diff options
Diffstat (limited to 'modules/mono/csharp_script.cpp')
-rw-r--r-- | modules/mono/csharp_script.cpp | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 53f696ba1b..05595e7e45 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -66,6 +66,10 @@ #define CACHED_STRING_NAME(m_var) (CSharpLanguage::get_singleton()->get_string_names().m_var) +// Types that will be skipped over (in favor of their base types) when setting up instance bindings. +// This must be a superset of `ignored_types` in bindings_generator.cpp. +const Vector<String> ignored_types = { "PhysicsServer2DExtension", "PhysicsServer3DExtension" }; + #ifdef TOOLS_ENABLED static bool _create_project_solution_if_needed() { CRASH_COND(CSharpLanguage::get_singleton()->get_godotsharp_editor() == nullptr); @@ -1245,11 +1249,16 @@ bool CSharpLanguage::setup_csharp_script_binding(CSharpScriptBinding &r_script_b StringName type_name = p_object->get_class_name(); - // ¯\_(ツ)_/¯ const ClassDB::ClassInfo *classinfo = ClassDB::classes.getptr(type_name); - while (classinfo && !classinfo->exposed) { + + // This skipping of GDExtension classes, as well as whatever classes are in this list of ignored types, is a + // workaround to allow GDExtension classes to be used from C# so long as they're only used through base classes that + // are registered from the engine. This will likely need to be removed whenever proper support for GDExtension + // classes is added to C#. See #75955 for more details. + while (classinfo && (!classinfo->exposed || classinfo->gdextension || ignored_types.has(classinfo->name))) { classinfo = classinfo->inherits_ptr; } + ERR_FAIL_NULL_V(classinfo, false); type_name = classinfo->name; |