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-rw-r--r--modules/gridmap/grid_map.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h
index e05979efbc..7398a540de 100644
--- a/modules/gridmap/grid_map.h
+++ b/modules/gridmap/grid_map.h
@@ -32,7 +32,7 @@
#define GRID_MAP_H
#include "scene/3d/node_3d.h"
-#include "scene/resources/mesh_library.h"
+#include "scene/resources/3d/mesh_library.h"
#include "scene/resources/multimesh.h"
//heh heh, godotsphir!! this shares no code and the design is completely different with previous projects i've done..
@@ -155,7 +155,6 @@ class GridMap : public Node3D {
Ref<PhysicsMaterial> physics_material;
bool bake_navigation = false;
RID map_override;
- uint32_t navigation_layers = 1;
Transform3D last_transform;