diff options
Diffstat (limited to 'modules/gltf/extensions/gltf_document_extension.cpp')
-rw-r--r-- | modules/gltf/extensions/gltf_document_extension.cpp | 50 |
1 files changed, 49 insertions, 1 deletions
diff --git a/modules/gltf/extensions/gltf_document_extension.cpp b/modules/gltf/extensions/gltf_document_extension.cpp index 2804a8b0a2..582bcf466b 100644 --- a/modules/gltf/extensions/gltf_document_extension.cpp +++ b/modules/gltf/extensions/gltf_document_extension.cpp @@ -36,6 +36,7 @@ void GLTFDocumentExtension::_bind_methods() { GDVIRTUAL_BIND(_get_supported_extensions); GDVIRTUAL_BIND(_parse_node_extensions, "state", "gltf_node", "extensions"); GDVIRTUAL_BIND(_parse_image_data, "state", "image_data", "mime_type", "ret_image"); + GDVIRTUAL_BIND(_get_image_file_extension); GDVIRTUAL_BIND(_parse_texture_json, "state", "texture_json", "ret_gltf_texture"); GDVIRTUAL_BIND(_generate_scene_node, "state", "gltf_node", "scene_parent"); GDVIRTUAL_BIND(_import_post_parse, "state"); @@ -44,6 +45,11 @@ void GLTFDocumentExtension::_bind_methods() { // Export process. GDVIRTUAL_BIND(_export_preflight, "state", "root"); GDVIRTUAL_BIND(_convert_scene_node, "state", "gltf_node", "scene_node"); + GDVIRTUAL_BIND(_export_preserialize, "state"); + GDVIRTUAL_BIND(_get_saveable_image_formats); + GDVIRTUAL_BIND(_serialize_image_to_bytes, "state", "image", "image_dict", "image_format", "lossy_quality"); + GDVIRTUAL_BIND(_save_image_at_path, "state", "image", "file_path", "image_format", "lossy_quality"); + GDVIRTUAL_BIND(_serialize_texture_json, "state", "texture_json", "gltf_texture", "image_format"); GDVIRTUAL_BIND(_export_node, "state", "gltf_node", "json", "node"); GDVIRTUAL_BIND(_export_post, "state"); } @@ -78,6 +84,12 @@ Error GLTFDocumentExtension::parse_image_data(Ref<GLTFState> p_state, const Pack return err; } +String GLTFDocumentExtension::get_image_file_extension() { + String ret; + GDVIRTUAL_CALL(_get_image_file_extension, ret); + return ret; +} + Error GLTFDocumentExtension::parse_texture_json(Ref<GLTFState> p_state, const Dictionary &p_texture_json, Ref<GLTFTexture> r_gltf_texture) { ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER); ERR_FAIL_NULL_V(r_gltf_texture, ERR_INVALID_PARAMETER); @@ -89,7 +101,6 @@ Error GLTFDocumentExtension::parse_texture_json(Ref<GLTFState> p_state, const Di Node3D *GLTFDocumentExtension::generate_scene_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Node *p_scene_parent) { ERR_FAIL_NULL_V(p_state, nullptr); ERR_FAIL_NULL_V(p_gltf_node, nullptr); - ERR_FAIL_NULL_V(p_scene_parent, nullptr); Node3D *ret_node = nullptr; GDVIRTUAL_CALL(_generate_scene_node, p_state, p_gltf_node, p_scene_parent, ret_node); return ret_node; @@ -134,6 +145,43 @@ void GLTFDocumentExtension::convert_scene_node(Ref<GLTFState> p_state, Ref<GLTFN GDVIRTUAL_CALL(_convert_scene_node, p_state, p_gltf_node, p_scene_node); } +Error GLTFDocumentExtension::export_preserialize(Ref<GLTFState> p_state) { + ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER); + Error err = OK; + GDVIRTUAL_CALL(_export_preserialize, p_state, err); + return err; +} + +Vector<String> GLTFDocumentExtension::get_saveable_image_formats() { + Vector<String> ret; + GDVIRTUAL_CALL(_get_saveable_image_formats, ret); + return ret; +} + +PackedByteArray GLTFDocumentExtension::serialize_image_to_bytes(Ref<GLTFState> p_state, Ref<Image> p_image, Dictionary p_image_dict, const String &p_image_format, float p_lossy_quality) { + PackedByteArray ret; + ERR_FAIL_NULL_V(p_state, ret); + ERR_FAIL_NULL_V(p_image, ret); + GDVIRTUAL_CALL(_serialize_image_to_bytes, p_state, p_image, p_image_dict, p_image_format, p_lossy_quality, ret); + return ret; +} + +Error GLTFDocumentExtension::save_image_at_path(Ref<GLTFState> p_state, Ref<Image> p_image, const String &p_file_path, const String &p_image_format, float p_lossy_quality) { + ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER); + ERR_FAIL_NULL_V(p_image, ERR_INVALID_PARAMETER); + Error ret = OK; + GDVIRTUAL_CALL(_save_image_at_path, p_state, p_image, p_file_path, p_image_format, p_lossy_quality, ret); + return ret; +} + +Error GLTFDocumentExtension::serialize_texture_json(Ref<GLTFState> p_state, Dictionary p_texture_json, Ref<GLTFTexture> p_gltf_texture, const String &p_image_format) { + ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER); + ERR_FAIL_NULL_V(p_gltf_texture, ERR_INVALID_PARAMETER); + Error err = OK; + GDVIRTUAL_CALL(_serialize_texture_json, p_state, p_texture_json, p_gltf_texture, p_image_format, err); + return err; +} + Error GLTFDocumentExtension::export_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_dict, Node *p_node) { ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER); ERR_FAIL_NULL_V(p_gltf_node, ERR_INVALID_PARAMETER); |