summaryrefslogtreecommitdiffstats
path: root/modules/mono/csharp_script.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'modules/mono/csharp_script.cpp')
-rw-r--r--modules/mono/csharp_script.cpp80
1 files changed, 77 insertions, 3 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 0d6436594e..20b36fc377 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -42,6 +42,7 @@
#ifdef TOOLS_ENABLED
#include "core/os/keyboard.h"
+#include "editor/editor_file_system.h"
#include "editor/editor_internal_calls.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
@@ -93,6 +94,12 @@ String CSharpLanguage::get_extension() const {
}
void CSharpLanguage::init() {
+#ifdef TOOLS_ENABLED
+ if (OS::get_singleton()->get_cmdline_args().find("--generate-mono-glue")) {
+ print_verbose(".NET: Skipping runtime initialization because glue generation is enabled.");
+ return;
+ }
+#endif
#ifdef DEBUG_METHODS_ENABLED
if (OS::get_singleton()->get_cmdline_args().find("--class-db-json")) {
class_db_api_to_json("user://class_db_api.json", ClassDB::API_CORE);
@@ -529,6 +536,48 @@ String CSharpLanguage::_get_indentation() const {
return "\t";
}
+bool CSharpLanguage::handles_global_class_type(const String &p_type) const {
+ return p_type == get_type();
+}
+
+String CSharpLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const {
+ Ref<CSharpScript> scr = ResourceLoader::load(p_path, get_type());
+ if (!scr.is_valid() || !scr->valid || !scr->global_class) {
+ // Invalid script or the script is not a global class.
+ return String();
+ }
+
+ String name = scr->class_name;
+ if (unlikely(name.is_empty())) {
+ return String();
+ }
+
+ if (r_icon_path) {
+ if (scr->icon_path.is_empty() || scr->icon_path.is_absolute_path()) {
+ *r_icon_path = scr->icon_path.simplify_path();
+ } else if (scr->icon_path.is_relative_path()) {
+ *r_icon_path = p_path.get_base_dir().path_join(scr->icon_path).simplify_path();
+ }
+ }
+ if (r_base_type) {
+ bool found_global_base_script = false;
+ const CSharpScript *top = scr->base_script.ptr();
+ while (top != nullptr) {
+ if (top->global_class) {
+ *r_base_type = top->class_name;
+ found_global_base_script = true;
+ break;
+ }
+
+ top = top->base_script.ptr();
+ }
+ if (!found_global_base_script) {
+ *r_base_type = scr->get_instance_base_type();
+ }
+ }
+ return name;
+}
+
String CSharpLanguage::debug_get_error() const {
return _debug_error;
}
@@ -2197,11 +2246,21 @@ void CSharpScript::reload_registered_script(Ref<CSharpScript> p_script) {
update_script_class_info(p_script);
p_script->_update_exports();
+
+#if TOOLS_ENABLED
+ // If the EditorFileSystem singleton is available, update the file;
+ // otherwise, the file will be updated when the singleton becomes available.
+ EditorFileSystem *efs = EditorFileSystem::get_singleton();
+ if (efs) {
+ efs->update_file(p_script->get_path());
+ }
+#endif
}
// Extract information about the script using the mono class.
void CSharpScript::update_script_class_info(Ref<CSharpScript> p_script) {
bool tool = false;
+ bool global_class = false;
// TODO: Use GDExtension godot_dictionary
Array methods_array;
@@ -2211,11 +2270,17 @@ void CSharpScript::update_script_class_info(Ref<CSharpScript> p_script) {
Dictionary signals_dict;
signals_dict.~Dictionary();
+ String class_name;
+ String icon_path;
Ref<CSharpScript> base_script;
GDMonoCache::managed_callbacks.ScriptManagerBridge_UpdateScriptClassInfo(
- p_script.ptr(), &tool, &methods_array, &rpc_functions_dict, &signals_dict, &base_script);
+ p_script.ptr(), &class_name, &tool, &global_class, &icon_path,
+ &methods_array, &rpc_functions_dict, &signals_dict, &base_script);
+ p_script->class_name = class_name;
p_script->tool = tool;
+ p_script->global_class = global_class;
+ p_script->icon_path = icon_path;
p_script->rpc_config.clear();
p_script->rpc_config = rpc_functions_dict;
@@ -2513,6 +2578,15 @@ Error CSharpScript::reload(bool p_keep_state) {
update_script_class_info(this);
_update_exports();
+
+#if TOOLS_ENABLED
+ // If the EditorFileSystem singleton is available, update the file;
+ // otherwise, the file will be updated when the singleton becomes available.
+ EditorFileSystem *efs = EditorFileSystem::get_singleton();
+ if (efs) {
+ efs->update_file(script_path);
+ }
+#endif
}
return OK;
@@ -2599,11 +2673,11 @@ bool CSharpScript::inherits_script(const Ref<Script> &p_script) const {
}
Ref<Script> CSharpScript::get_base_script() const {
- return base_script;
+ return base_script.is_valid() && !base_script->get_path().is_empty() ? base_script : nullptr;
}
StringName CSharpScript::get_global_name() const {
- return StringName();
+ return global_class ? StringName(class_name) : StringName();
}
void CSharpScript::get_script_property_list(List<PropertyInfo> *r_list) const {