/gdscript/editor/gdscript_translation_parser_plugin.cpp124
-rw-r--r--modules/gdscript/editor/gdscript_translation_parser_plugin.h1
-rw-r--r--modules/gdscript/gdscript.cpp264
-rw-r--r--modules/gdscript/gdscript.h46
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp134
-rw-r--r--modules/gdscript/gdscript_analyzer.h2
-rw-r--r--modules/gdscript/gdscript_byte_codegen.cpp20
-rw-r--r--modules/gdscript/gdscript_compiler.cpp55
-rw-r--r--modules/gdscript/gdscript_compiler.h20
-rw-r--r--modules/gdscript/gdscript_editor.cpp123
-rw-r--r--modules/gdscript/gdscript_function.h63
-rw-r--r--modules/gdscript/gdscript_lambda_callable.cpp34
-rw-r--r--modules/gdscript/gdscript_lambda_callable.h14
-rw-r--r--modules/gdscript/gdscript_parser.cpp145
-rw-r--r--modules/gdscript/gdscript_parser.h64
-rw-r--r--modules/gdscript/gdscript_tokenizer.h6
-rw-r--r--modules/gdscript/gdscript_utility_functions.cpp7
-rw-r--r--modules/gdscript/gdscript_vm.cpp159
-rw-r--r--modules/gdscript/language_server/gdscript_text_document.cpp5
-rw-r--r--modules/gdscript/tests/gdscript_test_runner.cpp13
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/outer_class_constants.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/outer_class_constants_as_variant.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/outer_class_instance_constants.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/outer_class_instance_constants_as_variant.out2
-rw-r--r--modules/gdscript/tests/scripts/completion/get_node/get_node_member_annotated.cfg4
-rw-r--r--modules/gdscript/tests/scripts/completion/get_node/get_node_member_annotated.gd6
-rw-r--r--modules/gdscript/tests/scripts/lsp/class.gd (renamed from modules/gdscript/tests/scripts/lsp/class.notest.gd)0
-rw-r--r--modules/gdscript/tests/scripts/lsp/enums.gd (renamed from modules/gdscript/tests/scripts/lsp/enums.notest.gd)0
-rw-r--r--modules/gdscript/tests/scripts/lsp/indentation.gd (renamed from modules/gdscript/tests/scripts/lsp/indentation.notest.gd)0
-rw-r--r--modules/gdscript/tests/scripts/lsp/lambdas.gd (renamed from modules/gdscript/tests/scripts/lsp/lambdas.notest.gd)0
-rw-r--r--modules/gdscript/tests/scripts/lsp/local_variables.gd (renamed from modules/gdscript/tests/scripts/lsp/local_variables.notest.gd)0
-rw-r--r--modules/gdscript/tests/scripts/lsp/properties.gd (renamed from modules/gdscript/tests/scripts/lsp/properties.notest.gd)0
-rw-r--r--modules/gdscript/tests/scripts/lsp/scopes.gd (renamed from modules/gdscript/tests/scripts/lsp/scopes.notest.gd)0
-rw-r--r--modules/gdscript/tests/scripts/lsp/shadowing_initializer.gd (renamed from modules/gdscript/tests/scripts/lsp/shadowing_initializer.notest.gd)0
-rw-r--r--modules/gdscript/tests/scripts/parser/features/property_setter_getter.gd5
-rw-r--r--modules/gdscript/tests/scripts/parser/features/property_setter_getter.out1
-rw-r--r--modules/gdscript/tests/scripts/project.godot2
-rw-r--r--modules/gdscript/tests/scripts/runtime/errors/constant_array_is_deep.out2
-rw-r--r--modules/gdscript/tests/scripts/runtime/errors/constant_dictionary_is_deep.out2
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/builtin_method_as_callable.gd6
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/builtin_method_as_callable.out3
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/static_method_as_callable.gd8
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/static_method_as_callable.out2
-rw-r--r--modules/gdscript/tests/test_completion.h199
-rw-r--r--modules/gdscript/tests/test_lsp.h18
49 files changed, 1148 insertions, 566 deletions
diff --git a/modules/gdscript/README.md b/modules/gdscript/README.md
new file mode 100644
index 0000000000..30685e672c
--- /dev/null
+++ b/modules/gdscript/README.md
@@ -0,0 +1,139 @@
+# Basic GDScript module architecture
+This provides some basic information in how GDScript is implemented and integrates with the rest of the engine. You can learn more about GDScript in the [documentation](https://docs.godotengine.org/en/latest/tutorials/scripting/gdscript/index.html). It describes the syntax and user facing systems and concepts, and can be used as a reference for what user expectations are.
+
+
+## General design
+
+GDScript is:
+
+1. A [gradually typed](https://en.wikipedia.org/wiki/Gradual_typing) language. Type hints are optional and help with static analysis and performance. However, typed code must easily interoperate with untyped code.
+2. A tightly designed language. Features are added because they are _needed_, and not because they can be added or are interesting to develop.
+3. Primarily an interpreted scripting language: it is compiled to GDScript byte code and interpreted in a GDScript virtual machine. It is meant to be easy to use and develop gameplay in. It is not meant for CPU-intensive algorithms or data processing, and is not optimized for it. For that, [C#](https://docs.godotengine.org/en/stable/tutorials/scripting/c_sharp/c_sharp_basics.html) or [GDExtension](https://docs.godotengine.org/en/stable/tutorials/scripting/gdextension/what_is_gdextension.html) may be used.
+
+
+## Integration into Godot
+
+GDScript is integrated into Godot as a module. Since modules are optional, this means that Godot may be built without GDScript and work perfectly fine without it!
+
+The GDScript module interfaces with Godot's codebase by inheriting from the engine's scripting-related classes. New languages inherit from [`ScriptLanguage`](/core/object/script_language.h), and are registered in Godot's [`ScriptServer`](/core/object/script_language.h). Scripts, referring to a file containing code, are represented in the engine by the `Script` class. Instances of that script, which are used at runtime when actually executing the code, inherit from [`ScriptInstance`](/core/object/script_instance.h).
+
+To access Godot's internal classes, GDScript uses [`ClassDB`](/core/object/class_db.h). `ClassDB` is where Godot registers classes, methods and properties that it wants exposed to its scripting system. This is how GDScript understands that `Node2D` is a class it can use, and that it has a `get_parent()` method.
+
+[Built-in GDScript methods](https://docs.godotengine.org/en/latest/classes/class_@gdscript.html#methods) are defined and exported by [`GDScriptUtilityFunctions`](gdscript_utility_functions.h), whereas [global scope methods](https://docs.godotengine.org/en/latest/classes/class_%2540globalscope.html) are registered in [`Variant::_register_variant_utility_functions()`](/core/variant/variant_utility.cpp).
+
+
+## Compilation
+
+Scripts can be at different stages of compilation. The process isn't entirely linear, but consists of this general order: tokenizing, parsing, analyzing, and finally compiling. This process is the same for scripts in the editor and scripts in an exported game. Scripts are stored as text files in both cases, and the compilation process must happen in full before the bytecode can be passed to the virtual machine and run.
+
+The main class of the GDScript module is the [`GDScript`](gdscript.h) class, which represents a class defined in GDScript. Each `.gd` file is called a _class file_ because it implicitly defines a class in GDScript, and thus results in an associated `GDScript` object. However, GDScript classes may define [_inner classes_](https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_basics.html#inner-classes), and those are also represented by further `GDScript` objects, even though they are not in files of their own.
+
+The `GDScript` class contains all the information related to the corresponding GDScript class: its name and path, its members like variables, functions, symbols, signals, implicit methods like initializers, etc. This is the main class that the compilation step deals with.
+
+A secondary class is `GDScriptInstance`, defined in the same file, containing _runtime_ information for an instance of a `GDScript`, and is more related to the execution of a script by the virtual machine.
+
+
+### Loading source code
+
+This mostly happens by calling `GDScript::load_source_code()` on a `GDScript` object. Parsing only requires a `String`, so it is entirely possible to parse a script without a `GDScript` object!
+
+
+### Tokenizing (see [`GDScriptTokenizer`](gdscript_tokenizer.h))
+
+Tokenizing is the process of converting the source code `String` into a sequence of tokens, which represent language constructs (such as `for` or `if`), identifiers, literals, etc. This happens almost exclusively during the parsing process, which asks for the next token in order to make sense of the source code. The tokenizer is only used outside of the parsing process in very rare exceptions.
+
+
+### Parsing (see [`GDScriptParser`](gdscript_parser.h))
+
+The parser takes a sequence of tokens and builds [the abstract syntax tree (AST)](https://en.wikipedia.org/wiki/Abstract_syntax_tree) of the GDScript program. The AST is used in the analyzing and compilation steps, and the source code `String` and sequence of tokens are discarded. The AST-building process finds syntax errors in a GDScript program and reports them to the user.
+
+The parser class also defines all the possible nodes of the AST as subtypes of `GDScriptParser::Node`, not to be confused with Godot's scene tree `Node`. For example, `GDScriptParser::IfNode` has two children nodes, one for the code in the `if` block, and one for the code in the `else` block. A `GDScriptParser::FunctionNode` contains children nodes for its name, parameters, return type, body, etc. The parser also defines typechecking data structures like `GDScriptParser::Datatype`.
+
+The parser was [intentionally designed](https://godotengine.org/article/gdscript-progress-report-writing-new-parser/#less-lookahead) with a look-ahead of a single token. This means that the parser only has access to the current token and the previous token (or, if you prefer, the current token and the next token). This parsing limitation ensures that GDScript will remain syntactically simple and accessible, and that the parsing process cannot become overly complex.
+
+
+### Analysis and typechecking (see [`GDScriptAnalyzer`](gdscript_analyzer.h))
+
+The analyzer takes in the AST of a program and verifies that "everything checks out". For example, when analyzing a method call with three parameters, it will check whether the function definition also contains three parameters. If the code is typed, it will check that argument and parameter types are compatible.
+
+There are two types of functions in the analyzer: `reduce` functions and `resolve` functions. Their parameters always include the AST node that they are attempting to reduce or resolve.
+- The `reduce` functions work on GDScript expressions, which return values, and thus their main goal is to populate the `GDScriptParser::Datatype` of the underlying AST node. The datatype is then used to typecheck code that depends on this expression, and gives the compiler necessary information to generate appropriate, safe, and optimized bytecode.
+For example, function calls are handled with `reduce_call()`, which must figure out what function is being called and check that the passed arguments match the function's parameters. The type of the underlying `CallNode` will be the return type of the function.
+Another example is `reduce_identifier()`, which does _a lot_ of work: given the string of its `IdentifierNode`, it must figure out what that identifier refers to. It could be a local variable, class name, global or class function, function parameter, class or superclass member, or any number of other things. It has to check many different places to find this information!
+A secondary goal of the `reduce` functions is to perform [constant folding](https://en.wikipedia.org/wiki/Constant_folding): to determine whether an expression is constant, and if it is, compute its _reduced value_ at this time so it does not need to be computed over and over at runtime!
+- The resolve functions work on AST nodes that represent statements, and don't necessarily have values. Their goal is to do work related to program control flow, resolve their child AST nodes, deal with scoping, etc. One of the simplest examples is `resolve_if()`, which reduces the `if` condition, then resolves the `if` body and `else` body if it exists.
+The `resolve_for()` function does more work than simply resolving its code block. With `for i in range(10)`, for example, it must also declare and type the new variable `i` within the scope of its code block, as well as make sure `range(10)` is iterable, among other things.
+To understand classes and inheritance without introducing cyclic dependency problems that would come from immediate full class code analysis, the analyzer often asks only for class _interfaces_: it needs to know what member variables and methods exist as well as their types, but no more.
+This is done through `resolve_class_interface()`, which populates `ClassNode`'s `Datatype` with that information. It first checks for superclass information with `resolve_class_inheritance()`, then populates its member information by calling `resolve_class_member()` on each member. Since this step is only about the class _interface_, methods are resolved with `resolve_function_signature()`, which gets all relevant typing information without resolving the function body!
+The remaining steps of resolution, including member variable initialization code, method code, etc, can happen at a later time.
+
+In fully untyped code, very little static analysis is possible. For example, the analyzer cannot know whether `my_var.some_member` exists when it does not know the type of `my_var`. Therefore, it cannot emit a warning or error because `some_member` _could_ exist - or it could not. The analyzer must trust the programmer. If an error does occur, it will be at runtime.
+However, GDScript is gradually typed, so all of these analyses must work when parts of the code are typed and others untyped. Static analysis in a gradually typed language is a best-effort situation: suppose there is a typed variable `var x : int`, and an untyped `var y = "some string"`. We can obviously tell this isn't going to work, but the analyzer will accept the assignment `x = y` without warnings or errors: it only knows that `y` is untyped and can therefore be anything, including the `int` that `x` expects. It must once again trust the programmer to have written code that works. In this instance, the code will error at runtime.
+In both these cases, the analyzer handles the uncertainty of untyped code by calling `mark_node_unsafe()` on the respective AST node. This means it didn't have enough information to know whether the code was fully safe or necessarily wrong. Lines with unsafe AST nodes are represented by grey line numbers in the GDScript editor. Green line numbers indicate a line of code without any unsafe nodes.
+
+This analysis step is also where dependencies are introduced and that information stored for use later. If class `A` extends class `B` or contains a member with type `B` from some other script file, then the analyzer will attempt to load that second script. If `B` contains references to `A`, then a _cyclic_ dependency is introduced. This is OK in many cases, but impossible to resolve in others.
+
+Clearly, the analyzer is where a lot of the "magic" happens! It determines what constitutes proper code that can actually be compiled, and provides as many safety guarantees as possible with the typing information it is provided with. The more typed the code, the safer and more optimized it will be!
+
+
+#### Cyclic dependencies and member resolution
+
+Cyclic dependencies from inheritance (`A extends B, B extends A`) are not supported in any programming language. Other cyclic dependencies are supported, such as `A extends B` and `B` uses, contains, or preloads, members of type `A`.
+
+To see why cyclic dependencies are complicated, suppose there is one between classes `A <-> B`. Partially through the analysis of `A`, we will need information about `B`, and therefore trigger its analysis. However, the analysis of `B` will eventually need information from `A`, which is incomplete because we never finished analyzing it. This would result in members not being found when they actually exist!
+
+GDScript supports cyclic dependencies due to a few features of the analyzer:
+
+1. Class interface resolution: when analyzing code of class `A` that depends on some other class `B`, we don't need to resolve the _code_ of `B` (its member initializers, function code, etc). We only need to know what members and methods the class has, as well as their types. These are the only things one class can use to work with, or _interface_ with, another. Because of inheritance, a class's interface depends on its superclass as well, so recursive interface resolution is needed. More details can be found in `GDScriptAnalyzer::resolve_class_interface()`.
+2. Out of order member resolution: the analyzer may not even need an entire class interface to be resolved in order to figure out a specific type! For example, if class `A` contains code that references `B.is_alive`, then the analyzer doesn't need to immediately resolve `B`'s entire interface. It may simply check whether `is_alive` exists in `B`, and reduce it for its type information, on-demand.
+A fundamental cyclic dependency problem occurs when the types of two different member variables are mutually dependent. This is commonly checked by a pattern that declares a temporary datatype with `GDScriptParser::DataType resolving_datatype;`, followed by `resolving_datatype.kind = GDScriptParser::DataType::RESOLVING;`. If the analyzer attempts to resolve a member on-demand that is already tagged as resolving, then a cyclic dependency problem has been found and can be reported.
+
+
+### Compiling (see [`GDScriptCompiler`](gdscript_compiler.h))
+
+Compiling is the final step in making a GDScript executable in the [virtual machine](gdscript_vm.h) (VM). The compiler takes a `GDScript` object and an AST, and uses another class, [`GDScriptByteCodeGenerator`](gdscript_byte_codegen.h), to generate bytecode corresponding to the class. In doing this, it creates the objects that the VM understands how to run, like [`GDScriptFunction`](gdscript_function.h), and completes a few extra tasks needed for compilation, such as populating runtime class member information.
+
+Importantly, the compilation process of a class, specifically the `GDScriptCompiler::_compile_class()` method, _cannot_ depend on information obtained by calling `GDScriptCompiler::_compile_class()` on another class, for the same cyclic dependency reasons explained in the previous section.
+Any information that can only be obtained or populated during the compilation step, when `GDScript` objects become available, must be handled before `GDScriptCompiler::_compile_class()` is called. This process is centralized in `GDScriptCompiler::_prepare_compilation()` which works as the compile-time equivalent of `GDScriptAnalyzer::resolve_class_interface()`: it populates a `GDScript`'s "interface" exclusively with information from the analysis step, and without processing other external classes. This information may then be referenced by other classes without introducing problematic cycles.
+
+The more typing information a GDScript has, the more optimized the compiled bytecode can be. For example, if `my_var` is untyped, the bytecode for `my_var.some_member` will need to go through several layers of indirection to figure out the type of `my_var` at runtime, and from there determine how to obtain `some_member`. This varies depending on whether `my_var` is a dictionary, a script, or a native class. If the type of `my_var` was known at compile time, the bytecode can directly call the type-specific method for obtaining a member.
+Similar optimizations are possible for `my_var.some_func()`. With untyped GDScript, the VM will need to resolve `my_var`'s type at runtime, then, depending on the type, use different methods to resolve the function and call it. When the function is fully resolved during static analysis, native function pointers or GDScript function objects can be compiled into the bytecode and directly called by the VM, removing several layers of indirection.
+
+Typed code is safer code and faster code!
+
+
+## Loading scripts
+
+GDScripts can be loaded in a couple of different ways. The main method, used almost everywhere in the engine, is to load scripts through the `ResourceLoader` singleton. In this way, GDScripts are resources like any others: `ResourceLoader::load()` will simply reroute to `ResourceFormatLoaderGDScript::load()`, found in `gdscript.h/cpp`(gdscript.h). This generates a GDScript object which is compiled and ready to use.
+
+The other method is to manually load the source code, then pass it to a parser, then to an analyzer and then to a compiler. The previous approach does this behind the scenes, alongside some smart caching of scripts and other functionalities. It is used in the [GDScript test runner infrastructure](tests/gdscript_test_runner.h).
+
+
+### Full and shallow scripts
+
+The `ResourceFormatLoaderGDScript::load()` method simply calls `GDScriptCache::get_full_script()`. The [`GDScriptCache`](gdscript_cache.h) is, as it sounds, a cache for GDScripts. Its two main methods, `get_shallow_script()` and `get_full_script()`, get and cache, respectively, scripts that have been merely parsed, and scripts which have been statically analyzed and fully compiled. Another internal class, `GDScriptParserRef`, found in the same file, provides even more granularity over the different steps of the parsing process, and is used extensively in the analyzer.
+
+Shallow, or "just parsed" scripts, provide information such as defined classes, class members, and so forth. This is sufficient for many purposes, like obtaining a class interface or checking whether a member exists on a specific class. Full scripts, on the other hand, have been analyzed and compiled and are ready to use.
+
+The distinction between full and shallow scripts is very important, as shallow scripts cannot create cyclic dependency problems, whereas full scripts can. The analyzer, for example, never asks for full scripts. Choosing when to request a shallow vs a full script is an important but subtle decision.
+
+In practice, full scripts are simply scripts where `GDScript::reload()` has been called. This critical function is the primary way in which scripts get compiled in Godot, and essentially does all the compilation steps covered so far in order. Whenever a script is loaded, or updated and reloaded in Godot, it will end up going through `GDScript::reload()`, except in very rare circumstances like the test runner. It is an excellent place to start reading and understanding the GDScript module!
+
+
+## Special types of scripts
+
+Certain types of GDScripts behave slightly differently. For example, autoloads are loaded with `ResourceLoader::load()` during `Main::start()`, very soon after Godot is launched. Many systems aren't initialized at that time, so error reporting is often significantly reduced and may not even show up in the editor.
+
+Tool scripts, declared with the `@tool` annotation on a GDScript file, run in the editor itself as opposed to just when the game is launched. This leads to a significant increase in complexity, as many things that can be changed in the editor may affect a currently executing tool script.
+
+
+## Other
+
+There are many other classes in the GDScript module. Here is a brief overview of some of them:
+
+- Declaration of GDScript warnings in [`GDScriptWarning`](gdscript_warning.h).
+- [`GDScriptFunction`](gdscript_function.h), which represents an executable GDScript function. The relevant file contains both static as well as runtime information.
+- The [virtual machine](gdscript_vm.cpp) is essentially defined as calling `GDScriptFunction::call()`.
+- Editor-related functions can be found in parts of `GDScriptLanguage`, originally declared in [`gdscript.h`](gdscript.h) but defined in [`gdscript_editor.cpp`](gdscript_editor.cpp). Code highlighting can be found in [`GDScriptSyntaxHighlighter`](editor/gdscript_highlighter.h).
+- GDScript decompilation is found in [`gdscript_disassembler.cpp`](gdscript_disassembler.h), defined as `GDScriptFunction::disassemble()`.
+- Documentation generation from GDScript comments in [`GDScriptDocGen`](editor/gdscript_docgen.h) \ No newline at end of file
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index 3da6bcf10c..933bfba5ba 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -148,7 +148,7 @@
<return type="int" />
<param index="0" name="var" type="Variant" />
<description>
- Returns the length of the given Variant [param var]. The length can be the character count of a [String], the element count of any array type or the size of a [Dictionary]. For every other Variant type, a run-time error is generated and execution is stopped.
+ Returns the length of the given Variant [param var]. The length can be the character count of a [String] or [StringName], the element count of any array type, or the size of a [Dictionary]. For every other Variant type, a run-time error is generated and execution is stopped.
[codeblock]
a = [1, 2, 3, 4]
len(a) # Returns 4
@@ -162,7 +162,7 @@
<return type="Resource" />
<param index="0" name="path" type="String" />
<description>
- Returns a [Resource] from the filesystem located at the absolute [param path]. Unless it's already referenced elsewhere (such as in another script or in the scene), the resource is loaded from disk on function call, which might cause a slight delay, especially when loading large scenes. To avoid unnecessary delays when loading something multiple times, either store the resource in a variable or use [method preload].
+ Returns a [Resource] from the filesystem located at the absolute [param path]. Unless it's already referenced elsewhere (such as in another script or in the scene), the resource is loaded from disk on function call, which might cause a slight delay, especially when loading large scenes. To avoid unnecessary delays when loading something multiple times, either store the resource in a variable or use [method preload]. This method is equivalent of using [method ResourceLoader.load] with [constant ResourceLoader.CACHE_MODE_REUSE].
[b]Note:[/b] Resource paths can be obtained by right-clicking on a resource in the FileSystem dock and choosing "Copy Path", or by dragging the file from the FileSystem dock into the current script.
[codeblock]
# Load a scene called "main" located in the root of the project directory and cache it in a variable.
diff --git a/modules/gdscript/editor/gdscript_docgen.cpp b/modules/gdscript/editor/gdscript_docgen.cpp
index c3979dd290..00179109a3 100644
--- a/modules/gdscript/editor/gdscript_docgen.cpp
+++ b/modules/gdscript/editor/gdscript_docgen.cpp
@@ -64,8 +64,8 @@ void GDScriptDocGen::_doctype_from_gdtype(const GDType &p_gdtype, String &r_type
r_type = p_is_return ? "void" : "null";
return;
}
- if (p_gdtype.builtin_type == Variant::ARRAY && p_gdtype.has_container_element_type()) {
- _doctype_from_gdtype(p_gdtype.get_container_element_type(), r_type, r_enum);
+ if (p_gdtype.builtin_type == Variant::ARRAY && p_gdtype.has_container_element_type(0)) {
+ _doctype_from_gdtype(p_gdtype.get_container_element_type(0), r_type, r_enum);
if (!r_enum.is_empty()) {
r_type = "int[]";
r_enum += "[]";
diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp
index 8dbd262b22..3df07f9794 100644
--- a/modules/gdscript/editor/gdscript_highlighter.cpp
+++ b/modules/gdscript/editor/gdscript_highlighter.cpp
@@ -494,7 +494,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
in_function_arg_dicts = 0;
}
- if (expect_type && (prev_is_char || str[j] == '=') && str[j] != '[' && str[j] != '.') {
+ if (expect_type && (prev_is_char || str[j] == '=') && str[j] != '[' && str[j] != ',' && str[j] != '.') {
expect_type = false;
}
diff --git a/modules/gdscript/editor/gdscript_translation_parser_plugin.cpp b/modules/gdscript/editor/gdscript_translation_parser_plugin.cpp
index 9128f104b8..f55b00ebe1 100644
--- a/modules/gdscript/editor/gdscript_translation_parser_plugin.cpp
+++ b/modules/gdscript/editor/gdscript_translation_parser_plugin.cpp
@@ -80,7 +80,7 @@ bool GDScriptEditorTranslationParserPlugin::_is_constant_string(const GDScriptPa
void GDScriptEditorTranslationParserPlugin::_traverse_class(const GDScriptParser::ClassNode *p_class) {
for (int i = 0; i < p_class->members.size(); i++) {
const GDScriptParser::ClassNode::Member &m = p_class->members[i];
- // There are 7 types of Member, but only class, function and variable can contain translatable strings.
+ // Other member types can't contain translatable strings.
switch (m.type) {
case GDScriptParser::ClassNode::Member::CLASS:
_traverse_class(m.m_class);
@@ -89,7 +89,11 @@ void GDScriptEditorTranslationParserPlugin::_traverse_class(const GDScriptParser
_traverse_function(m.function);
break;
case GDScriptParser::ClassNode::Member::VARIABLE:
- _read_variable(m.variable);
+ _assess_expression(m.variable->initializer);
+ if (m.variable->property == GDScriptParser::VariableNode::PROP_INLINE) {
+ _traverse_function(m.variable->setter);
+ _traverse_function(m.variable->getter);
+ }
break;
default:
break;
@@ -98,11 +102,14 @@ void GDScriptEditorTranslationParserPlugin::_traverse_class(const GDScriptParser
}
void GDScriptEditorTranslationParserPlugin::_traverse_function(const GDScriptParser::FunctionNode *p_func) {
- _traverse_block(p_func->body);
-}
+ if (!p_func) {
+ return;
+ }
-void GDScriptEditorTranslationParserPlugin::_read_variable(const GDScriptParser::VariableNode *p_var) {
- _assess_expression(p_var->initializer);
+ for (int i = 0; i < p_func->parameters.size(); i++) {
+ _assess_expression(p_func->parameters[i]->initializer);
+ }
+ _traverse_block(p_func->body);
}
void GDScriptEditorTranslationParserPlugin::_traverse_block(const GDScriptParser::SuiteNode *p_suite) {
@@ -114,53 +121,51 @@ void GDScriptEditorTranslationParserPlugin::_traverse_block(const GDScriptParser
for (int i = 0; i < statements.size(); i++) {
const GDScriptParser::Node *statement = statements[i];
- // Statements with Node type constant, break, continue, pass, breakpoint are skipped because they can't contain translatable strings.
+ // BREAK, BREAKPOINT, CONSTANT, CONTINUE, and PASS are skipped because they can't contain translatable strings.
switch (statement->type) {
- case GDScriptParser::Node::VARIABLE:
- _assess_expression(static_cast<const GDScriptParser::VariableNode *>(statement)->initializer);
- break;
+ case GDScriptParser::Node::ASSERT: {
+ const GDScriptParser::AssertNode *assert_node = static_cast<const GDScriptParser::AssertNode *>(statement);
+ _assess_expression(assert_node->condition);
+ _assess_expression(assert_node->message);
+ } break;
+ case GDScriptParser::Node::ASSIGNMENT: {
+ _assess_assignment(static_cast<const GDScriptParser::AssignmentNode *>(statement));
+ } break;
+ case GDScriptParser::Node::FOR: {
+ const GDScriptParser::ForNode *for_node = static_cast<const GDScriptParser::ForNode *>(statement);
+ _assess_expression(for_node->list);
+ _traverse_block(for_node->loop);
+ } break;
case GDScriptParser::Node::IF: {
const GDScriptParser::IfNode *if_node = static_cast<const GDScriptParser::IfNode *>(statement);
_assess_expression(if_node->condition);
- //FIXME : if the elif logic is changed in GDScriptParser, then this probably will have to change as well. See GDScriptParser::TreePrinter::print_if().
_traverse_block(if_node->true_block);
_traverse_block(if_node->false_block);
- break;
- }
- case GDScriptParser::Node::FOR: {
- const GDScriptParser::ForNode *for_node = static_cast<const GDScriptParser::ForNode *>(statement);
- _assess_expression(for_node->list);
- _traverse_block(for_node->loop);
- break;
- }
- case GDScriptParser::Node::WHILE: {
- const GDScriptParser::WhileNode *while_node = static_cast<const GDScriptParser::WhileNode *>(statement);
- _assess_expression(while_node->condition);
- _traverse_block(while_node->loop);
- break;
- }
+ } break;
case GDScriptParser::Node::MATCH: {
const GDScriptParser::MatchNode *match_node = static_cast<const GDScriptParser::MatchNode *>(statement);
_assess_expression(match_node->test);
for (int j = 0; j < match_node->branches.size(); j++) {
+ _traverse_block(match_node->branches[j]->guard_body);
_traverse_block(match_node->branches[j]->block);
}
- break;
- }
- case GDScriptParser::Node::RETURN:
+ } break;
+ case GDScriptParser::Node::RETURN: {
_assess_expression(static_cast<const GDScriptParser::ReturnNode *>(statement)->return_value);
- break;
- case GDScriptParser::Node::ASSERT:
- _assess_expression((static_cast<const GDScriptParser::AssertNode *>(statement))->condition);
- break;
- case GDScriptParser::Node::ASSIGNMENT:
- _assess_assignment(static_cast<const GDScriptParser::AssignmentNode *>(statement));
- break;
- default:
+ } break;
+ case GDScriptParser::Node::VARIABLE: {
+ _assess_expression(static_cast<const GDScriptParser::VariableNode *>(statement)->initializer);
+ } break;
+ case GDScriptParser::Node::WHILE: {
+ const GDScriptParser::WhileNode *while_node = static_cast<const GDScriptParser::WhileNode *>(statement);
+ _assess_expression(while_node->condition);
+ _traverse_block(while_node->loop);
+ } break;
+ default: {
if (statement->is_expression()) {
_assess_expression(static_cast<const GDScriptParser::ExpressionNode *>(statement));
}
- break;
+ } break;
}
}
}
@@ -172,25 +177,25 @@ void GDScriptEditorTranslationParserPlugin::_assess_expression(const GDScriptPar
return;
}
- // ExpressionNode of type await, cast, get_node, identifier, literal, preload, self, subscript, unary are ignored as they can't be CallNode
- // containing translation strings.
+ // GET_NODE, IDENTIFIER, LITERAL, PRELOAD, SELF, and TYPE are skipped because they can't contain translatable strings.
switch (p_expression->type) {
case GDScriptParser::Node::ARRAY: {
const GDScriptParser::ArrayNode *array_node = static_cast<const GDScriptParser::ArrayNode *>(p_expression);
for (int i = 0; i < array_node->elements.size(); i++) {
_assess_expression(array_node->elements[i]);
}
- break;
- }
- case GDScriptParser::Node::ASSIGNMENT:
+ } break;
+ case GDScriptParser::Node::ASSIGNMENT: {
_assess_assignment(static_cast<const GDScriptParser::AssignmentNode *>(p_expression));
- break;
+ } break;
+ case GDScriptParser::Node::AWAIT: {
+ _assess_expression(static_cast<const GDScriptParser::AwaitNode *>(p_expression)->to_await);
+ } break;
case GDScriptParser::Node::BINARY_OPERATOR: {
const GDScriptParser::BinaryOpNode *binary_op_node = static_cast<const GDScriptParser::BinaryOpNode *>(p_expression);
_assess_expression(binary_op_node->left_operand);
_assess_expression(binary_op_node->right_operand);
- break;
- }
+ } break;
case GDScriptParser::Node::CALL: {
const GDScriptParser::CallNode *call_node = static_cast<const GDScriptParser::CallNode *>(p_expression);
_extract_from_call(call_node);
@@ -198,23 +203,40 @@ void GDScriptEditorTranslationParserPlugin::_assess_expression(const GDScriptPar
_assess_expression(call_node->arguments[i]);
}
} break;
+ case GDScriptParser::Node::CAST: {
+ _assess_expression(static_cast<const GDScriptParser::CastNode *>(p_expression)->operand);
+ } break;
case GDScriptParser::Node::DICTIONARY: {
const GDScriptParser::DictionaryNode *dict_node = static_cast<const GDScriptParser::DictionaryNode *>(p_expression);
for (int i = 0; i < dict_node->elements.size(); i++) {
_assess_expression(dict_node->elements[i].key);
_assess_expression(dict_node->elements[i].value);
}
- break;
- }
+ } break;
+ case GDScriptParser::Node::LAMBDA: {
+ _traverse_function(static_cast<const GDScriptParser::LambdaNode *>(p_expression)->function);
+ } break;
+ case GDScriptParser::Node::SUBSCRIPT: {
+ const GDScriptParser::SubscriptNode *subscript_node = static_cast<const GDScriptParser::SubscriptNode *>(p_expression);
+ _assess_expression(subscript_node->base);
+ if (!subscript_node->is_attribute) {
+ _assess_expression(subscript_node->index);
+ }
+ } break;
case GDScriptParser::Node::TERNARY_OPERATOR: {
const GDScriptParser::TernaryOpNode *ternary_op_node = static_cast<const GDScriptParser::TernaryOpNode *>(p_expression);
_assess_expression(ternary_op_node->condition);
_assess_expression(ternary_op_node->true_expr);
_assess_expression(ternary_op_node->false_expr);
- break;
- }
- default:
- break;
+ } break;
+ case GDScriptParser::Node::TYPE_TEST: {
+ _assess_expression(static_cast<const GDScriptParser::TypeTestNode *>(p_expression)->operand);
+ } break;
+ case GDScriptParser::Node::UNARY_OPERATOR: {
+ _assess_expression(static_cast<const GDScriptParser::UnaryOpNode *>(p_expression)->operand);
+ } break;
+ default: {
+ } break;
}
}
diff --git a/modules/gdscript/editor/gdscript_translation_parser_plugin.h b/modules/gdscript/editor/gdscript_translation_parser_plugin.h
index 580c2a80cd..fab79a925f 100644
--- a/modules/gdscript/editor/gdscript_translation_parser_plugin.h
+++ b/modules/gdscript/editor/gdscript_translation_parser_plugin.h
@@ -59,7 +59,6 @@ class GDScriptEditorTranslationParserPlugin : public EditorTranslationParserPlug
void _traverse_function(const GDScriptParser::FunctionNode *p_func);
void _traverse_block(const GDScriptParser::SuiteNode *p_suite);
- void _read_variable(const GDScriptParser::VariableNode *p_var);
void _assess_expression(const GDScriptParser::ExpressionNode *p_expression);
void _assess_assignment(const GDScriptParser::AssignmentNode *p_assignment);
void _extract_from_call(const GDScriptParser::CallNode *p_call);
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 4accdb4d21..1f0830aa17 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -1117,8 +1117,7 @@ GDScript *GDScript::find_class(const String &p_qualified_name) {
// Starts at index 1 because index 0 was handled above.
for (int i = 1; result != nullptr && i < class_names.size(); i++) {
- String current_name = class_names[i];
- if (HashMap<StringName, Ref<GDScript>>::Iterator E = result->subclasses.find(current_name)) {
+ if (HashMap<StringName, Ref<GDScript>>::Iterator E = result->subclasses.find(class_names[i])) {
result = E->value.ptr();
} else {
// Couldn't find inner class.
@@ -1156,8 +1155,8 @@ RBSet<GDScript *> GDScript::get_dependencies() {
return dependencies;
}
-RBSet<GDScript *> GDScript::get_inverted_dependencies() {
- RBSet<GDScript *> inverted_dependencies;
+HashMap<GDScript *, RBSet<GDScript *>> GDScript::get_all_dependencies() {
+ HashMap<GDScript *, RBSet<GDScript *>> all_dependencies;
List<GDScript *> scripts;
{
@@ -1171,51 +1170,42 @@ RBSet<GDScript *> GDScript::get_inverted_dependencies() {
}
for (GDScript *scr : scripts) {
- if (scr == nullptr || scr == this || scr->destructing) {
+ if (scr == nullptr || scr->destructing) {
continue;
}
-
- RBSet<GDScript *> scr_dependencies = scr->get_dependencies();
- if (scr_dependencies.has(this)) {
- inverted_dependencies.insert(scr);
- }
+ all_dependencies.insert(scr, scr->get_dependencies());
}
- return inverted_dependencies;
+ return all_dependencies;
}
RBSet<GDScript *> GDScript::get_must_clear_dependencies() {
RBSet<GDScript *> dependencies = get_dependencies();
RBSet<GDScript *> must_clear_dependencies;
- HashMap<GDScript *, RBSet<GDScript *>> inverted_dependencies;
-
- for (GDScript *E : dependencies) {
- inverted_dependencies.insert(E, E->get_inverted_dependencies());
- }
+ HashMap<GDScript *, RBSet<GDScript *>> all_dependencies = get_all_dependencies();
RBSet<GDScript *> cant_clear;
- for (KeyValue<GDScript *, RBSet<GDScript *>> &E : inverted_dependencies) {
+ for (KeyValue<GDScript *, RBSet<GDScript *>> &E : all_dependencies) {
+ if (dependencies.has(E.key)) {
+ continue;
+ }
for (GDScript *F : E.value) {
- if (!dependencies.has(F)) {
- cant_clear.insert(E.key);
- for (GDScript *G : E.key->get_dependencies()) {
- cant_clear.insert(G);
- }
- break;
+ if (dependencies.has(F)) {
+ cant_clear.insert(F);
}
}
}
- for (KeyValue<GDScript *, RBSet<GDScript *>> &E : inverted_dependencies) {
- if (cant_clear.has(E.key) || ScriptServer::is_global_class(E.key->get_fully_qualified_name())) {
+ for (GDScript *E : dependencies) {
+ if (cant_clear.has(E) || ScriptServer::is_global_class(E->get_fully_qualified_name())) {
continue;
}
- must_clear_dependencies.insert(E.key);
+ must_clear_dependencies.insert(E);
}
cant_clear.clear();
dependencies.clear();
- inverted_dependencies.clear();
+ all_dependencies.clear();
return must_clear_dependencies;
}
@@ -1391,106 +1381,43 @@ String GDScript::debug_get_script_name(const Ref<Script> &p_script) {
}
#endif
-thread_local GDScript::UpdatableFuncPtr GDScript::func_ptrs_to_update_thread_local;
-GDScript::UpdatableFuncPtr *GDScript::func_ptrs_to_update_main_thread = &func_ptrs_to_update_thread_local;
-
-GDScript::UpdatableFuncPtrElement *GDScript::_add_func_ptr_to_update(GDScriptFunction **p_func_ptr_ptr) {
- MutexLock lock(func_ptrs_to_update_mutex);
-
- List<UpdatableFuncPtrElement>::Element *result = func_ptrs_to_update_elems.push_back(UpdatableFuncPtrElement());
-
- {
- MutexLock lock2(func_ptrs_to_update_thread_local.mutex);
- result->get().element = func_ptrs_to_update_thread_local.ptrs.push_back(p_func_ptr_ptr);
- result->get().mutex = &func_ptrs_to_update_thread_local.mutex;
-
- if (likely(func_ptrs_to_update_thread_local.initialized)) {
- return &result->get();
- }
-
- func_ptrs_to_update_thread_local.initialized = true;
+GDScript::UpdatableFuncPtr::UpdatableFuncPtr(GDScriptFunction *p_function) {
+ if (p_function == nullptr) {
+ return;
}
- func_ptrs_to_update.push_back(&func_ptrs_to_update_thread_local);
+ ptr = p_function;
+ script = ptr->get_script();
+ ERR_FAIL_NULL(script);
- return &result->get();
+ MutexLock script_lock(script->func_ptrs_to_update_mutex);
+ list_element = script->func_ptrs_to_update.push_back(this);
}
-void GDScript::_remove_func_ptr_to_update(const UpdatableFuncPtrElement *p_func_ptr_element) {
- // None of these checks should ever fail, unless there's a bug.
- // They can be removed once we are sure they never catch anything.
- // Left here now due to extra safety needs late in the release cycle.
- ERR_FAIL_NULL(p_func_ptr_element);
- MutexLock lock(*p_func_ptr_element->mutex);
- ERR_FAIL_NULL(p_func_ptr_element->element);
- ERR_FAIL_NULL(p_func_ptr_element->mutex);
- p_func_ptr_element->element->erase();
-}
-
-void GDScript::_fixup_thread_function_bookkeeping() {
- // Transfer the ownership of these update items to the main thread,
- // because the current one is dying, leaving theirs orphan, dangling.
-
- HashSet<GDScript *> scripts;
+GDScript::UpdatableFuncPtr::~UpdatableFuncPtr() {
+ ERR_FAIL_NULL(script);
- DEV_ASSERT(!Thread::is_main_thread());
- MutexLock lock(func_ptrs_to_update_main_thread->mutex);
-
- {
- MutexLock lock2(func_ptrs_to_update_thread_local.mutex);
-
- while (!func_ptrs_to_update_thread_local.ptrs.is_empty()) {
- // Transfer the thread-to-script records from the dying thread to the main one.
-
- List<GDScriptFunction **>::Element *E = func_ptrs_to_update_thread_local.ptrs.front();
- List<GDScriptFunction **>::Element *new_E = func_ptrs_to_update_main_thread->ptrs.push_front(E->get());
-
- GDScript *script = (*E->get())->get_script();
- if (!scripts.has(script)) {
- scripts.insert(script);
-
- // Replace dying thread by the main thread in the script-to-thread records.
-
- MutexLock lock3(script->func_ptrs_to_update_mutex);
- DEV_ASSERT(script->func_ptrs_to_update.find(&func_ptrs_to_update_thread_local));
- {
- for (List<UpdatableFuncPtrElement>::Element *F = script->func_ptrs_to_update_elems.front(); F; F = F->next()) {
- bool is_dying_thread_entry = F->get().mutex == &func_ptrs_to_update_thread_local.mutex;
- if (is_dying_thread_entry) {
- // This may lead to multiple main-thread entries, but that's not a problem
- // and allows to reuse the element, which is needed, since it's tracked by pointer.
- F->get().element = new_E;
- F->get().mutex = &func_ptrs_to_update_main_thread->mutex;
- }
- }
- }
- }
+ if (list_element) {
+ MutexLock script_lock(script->func_ptrs_to_update_mutex);
+ list_element->erase();
+ list_element = nullptr;
+ }
+}
- E->erase();
+void GDScript::_recurse_replace_function_ptrs(const HashMap<GDScriptFunction *, GDScriptFunction *> &p_replacements) const {
+ MutexLock lock(func_ptrs_to_update_mutex);
+ for (UpdatableFuncPtr *updatable : func_ptrs_to_update) {
+ HashMap<GDScriptFunction *, GDScriptFunction *>::ConstIterator replacement = p_replacements.find(updatable->ptr);
+ if (replacement) {
+ updatable->ptr = replacement->value;
+ } else {
+ // Probably a lambda from another reload, ignore.
+ updatable->ptr = nullptr;
}
}
- func_ptrs_to_update_main_thread->initialized = true;
- {
- // Remove orphan thread-to-script entries from every script.
- // FIXME: This involves iterating through every script whenever a thread dies.
- // While it's OK that thread creation/destruction are heavy operations,
- // additional bookkeeping can be used to outperform this brute-force approach.
-
- GDScriptLanguage *gd_lang = GDScriptLanguage::get_singleton();
-
- MutexLock lock2(gd_lang->mutex);
-
- for (SelfList<GDScript> *s = gd_lang->script_list.first(); s; s = s->next()) {
- GDScript *script = s->self();
- for (List<UpdatableFuncPtr *>::Element *E = script->func_ptrs_to_update.front(); E; E = E->next()) {
- bool is_dying_thread_entry = &E->get()->mutex == &func_ptrs_to_update_thread_local.mutex;
- if (is_dying_thread_entry) {
- E->erase();
- break;
- }
- }
- }
+ for (HashMap<StringName, Ref<GDScript>>::ConstIterator subscript = subclasses.begin(); subscript; ++subscript) {
+ subscript->value->_recurse_replace_function_ptrs(p_replacements);
}
}
@@ -1512,14 +1439,10 @@ void GDScript::clear(ClearData *p_clear_data) {
}
{
- MutexLock outer_lock(func_ptrs_to_update_mutex);
+ MutexLock lock(func_ptrs_to_update_mutex);
for (UpdatableFuncPtr *updatable : func_ptrs_to_update) {
- MutexLock inner_lock(updatable->mutex);
- for (GDScriptFunction **func_ptr_ptr : updatable->ptrs) {
- *func_ptr_ptr = nullptr;
- }
+ updatable->ptr = nullptr;
}
- func_ptrs_to_update_elems.clear();
}
RBSet<GDScript *> must_clear_dependencies = get_must_clear_dependencies();
@@ -1591,6 +1514,13 @@ GDScript::~GDScript() {
}
destructing = true;
+ if (is_print_verbose_enabled()) {
+ MutexLock lock(func_ptrs_to_update_mutex);
+ if (!func_ptrs_to_update.is_empty()) {
+ print_line(vformat("GDScript: %d orphaned lambdas becoming invalid at destruction of script '%s'.", func_ptrs_to_update.size(), fully_qualified_name));
+ }
+ }
+
clear();
{
@@ -2139,10 +2069,6 @@ void GDScriptLanguage::remove_named_global_constant(const StringName &p_name) {
named_globals.erase(p_name);
}
-void GDScriptLanguage::thread_exit() {
- GDScript::_fixup_thread_function_bookkeeping();
-}
-
void GDScriptLanguage::init() {
//populate global constants
int gcc = CoreConstants::get_global_constant_count();
@@ -2241,6 +2167,8 @@ void GDScriptLanguage::profiling_start() {
elem->self()->profile.last_frame_call_count = 0;
elem->self()->profile.last_frame_self_time = 0;
elem->self()->profile.last_frame_total_time = 0;
+ elem->self()->profile.native_calls.clear();
+ elem->self()->profile.last_native_calls.clear();
elem = elem->next();
}
@@ -2248,6 +2176,13 @@ void GDScriptLanguage::profiling_start() {
#endif
}
+void GDScriptLanguage::profiling_set_save_native_calls(bool p_enable) {
+#ifdef DEBUG_ENABLED
+ MutexLock lock(mutex);
+ profile_native_calls = p_enable;
+#endif
+}
+
void GDScriptLanguage::profiling_stop() {
#ifdef DEBUG_ENABLED
MutexLock lock(this->mutex);
@@ -2262,17 +2197,32 @@ int GDScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr,
MutexLock lock(this->mutex);
+ profiling_collate_native_call_data(true);
SelfList<GDScriptFunction> *elem = function_list.first();
while (elem) {
if (current >= p_info_max) {
break;
}
+ int last_non_internal = current;
p_info_arr[current].call_count = elem->self()->profile.call_count.get();
p_info_arr[current].self_time = elem->self()->profile.self_time.get();
p_info_arr[current].total_time = elem->self()->profile.total_time.get();
p_info_arr[current].signature = elem->self()->profile.signature;
- elem = elem->next();
current++;
+
+ int nat_time = 0;
+ HashMap<String, GDScriptFunction::Profile::NativeProfile>::ConstIterator nat_calls = elem->self()->profile.native_calls.begin();
+ while (nat_calls) {
+ p_info_arr[current].call_count = nat_calls->value.call_count;
+ p_info_arr[current].total_time = nat_calls->value.total_time;
+ p_info_arr[current].self_time = nat_calls->value.total_time;
+ p_info_arr[current].signature = nat_calls->value.signature;
+ nat_time += nat_calls->value.total_time;
+ current++;
+ ++nat_calls;
+ }
+ p_info_arr[last_non_internal].internal_time = nat_time;
+ elem = elem->next();
}
#endif
@@ -2285,17 +2235,33 @@ int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_
#ifdef DEBUG_ENABLED
MutexLock lock(this->mutex);
+ profiling_collate_native_call_data(false);
SelfList<GDScriptFunction> *elem = function_list.first();
while (elem) {
if (current >= p_info_max) {
break;
}
if (elem->self()->profile.last_frame_call_count > 0) {
+ int last_non_internal = current;
p_info_arr[current].call_count = elem->self()->profile.last_frame_call_count;
p_info_arr[current].self_time = elem->self()->profile.last_frame_self_time;
p_info_arr[current].total_time = elem->self()->profile.last_frame_total_time;
p_info_arr[current].signature = elem->self()->profile.signature;
current++;
+
+ int nat_time = 0;
+ HashMap<String, GDScriptFunction::Profile::NativeProfile>::ConstIterator nat_calls = elem->self()->profile.last_native_calls.begin();
+ while (nat_calls) {
+ p_info_arr[current].call_count = nat_calls->value.call_count;
+ p_info_arr[current].total_time = nat_calls->value.total_time;
+ p_info_arr[current].self_time = nat_calls->value.total_time;
+ p_info_arr[current].internal_time = nat_calls->value.total_time;
+ p_info_arr[current].signature = nat_calls->value.signature;
+ nat_time += nat_calls->value.total_time;
+ current++;
+ ++nat_calls;
+ }
+ p_info_arr[last_non_internal].internal_time = nat_time;
}
elem = elem->next();
}
@@ -2304,6 +2270,33 @@ int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_
return current;
}
+void GDScriptLanguage::profiling_collate_native_call_data(bool p_accumulated) {
+#ifdef DEBUG_ENABLED
+ // The same native call can be called from multiple functions, so join them together here.
+ // Only use the name of the function (ie signature.split[2]).
+ HashMap<String, GDScriptFunction::Profile::NativeProfile *> seen_nat_calls;
+ SelfList<GDScriptFunction> *elem = function_list.first();
+ while (elem) {
+ HashMap<String, GDScriptFunction::Profile::NativeProfile> *nat_calls = p_accumulated ? &elem->self()->profile.native_calls : &elem->self()->profile.last_native_calls;
+ HashMap<String, GDScriptFunction::Profile::NativeProfile>::Iterator it = nat_calls->begin();
+
+ while (it != nat_calls->end()) {
+ Vector<String> sig = it->value.signature.split("::");
+ HashMap<String, GDScriptFunction::Profile::NativeProfile *>::ConstIterator already_found = seen_nat_calls.find(sig[2]);
+ if (already_found) {
+ already_found->value->total_time += it->value.total_time;
+ already_found->value->call_count += it->value.call_count;
+ elem->self()->profile.last_native_calls.remove(it);
+ } else {
+ seen_nat_calls.insert(sig[2], &it->value);
+ }
+ ++it;
+ }
+ elem = elem->next();
+ }
+#endif
+}
+
struct GDScriptDepSort {
//must support sorting so inheritance works properly (parent must be reloaded first)
bool operator()(const Ref<GDScript> &A, const Ref<GDScript> &B) const {
@@ -2340,6 +2333,19 @@ void GDScriptLanguage::reload_all_scripts() {
}
elem = elem->next();
}
+
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ // Reload all pointers to existing singletons so that tool scripts can work with the reloaded extensions.
+ List<Engine::Singleton> singletons;
+ Engine::get_singleton()->get_singletons(&singletons);
+ for (const Engine::Singleton &E : singletons) {
+ if (globals.has(E.name)) {
+ _add_global(E.name, E.ptr);
+ }
+ }
+ }
+#endif
}
//as scripts are going to be reloaded, must proceed without locking here
@@ -2490,9 +2496,11 @@ void GDScriptLanguage::frame() {
elem->self()->profile.last_frame_call_count = elem->self()->profile.frame_call_count.get();
elem->self()->profile.last_frame_self_time = elem->self()->profile.frame_self_time.get();
elem->self()->profile.last_frame_total_time = elem->self()->profile.frame_total_time.get();
+ elem->self()->profile.last_native_calls = elem->self()->profile.native_calls;
elem->self()->profile.frame_call_count.set(0);
elem->self()->profile.frame_self_time.set(0);
elem->self()->profile.frame_total_time.set(0);
+ elem->self()->profile.native_calls.clear();
elem = elem->next();
}
}
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 9b99f5ca0b..7b0e2136ed 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -117,27 +117,28 @@ class GDScript : public Script {
HashMap<GDScriptFunction *, LambdaInfo> lambda_info;
- // List is used here because a ptr to elements are stored, so the memory locations need to be stable
- struct UpdatableFuncPtr {
- List<GDScriptFunction **> ptrs;
- Mutex mutex;
- bool initialized = false;
- };
- struct UpdatableFuncPtrElement {
- List<GDScriptFunction **>::Element *element = nullptr;
- Mutex *mutex = nullptr;
+public:
+ class UpdatableFuncPtr {
+ friend class GDScript;
+
+ GDScriptFunction *ptr = nullptr;
+ GDScript *script = nullptr;
+ List<UpdatableFuncPtr *>::Element *list_element = nullptr;
+
+ public:
+ GDScriptFunction *operator->() const { return ptr; }
+ operator GDScriptFunction *() const { return ptr; }
+
+ UpdatableFuncPtr(GDScriptFunction *p_function);
+ ~UpdatableFuncPtr();
};
- static thread_local UpdatableFuncPtr func_ptrs_to_update_thread_local;
- static thread_local LocalVector<List<UpdatableFuncPtr *>::Element> func_ptrs_to_update_entries_thread_local;
- static UpdatableFuncPtr *func_ptrs_to_update_main_thread;
+
+private:
+ // List is used here because a ptr to elements are stored, so the memory locations need to be stable
List<UpdatableFuncPtr *> func_ptrs_to_update;
- List<UpdatableFuncPtrElement> func_ptrs_to_update_elems;
Mutex func_ptrs_to_update_mutex;
- UpdatableFuncPtrElement *_add_func_ptr_to_update(GDScriptFunction **p_func_ptr_ptr);
- static void _remove_func_ptr_to_update(const UpdatableFuncPtrElement *p_func_ptr_element);
-
- static void _fixup_thread_function_bookkeeping();
+ void _recurse_replace_function_ptrs(const HashMap<GDScriptFunction *, GDScriptFunction *> &p_replacements) const;
#ifdef TOOLS_ENABLED
// For static data storage during hot-reloading.
@@ -252,7 +253,7 @@ public:
const Ref<GDScriptNativeClass> &get_native() const { return native; }
RBSet<GDScript *> get_dependencies();
- RBSet<GDScript *> get_inverted_dependencies();
+ HashMap<GDScript *, RBSet<GDScript *>> get_all_dependencies();
RBSet<GDScript *> get_must_clear_dependencies();
virtual bool has_script_signal(const StringName &p_signal) const override;
@@ -437,6 +438,7 @@ class GDScriptLanguage : public ScriptLanguage {
SelfList<GDScriptFunction>::List function_list;
bool profiling;
+ bool profile_native_calls;
uint64_t script_frame_time;
HashMap<String, ObjectID> orphan_subclasses;
@@ -538,7 +540,7 @@ public:
virtual void get_string_delimiters(List<String> *p_delimiters) const override;
virtual bool is_using_templates() override;
virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
- virtual Vector<ScriptTemplate> get_built_in_templates(StringName p_object) override;
+ virtual Vector<ScriptTemplate> get_built_in_templates(const StringName &p_object) override;
virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, HashSet<int> *r_safe_lines = nullptr) const override;
virtual Script *create_script() const override;
#ifndef DISABLE_DEPRECATED
@@ -559,10 +561,6 @@ public:
virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value) override;
virtual void remove_named_global_constant(const StringName &p_name) override;
- /* MULTITHREAD FUNCTIONS */
-
- virtual void thread_exit() override;
-
/* DEBUGGER FUNCTIONS */
virtual String debug_get_error() const override;
@@ -587,6 +585,8 @@ public:
virtual void profiling_start() override;
virtual void profiling_stop() override;
+ virtual void profiling_set_save_native_calls(bool p_enable) override;
+ void profiling_collate_native_call_data(bool p_accumulated);
virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) override;
virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) override;
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 983a19470a..3fd5b3f519 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -685,10 +685,10 @@ GDScriptParser::DataType GDScriptAnalyzer::resolve_datatype(GDScriptParser::Type
result.builtin_type = GDScriptParser::get_builtin_type(first);
if (result.builtin_type == Variant::ARRAY) {
- GDScriptParser::DataType container_type = type_from_metatype(resolve_datatype(p_type->container_type));
+ GDScriptParser::DataType container_type = type_from_metatype(resolve_datatype(p_type->get_container_type_or_null(0)));
if (container_type.kind != GDScriptParser::DataType::VARIANT) {
container_type.is_constant = false;
- result.set_container_element_type(container_type);
+ result.set_container_element_type(0, container_type);
}
}
} else if (class_exists(first)) {
@@ -829,15 +829,23 @@ GDScriptParser::DataType GDScriptAnalyzer::resolve_datatype(GDScriptParser::Type
}
}
- if (result.builtin_type != Variant::ARRAY && p_type->container_type != nullptr) {
- push_error("Only arrays can specify the collection element type.", p_type);
+ if (!p_type->container_types.is_empty()) {
+ if (result.builtin_type == Variant::ARRAY) {
+ if (p_type->container_types.size() != 1) {
+ push_error("Arrays require exactly one collection element type.", p_type);
+ return bad_type;
+ }
+ } else {
+ push_error("Only arrays can specify collection element types.", p_type);
+ return bad_type;
+ }
}
p_type->set_datatype(result);
return result;
}
-void GDScriptAnalyzer::resolve_class_member(GDScriptParser::ClassNode *p_class, StringName p_name, const GDScriptParser::Node *p_source) {
+void GDScriptAnalyzer::resolve_class_member(GDScriptParser::ClassNode *p_class, const StringName &p_name, const GDScriptParser::Node *p_source) {
ERR_FAIL_COND(!p_class->has_member(p_name));
resolve_class_member(p_class, p_class->members_indices[p_name], p_source);
}
@@ -1891,8 +1899,8 @@ void GDScriptAnalyzer::resolve_assignable(GDScriptParser::AssignableNode *p_assi
if (p_assignable->initializer->type == GDScriptParser::Node::ARRAY) {
GDScriptParser::ArrayNode *array = static_cast<GDScriptParser::ArrayNode *>(p_assignable->initializer);
- if (has_specified_type && specified_type.has_container_element_type()) {
- update_array_literal_element_type(array, specified_type.get_container_element_type());
+ if (has_specified_type && specified_type.has_container_element_type(0)) {
+ update_array_literal_element_type(array, specified_type.get_container_element_type(0));
}
}
@@ -1955,7 +1963,7 @@ void GDScriptAnalyzer::resolve_assignable(GDScriptParser::AssignableNode *p_assi
} else {
push_error(vformat(R"(Cannot assign a value of type %s to %s "%s" with specified type %s.)", initializer_type.to_string(), p_kind, p_assignable->identifier->name, specified_type.to_string()), p_assignable->initializer);
}
- } else if (specified_type.has_container_element_type() && !initializer_type.has_container_element_type()) {
+ } else if (specified_type.has_container_element_type(0) && !initializer_type.has_container_element_type(0)) {
mark_node_unsafe(p_assignable->initializer);
#ifdef DEBUG_ENABLED
} else if (specified_type.builtin_type == Variant::INT && initializer_type.builtin_type == Variant::FLOAT) {
@@ -2127,8 +2135,8 @@ void GDScriptAnalyzer::resolve_for(GDScriptParser::ForNode *p_for) {
if (list_type.is_variant()) {
variable_type.kind = GDScriptParser::DataType::VARIANT;
mark_node_unsafe(p_for->list);
- } else if (list_type.has_container_element_type()) {
- variable_type = list_type.get_container_element_type();
+ } else if (list_type.has_container_element_type(0)) {
+ variable_type = list_type.get_container_element_type(0);
variable_type.type_source = list_type.type_source;
} else if (list_type.is_typed_container_type()) {
variable_type = list_type.get_typed_container_type();
@@ -2377,8 +2385,8 @@ void GDScriptAnalyzer::resolve_return(GDScriptParser::ReturnNode *p_return) {
result.builtin_type = Variant::NIL;
result.is_constant = true;
} else {
- if (p_return->return_value->type == GDScriptParser::Node::ARRAY && has_expected_type && expected_type.has_container_element_type()) {
- update_array_literal_element_type(static_cast<GDScriptParser::ArrayNode *>(p_return->return_value), expected_type.get_container_element_type());
+ if (p_return->return_value->type == GDScriptParser::Node::ARRAY && has_expected_type && expected_type.has_container_element_type(0)) {
+ update_array_literal_element_type(static_cast<GDScriptParser::ArrayNode *>(p_return->return_value), expected_type.get_container_element_type(0));
}
if (has_expected_type && expected_type.is_hard_type() && p_return->return_value->is_constant) {
update_const_expression_builtin_type(p_return->return_value, expected_type, "return");
@@ -2598,7 +2606,7 @@ void GDScriptAnalyzer::update_const_expression_builtin_type(GDScriptParser::Expr
// This function determines which type is that (if any).
void GDScriptAnalyzer::update_array_literal_element_type(GDScriptParser::ArrayNode *p_array, const GDScriptParser::DataType &p_element_type) {
GDScriptParser::DataType expected_type = p_element_type;
- expected_type.unset_container_element_type(); // Nested types (like `Array[Array[int]]`) are not currently supported.
+ expected_type.container_element_types.clear(); // Nested types (like `Array[Array[int]]`) are not currently supported.
for (int i = 0; i < p_array->elements.size(); i++) {
GDScriptParser::ExpressionNode *element_node = p_array->elements[i];
@@ -2621,7 +2629,7 @@ void GDScriptAnalyzer::update_array_literal_element_type(GDScriptParser::ArrayNo
}
GDScriptParser::DataType array_type = p_array->get_datatype();
- array_type.set_container_element_type(expected_type);
+ array_type.set_container_element_type(0, expected_type);
p_array->set_datatype(array_type);
}
@@ -2668,8 +2676,8 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig
}
// Check if assigned value is an array literal, so we can make it a typed array too if appropriate.
- if (p_assignment->assigned_value->type == GDScriptParser::Node::ARRAY && assignee_type.is_hard_type() && assignee_type.has_container_element_type()) {
- update_array_literal_element_type(static_cast<GDScriptParser::ArrayNode *>(p_assignment->assigned_value), assignee_type.get_container_element_type());
+ if (p_assignment->assigned_value->type == GDScriptParser::Node::ARRAY && assignee_type.is_hard_type() && assignee_type.has_container_element_type(0)) {
+ update_array_literal_element_type(static_cast<GDScriptParser::ArrayNode *>(p_assignment->assigned_value), assignee_type.get_container_element_type(0));
}
if (p_assignment->operation == GDScriptParser::AssignmentNode::OP_NONE && assignee_type.is_hard_type() && p_assignment->assigned_value->is_constant) {
@@ -2747,7 +2755,7 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig
// weak non-variant assignee and incompatible result
downgrades_assignee = true;
}
- } else if (assignee_type.has_container_element_type() && !op_type.has_container_element_type()) {
+ } else if (assignee_type.has_container_element_type(0) && !op_type.has_container_element_type(0)) {
// typed array assignee and untyped array result
mark_node_unsafe(p_assignment);
}
@@ -3311,8 +3319,8 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_a
// If the function requires typed arrays we must make literals be typed.
for (const KeyValue<int, GDScriptParser::ArrayNode *> &E : arrays) {
int index = E.key;
- if (index < par_types.size() && par_types[index].is_hard_type() && par_types[index].has_container_element_type()) {
- update_array_literal_element_type(E.value, par_types[index].get_container_element_type());
+ if (index < par_types.size() && par_types[index].is_hard_type() && par_types[index].has_container_element_type(0)) {
+ update_array_literal_element_type(E.value, par_types[index].get_container_element_type(0));
}
}
validate_call_arg(par_types, default_arg_count, method_flags.has_flag(METHOD_FLAG_VARARG), p_call);
@@ -3444,8 +3452,8 @@ void GDScriptAnalyzer::reduce_cast(GDScriptParser::CastNode *p_cast) {
}
}
- if (p_cast->operand->type == GDScriptParser::Node::ARRAY && cast_type.has_container_element_type()) {
- update_array_literal_element_type(static_cast<GDScriptParser::ArrayNode *>(p_cast->operand), cast_type.get_container_element_type());
+ if (p_cast->operand->type == GDScriptParser::Node::ARRAY && cast_type.has_container_element_type(0)) {
+ update_array_literal_element_type(static_cast<GDScriptParser::ArrayNode *>(p_cast->operand), cast_type.get_container_element_type(0));
}
if (!cast_type.is_variant()) {
@@ -3628,7 +3636,7 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
switch (base.builtin_type) {
case Variant::NIL: {
if (base.is_hard_type()) {
- push_error(vformat(R"(Invalid get index "%s" on base Nil)", name), p_identifier);
+ push_error(vformat(R"(Cannot get property "%s" on a null object.)", name), p_identifier);
}
return;
}
@@ -3650,6 +3658,10 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
return;
}
}
+ if (Variant::has_builtin_method(base.builtin_type, name)) {
+ p_identifier->set_datatype(make_callable_type(Variant::get_builtin_method_info(base.builtin_type, name)));
+ return;
+ }
if (base.is_hard_type()) {
#ifdef SUGGEST_GODOT4_RENAMES
String rename_hint = String();
@@ -3769,6 +3781,60 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
}
}
+ // Check non-GDScript scripts.
+ Ref<Script> script_type = base.script_type;
+
+ if (base_class == nullptr && script_type.is_valid()) {
+ List<PropertyInfo> property_list;
+ script_type->get_script_property_list(&property_list);
+
+ for (const PropertyInfo &property_info : property_list) {
+ if (property_info.name != p_identifier->name) {
+ continue;
+ }
+
+ const GDScriptParser::DataType property_type = GDScriptAnalyzer::type_from_property(property_info, false, false);
+
+ p_identifier->set_datatype(property_type);
+ p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_VARIABLE;
+ return;
+ }
+
+ MethodInfo method_info = script_type->get_method_info(p_identifier->name);
+
+ if (method_info.name == p_identifier->name) {
+ p_identifier->set_datatype(make_callable_type(method_info));
+ p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_FUNCTION;
+ return;
+ }
+
+ List<MethodInfo> signal_list;
+ script_type->get_script_signal_list(&signal_list);
+
+ for (const MethodInfo &signal_info : signal_list) {
+ if (signal_info.name != p_identifier->name) {
+ continue;
+ }
+
+ const GDScriptParser::DataType signal_type = make_signal_type(signal_info);
+
+ p_identifier->set_datatype(signal_type);
+ p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_SIGNAL;
+ return;
+ }
+
+ HashMap<StringName, Variant> constant_map;
+ script_type->get_constants(&constant_map);
+
+ if (constant_map.has(p_identifier->name)) {
+ Variant constant = constant_map.get(p_identifier->name);
+
+ p_identifier->set_datatype(make_builtin_meta_type(constant.get_type()));
+ p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_CONSTANT;
+ return;
+ }
+ }
+
// Check native members. No need for native class recursion because Node exposes all Object's properties.
const StringName &native = base.native_type;
@@ -4432,8 +4498,8 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
break;
// Can have an element type.
case Variant::ARRAY:
- if (base_type.has_container_element_type()) {
- result_type = base_type.get_container_element_type();
+ if (base_type.has_container_element_type(0)) {
+ result_type = base_type.get_container_element_type(0);
result_type.type_source = base_type.type_source;
} else {
result_type.kind = GDScriptParser::DataType::VARIANT;
@@ -4597,7 +4663,7 @@ Variant GDScriptAnalyzer::make_expression_reduced_value(GDScriptParser::Expressi
}
Variant GDScriptAnalyzer::make_array_reduced_value(GDScriptParser::ArrayNode *p_array, bool &is_reduced) {
- Array array = p_array->get_datatype().has_container_element_type() ? make_array_from_element_datatype(p_array->get_datatype().get_container_element_type()) : Array();
+ Array array = p_array->get_datatype().has_container_element_type(0) ? make_array_from_element_datatype(p_array->get_datatype().get_container_element_type(0)) : Array();
array.resize(p_array->elements.size());
for (int i = 0; i < p_array->elements.size(); i++) {
@@ -4719,8 +4785,8 @@ Variant GDScriptAnalyzer::make_variable_default_value(GDScriptParser::VariableNo
GDScriptParser::DataType datatype = p_variable->get_datatype();
if (datatype.is_hard_type()) {
if (datatype.kind == GDScriptParser::DataType::BUILTIN && datatype.builtin_type != Variant::OBJECT) {
- if (datatype.builtin_type == Variant::ARRAY && datatype.has_container_element_type()) {
- result = make_array_from_element_datatype(datatype.get_container_element_type());
+ if (datatype.builtin_type == Variant::ARRAY && datatype.has_container_element_type(0)) {
+ result = make_array_from_element_datatype(datatype.get_container_element_type(0));
} else {
VariantInternal::initialize(&result, datatype.builtin_type);
}
@@ -4747,11 +4813,11 @@ GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_va
if (p_value.get_type() == Variant::ARRAY) {
const Array &array = p_value;
if (array.get_typed_script()) {
- result.set_container_element_type(type_from_metatype(make_script_meta_type(array.get_typed_script())));
+ result.set_container_element_type(0, type_from_metatype(make_script_meta_type(array.get_typed_script())));
} else if (array.get_typed_class_name()) {
- result.set_container_element_type(type_from_metatype(make_native_meta_type(array.get_typed_class_name())));
+ result.set_container_element_type(0, type_from_metatype(make_native_meta_type(array.get_typed_class_name())));
} else if (array.get_typed_builtin() != Variant::NIL) {
- result.set_container_element_type(type_from_metatype(make_builtin_meta_type((Variant::Type)array.get_typed_builtin())));
+ result.set_container_element_type(0, type_from_metatype(make_builtin_meta_type((Variant::Type)array.get_typed_builtin())));
}
} else if (p_value.get_type() == Variant::OBJECT) {
// Object is treated as a native type, not a builtin type.
@@ -4873,7 +4939,7 @@ GDScriptParser::DataType GDScriptAnalyzer::type_from_property(const PropertyInfo
ERR_FAIL_V_MSG(result, "Could not find element type from property hint of a typed array.");
}
elem_type.is_constant = false;
- result.set_container_element_type(elem_type);
+ result.set_container_element_type(0, elem_type);
} else if (p_property.type == Variant::INT) {
// Check if it's enum.
if ((p_property.usage & PROPERTY_USAGE_CLASS_IS_ENUM) && p_property.class_name != StringName()) {
@@ -5225,7 +5291,7 @@ GDScriptParser::DataType GDScriptAnalyzer::get_operation_type(Variant::Operator
bool hard_operation = p_a.is_hard_type() && p_b.is_hard_type();
if (p_operation == Variant::OP_ADD && a_type == Variant::ARRAY && b_type == Variant::ARRAY) {
- if (p_a.has_container_element_type() && p_b.has_container_element_type() && p_a.get_container_element_type() == p_b.get_container_element_type()) {
+ if (p_a.has_container_element_type(0) && p_b.has_container_element_type(0) && p_a.get_container_element_type(0) == p_b.get_container_element_type(0)) {
r_valid = true;
result = p_a;
result.type_source = hard_operation ? GDScriptParser::DataType::ANNOTATED_INFERRED : GDScriptParser::DataType::INFERRED;
@@ -5276,8 +5342,8 @@ bool GDScriptAnalyzer::is_type_compatible(const GDScriptParser::DataType &p_targ
}
if (valid && p_target.builtin_type == Variant::ARRAY && p_source.builtin_type == Variant::ARRAY) {
// Check the element type.
- if (p_target.has_container_element_type() && p_source.has_container_element_type()) {
- valid = p_target.get_container_element_type() == p_source.get_container_element_type();
+ if (p_target.has_container_element_type(0) && p_source.has_container_element_type(0)) {
+ valid = p_target.get_container_element_type(0) == p_source.get_container_element_type(0);
}
}
return valid;
diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h
index ec155706df..4ed476a3df 100644
--- a/modules/gdscript/gdscript_analyzer.h
+++ b/modules/gdscript/gdscript_analyzer.h
@@ -62,7 +62,7 @@ class GDScriptAnalyzer {
void decide_suite_type(GDScriptParser::Node *p_suite, GDScriptParser::Node *p_statement);
void resolve_annotation(GDScriptParser::AnnotationNode *p_annotation);
- void resolve_class_member(GDScriptParser::ClassNode *p_class, StringName p_name, const GDScriptParser::Node *p_source = nullptr);
+ void resolve_class_member(GDScriptParser::ClassNode *p_class, const StringName &p_name, const GDScriptParser::Node *p_source = nullptr);
void resolve_class_member(GDScriptParser::ClassNode *p_class, int p_index, const GDScriptParser::Node *p_source = nullptr);
void resolve_class_interface(GDScriptParser::ClassNode *p_class, const GDScriptParser::Node *p_source = nullptr);
void resolve_class_interface(GDScriptParser::ClassNode *p_class, bool p_recursive);
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp
index 25e20c0e76..27766115d5 100644
--- a/modules/gdscript/gdscript_byte_codegen.cpp
+++ b/modules/gdscript/gdscript_byte_codegen.cpp
@@ -623,8 +623,8 @@ void GDScriptByteCodeGenerator::write_binary_operator(const Address &p_target, V
void GDScriptByteCodeGenerator::write_type_test(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) {
switch (p_type.kind) {
case GDScriptDataType::BUILTIN: {
- if (p_type.builtin_type == Variant::ARRAY && p_type.has_container_element_type()) {
- const GDScriptDataType &element_type = p_type.get_container_element_type();
+ if (p_type.builtin_type == Variant::ARRAY && p_type.has_container_element_type(0)) {
+ const GDScriptDataType &element_type = p_type.get_container_element_type(0);
append_opcode(GDScriptFunction::OPCODE_TYPE_TEST_ARRAY);
append(p_target);
append(p_source);
@@ -878,8 +878,8 @@ void GDScriptByteCodeGenerator::write_get_static_variable(const Address &p_targe
void GDScriptByteCodeGenerator::write_assign_with_conversion(const Address &p_target, const Address &p_source) {
switch (p_target.type.kind) {
case GDScriptDataType::BUILTIN: {
- if (p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) {
- const GDScriptDataType &element_type = p_target.type.get_container_element_type();
+ if (p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type(0)) {
+ const GDScriptDataType &element_type = p_target.type.get_container_element_type(0);
append_opcode(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY);
append(p_target);
append(p_source);
@@ -924,8 +924,8 @@ void GDScriptByteCodeGenerator::write_assign_with_conversion(const Address &p_ta
}
void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Address &p_source) {
- if (p_target.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) {
- const GDScriptDataType &element_type = p_target.type.get_container_element_type();
+ if (p_target.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type(0)) {
+ const GDScriptDataType &element_type = p_target.type.get_container_element_type(0);
append_opcode(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY);
append(p_target);
append(p_source);
@@ -1666,9 +1666,9 @@ void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) {
// If this is a typed function, then we need to check for potential conversions.
if (function->return_type.has_type) {
- if (function->return_type.kind == GDScriptDataType::BUILTIN && function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type()) {
+ if (function->return_type.kind == GDScriptDataType::BUILTIN && function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type(0)) {
// Typed array.
- const GDScriptDataType &element_type = function->return_type.get_container_element_type();
+ const GDScriptDataType &element_type = function->return_type.get_container_element_type(0);
append_opcode(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY);
append(p_return_value);
append(get_constant_pos(element_type.script_type) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS));
@@ -1691,8 +1691,8 @@ void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) {
} else {
switch (function->return_type.kind) {
case GDScriptDataType::BUILTIN: {
- if (function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type()) {
- const GDScriptDataType &element_type = function->return_type.get_container_element_type();
+ if (function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type(0)) {
+ const GDScriptDataType &element_type = function->return_type.get_container_element_type(0);
append_opcode(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY);
append(p_return_value);
append(get_constant_pos(element_type.script_type) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS));
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 7980f020b8..f6633f8bf6 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -196,8 +196,8 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
}
}
- if (p_datatype.has_container_element_type()) {
- result.set_container_element_type(_gdtype_from_datatype(p_datatype.get_container_element_type(), p_owner, false));
+ for (int i = 0; i < p_datatype.container_element_types.size(); i++) {
+ result.set_container_element_type(i, _gdtype_from_datatype(p_datatype.get_container_element_type_or_variant(i), p_owner, false));
}
return result;
@@ -322,9 +322,13 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
if (member.type == GDScriptParser::ClassNode::Member::FUNCTION || member.type == GDScriptParser::ClassNode::Member::SIGNAL) {
// Get like it was a property.
GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
- GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
- gen->write_get_named(temp, identifier, self);
+ GDScriptCodeGenerator::Address base(GDScriptCodeGenerator::Address::SELF);
+ if (member.type == GDScriptParser::ClassNode::Member::FUNCTION && member.function->is_static) {
+ base = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CLASS);
+ }
+
+ gen->write_get_named(temp, identifier, base);
return temp;
}
}
@@ -507,8 +511,8 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
values.push_back(val);
}
- if (array_type.has_container_element_type()) {
- gen->write_construct_typed_array(result, array_type.get_container_element_type(), values);
+ if (array_type.has_container_element_type(0)) {
+ gen->write_construct_typed_array(result, array_type.get_container_element_type(0), values);
} else {
gen->write_construct_array(result, values);
}
@@ -1371,7 +1375,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
return GDScriptCodeGenerator::Address();
}
- main_script->lambda_info.insert(function, { lambda->captures.size(), lambda->use_self });
+ codegen.script->lambda_info.insert(function, { lambda->captures.size(), lambda->use_self });
gen->write_lambda(result, function, captures, lambda->use_self);
for (int i = 0; i < captures.size(); i++) {
@@ -2133,8 +2137,8 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
initialized = true;
} else if (local_type.has_type) {
// Initialize with default for type.
- if (local_type.has_container_element_type()) {
- codegen.generator->write_construct_typed_array(local, local_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
+ if (local_type.has_container_element_type(0)) {
+ codegen.generator->write_construct_typed_array(local, local_type.get_container_element_type(0), Vector<GDScriptCodeGenerator::Address>());
initialized = true;
} else if (local_type.kind == GDScriptDataType::BUILTIN) {
codegen.generator->write_construct(local, local_type.builtin_type, Vector<GDScriptCodeGenerator::Address>());
@@ -2276,8 +2280,8 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_
GDScriptCodeGenerator::Address dst_address(GDScriptCodeGenerator::Address::MEMBER, codegen.script->member_indices[field->identifier->name].index, field_type);
- if (field_type.has_container_element_type()) {
- codegen.generator->write_construct_typed_array(dst_address, field_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
+ if (field_type.has_container_element_type(0)) {
+ codegen.generator->write_construct_typed_array(dst_address, field_type.get_container_element_type(0), Vector<GDScriptCodeGenerator::Address>());
} else if (field_type.kind == GDScriptDataType::BUILTIN) {
codegen.generator->write_construct(dst_address, field_type.builtin_type, Vector<GDScriptCodeGenerator::Address>());
}
@@ -2466,9 +2470,9 @@ GDScriptFunction *GDScriptCompiler::_make_static_initializer(Error &r_error, GDS
if (field_type.has_type) {
codegen.generator->write_newline(field->start_line);
- if (field_type.has_container_element_type()) {
+ if (field_type.has_container_element_type(0)) {
GDScriptCodeGenerator::Address temp = codegen.add_temporary(field_type);
- codegen.generator->write_construct_typed_array(temp, field_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
+ codegen.generator->write_construct_typed_array(temp, field_type.get_container_element_type(0), Vector<GDScriptCodeGenerator::Address>());
codegen.generator->write_set_static_variable(temp, class_addr, p_script->static_variables_indices[field->identifier->name].index);
codegen.generator->pop_temporary();
} else if (field_type.kind == GDScriptDataType::BUILTIN) {
@@ -3046,7 +3050,7 @@ GDScriptCompiler::FunctionLambdaInfo GDScriptCompiler::_get_function_replacement
FunctionLambdaInfo info;
info.function = p_func;
info.parent = p_parent_func;
- info.script = p_parent_func;
+ info.script = p_func->get_script();
info.name = p_func->get_name();
info.line = p_func->_initial_line;
info.index = p_index;
@@ -3057,10 +3061,14 @@ GDScriptCompiler::FunctionLambdaInfo GDScriptCompiler::_get_function_replacement
info.default_arg_count = p_func->_default_arg_count;
info.sublambdas = _get_function_lambda_replacement_info(p_func, p_depth, p_parent_func);
- GDScript::LambdaInfo *extra_info = main_script->lambda_info.getptr(p_func);
+ ERR_FAIL_NULL_V(info.script, info);
+ GDScript::LambdaInfo *extra_info = info.script->lambda_info.getptr(p_func);
if (extra_info != nullptr) {
info.capture_count = extra_info->capture_count;
info.use_self = extra_info->use_self;
+ } else {
+ info.capture_count = 0;
+ info.use_self = false;
}
return info;
@@ -3195,22 +3203,7 @@ Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_scri
HashMap<GDScriptFunction *, GDScriptFunction *> func_ptr_replacements;
_get_function_ptr_replacements(func_ptr_replacements, old_lambda_info, &new_lambda_info);
-
- {
- MutexLock outer_lock(main_script->func_ptrs_to_update_mutex);
- for (GDScript::UpdatableFuncPtr *updatable : main_script->func_ptrs_to_update) {
- MutexLock inner_lock(updatable->mutex);
- for (GDScriptFunction **func_ptr_ptr : updatable->ptrs) {
- GDScriptFunction **replacement = func_ptr_replacements.getptr(*func_ptr_ptr);
- if (replacement != nullptr) {
- *func_ptr_ptr = *replacement;
- } else {
- // Probably a lambda from another reload, ignore.
- *func_ptr_ptr = nullptr;
- }
- }
- }
- }
+ main_script->_recurse_replace_function_ptrs(func_ptr_replacements);
if (has_static_data && !root->annotated_static_unload) {
GDScriptCache::add_static_script(p_script);
diff --git a/modules/gdscript/gdscript_compiler.h b/modules/gdscript/gdscript_compiler.h
index fd6b22f527..0adbe1ed8e 100644
--- a/modules/gdscript/gdscript_compiler.h
+++ b/modules/gdscript/gdscript_compiler.h
@@ -45,19 +45,19 @@ class GDScriptCompiler {
GDScript *main_script = nullptr;
struct FunctionLambdaInfo {
- GDScriptFunction *function;
- GDScriptFunction *parent;
- Ref<GDScript> script;
+ GDScriptFunction *function = nullptr;
+ GDScriptFunction *parent = nullptr;
+ GDScript *script = nullptr;
StringName name;
- int line;
- int index;
- int depth;
+ int line = 0;
+ int index = 0;
+ int depth = 0;
//uint64_t code_hash;
//int code_size;
- int capture_count;
- int use_self;
- int arg_count;
- int default_arg_count;
+ int capture_count = 0;
+ bool use_self = false;
+ int arg_count = 0;
+ int default_arg_count = 0;
//Vector<GDScriptDataType> argument_types;
//GDScriptDataType return_type;
Vector<FunctionLambdaInfo> sublambdas;
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 724715d9e5..9ad2ba1914 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -104,7 +104,7 @@ Ref<Script> GDScriptLanguage::make_template(const String &p_template, const Stri
return scr;
}
-Vector<ScriptLanguage::ScriptTemplate> GDScriptLanguage::get_built_in_templates(StringName p_object) {
+Vector<ScriptLanguage::ScriptTemplate> GDScriptLanguage::get_built_in_templates(const StringName &p_object) {
Vector<ScriptLanguage::ScriptTemplate> templates;
#ifdef TOOLS_ENABLED
for (int i = 0; i < TEMPLATES_ARRAY_SIZE; i++) {
@@ -537,7 +537,7 @@ struct GDScriptCompletionIdentifier {
// appears. For example, if you are completing code in a class that inherits Node2D, a property found on Node2D
// will have a "better" (lower) location "score" than a property that is found on CanvasItem.
-static int _get_property_location(StringName p_class, StringName p_property) {
+static int _get_property_location(const StringName &p_class, const StringName &p_property) {
if (!ClassDB::has_property(p_class, p_property)) {
return ScriptLanguage::LOCATION_OTHER;
}
@@ -552,7 +552,7 @@ static int _get_property_location(StringName p_class, StringName p_property) {
return depth | ScriptLanguage::LOCATION_PARENT_MASK;
}
-static int _get_constant_location(StringName p_class, StringName p_constant) {
+static int _get_constant_location(const StringName &p_class, const StringName &p_constant) {
if (!ClassDB::has_integer_constant(p_class, p_constant)) {
return ScriptLanguage::LOCATION_OTHER;
}
@@ -567,7 +567,7 @@ static int _get_constant_location(StringName p_class, StringName p_constant) {
return depth | ScriptLanguage::LOCATION_PARENT_MASK;
}
-static int _get_signal_location(StringName p_class, StringName p_signal) {
+static int _get_signal_location(const StringName &p_class, const StringName &p_signal) {
if (!ClassDB::has_signal(p_class, p_signal)) {
return ScriptLanguage::LOCATION_OTHER;
}
@@ -582,7 +582,7 @@ static int _get_signal_location(StringName p_class, StringName p_signal) {
return depth | ScriptLanguage::LOCATION_PARENT_MASK;
}
-static int _get_method_location(StringName p_class, StringName p_method) {
+static int _get_method_location(const StringName &p_class, const StringName &p_method) {
if (!ClassDB::has_method(p_class, p_method)) {
return ScriptLanguage::LOCATION_OTHER;
}
@@ -597,7 +597,7 @@ static int _get_method_location(StringName p_class, StringName p_method) {
return depth | ScriptLanguage::LOCATION_PARENT_MASK;
}
-static int _get_enum_constant_location(StringName p_class, StringName p_enum_constant) {
+static int _get_enum_constant_location(const StringName &p_class, const StringName &p_enum_constant) {
if (!ClassDB::get_integer_constant_enum(p_class, p_enum_constant)) {
return ScriptLanguage::LOCATION_OTHER;
}
@@ -620,9 +620,9 @@ static String _trim_parent_class(const String &p_class, const String &p_base_cla
}
Vector<String> names = p_class.split(".", false, 1);
if (names.size() == 2) {
- String first = names[0];
- String rest = names[1];
+ const String &first = names[0];
if (ClassDB::class_exists(p_base_class) && ClassDB::class_exists(first) && ClassDB::is_parent_class(p_base_class, first)) {
+ const String &rest = names[1];
return rest;
}
}
@@ -1083,6 +1083,12 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
List<PropertyInfo> members;
scr->get_script_property_list(&members);
for (const PropertyInfo &E : members) {
+ if (E.usage & (PROPERTY_USAGE_CATEGORY | PROPERTY_USAGE_GROUP | PROPERTY_USAGE_SUBGROUP)) {
+ continue;
+ }
+ if (E.name.contains("/")) {
+ continue;
+ }
int location = p_recursion_depth + _get_property_location(scr->get_class_name(), E.name);
ScriptLanguage::CodeCompletionOption option(E.name, ScriptLanguage::CODE_COMPLETION_KIND_MEMBER, location);
r_result.insert(option.display, option);
@@ -1152,7 +1158,7 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
List<PropertyInfo> pinfo;
ClassDB::get_property_list(type, &pinfo);
for (const PropertyInfo &E : pinfo) {
- if (E.usage & (PROPERTY_USAGE_GROUP | PROPERTY_USAGE_CATEGORY)) {
+ if (E.usage & (PROPERTY_USAGE_CATEGORY | PROPERTY_USAGE_GROUP | PROPERTY_USAGE_SUBGROUP)) {
continue;
}
if (E.name.contains("/")) {
@@ -1204,6 +1210,8 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
return;
}
+ int location = ScriptLanguage::LOCATION_OTHER;
+
if (!p_only_functions) {
List<PropertyInfo> members;
if (p_base.value.get_type() != Variant::NIL) {
@@ -1213,8 +1221,15 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
}
for (const PropertyInfo &E : members) {
+ if (E.usage & (PROPERTY_USAGE_CATEGORY | PROPERTY_USAGE_GROUP | PROPERTY_USAGE_SUBGROUP)) {
+ continue;
+ }
if (!String(E.name).contains("/")) {
- ScriptLanguage::CodeCompletionOption option(E.name, ScriptLanguage::CODE_COMPLETION_KIND_MEMBER);
+ ScriptLanguage::CodeCompletionOption option(E.name, ScriptLanguage::CODE_COMPLETION_KIND_MEMBER, location);
+ if (base_type.kind == GDScriptParser::DataType::ENUM) {
+ // Sort enum members in their declaration order.
+ location += 1;
+ }
if (GDScriptParser::theme_color_names.has(E.name)) {
option.theme_color_name = GDScriptParser::theme_color_names[E.name];
}
@@ -1230,7 +1245,7 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
// Enum types are static and cannot change, therefore we skip non-const dictionary methods.
continue;
}
- ScriptLanguage::CodeCompletionOption option(E.name, ScriptLanguage::CODE_COMPLETION_KIND_FUNCTION);
+ ScriptLanguage::CodeCompletionOption option(E.name, ScriptLanguage::CODE_COMPLETION_KIND_FUNCTION, location);
if (E.arguments.size()) {
option.insert_text += "(";
} else {
@@ -1485,11 +1500,8 @@ static bool _guess_expression_type(GDScriptParser::CompletionContext &p_context,
} break;
case GDScriptParser::Node::SELF: {
if (p_context.current_class) {
- if (p_context.type != GDScriptParser::COMPLETION_SUPER_METHOD) {
- r_type.type = p_context.current_class->get_datatype();
- } else {
- r_type.type = p_context.current_class->base_type;
- }
+ r_type.type = p_context.current_class->get_datatype();
+ r_type.type.is_meta_type = false;
found = true;
}
} break;
@@ -2601,6 +2613,64 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
r_arghint = _make_arguments_hint(info, p_argidx);
}
+ if (p_argidx == 1 && p_context.node && p_context.node->type == GDScriptParser::Node::CALL && ClassDB::is_parent_class(class_name, SNAME("Tween")) && p_method == SNAME("tween_property")) {
+ // Get tweened objects properties.
+ GDScriptParser::ExpressionNode *tweened_object = static_cast<GDScriptParser::CallNode *>(p_context.node)->arguments[0];
+ StringName native_type = tweened_object->datatype.native_type;
+ switch (tweened_object->datatype.kind) {
+ case GDScriptParser::DataType::SCRIPT: {
+ Ref<Script> script = tweened_object->datatype.script_type;
+ native_type = script->get_instance_base_type();
+ int n = 0;
+ while (script.is_valid()) {
+ List<PropertyInfo> properties;
+ script->get_script_property_list(&properties);
+ for (const PropertyInfo &E : properties) {
+ if (E.usage & (PROPERTY_USAGE_SUBGROUP | PROPERTY_USAGE_GROUP | PROPERTY_USAGE_CATEGORY | PROPERTY_USAGE_INTERNAL)) {
+ continue;
+ }
+ ScriptLanguage::CodeCompletionOption option(E.name.quote(quote_style), ScriptLanguage::CODE_COMPLETION_KIND_MEMBER, ScriptLanguage::CodeCompletionLocation::LOCATION_LOCAL + n);
+ r_result.insert(option.display, option);
+ }
+ script = script->get_base_script();
+ n++;
+ }
+ } break;
+ case GDScriptParser::DataType::CLASS: {
+ GDScriptParser::ClassNode *clss = tweened_object->datatype.class_type;
+ native_type = clss->base_type.native_type;
+ int n = 0;
+ while (clss) {
+ for (GDScriptParser::ClassNode::Member member : clss->members) {
+ if (member.type == GDScriptParser::ClassNode::Member::VARIABLE) {
+ ScriptLanguage::CodeCompletionOption option(member.get_name().quote(quote_style), ScriptLanguage::CODE_COMPLETION_KIND_MEMBER, ScriptLanguage::CodeCompletionLocation::LOCATION_LOCAL + n);
+ r_result.insert(option.display, option);
+ }
+ }
+ if (clss->base_type.kind == GDScriptParser::DataType::Kind::CLASS) {
+ clss = clss->base_type.class_type;
+ n++;
+ } else {
+ native_type = clss->base_type.native_type;
+ clss = nullptr;
+ }
+ }
+ } break;
+ default:
+ break;
+ }
+
+ List<PropertyInfo> properties;
+ ClassDB::get_property_list(native_type, &properties);
+ for (const PropertyInfo &E : properties) {
+ if (E.usage & (PROPERTY_USAGE_SUBGROUP | PROPERTY_USAGE_GROUP | PROPERTY_USAGE_CATEGORY | PROPERTY_USAGE_INTERNAL)) {
+ continue;
+ }
+ ScriptLanguage::CodeCompletionOption option(E.name.quote(quote_style), ScriptLanguage::CODE_COMPLETION_KIND_MEMBER);
+ r_result.insert(option.display, option);
+ }
+ }
+
if (p_argidx == 0 && ClassDB::is_parent_class(class_name, SNAME("Node")) && (p_method == SNAME("get_node") || p_method == SNAME("has_node"))) {
// Get autoloads
List<PropertyInfo> props;
@@ -2667,6 +2737,7 @@ static bool _get_subscript_type(GDScriptParser::CompletionContext &p_context, co
if (p_context.base == nullptr) {
return false;
}
+
const GDScriptParser::GetNodeNode *get_node = nullptr;
switch (p_subscript->base->type) {
@@ -2675,6 +2746,11 @@ static bool _get_subscript_type(GDScriptParser::CompletionContext &p_context, co
} break;
case GDScriptParser::Node::IDENTIFIER: {
+ if (p_subscript->base->datatype.type_source == GDScriptParser::DataType::ANNOTATED_EXPLICIT) {
+ // Annotated type takes precedence.
+ return false;
+ }
+
const GDScriptParser::IdentifierNode *identifier_node = static_cast<GDScriptParser::IdentifierNode *>(p_subscript->base);
switch (identifier_node->source) {
@@ -2715,10 +2791,19 @@ static bool _get_subscript_type(GDScriptParser::CompletionContext &p_context, co
if (r_base != nullptr) {
*r_base = node;
}
- r_base_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
- r_base_type.kind = GDScriptParser::DataType::NATIVE;
+
+ r_base_type.type_source = GDScriptParser::DataType::INFERRED;
r_base_type.builtin_type = Variant::OBJECT;
r_base_type.native_type = node->get_class_name();
+
+ Ref<Script> scr = node->get_script();
+ if (scr.is_null()) {
+ r_base_type.kind = GDScriptParser::DataType::NATIVE;
+ } else {
+ r_base_type.kind = GDScriptParser::DataType::SCRIPT;
+ r_base_type.script_type = scr;
+ }
+
return true;
}
}
@@ -2745,8 +2830,6 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
const GDScriptParser::CallNode *call = static_cast<const GDScriptParser::CallNode *>(p_call);
GDScriptParser::Node::Type callee_type = call->get_callee_type();
- GDScriptCompletionIdentifier connect_base;
-
if (callee_type == GDScriptParser::Node::SUBSCRIPT) {
const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(call->callee);
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index c9b543fbb9..177c68533e 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -45,10 +45,9 @@ class GDScriptInstance;
class GDScript;
class GDScriptDataType {
-private:
- GDScriptDataType *container_element_type = nullptr;
-
public:
+ Vector<GDScriptDataType> container_element_types;
+
enum Kind {
UNINITIALIZED,
BUILTIN,
@@ -76,19 +75,20 @@ public:
case BUILTIN: {
Variant::Type var_type = p_variant.get_type();
bool valid = builtin_type == var_type;
- if (valid && builtin_type == Variant::ARRAY && has_container_element_type()) {
+ if (valid && builtin_type == Variant::ARRAY && has_container_element_type(0)) {
Array array = p_variant;
if (array.is_typed()) {
+ GDScriptDataType array_container_type = get_container_element_type(0);
Variant::Type array_builtin_type = (Variant::Type)array.get_typed_builtin();
StringName array_native_type = array.get_typed_class_name();
Ref<Script> array_script_type_ref = array.get_typed_script();
if (array_script_type_ref.is_valid()) {
- valid = (container_element_type->kind == SCRIPT || container_element_type->kind == GDSCRIPT) && container_element_type->script_type == array_script_type_ref.ptr();
+ valid = (array_container_type.kind == SCRIPT || array_container_type.kind == GDSCRIPT) && array_container_type.script_type == array_script_type_ref.ptr();
} else if (array_native_type != StringName()) {
- valid = container_element_type->kind == NATIVE && container_element_type->native_type == array_native_type;
+ valid = array_container_type.kind == NATIVE && array_container_type.native_type == array_native_type;
} else {
- valid = container_element_type->kind == BUILTIN && container_element_type->builtin_type == array_builtin_type;
+ valid = array_container_type.kind == BUILTIN && array_container_type.builtin_type == array_builtin_type;
}
} else {
valid = false;
@@ -147,24 +147,32 @@ public:
return false;
}
- void set_container_element_type(const GDScriptDataType &p_element_type) {
- container_element_type = memnew(GDScriptDataType(p_element_type));
+ void set_container_element_type(int p_index, const GDScriptDataType &p_element_type) {
+ ERR_FAIL_COND(p_index < 0);
+ while (p_index >= container_element_types.size()) {
+ container_element_types.push_back(GDScriptDataType());
+ }
+ container_element_types.write[p_index] = GDScriptDataType(p_element_type);
+ }
+
+ GDScriptDataType get_container_element_type(int p_index) const {
+ ERR_FAIL_INDEX_V(p_index, container_element_types.size(), GDScriptDataType());
+ return container_element_types[p_index];
}
- GDScriptDataType get_container_element_type() const {
- ERR_FAIL_NULL_V(container_element_type, GDScriptDataType());
- return *container_element_type;
+ GDScriptDataType get_container_element_type_or_variant(int p_index) const {
+ if (p_index < 0 || p_index >= container_element_types.size()) {
+ return GDScriptDataType();
+ }
+ return container_element_types[p_index];
}
- bool has_container_element_type() const {
- return container_element_type != nullptr;
+ bool has_container_element_type(int p_index) const {
+ return p_index >= 0 && p_index < container_element_types.size();
}
- void unset_container_element_type() {
- if (container_element_type) {
- memdelete(container_element_type);
- }
- container_element_type = nullptr;
+ bool has_container_element_types() const {
+ return !container_element_types.is_empty();
}
GDScriptDataType() = default;
@@ -176,19 +184,14 @@ public:
native_type = p_other.native_type;
script_type = p_other.script_type;
script_type_ref = p_other.script_type_ref;
- unset_container_element_type();
- if (p_other.has_container_element_type()) {
- set_container_element_type(p_other.get_container_element_type());
- }
+ container_element_types = p_other.container_element_types;
}
GDScriptDataType(const GDScriptDataType &p_other) {
*this = p_other;
}
- ~GDScriptDataType() {
- unset_container_element_type();
- }
+ ~GDScriptDataType() {}
};
class GDScriptFunction {
@@ -471,6 +474,13 @@ private:
uint64_t last_frame_call_count = 0;
uint64_t last_frame_self_time = 0;
uint64_t last_frame_total_time = 0;
+ typedef struct NativeProfile {
+ uint64_t call_count;
+ uint64_t total_time;
+ String signature;
+ } NativeProfile;
+ HashMap<String, NativeProfile> native_calls;
+ HashMap<String, NativeProfile> last_native_calls;
} profile;
#endif
@@ -511,6 +521,7 @@ public:
void debug_get_stack_member_state(int p_line, List<Pair<StringName, int>> *r_stackvars) const;
#ifdef DEBUG_ENABLED
+ void _profile_native_call(uint64_t p_t_taken, const String &p_function_name, const String &p_instance_class_name = String());
void disassemble(const Vector<String> &p_code_lines) const;
#endif
diff --git a/modules/gdscript/gdscript_lambda_callable.cpp b/modules/gdscript/gdscript_lambda_callable.cpp
index 339d1ac08e..f6fa17c84f 100644
--- a/modules/gdscript/gdscript_lambda_callable.cpp
+++ b/modules/gdscript/gdscript_lambda_callable.cpp
@@ -139,20 +139,14 @@ void GDScriptLambdaCallable::call(const Variant **p_arguments, int p_argcount, V
}
}
-GDScriptLambdaCallable::GDScriptLambdaCallable(Ref<GDScript> p_script, GDScriptFunction *p_function, const Vector<Variant> &p_captures) {
+GDScriptLambdaCallable::GDScriptLambdaCallable(Ref<GDScript> p_script, GDScriptFunction *p_function, const Vector<Variant> &p_captures) :
+ function(p_function) {
ERR_FAIL_NULL(p_script.ptr());
ERR_FAIL_NULL(p_function);
script = p_script;
- function = p_function;
captures = p_captures;
h = (uint32_t)hash_murmur3_one_64((uint64_t)this);
-
- updatable_func_ptr_element = p_script->_add_func_ptr_to_update(&function);
-}
-
-GDScriptLambdaCallable::~GDScriptLambdaCallable() {
- GDScript::_remove_func_ptr_to_update(updatable_func_ptr_element);
}
bool GDScriptLambdaSelfCallable::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) {
@@ -264,39 +258,23 @@ void GDScriptLambdaSelfCallable::call(const Variant **p_arguments, int p_argcoun
}
}
-GDScriptLambdaSelfCallable::GDScriptLambdaSelfCallable(Ref<RefCounted> p_self, GDScriptFunction *p_function, const Vector<Variant> &p_captures) {
+GDScriptLambdaSelfCallable::GDScriptLambdaSelfCallable(Ref<RefCounted> p_self, GDScriptFunction *p_function, const Vector<Variant> &p_captures) :
+ function(p_function) {
ERR_FAIL_NULL(p_self.ptr());
ERR_FAIL_NULL(p_function);
reference = p_self;
object = p_self.ptr();
- function = p_function;
captures = p_captures;
h = (uint32_t)hash_murmur3_one_64((uint64_t)this);
-
- GDScript *gds = p_function->get_script();
- if (gds != nullptr) {
- updatable_func_ptr_element = gds->_add_func_ptr_to_update(&function);
- }
}
-GDScriptLambdaSelfCallable::GDScriptLambdaSelfCallable(Object *p_self, GDScriptFunction *p_function, const Vector<Variant> &p_captures) {
+GDScriptLambdaSelfCallable::GDScriptLambdaSelfCallable(Object *p_self, GDScriptFunction *p_function, const Vector<Variant> &p_captures) :
+ function(p_function) {
ERR_FAIL_NULL(p_self);
ERR_FAIL_NULL(p_function);
object = p_self;
- function = p_function;
captures = p_captures;
h = (uint32_t)hash_murmur3_one_64((uint64_t)this);
-
- GDScript *gds = p_function->get_script();
- if (gds != nullptr) {
- updatable_func_ptr_element = gds->_add_func_ptr_to_update(&function);
- }
-}
-
-GDScriptLambdaSelfCallable::~GDScriptLambdaSelfCallable() {
- if (updatable_func_ptr_element) {
- GDScript::_remove_func_ptr_to_update(updatable_func_ptr_element);
- }
}
diff --git a/modules/gdscript/gdscript_lambda_callable.h b/modules/gdscript/gdscript_lambda_callable.h
index d961f18852..2c5d01aa16 100644
--- a/modules/gdscript/gdscript_lambda_callable.h
+++ b/modules/gdscript/gdscript_lambda_callable.h
@@ -42,10 +42,9 @@ class GDScriptFunction;
class GDScriptInstance;
class GDScriptLambdaCallable : public CallableCustom {
- GDScriptFunction *function = nullptr;
+ GDScript::UpdatableFuncPtr function;
Ref<GDScript> script;
uint32_t h;
- GDScript::UpdatableFuncPtrElement *updatable_func_ptr_element = nullptr;
Vector<Variant> captures;
@@ -62,17 +61,18 @@ public:
StringName get_method() const override;
void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const override;
+ GDScriptLambdaCallable(GDScriptLambdaCallable &) = delete;
+ GDScriptLambdaCallable(const GDScriptLambdaCallable &) = delete;
GDScriptLambdaCallable(Ref<GDScript> p_script, GDScriptFunction *p_function, const Vector<Variant> &p_captures);
- virtual ~GDScriptLambdaCallable();
+ virtual ~GDScriptLambdaCallable() = default;
};
// Lambda callable that references a particular object, so it can use `self` in the body.
class GDScriptLambdaSelfCallable : public CallableCustom {
- GDScriptFunction *function = nullptr;
+ GDScript::UpdatableFuncPtr function;
Ref<RefCounted> reference; // For objects that are RefCounted, keep a reference.
Object *object = nullptr; // For non RefCounted objects, use a direct pointer.
uint32_t h;
- GDScript::UpdatableFuncPtrElement *updatable_func_ptr_element = nullptr;
Vector<Variant> captures;
@@ -88,9 +88,11 @@ public:
ObjectID get_object() const override;
void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const override;
+ GDScriptLambdaSelfCallable(GDScriptLambdaSelfCallable &) = delete;
+ GDScriptLambdaSelfCallable(const GDScriptLambdaSelfCallable &) = delete;
GDScriptLambdaSelfCallable(Ref<RefCounted> p_self, GDScriptFunction *p_function, const Vector<Variant> &p_captures);
GDScriptLambdaSelfCallable(Object *p_self, GDScriptFunction *p_function, const Vector<Variant> &p_captures);
- virtual ~GDScriptLambdaSelfCallable();
+ virtual ~GDScriptLambdaSelfCallable() = default;
};
#endif // GDSCRIPT_LAMBDA_CALLABLE_H
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index db7b3e7ace..a4a12f8bc4 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -73,8 +73,11 @@ Variant::Type GDScriptParser::get_builtin_type(const StringName &p_type) {
HashMap<String, String> GDScriptParser::theme_color_names;
#endif
+HashMap<StringName, GDScriptParser::AnnotationInfo> GDScriptParser::valid_annotations;
+
void GDScriptParser::cleanup() {
builtin_types.clear();
+ valid_annotations.clear();
}
void GDScriptParser::get_annotation_list(List<MethodInfo> *r_annotations) const {
@@ -89,41 +92,42 @@ bool GDScriptParser::annotation_exists(const String &p_annotation_name) const {
GDScriptParser::GDScriptParser() {
// Register valid annotations.
- // TODO: Should this be static?
- register_annotation(MethodInfo("@tool"), AnnotationInfo::SCRIPT, &GDScriptParser::tool_annotation);
- register_annotation(MethodInfo("@icon", PropertyInfo(Variant::STRING, "icon_path")), AnnotationInfo::SCRIPT, &GDScriptParser::icon_annotation);
- register_annotation(MethodInfo("@static_unload"), AnnotationInfo::SCRIPT, &GDScriptParser::static_unload_annotation);
-
- register_annotation(MethodInfo("@onready"), AnnotationInfo::VARIABLE, &GDScriptParser::onready_annotation);
- // Export annotations.
- register_annotation(MethodInfo("@export"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_NONE, Variant::NIL>);
- register_annotation(MethodInfo("@export_enum", PropertyInfo(Variant::STRING, "names")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_ENUM, Variant::NIL>, varray(), true);
- register_annotation(MethodInfo("@export_file", PropertyInfo(Variant::STRING, "filter")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_FILE, Variant::STRING>, varray(""), true);
- register_annotation(MethodInfo("@export_dir"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_DIR, Variant::STRING>);
- register_annotation(MethodInfo("@export_global_file", PropertyInfo(Variant::STRING, "filter")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_GLOBAL_FILE, Variant::STRING>, varray(""), true);
- register_annotation(MethodInfo("@export_global_dir"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_GLOBAL_DIR, Variant::STRING>);
- register_annotation(MethodInfo("@export_multiline"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_MULTILINE_TEXT, Variant::STRING>);
- register_annotation(MethodInfo("@export_placeholder", PropertyInfo(Variant::STRING, "placeholder")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_PLACEHOLDER_TEXT, Variant::STRING>);
- register_annotation(MethodInfo("@export_range", PropertyInfo(Variant::FLOAT, "min"), PropertyInfo(Variant::FLOAT, "max"), PropertyInfo(Variant::FLOAT, "step"), PropertyInfo(Variant::STRING, "extra_hints")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_RANGE, Variant::FLOAT>, varray(1.0, ""), true);
- register_annotation(MethodInfo("@export_exp_easing", PropertyInfo(Variant::STRING, "hints")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_EXP_EASING, Variant::FLOAT>, varray(""), true);
- register_annotation(MethodInfo("@export_color_no_alpha"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_COLOR_NO_ALPHA, Variant::COLOR>);
- register_annotation(MethodInfo("@export_node_path", PropertyInfo(Variant::STRING, "type")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_NODE_PATH_VALID_TYPES, Variant::NODE_PATH>, varray(""), true);
- register_annotation(MethodInfo("@export_flags", PropertyInfo(Variant::STRING, "names")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_FLAGS, Variant::INT>, varray(), true);
- register_annotation(MethodInfo("@export_flags_2d_render"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_2D_RENDER, Variant::INT>);
- register_annotation(MethodInfo("@export_flags_2d_physics"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_2D_PHYSICS, Variant::INT>);
- register_annotation(MethodInfo("@export_flags_2d_navigation"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_2D_NAVIGATION, Variant::INT>);
- register_annotation(MethodInfo("@export_flags_3d_render"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_3D_RENDER, Variant::INT>);
- register_annotation(MethodInfo("@export_flags_3d_physics"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_3D_PHYSICS, Variant::INT>);
- register_annotation(MethodInfo("@export_flags_3d_navigation"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_3D_NAVIGATION, Variant::INT>);
- register_annotation(MethodInfo("@export_flags_avoidance"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_AVOIDANCE, Variant::INT>);
- // Export grouping annotations.
- register_annotation(MethodInfo("@export_category", PropertyInfo(Variant::STRING, "name")), AnnotationInfo::STANDALONE, &GDScriptParser::export_group_annotations<PROPERTY_USAGE_CATEGORY>);
- register_annotation(MethodInfo("@export_group", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::STRING, "prefix")), AnnotationInfo::STANDALONE, &GDScriptParser::export_group_annotations<PROPERTY_USAGE_GROUP>, varray(""));
- register_annotation(MethodInfo("@export_subgroup", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::STRING, "prefix")), AnnotationInfo::STANDALONE, &GDScriptParser::export_group_annotations<PROPERTY_USAGE_SUBGROUP>, varray(""));
- // Warning annotations.
- register_annotation(MethodInfo("@warning_ignore", PropertyInfo(Variant::STRING, "warning")), AnnotationInfo::CLASS | AnnotationInfo::VARIABLE | AnnotationInfo::SIGNAL | AnnotationInfo::CONSTANT | AnnotationInfo::FUNCTION | AnnotationInfo::STATEMENT, &GDScriptParser::warning_annotations, varray(), true);
- // Networking.
- register_annotation(MethodInfo("@rpc", PropertyInfo(Variant::STRING, "mode"), PropertyInfo(Variant::STRING, "sync"), PropertyInfo(Variant::STRING, "transfer_mode"), PropertyInfo(Variant::INT, "transfer_channel")), AnnotationInfo::FUNCTION, &GDScriptParser::rpc_annotation, varray("authority", "call_remote", "unreliable", 0));
+ if (unlikely(valid_annotations.is_empty())) {
+ register_annotation(MethodInfo("@tool"), AnnotationInfo::SCRIPT, &GDScriptParser::tool_annotation);
+ register_annotation(MethodInfo("@icon", PropertyInfo(Variant::STRING, "icon_path")), AnnotationInfo::SCRIPT, &GDScriptParser::icon_annotation);
+ register_annotation(MethodInfo("@static_unload"), AnnotationInfo::SCRIPT, &GDScriptParser::static_unload_annotation);
+
+ register_annotation(MethodInfo("@onready"), AnnotationInfo::VARIABLE, &GDScriptParser::onready_annotation);
+ // Export annotations.
+ register_annotation(MethodInfo("@export"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_NONE, Variant::NIL>);
+ register_annotation(MethodInfo("@export_enum", PropertyInfo(Variant::STRING, "names")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_ENUM, Variant::NIL>, varray(), true);
+ register_annotation(MethodInfo("@export_file", PropertyInfo(Variant::STRING, "filter")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_FILE, Variant::STRING>, varray(""), true);
+ register_annotation(MethodInfo("@export_dir"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_DIR, Variant::STRING>);
+ register_annotation(MethodInfo("@export_global_file", PropertyInfo(Variant::STRING, "filter")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_GLOBAL_FILE, Variant::STRING>, varray(""), true);
+ register_annotation(MethodInfo("@export_global_dir"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_GLOBAL_DIR, Variant::STRING>);
+ register_annotation(MethodInfo("@export_multiline"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_MULTILINE_TEXT, Variant::STRING>);
+ register_annotation(MethodInfo("@export_placeholder", PropertyInfo(Variant::STRING, "placeholder")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_PLACEHOLDER_TEXT, Variant::STRING>);
+ register_annotation(MethodInfo("@export_range", PropertyInfo(Variant::FLOAT, "min"), PropertyInfo(Variant::FLOAT, "max"), PropertyInfo(Variant::FLOAT, "step"), PropertyInfo(Variant::STRING, "extra_hints")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_RANGE, Variant::FLOAT>, varray(1.0, ""), true);
+ register_annotation(MethodInfo("@export_exp_easing", PropertyInfo(Variant::STRING, "hints")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_EXP_EASING, Variant::FLOAT>, varray(""), true);
+ register_annotation(MethodInfo("@export_color_no_alpha"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_COLOR_NO_ALPHA, Variant::COLOR>);
+ register_annotation(MethodInfo("@export_node_path", PropertyInfo(Variant::STRING, "type")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_NODE_PATH_VALID_TYPES, Variant::NODE_PATH>, varray(""), true);
+ register_annotation(MethodInfo("@export_flags", PropertyInfo(Variant::STRING, "names")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_FLAGS, Variant::INT>, varray(), true);
+ register_annotation(MethodInfo("@export_flags_2d_render"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_2D_RENDER, Variant::INT>);
+ register_annotation(MethodInfo("@export_flags_2d_physics"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_2D_PHYSICS, Variant::INT>);
+ register_annotation(MethodInfo("@export_flags_2d_navigation"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_2D_NAVIGATION, Variant::INT>);
+ register_annotation(MethodInfo("@export_flags_3d_render"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_3D_RENDER, Variant::INT>);
+ register_annotation(MethodInfo("@export_flags_3d_physics"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_3D_PHYSICS, Variant::INT>);
+ register_annotation(MethodInfo("@export_flags_3d_navigation"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_3D_NAVIGATION, Variant::INT>);
+ register_annotation(MethodInfo("@export_flags_avoidance"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_AVOIDANCE, Variant::INT>);
+ // Export grouping annotations.
+ register_annotation(MethodInfo("@export_category", PropertyInfo(Variant::STRING, "name")), AnnotationInfo::STANDALONE, &GDScriptParser::export_group_annotations<PROPERTY_USAGE_CATEGORY>);
+ register_annotation(MethodInfo("@export_group", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::STRING, "prefix")), AnnotationInfo::STANDALONE, &GDScriptParser::export_group_annotations<PROPERTY_USAGE_GROUP>, varray(""));
+ register_annotation(MethodInfo("@export_subgroup", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::STRING, "prefix")), AnnotationInfo::STANDALONE, &GDScriptParser::export_group_annotations<PROPERTY_USAGE_SUBGROUP>, varray(""));
+ // Warning annotations.
+ register_annotation(MethodInfo("@warning_ignore", PropertyInfo(Variant::STRING, "warning")), AnnotationInfo::CLASS | AnnotationInfo::VARIABLE | AnnotationInfo::SIGNAL | AnnotationInfo::CONSTANT | AnnotationInfo::FUNCTION | AnnotationInfo::STATEMENT, &GDScriptParser::warning_annotations, varray(), true);
+ // Networking.
+ register_annotation(MethodInfo("@rpc", PropertyInfo(Variant::STRING, "mode"), PropertyInfo(Variant::STRING, "sync"), PropertyInfo(Variant::STRING, "transfer_mode"), PropertyInfo(Variant::INT, "transfer_channel")), AnnotationInfo::FUNCTION, &GDScriptParser::rpc_annotation, varray("authority", "call_remote", "unreliable", 0));
+ }
#ifdef DEBUG_ENABLED
is_ignoring_warnings = !(bool)GLOBAL_GET("debug/gdscript/warnings/enable");
@@ -625,7 +629,7 @@ GDScriptParser::ClassNode *GDScriptParser::find_class(const String &p_qualified_
// Starts at index 1 because index 0 was handled above.
for (int i = 1; result != nullptr && i < class_names.size(); i++) {
- String current_name = class_names[i];
+ const String &current_name = class_names[i];
GDScriptParser::ClassNode *next = nullptr;
if (result->has_member(current_name)) {
GDScriptParser::ClassNode::Member member = result->get_member(current_name);
@@ -1116,7 +1120,12 @@ void GDScriptParser::parse_property_getter(VariableNode *p_variable) {
case VariableNode::PROP_INLINE: {
FunctionNode *function = alloc_node<FunctionNode>();
- consume(GDScriptTokenizer::Token::COLON, R"(Expected ":" after "get".)");
+ if (match(GDScriptTokenizer::Token::PARENTHESIS_OPEN)) {
+ consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected ")" after "get(".)*");
+ consume(GDScriptTokenizer::Token::COLON, R"*(Expected ":" after "get()".)*");
+ } else {
+ consume(GDScriptTokenizer::Token::COLON, R"(Expected ":" or "(" after "get".)");
+ }
IdentifierNode *identifier = alloc_node<IdentifierNode>();
complete_extents(identifier);
@@ -1264,8 +1273,7 @@ GDScriptParser::EnumNode *GDScriptParser::parse_enum(bool p_is_static) {
EnumNode *enum_node = alloc_node<EnumNode>();
bool named = false;
- if (check(GDScriptTokenizer::Token::IDENTIFIER)) {
- advance();
+ if (match(GDScriptTokenizer::Token::IDENTIFIER)) {
enum_node->identifier = parse_identifier();
named = true;
}
@@ -3337,14 +3345,21 @@ GDScriptParser::TypeNode *GDScriptParser::parse_type(bool p_allow_void) {
if (match(GDScriptTokenizer::Token::BRACKET_OPEN)) {
// Typed collection (like Array[int]).
- type->container_type = parse_type(false); // Don't allow void for array element type.
- if (type->container_type == nullptr) {
- push_error(R"(Expected type for collection after "[".)");
- complete_extents(type);
- type = nullptr;
- } else if (type->container_type->container_type != nullptr) {
- push_error("Nested typed collections are not supported.");
- }
+ bool first_pass = true;
+ do {
+ TypeNode *container_type = parse_type(false); // Don't allow void for element type.
+ if (container_type == nullptr) {
+ push_error(vformat(R"(Expected type for collection after "%s".)", first_pass ? "[" : ","));
+ complete_extents(type);
+ type = nullptr;
+ break;
+ } else if (container_type->container_types.size() > 0) {
+ push_error("Nested typed collections are not supported.");
+ } else {
+ type->container_types.append(container_type);
+ }
+ first_pass = false;
+ } while (match(GDScriptTokenizer::Token::COMMA));
consume(GDScriptTokenizer::Token::BRACKET_CLOSE, R"(Expected closing "]" after collection type.)");
if (type != nullptr) {
complete_extents(type);
@@ -3996,8 +4011,8 @@ bool GDScriptParser::export_annotations(const AnnotationNode *p_annotation, Node
variable->export_info.type = Variant::INT;
}
} else if (p_annotation->name == SNAME("@export_multiline")) {
- if (export_type.builtin_type == Variant::ARRAY && export_type.has_container_element_type()) {
- DataType inner_type = export_type.get_container_element_type();
+ if (export_type.builtin_type == Variant::ARRAY && export_type.has_container_element_type(0)) {
+ DataType inner_type = export_type.get_container_element_type(0);
if (inner_type.builtin_type != Variant::STRING) {
push_error(vformat(R"("%s" annotation on arrays requires a string type but type "%s" was given instead.)", p_annotation->name.operator String(), inner_type.to_string()), variable);
return false;
@@ -4033,8 +4048,8 @@ bool GDScriptParser::export_annotations(const AnnotationNode *p_annotation, Node
bool is_array = false;
- if (export_type.builtin_type == Variant::ARRAY && export_type.has_container_element_type()) {
- export_type = export_type.get_container_element_type(); // Use inner type for.
+ if (export_type.builtin_type == Variant::ARRAY && export_type.has_container_element_type(0)) {
+ export_type = export_type.get_container_element_type(0); // Use inner type for.
is_array = true;
}
@@ -4344,8 +4359,8 @@ String GDScriptParser::DataType::to_string() const {
if (builtin_type == Variant::NIL) {
return "null";
}
- if (builtin_type == Variant::ARRAY && has_container_element_type()) {
- return vformat("Array[%s]", container_element_type->to_string());
+ if (builtin_type == Variant::ARRAY && has_container_element_type(0)) {
+ return vformat("Array[%s]", container_element_types[0].to_string());
}
return Variant::get_type_name(builtin_type);
case NATIVE:
@@ -4398,36 +4413,36 @@ PropertyInfo GDScriptParser::DataType::to_property_info(const String &p_name) co
switch (kind) {
case BUILTIN:
result.type = builtin_type;
- if (builtin_type == Variant::ARRAY && has_container_element_type()) {
- const DataType *elem_type = container_element_type;
- switch (elem_type->kind) {
+ if (builtin_type == Variant::ARRAY && has_container_element_type(0)) {
+ const DataType elem_type = get_container_element_type(0);
+ switch (elem_type.kind) {
case BUILTIN:
result.hint = PROPERTY_HINT_ARRAY_TYPE;
- result.hint_string = Variant::get_type_name(elem_type->builtin_type);
+ result.hint_string = Variant::get_type_name(elem_type.builtin_type);
break;
case NATIVE:
result.hint = PROPERTY_HINT_ARRAY_TYPE;
- result.hint_string = elem_type->native_type;
+ result.hint_string = elem_type.native_type;
break;
case SCRIPT:
result.hint = PROPERTY_HINT_ARRAY_TYPE;
- if (elem_type->script_type.is_valid() && elem_type->script_type->get_global_name() != StringName()) {
- result.hint_string = elem_type->script_type->get_global_name();
+ if (elem_type.script_type.is_valid() && elem_type.script_type->get_global_name() != StringName()) {
+ result.hint_string = elem_type.script_type->get_global_name();
} else {
- result.hint_string = elem_type->native_type;
+ result.hint_string = elem_type.native_type;
}
break;
case CLASS:
result.hint = PROPERTY_HINT_ARRAY_TYPE;
- if (elem_type->class_type != nullptr && elem_type->class_type->get_global_name() != StringName()) {
- result.hint_string = elem_type->class_type->get_global_name();
+ if (elem_type.class_type != nullptr && elem_type.class_type->get_global_name() != StringName()) {
+ result.hint_string = elem_type.class_type->get_global_name();
} else {
- result.hint_string = elem_type->native_type;
+ result.hint_string = elem_type.native_type;
}
break;
case ENUM:
result.hint = PROPERTY_HINT_ARRAY_TYPE;
- result.hint_string = String(elem_type->native_type).replace("::", ".");
+ result.hint_string = String(elem_type.native_type).replace("::", ".");
break;
case VARIANT:
case RESOLVING:
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index 4b46b98baa..88b5bdc43f 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -101,11 +101,9 @@ public:
struct WhileNode;
class DataType {
- private:
- // Private access so we can control memory management.
- DataType *container_element_type = nullptr;
-
public:
+ Vector<DataType> container_element_types;
+
enum Kind {
BUILTIN,
NATIVE,
@@ -152,24 +150,39 @@ public:
_FORCE_INLINE_ String to_string_strict() const { return is_hard_type() ? to_string() : "Variant"; }
PropertyInfo to_property_info(const String &p_name) const;
- _FORCE_INLINE_ void set_container_element_type(const DataType &p_type) {
- container_element_type = memnew(DataType(p_type));
+ _FORCE_INLINE_ static DataType get_variant_type() { // Default DataType for container elements.
+ DataType datatype;
+ datatype.kind = VARIANT;
+ datatype.type_source = INFERRED;
+ return datatype;
}
- _FORCE_INLINE_ DataType get_container_element_type() const {
- ERR_FAIL_NULL_V(container_element_type, DataType());
- return *container_element_type;
+ _FORCE_INLINE_ void set_container_element_type(int p_index, const DataType &p_type) {
+ ERR_FAIL_COND(p_index < 0);
+ while (p_index >= container_element_types.size()) {
+ container_element_types.push_back(get_variant_type());
+ }
+ container_element_types.write[p_index] = DataType(p_type);
}
- _FORCE_INLINE_ bool has_container_element_type() const {
- return container_element_type != nullptr;
+ _FORCE_INLINE_ DataType get_container_element_type(int p_index) const {
+ ERR_FAIL_INDEX_V(p_index, container_element_types.size(), get_variant_type());
+ return container_element_types[p_index];
}
- _FORCE_INLINE_ void unset_container_element_type() {
- if (container_element_type) {
- memdelete(container_element_type);
- };
- container_element_type = nullptr;
+ _FORCE_INLINE_ DataType get_container_element_type_or_variant(int p_index) const {
+ if (p_index < 0 || p_index >= container_element_types.size()) {
+ return get_variant_type();
+ }
+ return container_element_types[p_index];
+ }
+
+ _FORCE_INLINE_ bool has_container_element_type(int p_index) const {
+ return p_index >= 0 && p_index < container_element_types.size();
+ }
+
+ _FORCE_INLINE_ bool has_container_element_types() const {
+ return !container_element_types.is_empty();
}
bool is_typed_container_type() const;
@@ -229,10 +242,7 @@ public:
class_type = p_other.class_type;
method_info = p_other.method_info;
enum_values = p_other.enum_values;
- unset_container_element_type();
- if (p_other.has_container_element_type()) {
- set_container_element_type(p_other.get_container_element_type());
- }
+ container_element_types = p_other.container_element_types;
}
DataType() = default;
@@ -241,9 +251,7 @@ public:
*this = p_other;
}
- ~DataType() {
- unset_container_element_type();
- }
+ ~DataType() {}
};
struct ParserError {
@@ -1183,7 +1191,11 @@ public:
struct TypeNode : public Node {
Vector<IdentifierNode *> type_chain;
- TypeNode *container_type = nullptr;
+ Vector<TypeNode *> container_types;
+
+ TypeNode *get_container_type_or_null(int p_index) const {
+ return p_index >= 0 && p_index < container_types.size() ? container_types[p_index] : nullptr;
+ }
TypeNode() {
type = TYPE;
@@ -1358,7 +1370,7 @@ private:
AnnotationAction apply = nullptr;
MethodInfo info;
};
- HashMap<StringName, AnnotationInfo> valid_annotations;
+ static HashMap<StringName, AnnotationInfo> valid_annotations;
List<AnnotationNode *> annotation_stack;
typedef ExpressionNode *(GDScriptParser::*ParseFunction)(ExpressionNode *p_previous_operand, bool p_can_assign);
@@ -1458,7 +1470,7 @@ private:
SuiteNode *parse_suite(const String &p_context, SuiteNode *p_suite = nullptr, bool p_for_lambda = false);
// Annotations
AnnotationNode *parse_annotation(uint32_t p_valid_targets);
- bool register_annotation(const MethodInfo &p_info, uint32_t p_target_kinds, AnnotationAction p_apply, const Vector<Variant> &p_default_arguments = Vector<Variant>(), bool p_is_vararg = false);
+ static bool register_annotation(const MethodInfo &p_info, uint32_t p_target_kinds, AnnotationAction p_apply, const Vector<Variant> &p_default_arguments = Vector<Variant>(), bool p_is_vararg = false);
bool validate_annotation_arguments(AnnotationNode *p_annotation);
void clear_unused_annotations();
bool tool_annotation(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class);
diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h
index 6dd8a98652..a64aaf6820 100644
--- a/modules/gdscript/gdscript_tokenizer.h
+++ b/modules/gdscript/gdscript_tokenizer.h
@@ -37,6 +37,12 @@
#include "core/templates/vector.h"
#include "core/variant/variant.h"
+#ifdef MINGW_ENABLED
+#undef CONST
+#undef IN
+#undef VOID
+#endif
+
class GDScriptTokenizer {
public:
enum CursorPlace {
diff --git a/modules/gdscript/gdscript_utility_functions.cpp b/modules/gdscript/gdscript_utility_functions.cpp
index 40c564c36b..f8cb460e40 100644
--- a/modules/gdscript/gdscript_utility_functions.cpp
+++ b/modules/gdscript/gdscript_utility_functions.cpp
@@ -194,9 +194,9 @@ struct GDScriptUtilityFunctionsDefinitions {
// Calculate how many.
int count = 0;
if (incr > 0) {
- count = ((to - from - 1) / incr) + 1;
+ count = Math::division_round_up(to - from, incr);
} else {
- count = ((from - to - 1) / -incr) + 1;
+ count = Math::division_round_up(from - to, -incr);
}
Error err = arr.resize(count);
@@ -470,7 +470,8 @@ struct GDScriptUtilityFunctionsDefinitions {
static inline void len(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(1);
switch (p_args[0]->get_type()) {
- case Variant::STRING: {
+ case Variant::STRING:
+ case Variant::STRING_NAME: {
String d = *p_args[0];
*r_ret = d.length();
} break;
diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp
index d31411b26b..7b03ac74d6 100644
--- a/modules/gdscript/gdscript_vm.cpp
+++ b/modules/gdscript/gdscript_vm.cpp
@@ -36,6 +36,18 @@
#include "core/os/os.h"
#ifdef DEBUG_ENABLED
+
+static bool _profile_count_as_native(const Object *p_base_obj, const StringName &p_methodname) {
+ if (!p_base_obj) {
+ return false;
+ }
+ StringName cname = p_base_obj->get_class_name();
+ if ((p_methodname == "new" && cname == "GDScript") || p_methodname == "call") {
+ return false;
+ }
+ return ClassDB::class_exists(cname) && ClassDB::has_method(cname, p_methodname, false);
+}
+
static String _get_element_type(Variant::Type builtin_type, const StringName &native_type, const Ref<Script> &script_type) {
if (script_type.is_valid() && script_type->is_valid()) {
return GDScript::debug_get_script_name(script_type);
@@ -84,6 +96,18 @@ static String _get_var_type(const Variant *p_var) {
return basestr;
}
+
+void GDScriptFunction::_profile_native_call(uint64_t p_t_taken, const String &p_func_name, const String &p_instance_class_name) {
+ HashMap<String, Profile::NativeProfile>::Iterator inner_prof = profile.native_calls.find(p_func_name);
+ if (inner_prof) {
+ inner_prof->value.call_count += 1;
+ } else {
+ String sig = vformat("%s::0::%s%s%s", get_script()->get_script_path(), p_instance_class_name, p_instance_class_name.is_empty() ? "" : ".", p_func_name);
+ inner_prof = profile.native_calls.insert(p_func_name, Profile::NativeProfile{ 1, 0, sig });
+ }
+ inner_prof->value.total_time += p_t_taken;
+}
+
#endif // DEBUG_ENABLED
Variant GDScriptFunction::_get_default_variant_for_data_type(const GDScriptDataType &p_data_type) {
@@ -91,8 +115,8 @@ Variant GDScriptFunction::_get_default_variant_for_data_type(const GDScriptDataT
if (p_data_type.builtin_type == Variant::ARRAY) {
Array array;
// Typed array.
- if (p_data_type.has_container_element_type()) {
- const GDScriptDataType &element_type = p_data_type.get_container_element_type();
+ if (p_data_type.has_container_element_type(0)) {
+ const GDScriptDataType &element_type = p_data_type.get_container_element_type(0);
array.set_typed(element_type.builtin_type, element_type.native_type, element_type.script_type);
}
@@ -631,9 +655,6 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
}
bool exit_ok = false;
bool awaited = false;
-#endif
-
-#ifdef DEBUG_ENABLED
int variant_address_limits[ADDR_TYPE_MAX] = { _stack_size, _constant_count, p_instance ? p_instance->members.size() : 0 };
#endif
@@ -852,8 +873,12 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
GET_VARIANT_PTR(value, 2);
bool valid;
+#ifdef DEBUG_ENABLED
+ Variant::VariantSetError err_code;
+ dst->set(*index, *value, &valid, &err_code);
+#else
dst->set(*index, *value, &valid);
-
+#endif
#ifdef DEBUG_ENABLED
if (!valid) {
Object *obj = dst->get_validated_object();
@@ -870,7 +895,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
} else {
v = "of type '" + _get_var_type(index) + "'";
}
- err_text = "Invalid set index " + v + " (on base: '" + _get_var_type(dst) + "') with value of type '" + _get_var_type(value) + "'";
+ err_text = "Invalid assignment of property or key " + v + " with value of type '" + _get_var_type(value) + "' on a base object of type '" + _get_var_type(dst) + "'.";
+ if (err_code == Variant::VariantSetError::SET_INDEXED_ERR) {
+ err_text = "Invalid assignment of index " + v + " (on base: '" + _get_var_type(dst) + "') with value of type '" + _get_var_type(value) + "'.";
+ }
}
OPCODE_BREAK;
}
@@ -901,7 +929,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
} else {
v = "of type '" + _get_var_type(index) + "'";
}
- err_text = "Invalid set index " + v + " (on base: '" + _get_var_type(dst) + "') with value of type '" + _get_var_type(value) + "'";
+ err_text = "Invalid assignment of property or key " + v + " with value of type '" + _get_var_type(value) + "' on a base object of type '" + _get_var_type(dst) + "'.";
OPCODE_BREAK;
}
#endif
@@ -951,7 +979,8 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
bool valid;
#ifdef DEBUG_ENABLED
// Allow better error message in cases where src and dst are the same stack position.
- Variant ret = src->get(*index, &valid);
+ Variant::VariantGetError err_code;
+ Variant ret = src->get(*index, &valid, &err_code);
#else
*dst = src->get(*index, &valid);
@@ -964,7 +993,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
} else {
v = "of type '" + _get_var_type(index) + "'";
}
- err_text = "Invalid get index " + v + " (on base: '" + _get_var_type(src) + "').";
+ err_text = "Invalid access to property or key " + v + " on a base object of type '" + _get_var_type(src) + "'.";
+ if (err_code == Variant::VariantGetError::GET_INDEXED_ERR) {
+ err_text = "Invalid access of index " + v + " on a base object of type: '" + _get_var_type(src) + "'.";
+ }
OPCODE_BREAK;
}
*dst = ret;
@@ -1000,7 +1032,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
} else {
v = "of type '" + _get_var_type(key) + "'";
}
- err_text = "Invalid get index " + v + " (on base: '" + _get_var_type(src) + "').";
+ err_text = "Invalid access to property or key " + v + " on a base object of type '" + _get_var_type(src) + "'.";
OPCODE_BREAK;
}
*dst = ret;
@@ -1065,7 +1097,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
if (read_only_property) {
err_text = vformat(R"(Cannot set value into property "%s" (on base "%s") because it is read-only.)", String(*index), _get_var_type(dst));
} else {
- err_text = "Invalid set index '" + String(*index) + "' (on base: '" + _get_var_type(dst) + "') with value of type '" + _get_var_type(value) + "'.";
+ err_text = "Invalid assignment of property or key '" + String(*index) + "' with value of type '" + _get_var_type(value) + "' on a base object of type '" + _get_var_type(dst) + "'.";
}
OPCODE_BREAK;
}
@@ -1110,7 +1142,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
#endif
#ifdef DEBUG_ENABLED
if (!valid) {
- err_text = "Invalid get index '" + index->operator String() + "' (on base: '" + _get_var_type(src) + "').";
+ err_text = "Invalid access to property or key '" + index->operator String() + "' on a base object of type '" + _get_var_type(src) + "'.";
OPCODE_BREAK;
}
*dst = ret;
@@ -1661,16 +1693,14 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
if (GDScriptLanguage::get_singleton()->profiling) {
call_time = OS::get_singleton()->get_ticks_usec();
}
-
+ Variant::Type base_type = base->get_type();
+ Object *base_obj = base->get_validated_object();
+ StringName base_class = base_obj ? base_obj->get_class_name() : StringName();
#endif
+
Callable::CallError err;
if (call_ret) {
GET_INSTRUCTION_ARG(ret, argc + 1);
-#ifdef DEBUG_ENABLED
- Variant::Type base_type = base->get_type();
- Object *base_obj = base->get_validated_object();
- StringName base_class = base_obj ? base_obj->get_class_name() : StringName();
-#endif
base->callp(*methodname, (const Variant **)argptrs, argc, *ret, err);
#ifdef DEBUG_ENABLED
if (ret->get_type() == Variant::NIL) {
@@ -1704,8 +1734,13 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
base->callp(*methodname, (const Variant **)argptrs, argc, ret, err);
}
#ifdef DEBUG_ENABLED
+
if (GDScriptLanguage::get_singleton()->profiling) {
- function_call_time += OS::get_singleton()->get_ticks_usec() - call_time;
+ uint64_t t_taken = OS::get_singleton()->get_ticks_usec() - call_time;
+ if (GDScriptLanguage::get_singleton()->profile_native_calls && _profile_count_as_native(base_obj, *methodname)) {
+ _profile_native_call(t_taken, *methodname, base_class);
+ }
+ function_call_time += t_taken;
}
if (err.error != Callable::CallError::CALL_OK) {
@@ -1782,8 +1817,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
#ifdef DEBUG_ENABLED
uint64_t call_time = 0;
-
- if (GDScriptLanguage::get_singleton()->profiling) {
+ if (GDScriptLanguage::get_singleton()->profiling && GDScriptLanguage::get_singleton()->profile_native_calls) {
call_time = OS::get_singleton()->get_ticks_usec();
}
#endif
@@ -1797,8 +1831,11 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
}
#ifdef DEBUG_ENABLED
- if (GDScriptLanguage::get_singleton()->profiling) {
- function_call_time += OS::get_singleton()->get_ticks_usec() - call_time;
+
+ if (GDScriptLanguage::get_singleton()->profiling && GDScriptLanguage::get_singleton()->profile_native_calls) {
+ uint64_t t_taken = OS::get_singleton()->get_ticks_usec() - call_time;
+ _profile_native_call(t_taken, method->get_name(), method->get_instance_class());
+ function_call_time += t_taken;
}
if (err.error != Callable::CallError::CALL_OK) {
@@ -1851,22 +1888,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
const Variant **argptrs = const_cast<const Variant **>(instruction_args);
-#ifdef DEBUG_ENABLED
- uint64_t call_time = 0;
-
- if (GDScriptLanguage::get_singleton()->profiling) {
- call_time = OS::get_singleton()->get_ticks_usec();
- }
-#endif
-
Callable::CallError err;
Variant::call_static(builtin_type, *methodname, argptrs, argc, *ret, err);
#ifdef DEBUG_ENABLED
- if (GDScriptLanguage::get_singleton()->profiling) {
- function_call_time += OS::get_singleton()->get_ticks_usec() - call_time;
- }
-
if (err.error != Callable::CallError::CALL_OK) {
err_text = _get_call_error(err, "static function '" + methodname->operator String() + "' in type '" + Variant::get_type_name(builtin_type) + "'", argptrs);
OPCODE_BREAK;
@@ -1895,8 +1920,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
#ifdef DEBUG_ENABLED
uint64_t call_time = 0;
-
- if (GDScriptLanguage::get_singleton()->profiling) {
+ if (GDScriptLanguage::get_singleton()->profiling && GDScriptLanguage::get_singleton()->profile_native_calls) {
call_time = OS::get_singleton()->get_ticks_usec();
}
#endif
@@ -1905,15 +1929,17 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
*ret = method->call(nullptr, argptrs, argc, err);
#ifdef DEBUG_ENABLED
- if (GDScriptLanguage::get_singleton()->profiling) {
- function_call_time += OS::get_singleton()->get_ticks_usec() - call_time;
+ if (GDScriptLanguage::get_singleton()->profiling && GDScriptLanguage::get_singleton()->profile_native_calls) {
+ uint64_t t_taken = OS::get_singleton()->get_ticks_usec() - call_time;
+ _profile_native_call(t_taken, method->get_name(), method->get_instance_class());
+ function_call_time += t_taken;
}
+#endif
if (err.error != Callable::CallError::CALL_OK) {
err_text = _get_call_error(err, "static function '" + method->get_name().operator String() + "' in type '" + method->get_instance_class().operator String() + "'", argptrs);
OPCODE_BREAK;
}
-#endif
ip += 3;
}
@@ -1951,8 +1977,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
#ifdef DEBUG_ENABLED
uint64_t call_time = 0;
-
- if (GDScriptLanguage::get_singleton()->profiling) {
+ if (GDScriptLanguage::get_singleton()->profiling && GDScriptLanguage::get_singleton()->profile_native_calls) {
call_time = OS::get_singleton()->get_ticks_usec();
}
#endif
@@ -1961,10 +1986,13 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
method->validated_call(base_obj, (const Variant **)argptrs, ret);
#ifdef DEBUG_ENABLED
- if (GDScriptLanguage::get_singleton()->profiling) {
- function_call_time += OS::get_singleton()->get_ticks_usec() - call_time;
+ if (GDScriptLanguage::get_singleton()->profiling && GDScriptLanguage::get_singleton()->profile_native_calls) {
+ uint64_t t_taken = OS::get_singleton()->get_ticks_usec() - call_time;
+ _profile_native_call(t_taken, method->get_name(), method->get_instance_class());
+ function_call_time += t_taken;
}
#endif
+
ip += 3;
}
DISPATCH_OPCODE;
@@ -1998,8 +2026,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
Variant **argptrs = instruction_args;
#ifdef DEBUG_ENABLED
uint64_t call_time = 0;
-
- if (GDScriptLanguage::get_singleton()->profiling) {
+ if (GDScriptLanguage::get_singleton()->profiling && GDScriptLanguage::get_singleton()->profile_native_calls) {
call_time = OS::get_singleton()->get_ticks_usec();
}
#endif
@@ -2009,10 +2036,13 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
method->validated_call(base_obj, (const Variant **)argptrs, nullptr);
#ifdef DEBUG_ENABLED
- if (GDScriptLanguage::get_singleton()->profiling) {
- function_call_time += OS::get_singleton()->get_ticks_usec() - call_time;
+ if (GDScriptLanguage::get_singleton()->profiling && GDScriptLanguage::get_singleton()->profile_native_calls) {
+ uint64_t t_taken = OS::get_singleton()->get_ticks_usec() - call_time;
+ _profile_native_call(t_taken, method->get_name(), method->get_instance_class());
+ function_call_time += t_taken;
}
#endif
+
ip += 3;
}
DISPATCH_OPCODE;
@@ -2033,22 +2063,9 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
Variant::ValidatedBuiltInMethod method = _builtin_methods_ptr[_code_ptr[ip + 2]];
Variant **argptrs = instruction_args;
-#ifdef DEBUG_ENABLED
- uint64_t call_time = 0;
- if (GDScriptLanguage::get_singleton()->profiling) {
- call_time = OS::get_singleton()->get_ticks_usec();
- }
-#endif
-
GET_INSTRUCTION_ARG(ret, argc + 1);
method(base, (const Variant **)argptrs, argc, ret);
-#ifdef DEBUG_ENABLED
- if (GDScriptLanguage::get_singleton()->profiling) {
- function_call_time += OS::get_singleton()->get_ticks_usec() - call_time;
- }
-#endif
-
ip += 3;
}
DISPATCH_OPCODE;
@@ -2467,7 +2484,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
Variant::construct(ret_type, retvalue, const_cast<const Variant **>(&r), 1, ce);
} else {
#ifdef DEBUG_ENABLED
- err_text = vformat(R"(Trying to return value of type "%s" from a function which the return type is "%s".)",
+ err_text = vformat(R"(Trying to return value of type "%s" from a function whose return type is "%s".)",
Variant::get_type_name(r->get_type()), Variant::get_type_name(ret_type));
#endif // DEBUG_ENABLED
@@ -2497,9 +2514,9 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
if (r->get_type() != Variant::ARRAY) {
#ifdef DEBUG_ENABLED
- err_text = vformat(R"(Trying to return a value of type "%s" where expected return type is "Array[%s]".)",
- _get_var_type(r), _get_element_type(builtin_type, native_type, *script_type));
-#endif // DEBUG_ENABLED
+ err_text = vformat(R"(Trying to return value of type "%s" from a function whose return type is "Array[%s]".)",
+ Variant::get_type_name(r->get_type()), Variant::get_type_name(builtin_type));
+#endif
OPCODE_BREAK;
}
@@ -2530,7 +2547,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
GD_ERR_BREAK(!nc);
if (r->get_type() != Variant::OBJECT && r->get_type() != Variant::NIL) {
- err_text = vformat(R"(Trying to return value of type "%s" from a function which the return type is "%s".)",
+ err_text = vformat(R"(Trying to return value of type "%s" from a function whose return type is "%s".)",
Variant::get_type_name(r->get_type()), nc->get_name());
OPCODE_BREAK;
}
@@ -2548,7 +2565,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
#endif // DEBUG_ENABLED
if (ret_obj && !ClassDB::is_parent_class(ret_obj->get_class_name(), nc->get_name())) {
#ifdef DEBUG_ENABLED
- err_text = vformat(R"(Trying to return value of type "%s" from a function which the return type is "%s".)",
+ err_text = vformat(R"(Trying to return value of type "%s" from a function whose return type is "%s".)",
ret_obj->get_class_name(), nc->get_name());
#endif // DEBUG_ENABLED
OPCODE_BREAK;
@@ -2571,7 +2588,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
if (r->get_type() != Variant::OBJECT && r->get_type() != Variant::NIL) {
#ifdef DEBUG_ENABLED
- err_text = vformat(R"(Trying to return value of type "%s" from a function which the return type is "%s".)",
+ err_text = vformat(R"(Trying to return value of type "%s" from a function whose return type is "%s".)",
Variant::get_type_name(r->get_type()), GDScript::debug_get_script_name(Ref<Script>(base_type)));
#endif // DEBUG_ENABLED
OPCODE_BREAK;
@@ -2593,7 +2610,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
ScriptInstance *ret_inst = ret_obj->get_script_instance();
if (!ret_inst) {
#ifdef DEBUG_ENABLED
- err_text = vformat(R"(Trying to return value of type "%s" from a function which the return type is "%s".)",
+ err_text = vformat(R"(Trying to return value of type "%s" from a function whose return type is "%s".)",
ret_obj->get_class_name(), GDScript::debug_get_script_name(Ref<GDScript>(base_type)));
#endif // DEBUG_ENABLED
OPCODE_BREAK;
@@ -2612,7 +2629,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
if (!valid) {
#ifdef DEBUG_ENABLED
- err_text = vformat(R"(Trying to return value of type "%s" from a function which the return type is "%s".)",
+ err_text = vformat(R"(Trying to return value of type "%s" from a function whose return type is "%s".)",
GDScript::debug_get_script_name(ret_obj->get_script_instance()->get_script()), GDScript::debug_get_script_name(Ref<GDScript>(base_type)));
#endif // DEBUG_ENABLED
OPCODE_BREAK;
diff --git a/modules/gdscript/language_server/gdscript_text_document.cpp b/modules/gdscript/language_server/gdscript_text_document.cpp
index 44f605232d..0b1371851b 100644
--- a/modules/gdscript/language_server/gdscript_text_document.cpp
+++ b/modules/gdscript/language_server/gdscript_text_document.cpp
@@ -315,9 +315,8 @@ Dictionary GDScriptTextDocument::resolve(const Dictionary &p_params) {
Vector<String> param_symbols = query.split(SYMBOL_SEPERATOR, false);
if (param_symbols.size() >= 2) {
- String class_ = param_symbols[0];
- StringName class_name = class_;
- String member_name = param_symbols[param_symbols.size() - 1];
+ StringName class_name = param_symbols[0];
+ const String &member_name = param_symbols[param_symbols.size() - 1];
String inner_class_name;
if (param_symbols.size() >= 3) {
inner_class_name = param_symbols[1];
diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp
index f91dc83f2c..4d93a6fc18 100644
--- a/modules/gdscript/tests/gdscript_test_runner.cpp
+++ b/modules/gdscript/tests/gdscript_test_runner.cpp
@@ -78,31 +78,30 @@ void init_autoloads() {
scn.instantiate();
scn->set_path(info.path);
scn->reload_from_file();
- ERR_CONTINUE_MSG(!scn.is_valid(), vformat("Can't autoload: %s.", info.path));
+ ERR_CONTINUE_MSG(!scn.is_valid(), vformat("Failed to instantiate an autoload, can't load from path: %s.", info.path));
if (scn.is_valid()) {
n = scn->instantiate();
}
} else {
Ref<Resource> res = ResourceLoader::load(info.path);
- ERR_CONTINUE_MSG(res.is_null(), vformat("Can't autoload: %s.", info.path));
+ ERR_CONTINUE_MSG(res.is_null(), vformat("Failed to instantiate an autoload, can't load from path: %s.", info.path));
Ref<Script> scr = res;
if (scr.is_valid()) {
StringName ibt = scr->get_instance_base_type();
bool valid_type = ClassDB::is_parent_class(ibt, "Node");
- ERR_CONTINUE_MSG(!valid_type, vformat("Script does not inherit from Node: %s.", info.path));
+ ERR_CONTINUE_MSG(!valid_type, vformat("Failed to instantiate an autoload, script '%s' does not inherit from 'Node'.", info.path));
Object *obj = ClassDB::instantiate(ibt);
-
- ERR_CONTINUE_MSG(!obj, vformat("Cannot instance script for Autoload, expected 'Node' inheritance, got: %s.", ibt));
+ ERR_CONTINUE_MSG(!obj, vformat("Failed to instantiate an autoload, cannot instantiate '%s'.", ibt));
n = Object::cast_to<Node>(obj);
n->set_script(scr);
}
}
- ERR_CONTINUE_MSG(!n, vformat("Path in autoload not a node or script: %s.", info.path));
+ ERR_CONTINUE_MSG(!n, vformat("Failed to instantiate an autoload, path is not pointing to a scene or a script: %s.", info.path));
n->set_name(info.name);
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
@@ -267,7 +266,7 @@ bool GDScriptTestRunner::make_tests_for_dir(const String &p_dir) {
while (!next.is_empty()) {
if (dir->current_is_dir()) {
- if (next == "." || next == "..") {
+ if (next == "." || next == ".." || next == "completion" || next == "lsp") {
next = dir->get_next();
continue;
}
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/outer_class_constants.out b/modules/gdscript/tests/scripts/analyzer/errors/outer_class_constants.out
index 73a54d7820..a6a3973255 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/outer_class_constants.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/outer_class_constants.out
@@ -3,4 +3,4 @@ GDTEST_RUNTIME_ERROR
>> on function: test()
>> analyzer/errors/outer_class_constants.gd
>> 8
->> Invalid get index 'OUTER_CONST' (on base: 'GDScript').
+>> Invalid access to property or key 'OUTER_CONST' on a base object of type 'GDScript'.
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/outer_class_constants_as_variant.out b/modules/gdscript/tests/scripts/analyzer/errors/outer_class_constants_as_variant.out
index 92e7b9316e..70fdc5b62c 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/outer_class_constants_as_variant.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/outer_class_constants_as_variant.out
@@ -3,4 +3,4 @@ GDTEST_RUNTIME_ERROR
>> on function: test()
>> analyzer/errors/outer_class_constants_as_variant.gd
>> 9
->> Invalid get index 'OUTER_CONST' (on base: 'GDScript').
+>> Invalid access to property or key 'OUTER_CONST' on a base object of type 'GDScript'.
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/outer_class_instance_constants.out b/modules/gdscript/tests/scripts/analyzer/errors/outer_class_instance_constants.out
index 892f8e2c3f..6632f056bd 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/outer_class_instance_constants.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/outer_class_instance_constants.out
@@ -3,4 +3,4 @@ GDTEST_RUNTIME_ERROR
>> on function: test()
>> analyzer/errors/outer_class_instance_constants.gd
>> 8
->> Invalid get index 'OUTER_CONST' (on base: 'RefCounted (Inner)').
+>> Invalid access to property or key 'OUTER_CONST' on a base object of type 'RefCounted (Inner)'.
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/outer_class_instance_constants_as_variant.out b/modules/gdscript/tests/scripts/analyzer/errors/outer_class_instance_constants_as_variant.out
index 8257e74f57..0459b756d1 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/outer_class_instance_constants_as_variant.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/outer_class_instance_constants_as_variant.out
@@ -3,4 +3,4 @@ GDTEST_RUNTIME_ERROR
>> on function: test()
>> analyzer/errors/outer_class_instance_constants_as_variant.gd
>> 9
->> Invalid get index 'OUTER_CONST' (on base: 'RefCounted (Inner)').
+>> Invalid access to property or key 'OUTER_CONST' on a base object of type 'RefCounted (Inner)'.
diff --git a/modules/gdscript/tests/scripts/completion/get_node/get_node_member_annotated.cfg b/modules/gdscript/tests/scripts/completion/get_node/get_node_member_annotated.cfg
new file mode 100644
index 0000000000..4edee46039
--- /dev/null
+++ b/modules/gdscript/tests/scripts/completion/get_node/get_node_member_annotated.cfg
@@ -0,0 +1,4 @@
+[output]
+expected=[
+ {"display": "autoplay"},
+]
diff --git a/modules/gdscript/tests/scripts/completion/get_node/get_node_member_annotated.gd b/modules/gdscript/tests/scripts/completion/get_node/get_node_member_annotated.gd
new file mode 100644
index 0000000000..d41bbb970c
--- /dev/null
+++ b/modules/gdscript/tests/scripts/completion/get_node/get_node_member_annotated.gd
@@ -0,0 +1,6 @@
+extends Node
+
+var test: AnimationPlayer = $AnimationPlayer
+
+func _ready():
+ test.➡
diff --git a/modules/gdscript/tests/scripts/lsp/class.notest.gd b/modules/gdscript/tests/scripts/lsp/class.gd
index 53d0b14d72..53d0b14d72 100644
--- a/modules/gdscript/tests/scripts/lsp/class.notest.gd
+++ b/modules/gdscript/tests/scripts/lsp/class.gd
diff --git a/modules/gdscript/tests/scripts/lsp/enums.notest.gd b/modules/gdscript/tests/scripts/lsp/enums.gd
index 38b9ec110a..38b9ec110a 100644
--- a/modules/gdscript/tests/scripts/lsp/enums.notest.gd
+++ b/modules/gdscript/tests/scripts/lsp/enums.gd
diff --git a/modules/gdscript/tests/scripts/lsp/indentation.notest.gd b/modules/gdscript/tests/scripts/lsp/indentation.gd
index c25d73a719..c25d73a719 100644
--- a/modules/gdscript/tests/scripts/lsp/indentation.notest.gd
+++ b/modules/gdscript/tests/scripts/lsp/indentation.gd
diff --git a/modules/gdscript/tests/scripts/lsp/lambdas.notest.gd b/modules/gdscript/tests/scripts/lsp/lambdas.gd
index 6f5d468eea..6f5d468eea 100644
--- a/modules/gdscript/tests/scripts/lsp/lambdas.notest.gd
+++ b/modules/gdscript/tests/scripts/lsp/lambdas.gd
diff --git a/modules/gdscript/tests/scripts/lsp/local_variables.notest.gd b/modules/gdscript/tests/scripts/lsp/local_variables.gd
index b6cc46f7da..b6cc46f7da 100644
--- a/modules/gdscript/tests/scripts/lsp/local_variables.notest.gd
+++ b/modules/gdscript/tests/scripts/lsp/local_variables.gd
diff --git a/modules/gdscript/tests/scripts/lsp/properties.notest.gd b/modules/gdscript/tests/scripts/lsp/properties.gd
index 8dfaee2e5b..8dfaee2e5b 100644
--- a/modules/gdscript/tests/scripts/lsp/properties.notest.gd
+++ b/modules/gdscript/tests/scripts/lsp/properties.gd
diff --git a/modules/gdscript/tests/scripts/lsp/scopes.notest.gd b/modules/gdscript/tests/scripts/lsp/scopes.gd
index 20b8fb9bd7..20b8fb9bd7 100644
--- a/modules/gdscript/tests/scripts/lsp/scopes.notest.gd
+++ b/modules/gdscript/tests/scripts/lsp/scopes.gd
diff --git a/modules/gdscript/tests/scripts/lsp/shadowing_initializer.notest.gd b/modules/gdscript/tests/scripts/lsp/shadowing_initializer.gd
index 338000fa0e..338000fa0e 100644
--- a/modules/gdscript/tests/scripts/lsp/shadowing_initializer.notest.gd
+++ b/modules/gdscript/tests/scripts/lsp/shadowing_initializer.gd
diff --git a/modules/gdscript/tests/scripts/parser/features/property_setter_getter.gd b/modules/gdscript/tests/scripts/parser/features/property_setter_getter.gd
index 9e4b360fb2..82616ee3cf 100644
--- a/modules/gdscript/tests/scripts/parser/features/property_setter_getter.gd
+++ b/modules/gdscript/tests/scripts/parser/features/property_setter_getter.gd
@@ -6,6 +6,9 @@ var property:
set(value):
_backing = value - 1000
+var property_2:
+ get(): # Allow parentheses.
+ return 123
func test():
print("Not using self:")
@@ -35,3 +38,5 @@ func test():
self.property = 5000
print(self.property)
print(self._backing)
+
+ print(property_2)
diff --git a/modules/gdscript/tests/scripts/parser/features/property_setter_getter.out b/modules/gdscript/tests/scripts/parser/features/property_setter_getter.out
index 560e0c3bd7..23f98f44ab 100644
--- a/modules/gdscript/tests/scripts/parser/features/property_setter_getter.out
+++ b/modules/gdscript/tests/scripts/parser/features/property_setter_getter.out
@@ -17,3 +17,4 @@ Using self:
-50
5000
4000
+123
diff --git a/modules/gdscript/tests/scripts/project.godot b/modules/gdscript/tests/scripts/project.godot
index 25b49c0abd..c500ef443d 100644
--- a/modules/gdscript/tests/scripts/project.godot
+++ b/modules/gdscript/tests/scripts/project.godot
@@ -3,7 +3,7 @@
; It also helps for opening Godot to edit the scripts, but please don't
; let the editor changes be saved.
-config_version=4
+config_version=5
[application]
diff --git a/modules/gdscript/tests/scripts/runtime/errors/constant_array_is_deep.out b/modules/gdscript/tests/scripts/runtime/errors/constant_array_is_deep.out
index 2a97eaea44..c524a1ae6b 100644
--- a/modules/gdscript/tests/scripts/runtime/errors/constant_array_is_deep.out
+++ b/modules/gdscript/tests/scripts/runtime/errors/constant_array_is_deep.out
@@ -3,4 +3,4 @@ GDTEST_RUNTIME_ERROR
>> on function: test()
>> runtime/errors/constant_array_is_deep.gd
>> 6
->> Invalid set index '0' (on base: 'Dictionary') with value of type 'int'
+>> Invalid assignment of property or key '0' with value of type 'int' on a base object of type 'Dictionary'.
diff --git a/modules/gdscript/tests/scripts/runtime/errors/constant_dictionary_is_deep.out b/modules/gdscript/tests/scripts/runtime/errors/constant_dictionary_is_deep.out
index c807db6b0c..cf51b0262d 100644
--- a/modules/gdscript/tests/scripts/runtime/errors/constant_dictionary_is_deep.out
+++ b/modules/gdscript/tests/scripts/runtime/errors/constant_dictionary_is_deep.out
@@ -3,4 +3,4 @@ GDTEST_RUNTIME_ERROR
>> on function: test()
>> runtime/errors/constant_dictionary_is_deep.gd
>> 6
->> Invalid set index '0' (on base: 'Array') with value of type 'int'
+>> Invalid assignment of index '0' (on base: 'Array') with value of type 'int'.
diff --git a/modules/gdscript/tests/scripts/runtime/features/builtin_method_as_callable.gd b/modules/gdscript/tests/scripts/runtime/features/builtin_method_as_callable.gd
new file mode 100644
index 0000000000..e4016c0119
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/builtin_method_as_callable.gd
@@ -0,0 +1,6 @@
+func test():
+ var array: Array = [1, 2, 3]
+ print(array)
+ var callable: Callable = array.clear
+ callable.call()
+ print(array)
diff --git a/modules/gdscript/tests/scripts/runtime/features/builtin_method_as_callable.out b/modules/gdscript/tests/scripts/runtime/features/builtin_method_as_callable.out
new file mode 100644
index 0000000000..c4182b38e9
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/builtin_method_as_callable.out
@@ -0,0 +1,3 @@
+GDTEST_OK
+[1, 2, 3]
+[]
diff --git a/modules/gdscript/tests/scripts/runtime/features/static_method_as_callable.gd b/modules/gdscript/tests/scripts/runtime/features/static_method_as_callable.gd
index f6aa58737f..97e9da3b26 100644
--- a/modules/gdscript/tests/scripts/runtime/features/static_method_as_callable.gd
+++ b/modules/gdscript/tests/scripts/runtime/features/static_method_as_callable.gd
@@ -1,12 +1,18 @@
-# GH-79521
+# GH-79521, GH-86032
class_name TestStaticMethodAsCallable
static func static_func() -> String:
return "Test"
+static func another_static_func():
+ prints("another_static_func:", static_func.call(), static_func.is_valid())
+
func test():
var a: Callable = TestStaticMethodAsCallable.static_func
var b: Callable = static_func
prints(a.call(), a.is_valid())
prints(b.call(), b.is_valid())
+ @warning_ignore("static_called_on_instance")
+ another_static_func()
+ TestStaticMethodAsCallable.another_static_func()
diff --git a/modules/gdscript/tests/scripts/runtime/features/static_method_as_callable.out b/modules/gdscript/tests/scripts/runtime/features/static_method_as_callable.out
index e6d461b8f9..2b773ce8ee 100644
--- a/modules/gdscript/tests/scripts/runtime/features/static_method_as_callable.out
+++ b/modules/gdscript/tests/scripts/runtime/features/static_method_as_callable.out
@@ -1,3 +1,5 @@
GDTEST_OK
Test true
Test true
+another_static_func: Test true
+another_static_func: Test true
diff --git a/modules/gdscript/tests/test_completion.h b/modules/gdscript/tests/test_completion.h
new file mode 100644
index 0000000000..abc34bd4bf
--- /dev/null
+++ b/modules/gdscript/tests/test_completion.h
@@ -0,0 +1,199 @@
+/**************************************************************************/
+/* test_completion.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef TEST_COMPLETION_H
+#define TEST_COMPLETION_H
+
+#ifdef TOOLS_ENABLED
+
+#include "core/io/config_file.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
+#include "core/object/script_language.h"
+#include "core/variant/dictionary.h"
+#include "core/variant/variant.h"
+#include "gdscript_test_runner.h"
+#include "modules/modules_enabled.gen.h" // For mono.
+#include "scene/resources/packed_scene.h"
+
+#include "../gdscript.h"
+#include "tests/test_macros.h"
+
+#include "editor/editor_settings.h"
+#include "scene/theme/theme_db.h"
+
+namespace GDScriptTests {
+
+static bool match_option(const Dictionary p_expected, const ScriptLanguage::CodeCompletionOption p_got) {
+ if (p_expected.get("display", p_got.display) != p_got.display) {
+ return false;
+ }
+ if (p_expected.get("insert_text", p_got.insert_text) != p_got.insert_text) {
+ return false;
+ }
+ if (p_expected.get("kind", p_got.kind) != Variant(p_got.kind)) {
+ return false;
+ }
+ if (p_expected.get("location", p_got.location) != Variant(p_got.location)) {
+ return false;
+ }
+ return true;
+}
+
+static void to_dict_list(Variant p_variant, List<Dictionary> &p_list) {
+ ERR_FAIL_COND(!p_variant.is_array());
+
+ Array arr = p_variant;
+ for (int i = 0; i < arr.size(); i++) {
+ if (arr[i].get_type() == Variant::DICTIONARY) {
+ p_list.push_back(arr[i]);
+ }
+ }
+}
+
+static void test_directory(const String &p_dir) {
+ Error err = OK;
+ Ref<DirAccess> dir = DirAccess::open(p_dir, &err);
+
+ if (err != OK) {
+ FAIL("Invalid test directory.");
+ return;
+ }
+
+ String path = dir->get_current_dir();
+
+ dir->list_dir_begin();
+ String next = dir->get_next();
+
+ while (!next.is_empty()) {
+ if (dir->current_is_dir()) {
+ if (next == "." || next == "..") {
+ next = dir->get_next();
+ continue;
+ }
+ test_directory(path.path_join(next));
+ } else if (next.ends_with(".gd") && !next.ends_with(".notest.gd")) {
+ Ref<FileAccess> acc = FileAccess::open(path.path_join(next), FileAccess::READ, &err);
+
+ if (err != OK) {
+ next = dir->get_next();
+ continue;
+ }
+
+ String code = acc->get_as_utf8_string();
+ // For ease of reading ➡ (0x27A1) acts as sentinel char instead of 0xFFFF in the files.
+ code = code.replace_first(String::chr(0x27A1), String::chr(0xFFFF));
+ // Require pointer sentinel char in scripts.
+ CHECK(code.find_char(0xFFFF) != -1);
+
+ ConfigFile conf;
+ if (conf.load(path.path_join(next.get_basename() + ".cfg")) != OK) {
+ FAIL("No config file found.");
+ }
+
+#ifndef MODULE_MONO_ENABLED
+ if (conf.get_value("input", "cs", false)) {
+ next = dir->get_next();
+ continue;
+ }
+#endif
+
+ EditorSettings::get_singleton()->set_setting("text_editor/completion/use_single_quotes", conf.get_value("input", "use_single_quotes", false));
+
+ List<Dictionary> include;
+ to_dict_list(conf.get_value("result", "include", Array()), include);
+
+ List<Dictionary> exclude;
+ to_dict_list(conf.get_value("result", "exclude", Array()), exclude);
+
+ List<ScriptLanguage::CodeCompletionOption> options;
+ String call_hint;
+ bool forced;
+
+ Node *owner = nullptr;
+ if (dir->file_exists(next.get_basename() + ".tscn")) {
+ String project_path = "res://completion";
+ Ref<PackedScene> scene = ResourceLoader::load(project_path.path_join(next.get_basename() + ".tscn"), "PackedScene");
+ if (scene.is_valid()) {
+ owner = scene->instantiate();
+ }
+ }
+
+ GDScriptLanguage::get_singleton()->complete_code(code, path.path_join(next), owner, &options, forced, call_hint);
+ String contains_excluded;
+ for (ScriptLanguage::CodeCompletionOption &option : options) {
+ for (const Dictionary &E : exclude) {
+ if (match_option(E, option)) {
+ contains_excluded = option.display;
+ break;
+ }
+ }
+ if (!contains_excluded.is_empty()) {
+ break;
+ }
+
+ for (const Dictionary &E : include) {
+ if (match_option(E, option)) {
+ include.erase(E);
+ break;
+ }
+ }
+ }
+ CHECK_MESSAGE(contains_excluded.is_empty(), "Autocompletion suggests illegal option '", contains_excluded, "' for '", path.path_join(next), "'.");
+ CHECK(include.is_empty());
+
+ String expected_call_hint = conf.get_value("result", "call_hint", call_hint);
+ bool expected_forced = conf.get_value("result", "forced", forced);
+
+ CHECK(expected_call_hint == call_hint);
+ CHECK(expected_forced == forced);
+
+ if (owner) {
+ memdelete(owner);
+ }
+ }
+ next = dir->get_next();
+ }
+}
+
+TEST_SUITE("[Modules][GDScript][Completion]") {
+ TEST_CASE("[Editor] Check suggestion list") {
+ // Set all editor settings that code completion relies on.
+ EditorSettings::get_singleton()->set_setting("text_editor/completion/use_single_quotes", false);
+ init_language("modules/gdscript/tests/scripts");
+
+ test_directory("modules/gdscript/tests/scripts/completion");
+ }
+}
+} // namespace GDScriptTests
+
+#endif
+
+#endif // TEST_COMPLETION_H
diff --git a/modules/gdscript/tests/test_lsp.h b/modules/gdscript/tests/test_lsp.h
index e57df00e2d..6192272f80 100644
--- a/modules/gdscript/tests/test_lsp.h
+++ b/modules/gdscript/tests/test_lsp.h
@@ -76,7 +76,7 @@ namespace GDScriptTests {
// LSP GDScript test scripts are located inside project of other GDScript tests:
// Cannot reset `ProjectSettings` (singleton) -> Cannot load another workspace and resources in there.
// -> Reuse GDScript test project. LSP specific scripts are then placed inside `lsp` folder.
-// Access via `res://lsp/my_script.notest.gd`.
+// Access via `res://lsp/my_script.gd`.
const String root = "modules/gdscript/tests/scripts/";
/*
@@ -394,7 +394,7 @@ func f():
Ref<GDScriptWorkspace> workspace = GDScriptLanguageProtocol::get_singleton()->get_workspace();
{
- String path = "res://lsp/local_variables.notest.gd";
+ String path = "res://lsp/local_variables.gd";
assert_no_errors_in(path);
String uri = workspace->get_file_uri(path);
Vector<InlineTestData> all_test_data = read_tests(path);
@@ -413,7 +413,7 @@ func f():
}
SUBCASE("Can get correct ranges for indented variables") {
- String path = "res://lsp/indentation.notest.gd";
+ String path = "res://lsp/indentation.gd";
assert_no_errors_in(path);
String uri = workspace->get_file_uri(path);
Vector<InlineTestData> all_test_data = read_tests(path);
@@ -421,7 +421,7 @@ func f():
}
SUBCASE("Can get correct ranges for scopes") {
- String path = "res://lsp/scopes.notest.gd";
+ String path = "res://lsp/scopes.gd";
assert_no_errors_in(path);
String uri = workspace->get_file_uri(path);
Vector<InlineTestData> all_test_data = read_tests(path);
@@ -429,7 +429,7 @@ func f():
}
SUBCASE("Can get correct ranges for lambda") {
- String path = "res://lsp/lambdas.notest.gd";
+ String path = "res://lsp/lambdas.gd";
assert_no_errors_in(path);
String uri = workspace->get_file_uri(path);
Vector<InlineTestData> all_test_data = read_tests(path);
@@ -437,7 +437,7 @@ func f():
}
SUBCASE("Can get correct ranges for inner class") {
- String path = "res://lsp/class.notest.gd";
+ String path = "res://lsp/class.gd";
assert_no_errors_in(path);
String uri = workspace->get_file_uri(path);
Vector<InlineTestData> all_test_data = read_tests(path);
@@ -445,7 +445,7 @@ func f():
}
SUBCASE("Can get correct ranges for inner class") {
- String path = "res://lsp/enums.notest.gd";
+ String path = "res://lsp/enums.gd";
assert_no_errors_in(path);
String uri = workspace->get_file_uri(path);
Vector<InlineTestData> all_test_data = read_tests(path);
@@ -453,7 +453,7 @@ func f():
}
SUBCASE("Can get correct ranges for shadowing & shadowed variables") {
- String path = "res://lsp/shadowing_initializer.notest.gd";
+ String path = "res://lsp/shadowing_initializer.gd";
assert_no_errors_in(path);
String uri = workspace->get_file_uri(path);
Vector<InlineTestData> all_test_data = read_tests(path);
@@ -461,7 +461,7 @@ func f():
}
SUBCASE("Can get correct ranges for properties and getter/setter") {
- String path = "res://lsp/properties.notest.gd";
+ String path = "res://lsp/properties.gd";
assert_no_errors_in(path);
String uri = workspace->get_file_uri(path);
Vector<InlineTestData> all_test_data = read_tests(path);