diff options
Diffstat (limited to 'modules/gltf/doc_classes/GLTFPhysicsShape.xml')
| -rw-r--r-- | modules/gltf/doc_classes/GLTFPhysicsShape.xml | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/modules/gltf/doc_classes/GLTFPhysicsShape.xml b/modules/gltf/doc_classes/GLTFPhysicsShape.xml index a4aaf9415c..53872a942f 100644 --- a/modules/gltf/doc_classes/GLTFPhysicsShape.xml +++ b/modules/gltf/doc_classes/GLTFPhysicsShape.xml @@ -1,15 +1,15 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="GLTFPhysicsShape" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> <brief_description> - Represents a GLTF physics shape. + Represents a glTF physics shape. </brief_description> <description> - Represents a physics shape as defined by the [code]OMI_physics_shape[/code] or [code]OMI_collider[/code] GLTF extensions. This class is an intermediary between the GLTF data and Godot's nodes, and it's abstracted in a way that allows adding support for different GLTF physics extensions in the future. + Represents a physics shape as defined by the [code]OMI_physics_shape[/code] or [code]OMI_collider[/code] glTF extensions. This class is an intermediary between the glTF data and Godot's nodes, and it's abstracted in a way that allows adding support for different glTF physics extensions in the future. </description> <tutorials> <link title="Runtime file loading and saving">$DOCS_URL/tutorials/io/runtime_file_loading_and_saving.html</link> - <link title="OMI_physics_shape GLTF extension">https://github.com/omigroup/gltf-extensions/tree/main/extensions/2.0/OMI_physics_shape</link> - <link title="OMI_collider GLTF extension">https://github.com/omigroup/gltf-extensions/tree/main/extensions/2.0/Archived/OMI_collider</link> + <link title="OMI_physics_shape glTF extension">https://github.com/omigroup/gltf-extensions/tree/main/extensions/2.0/OMI_physics_shape</link> + <link title="OMI_collider glTF extension">https://github.com/omigroup/gltf-extensions/tree/main/extensions/2.0/Archived/OMI_collider</link> </tutorials> <methods> <method name="from_dictionary" qualifiers="static"> @@ -66,7 +66,7 @@ This is the only variable not used in the [method to_node] method, it's intended to be used alongside when deciding where to add the generated node as a child. </member> <member name="mesh_index" type="int" setter="set_mesh_index" getter="get_mesh_index" default="-1"> - The index of the shape's mesh in the GLTF file. This is only used when the shape type is "hull" (convex hull) or "trimesh" (concave trimesh). + The index of the shape's mesh in the glTF file. This is only used when the shape type is "hull" (convex hull) or "trimesh" (concave trimesh). </member> <member name="radius" type="float" setter="set_radius" getter="get_radius" default="0.5"> The radius of the shape, in meters. This is only used when the shape type is "capsule", "cylinder", or "sphere". This value should not be negative. |
