diff options
Diffstat (limited to 'modules/gltf/structures/gltf_camera.cpp')
-rw-r--r-- | modules/gltf/structures/gltf_camera.cpp | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/modules/gltf/structures/gltf_camera.cpp b/modules/gltf/structures/gltf_camera.cpp index 863e1df967..2960ec351d 100644 --- a/modules/gltf/structures/gltf_camera.cpp +++ b/modules/gltf/structures/gltf_camera.cpp @@ -30,6 +30,7 @@ #include "gltf_camera.h" +#include "gltf_object_model_property.h" #include "scene/3d/camera_3d.h" void GLTFCamera::_bind_methods() { @@ -57,6 +58,21 @@ void GLTFCamera::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "depth_near"), "set_depth_near", "get_depth_near"); } +void GLTFCamera::set_fov_conversion_expressions(Ref<GLTFObjectModelProperty> &r_obj_model_prop) { + // Expression to convert glTF yfov in radians to Godot fov in degrees. + Ref<Expression> gltf_to_godot_expr; + gltf_to_godot_expr.instantiate(); + PackedStringArray gltf_to_godot_args = { "yfov_rad" }; + gltf_to_godot_expr->parse("rad_to_deg(yfov_rad)", gltf_to_godot_args); + r_obj_model_prop->set_gltf_to_godot_expression(gltf_to_godot_expr); + // Expression to convert Godot fov in degrees to glTF yfov in radians. + Ref<Expression> godot_to_gltf_expr; + godot_to_gltf_expr.instantiate(); + PackedStringArray godot_to_gltf_args = { "fov_deg" }; + godot_to_gltf_expr->parse("deg_to_rad(fov_deg)", godot_to_gltf_args); + r_obj_model_prop->set_godot_to_gltf_expression(godot_to_gltf_expr); +} + Ref<GLTFCamera> GLTFCamera::from_node(const Camera3D *p_camera) { Ref<GLTFCamera> c; c.instantiate(); |