diff options
Diffstat (limited to 'modules/mobile_vr/mobile_vr_interface.cpp')
-rw-r--r-- | modules/mobile_vr/mobile_vr_interface.cpp | 54 |
1 files changed, 51 insertions, 3 deletions
diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp index d23edcd1d1..f27281866a 100644 --- a/modules/mobile_vr/mobile_vr_interface.cpp +++ b/modules/mobile_vr/mobile_vr_interface.cpp @@ -250,6 +250,16 @@ void MobileVRInterface::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "oversample", PROPERTY_HINT_RANGE, "1.0,2.0,0.1"), "set_oversample", "get_oversample"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "k1", PROPERTY_HINT_RANGE, "0.1,10.0,0.0001"), "set_k1", "get_k1"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "k2", PROPERTY_HINT_RANGE, "0.1,10.0,0.0001"), "set_k2", "get_k2"); + + ClassDB::bind_method(D_METHOD("get_vrs_min_radius"), &MobileVRInterface::get_vrs_min_radius); + ClassDB::bind_method(D_METHOD("set_vrs_min_radius", "radius"), &MobileVRInterface::set_vrs_min_radius); + + ClassDB::bind_method(D_METHOD("get_vrs_strength"), &MobileVRInterface::get_vrs_strength); + ClassDB::bind_method(D_METHOD("set_vrs_strength", "strength"), &MobileVRInterface::set_vrs_strength); + + ADD_GROUP("Vulkan VRS", "vrs_"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "vrs_min_radius", PROPERTY_HINT_RANGE, "1.0,100.0,1.0"), "set_vrs_min_radius", "get_vrs_min_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "vrs_strength", PROPERTY_HINT_RANGE, "0.1,10.0,0.1"), "set_vrs_strength", "get_vrs_strength"); } void MobileVRInterface::set_eye_height(const double p_eye_height) { @@ -316,6 +326,22 @@ double MobileVRInterface::get_k2() const { return k2; }; +float MobileVRInterface::get_vrs_min_radius() const { + return xr_vrs.get_vrs_min_radius(); +} + +void MobileVRInterface::set_vrs_min_radius(float p_vrs_min_radius) { + xr_vrs.set_vrs_min_radius(p_vrs_min_radius); +} + +float MobileVRInterface::get_vrs_strength() const { + return xr_vrs.get_vrs_strength(); +} + +void MobileVRInterface::set_vrs_strength(float p_vrs_strength) { + xr_vrs.set_vrs_strength(p_vrs_strength); +} + uint32_t MobileVRInterface::get_view_count() { // needs stereo... return 2; @@ -489,11 +515,16 @@ Vector<BlitToScreen> MobileVRInterface::post_draw_viewport(RID p_render_target, Vector<BlitToScreen> blit_to_screen; - // We must have a valid render target + // We must have a valid render target. ERR_FAIL_COND_V(!p_render_target.is_valid(), blit_to_screen); - // Because we are rendering to our device we must use our main viewport! - ERR_FAIL_COND_V(p_screen_rect == Rect2(), blit_to_screen); + // We will only output to screen if this is our main viewport. + if (p_screen_rect == Rect2()) { + // Warn the developer once, it's up to the developer to output to screen. + WARN_PRINT_ONCE("SubViewport used with MobileVRInterface, no output to screen"); + + return blit_to_screen; + } Rect2 modified_screen_rect = Rect2(p_screen_rect.position + offset_rect.position * p_screen_rect.size, p_screen_rect.size * offset_rect.size); @@ -542,6 +573,23 @@ void MobileVRInterface::process() { }; }; +RID MobileVRInterface::get_vrs_texture() { + PackedVector2Array eye_foci; + + Size2 target_size = get_render_target_size(); + real_t aspect_ratio = target_size.x / target_size.y; + uint32_t view_count = get_view_count(); + + for (uint32_t v = 0; v < view_count; v++) { + Projection cm = get_projection_for_view(v, aspect_ratio, 0.1, 1000.0); + Vector3 center = cm.xform(Vector3(0.0, 0.0, 999.0)); + + eye_foci.push_back(Vector2(center.x, center.y)); + } + + return xr_vrs.make_vrs_texture(target_size, eye_foci); +} + MobileVRInterface::MobileVRInterface() {} MobileVRInterface::~MobileVRInterface() { |