diff options
Diffstat (limited to 'modules/gdscript')
| -rw-r--r-- | modules/gdscript/gdscript.cpp | 111 | ||||
| -rw-r--r-- | modules/gdscript/gdscript.h | 21 | ||||
| -rw-r--r-- | modules/gdscript/gdscript_cache.cpp | 25 | ||||
| -rw-r--r-- | modules/gdscript/gdscript_editor.cpp | 31 | ||||
| -rw-r--r-- | modules/gdscript/gdscript_tokenizer.h | 6 | ||||
| -rw-r--r-- | modules/gdscript/tests/gdscript_test_runner.cpp | 11 |
6 files changed, 167 insertions, 38 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 6245cc85a0..ec1682d470 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -992,6 +992,7 @@ void GDScript::set_path(const String &p_path, bool p_take_over) { String old_path = path; path = p_path; + path_valid = true; GDScriptCache::move_script(old_path, p_path); for (KeyValue<StringName, Ref<GDScript>> &kv : subclasses) { @@ -1000,6 +1001,9 @@ void GDScript::set_path(const String &p_path, bool p_take_over) { } String GDScript::get_script_path() const { + if (!path_valid && !get_path().is_empty()) { + return get_path(); + } return path; } @@ -1035,6 +1039,7 @@ Error GDScript::load_source_code(const String &p_path) { source = s; path = p_path; + path_valid = true; #ifdef TOOLS_ENABLED source_changed_cache = true; set_edited(false); @@ -1386,36 +1391,54 @@ String GDScript::debug_get_script_name(const Ref<Script> &p_script) { } #endif -thread_local GDScript::UpdatableFuncPtr GDScript::func_ptrs_to_update_thread_local; +GDScript::UpdatableFuncPtr GDScript::func_ptrs_to_update_main_thread; +thread_local GDScript::UpdatableFuncPtr *GDScript::func_ptrs_to_update_thread_local = nullptr; GDScript::UpdatableFuncPtrElement GDScript::_add_func_ptr_to_update(GDScriptFunction **p_func_ptr_ptr) { UpdatableFuncPtrElement result = {}; { - MutexLock lock(func_ptrs_to_update_thread_local.mutex); - result.element = func_ptrs_to_update_thread_local.ptrs.push_back(p_func_ptr_ptr); - result.mutex = &func_ptrs_to_update_thread_local.mutex; + MutexLock lock(func_ptrs_to_update_thread_local->mutex); + result.element = func_ptrs_to_update_thread_local->ptrs.push_back(p_func_ptr_ptr); + result.func_ptr = func_ptrs_to_update_thread_local; - if (likely(func_ptrs_to_update_thread_local.initialized)) { + if (likely(func_ptrs_to_update_thread_local->initialized)) { return result; } - func_ptrs_to_update_thread_local.initialized = true; + func_ptrs_to_update_thread_local->initialized = true; } MutexLock lock(func_ptrs_to_update_mutex); - func_ptrs_to_update.push_back(&func_ptrs_to_update_thread_local); + func_ptrs_to_update.push_back(func_ptrs_to_update_thread_local); + func_ptrs_to_update_thread_local->rc++; return result; } -void GDScript::_remove_func_ptr_to_update(const UpdatableFuncPtrElement p_func_ptr_element) { +void GDScript::_remove_func_ptr_to_update(const UpdatableFuncPtrElement &p_func_ptr_element) { ERR_FAIL_NULL(p_func_ptr_element.element); - ERR_FAIL_NULL(p_func_ptr_element.mutex); - MutexLock lock(*p_func_ptr_element.mutex); + ERR_FAIL_NULL(p_func_ptr_element.func_ptr); + MutexLock lock(p_func_ptr_element.func_ptr->mutex); p_func_ptr_element.element->erase(); } +void GDScript::_fixup_thread_function_bookkeeping() { + // Transfer the ownership of these update items to the main thread, + // because the current one is dying, leaving theirs orphan, dangling. + + DEV_ASSERT(!Thread::is_main_thread()); + + MutexLock lock(func_ptrs_to_update_main_thread.mutex); + MutexLock lock2(func_ptrs_to_update_thread_local->mutex); + + while (!func_ptrs_to_update_thread_local->ptrs.is_empty()) { + List<GDScriptFunction **>::Element *E = func_ptrs_to_update_thread_local->ptrs.front(); + E->transfer_to_back(&func_ptrs_to_update_main_thread.ptrs); + func_ptrs_to_update_thread_local->transferred = true; + } +} + void GDScript::clear(ClearData *p_clear_data) { if (clearing) { return; @@ -1436,9 +1459,27 @@ void GDScript::clear(ClearData *p_clear_data) { { MutexLock outer_lock(func_ptrs_to_update_mutex); for (UpdatableFuncPtr *updatable : func_ptrs_to_update) { - MutexLock inner_lock(updatable->mutex); - for (GDScriptFunction **func_ptr_ptr : updatable->ptrs) { - *func_ptr_ptr = nullptr; + bool destroy = false; + { + MutexLock inner_lock(updatable->mutex); + if (updatable->transferred) { + func_ptrs_to_update_main_thread.mutex.lock(); + } + for (GDScriptFunction **func_ptr_ptr : updatable->ptrs) { + *func_ptr_ptr = nullptr; + } + DEV_ASSERT(updatable->rc != 0); + updatable->rc--; + if (updatable->rc == 0) { + destroy = true; + } + if (updatable->transferred) { + func_ptrs_to_update_main_thread.mutex.unlock(); + } + } + if (destroy) { + DEV_ASSERT(updatable != &func_ptrs_to_update_main_thread); + memdelete(updatable); } } } @@ -2060,6 +2101,33 @@ void GDScriptLanguage::remove_named_global_constant(const StringName &p_name) { named_globals.erase(p_name); } +void GDScriptLanguage::thread_enter() { + GDScript::func_ptrs_to_update_thread_local = memnew(GDScript::UpdatableFuncPtr); +} + +void GDScriptLanguage::thread_exit() { + // This thread may have been created before GDScript was up + // (which also means it can't have run any GDScript code at all). + if (!GDScript::func_ptrs_to_update_thread_local) { + return; + } + + GDScript::_fixup_thread_function_bookkeeping(); + + bool destroy = false; + { + MutexLock lock(GDScript::func_ptrs_to_update_thread_local->mutex); + DEV_ASSERT(GDScript::func_ptrs_to_update_thread_local->rc != 0); + GDScript::func_ptrs_to_update_thread_local->rc--; + if (GDScript::func_ptrs_to_update_thread_local->rc == 0) { + destroy = true; + } + } + if (destroy) { + memdelete(GDScript::func_ptrs_to_update_thread_local); + } +} + void GDScriptLanguage::init() { //populate global constants int gcc = CoreConstants::get_global_constant_count(); @@ -2092,6 +2160,8 @@ void GDScriptLanguage::init() { _add_global(E.name, E.ptr); } + GDScript::func_ptrs_to_update_thread_local = &GDScript::func_ptrs_to_update_main_thread; + #ifdef TESTS_ENABLED GDScriptTests::GDScriptTestRunner::handle_cmdline(); #endif @@ -2141,6 +2211,8 @@ void GDScriptLanguage::finish() { } script_list.clear(); function_list.clear(); + + DEV_ASSERT(GDScript::func_ptrs_to_update_main_thread.rc == 1); } void GDScriptLanguage::profiling_start() { @@ -2257,6 +2329,19 @@ void GDScriptLanguage::reload_all_scripts() { } elem = elem->next(); } + +#ifdef TOOLS_ENABLED + if (Engine::get_singleton()->is_editor_hint()) { + // Reload all pointers to existing singletons so that tool scripts can work with the reloaded extensions. + List<Engine::Singleton> singletons; + Engine::get_singleton()->get_singletons(&singletons); + for (const Engine::Singleton &E : singletons) { + if (globals.has(E.name)) { + _add_global(E.name, E.ptr); + } + } + } +#endif } //as scripts are going to be reloaded, must proceed without locking here diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h index 04b0a1d786..aba4d7e721 100644 --- a/modules/gdscript/gdscript.h +++ b/modules/gdscript/gdscript.h @@ -121,18 +121,25 @@ class GDScript : public Script { struct UpdatableFuncPtr { List<GDScriptFunction **> ptrs; Mutex mutex; - bool initialized = false; + bool initialized : 1; + bool transferred : 1; + uint32_t rc = 1; + UpdatableFuncPtr() : + initialized(false), transferred(false) {} }; struct UpdatableFuncPtrElement { List<GDScriptFunction **>::Element *element = nullptr; - Mutex *mutex = nullptr; + UpdatableFuncPtr *func_ptr = nullptr; }; - static thread_local UpdatableFuncPtr func_ptrs_to_update_thread_local; + static UpdatableFuncPtr func_ptrs_to_update_main_thread; + static thread_local UpdatableFuncPtr *func_ptrs_to_update_thread_local; List<UpdatableFuncPtr *> func_ptrs_to_update; Mutex func_ptrs_to_update_mutex; UpdatableFuncPtrElement _add_func_ptr_to_update(GDScriptFunction **p_func_ptr_ptr); - static void _remove_func_ptr_to_update(const UpdatableFuncPtrElement p_func_ptr_element); + static void _remove_func_ptr_to_update(const UpdatableFuncPtrElement &p_func_ptr_element); + + static void _fixup_thread_function_bookkeeping(); #ifdef TOOLS_ENABLED // For static data storage during hot-reloading. @@ -171,6 +178,7 @@ class GDScript : public Script { //exported members String source; String path; + bool path_valid = false; // False if using default path. StringName local_name; // Inner class identifier or `class_name`. StringName global_name; // `class_name`. String fully_qualified_name; @@ -553,6 +561,11 @@ public: virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value) override; virtual void remove_named_global_constant(const StringName &p_name) override; + /* MULTITHREAD FUNCTIONS */ + + virtual void thread_enter() override; + virtual void thread_exit() override; + /* DEBUGGER FUNCTIONS */ virtual String debug_get_error() const override; diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp index 26f01ec218..76f4e69ab9 100644 --- a/modules/gdscript/gdscript_cache.cpp +++ b/modules/gdscript/gdscript_cache.cpp @@ -364,28 +364,33 @@ void GDScriptCache::remove_static_script(const String &p_fqcn) { Ref<PackedScene> GDScriptCache::get_packed_scene(const String &p_path, Error &r_error, const String &p_owner) { MutexLock lock(singleton->mutex); - if (singleton->packed_scene_cache.has(p_path)) { - singleton->packed_scene_dependencies[p_path].insert(p_owner); - return singleton->packed_scene_cache[p_path]; + String path = p_path; + if (path.begins_with("uid://")) { + path = ResourceUID::get_singleton()->get_id_path(ResourceUID::get_singleton()->text_to_id(path)); } - Ref<PackedScene> scene = ResourceCache::get_ref(p_path); + if (singleton->packed_scene_cache.has(path)) { + singleton->packed_scene_dependencies[path].insert(p_owner); + return singleton->packed_scene_cache[path]; + } + + Ref<PackedScene> scene = ResourceCache::get_ref(path); if (scene.is_valid()) { - singleton->packed_scene_cache[p_path] = scene; - singleton->packed_scene_dependencies[p_path].insert(p_owner); + singleton->packed_scene_cache[path] = scene; + singleton->packed_scene_dependencies[path].insert(p_owner); return scene; } scene.instantiate(); r_error = OK; - if (p_path.is_empty()) { + if (path.is_empty()) { r_error = ERR_FILE_BAD_PATH; return scene; } - scene->set_path(p_path); - singleton->packed_scene_cache[p_path] = scene; - singleton->packed_scene_dependencies[p_path].insert(p_owner); + scene->set_path(path); + singleton->packed_scene_cache[path] = scene; + singleton->packed_scene_dependencies[path].insert(p_owner); scene->reload_from_file(); return scene; diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index 724715d9e5..faaff53344 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -1083,6 +1083,12 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base List<PropertyInfo> members; scr->get_script_property_list(&members); for (const PropertyInfo &E : members) { + if (E.usage & (PROPERTY_USAGE_CATEGORY | PROPERTY_USAGE_GROUP | PROPERTY_USAGE_SUBGROUP)) { + continue; + } + if (E.name.contains("/")) { + continue; + } int location = p_recursion_depth + _get_property_location(scr->get_class_name(), E.name); ScriptLanguage::CodeCompletionOption option(E.name, ScriptLanguage::CODE_COMPLETION_KIND_MEMBER, location); r_result.insert(option.display, option); @@ -1152,7 +1158,7 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base List<PropertyInfo> pinfo; ClassDB::get_property_list(type, &pinfo); for (const PropertyInfo &E : pinfo) { - if (E.usage & (PROPERTY_USAGE_GROUP | PROPERTY_USAGE_CATEGORY)) { + if (E.usage & (PROPERTY_USAGE_CATEGORY | PROPERTY_USAGE_GROUP | PROPERTY_USAGE_SUBGROUP)) { continue; } if (E.name.contains("/")) { @@ -1213,6 +1219,9 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base } for (const PropertyInfo &E : members) { + if (E.usage & (PROPERTY_USAGE_CATEGORY | PROPERTY_USAGE_GROUP | PROPERTY_USAGE_SUBGROUP)) { + continue; + } if (!String(E.name).contains("/")) { ScriptLanguage::CodeCompletionOption option(E.name, ScriptLanguage::CODE_COMPLETION_KIND_MEMBER); if (GDScriptParser::theme_color_names.has(E.name)) { @@ -2667,6 +2676,11 @@ static bool _get_subscript_type(GDScriptParser::CompletionContext &p_context, co if (p_context.base == nullptr) { return false; } + if (p_subscript->base->datatype.type_source == GDScriptParser::DataType::ANNOTATED_EXPLICIT) { + // Annotated type takes precedence. + return false; + } + const GDScriptParser::GetNodeNode *get_node = nullptr; switch (p_subscript->base->type) { @@ -2715,10 +2729,19 @@ static bool _get_subscript_type(GDScriptParser::CompletionContext &p_context, co if (r_base != nullptr) { *r_base = node; } - r_base_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT; - r_base_type.kind = GDScriptParser::DataType::NATIVE; + + r_base_type.type_source = GDScriptParser::DataType::INFERRED; r_base_type.builtin_type = Variant::OBJECT; r_base_type.native_type = node->get_class_name(); + + Ref<Script> scr = node->get_script(); + if (scr.is_null()) { + r_base_type.kind = GDScriptParser::DataType::NATIVE; + } else { + r_base_type.kind = GDScriptParser::DataType::SCRIPT; + r_base_type.script_type = scr; + } + return true; } } @@ -2745,8 +2768,6 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c const GDScriptParser::CallNode *call = static_cast<const GDScriptParser::CallNode *>(p_call); GDScriptParser::Node::Type callee_type = call->get_callee_type(); - GDScriptCompletionIdentifier connect_base; - if (callee_type == GDScriptParser::Node::SUBSCRIPT) { const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(call->callee); diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h index 6dd8a98652..a64aaf6820 100644 --- a/modules/gdscript/gdscript_tokenizer.h +++ b/modules/gdscript/gdscript_tokenizer.h @@ -37,6 +37,12 @@ #include "core/templates/vector.h" #include "core/variant/variant.h" +#ifdef MINGW_ENABLED +#undef CONST +#undef IN +#undef VOID +#endif + class GDScriptTokenizer { public: enum CursorPlace { diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp index f91dc83f2c..361ca276bb 100644 --- a/modules/gdscript/tests/gdscript_test_runner.cpp +++ b/modules/gdscript/tests/gdscript_test_runner.cpp @@ -78,31 +78,30 @@ void init_autoloads() { scn.instantiate(); scn->set_path(info.path); scn->reload_from_file(); - ERR_CONTINUE_MSG(!scn.is_valid(), vformat("Can't autoload: %s.", info.path)); + ERR_CONTINUE_MSG(!scn.is_valid(), vformat("Failed to instantiate an autoload, can't load from path: %s.", info.path)); if (scn.is_valid()) { n = scn->instantiate(); } } else { Ref<Resource> res = ResourceLoader::load(info.path); - ERR_CONTINUE_MSG(res.is_null(), vformat("Can't autoload: %s.", info.path)); + ERR_CONTINUE_MSG(res.is_null(), vformat("Failed to instantiate an autoload, can't load from path: %s.", info.path)); Ref<Script> scr = res; if (scr.is_valid()) { StringName ibt = scr->get_instance_base_type(); bool valid_type = ClassDB::is_parent_class(ibt, "Node"); - ERR_CONTINUE_MSG(!valid_type, vformat("Script does not inherit from Node: %s.", info.path)); + ERR_CONTINUE_MSG(!valid_type, vformat("Failed to instantiate an autoload, script '%s' does not inherit from 'Node'.", info.path)); Object *obj = ClassDB::instantiate(ibt); - - ERR_CONTINUE_MSG(!obj, vformat("Cannot instance script for Autoload, expected 'Node' inheritance, got: %s.", ibt)); + ERR_CONTINUE_MSG(!obj, vformat("Failed to instantiate an autoload, cannot instantiate '%s'.", ibt)); n = Object::cast_to<Node>(obj); n->set_script(scr); } } - ERR_CONTINUE_MSG(!n, vformat("Path in autoload not a node or script: %s.", info.path)); + ERR_CONTINUE_MSG(!n, vformat("Failed to instantiate an autoload, path is not pointing to a scene or a script: %s.", info.path)); n->set_name(info.name); for (int i = 0; i < ScriptServer::get_language_count(); i++) { |
