diff options
Diffstat (limited to 'modules/lightmapper_rd/lightmapper_rd.cpp')
-rw-r--r-- | modules/lightmapper_rd/lightmapper_rd.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp index a4ecb767a7..74dc54641d 100644 --- a/modules/lightmapper_rd/lightmapper_rd.cpp +++ b/modules/lightmapper_rd/lightmapper_rd.cpp @@ -756,7 +756,7 @@ LightmapperRD::BakeError LightmapperRD::_dilate(RenderingDevice *rd, Ref<RDShade rd->compute_list_bind_uniform_set(compute_list, dilate_uniform_set, 1); push_constant.region_ofs[0] = 0; push_constant.region_ofs[1] = 0; - Vector3i group_size((atlas_size.x - 1) / 8 + 1, (atlas_size.y - 1) / 8 + 1, 1); //restore group size + Vector3i group_size(Math::division_round_up(atlas_size.x, 8), Math::division_round_up(atlas_size.y, 8), 1); //restore group size for (int i = 0; i < atlas_slices; i++) { push_constant.atlas_slice = i; @@ -939,8 +939,8 @@ LightmapperRD::BakeError LightmapperRD::_denoise(RenderingDevice *p_rd, Ref<RDSh // We use a region with 1/4 the amount of pixels if we're denoising SH lightmaps, as // all four of them are denoised in the shader in one dispatch. const int max_region_size = p_bake_sh ? 512 : 1024; - int x_regions = (p_atlas_size.width - 1) / max_region_size + 1; - int y_regions = (p_atlas_size.height - 1) / max_region_size + 1; + int x_regions = Math::division_round_up(p_atlas_size.width, max_region_size); + int y_regions = Math::division_round_up(p_atlas_size.height, max_region_size); for (int s = 0; s < p_atlas_slices; s++) { p_push_constant.atlas_slice = s; @@ -958,7 +958,7 @@ LightmapperRD::BakeError LightmapperRD::_denoise(RenderingDevice *p_rd, Ref<RDSh p_rd->compute_list_bind_uniform_set(compute_list, p_compute_base_uniform_set, 0); p_rd->compute_list_bind_uniform_set(compute_list, denoise_uniform_set, 1); p_rd->compute_list_set_push_constant(compute_list, &p_push_constant, sizeof(PushConstant)); - p_rd->compute_list_dispatch(compute_list, (w - 1) / 8 + 1, (h - 1) / 8 + 1, 1); + p_rd->compute_list_dispatch(compute_list, Math::division_round_up(w, 8), Math::division_round_up(h, 8), 1); p_rd->compute_list_end(); p_rd->submit(); @@ -1399,7 +1399,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d rd->free(compute_shader_secondary); \ rd->free(compute_shader_light_probes); - Vector3i group_size((atlas_size.x - 1) / 8 + 1, (atlas_size.y - 1) / 8 + 1, 1); + Vector3i group_size(Math::division_round_up(atlas_size.x, 8), Math::division_round_up(atlas_size.y, 8), 1); rd->submit(); rd->sync(); @@ -1592,10 +1592,10 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d int max_region_size = nearest_power_of_2_templated(int(GLOBAL_GET("rendering/lightmapping/bake_performance/region_size"))); int max_rays = GLOBAL_GET("rendering/lightmapping/bake_performance/max_rays_per_pass"); - int x_regions = (atlas_size.width - 1) / max_region_size + 1; - int y_regions = (atlas_size.height - 1) / max_region_size + 1; + int x_regions = Math::division_round_up(atlas_size.width, max_region_size); + int y_regions = Math::division_round_up(atlas_size.height, max_region_size); - int ray_iterations = (push_constant.ray_count - 1) / max_rays + 1; + int ray_iterations = Math::division_round_up((int32_t)push_constant.ray_count, max_rays); rd->submit(); rd->sync(); @@ -1614,7 +1614,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d push_constant.region_ofs[0] = x; push_constant.region_ofs[1] = y; - group_size = Vector3i((w - 1) / 8 + 1, (h - 1) / 8 + 1, 1); + group_size = Vector3i(Math::division_round_up(w, 8), Math::division_round_up(h, 8), 1); for (int k = 0; k < ray_iterations; k++) { RD::ComputeListID compute_list = rd->compute_list_begin(); @@ -1700,7 +1700,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d push_constant.probe_count = probe_positions.size(); int max_rays = GLOBAL_GET("rendering/lightmapping/bake_performance/max_rays_per_probe_pass"); - int ray_iterations = (push_constant.ray_count - 1) / max_rays + 1; + int ray_iterations = Math::division_round_up((int32_t)push_constant.ray_count, max_rays); for (int i = 0; i < ray_iterations; i++) { RD::ComputeListID compute_list = rd->compute_list_begin(); @@ -1711,7 +1711,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d push_constant.ray_from = i * max_rays; push_constant.ray_to = MIN((i + 1) * max_rays, int32_t(push_constant.ray_count)); rd->compute_list_set_push_constant(compute_list, &push_constant, sizeof(PushConstant)); - rd->compute_list_dispatch(compute_list, (probe_positions.size() - 1) / 64 + 1, 1, 1); + rd->compute_list_dispatch(compute_list, Math::division_round_up(probe_positions.size(), 64), 1, 1); rd->compute_list_end(); //done rd->submit(); |