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-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MarshalUtils.cs678
1 files changed, 678 insertions, 0 deletions
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MarshalUtils.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MarshalUtils.cs
new file mode 100644
index 0000000000..ca84518c0c
--- /dev/null
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MarshalUtils.cs
@@ -0,0 +1,678 @@
+using System;
+using System.Linq;
+using System.Text;
+using Microsoft.CodeAnalysis;
+
+namespace Godot.SourceGenerators
+{
+ internal static class MarshalUtils
+ {
+ public class TypeCache
+ {
+ public INamedTypeSymbol GodotObjectType { get; }
+
+ public TypeCache(GeneratorExecutionContext context)
+ {
+ INamedTypeSymbol GetTypeByMetadataNameOrThrow(string fullyQualifiedMetadataName)
+ {
+ return context.Compilation.GetTypeByMetadataName(fullyQualifiedMetadataName) ??
+ throw new InvalidOperationException("Type not found: " + fullyQualifiedMetadataName);
+ }
+
+ GodotObjectType = GetTypeByMetadataNameOrThrow("Godot.Object");
+ }
+ }
+
+ public static VariantType? ConvertMarshalTypeToVariantType(MarshalType marshalType)
+ => marshalType switch
+ {
+ MarshalType.Boolean => VariantType.Bool,
+ MarshalType.Char => VariantType.Int,
+ MarshalType.SByte => VariantType.Int,
+ MarshalType.Int16 => VariantType.Int,
+ MarshalType.Int32 => VariantType.Int,
+ MarshalType.Int64 => VariantType.Int,
+ MarshalType.Byte => VariantType.Int,
+ MarshalType.UInt16 => VariantType.Int,
+ MarshalType.UInt32 => VariantType.Int,
+ MarshalType.UInt64 => VariantType.Int,
+ MarshalType.Single => VariantType.Float,
+ MarshalType.Double => VariantType.Float,
+ MarshalType.String => VariantType.String,
+ MarshalType.Vector2 => VariantType.Vector2,
+ MarshalType.Vector2i => VariantType.Vector2i,
+ MarshalType.Rect2 => VariantType.Rect2,
+ MarshalType.Rect2i => VariantType.Rect2i,
+ MarshalType.Transform2D => VariantType.Transform2d,
+ MarshalType.Vector3 => VariantType.Vector3,
+ MarshalType.Vector3i => VariantType.Vector3i,
+ MarshalType.Basis => VariantType.Basis,
+ MarshalType.Quaternion => VariantType.Quaternion,
+ MarshalType.Transform3D => VariantType.Transform3d,
+ MarshalType.Vector4 => VariantType.Vector4,
+ MarshalType.Vector4i => VariantType.Vector4i,
+ MarshalType.Projection => VariantType.Projection,
+ MarshalType.AABB => VariantType.Aabb,
+ MarshalType.Color => VariantType.Color,
+ MarshalType.Plane => VariantType.Plane,
+ MarshalType.Callable => VariantType.Callable,
+ MarshalType.SignalInfo => VariantType.Signal,
+ MarshalType.Enum => VariantType.Int,
+ MarshalType.ByteArray => VariantType.PackedByteArray,
+ MarshalType.Int32Array => VariantType.PackedInt32Array,
+ MarshalType.Int64Array => VariantType.PackedInt64Array,
+ MarshalType.Float32Array => VariantType.PackedFloat32Array,
+ MarshalType.Float64Array => VariantType.PackedFloat64Array,
+ MarshalType.StringArray => VariantType.PackedStringArray,
+ MarshalType.Vector2Array => VariantType.PackedVector2Array,
+ MarshalType.Vector3Array => VariantType.PackedVector3Array,
+ MarshalType.ColorArray => VariantType.PackedColorArray,
+ MarshalType.GodotObjectOrDerivedArray => VariantType.Array,
+ MarshalType.SystemArrayOfStringName => VariantType.Array,
+ MarshalType.SystemArrayOfNodePath => VariantType.Array,
+ MarshalType.SystemArrayOfRID => VariantType.Array,
+ MarshalType.Variant => VariantType.Nil,
+ MarshalType.GodotObjectOrDerived => VariantType.Object,
+ MarshalType.StringName => VariantType.StringName,
+ MarshalType.NodePath => VariantType.NodePath,
+ MarshalType.RID => VariantType.Rid,
+ MarshalType.GodotDictionary => VariantType.Dictionary,
+ MarshalType.GodotArray => VariantType.Array,
+ MarshalType.GodotGenericDictionary => VariantType.Dictionary,
+ MarshalType.GodotGenericArray => VariantType.Array,
+ _ => null
+ };
+
+ public static MarshalType? ConvertManagedTypeToMarshalType(ITypeSymbol type, TypeCache typeCache)
+ {
+ var specialType = type.SpecialType;
+
+ switch (specialType)
+ {
+ case SpecialType.System_Boolean:
+ return MarshalType.Boolean;
+ case SpecialType.System_Char:
+ return MarshalType.Char;
+ case SpecialType.System_SByte:
+ return MarshalType.SByte;
+ case SpecialType.System_Int16:
+ return MarshalType.Int16;
+ case SpecialType.System_Int32:
+ return MarshalType.Int32;
+ case SpecialType.System_Int64:
+ return MarshalType.Int64;
+ case SpecialType.System_Byte:
+ return MarshalType.Byte;
+ case SpecialType.System_UInt16:
+ return MarshalType.UInt16;
+ case SpecialType.System_UInt32:
+ return MarshalType.UInt32;
+ case SpecialType.System_UInt64:
+ return MarshalType.UInt64;
+ case SpecialType.System_Single:
+ return MarshalType.Single;
+ case SpecialType.System_Double:
+ return MarshalType.Double;
+ case SpecialType.System_String:
+ return MarshalType.String;
+ default:
+ {
+ var typeKind = type.TypeKind;
+
+ if (typeKind == TypeKind.Enum)
+ return MarshalType.Enum;
+
+ if (typeKind == TypeKind.Struct)
+ {
+ if (type.ContainingAssembly.Name == "GodotSharp" &&
+ type.ContainingNamespace.Name == "Godot")
+ {
+ return type switch
+ {
+ { Name: "Vector2" } => MarshalType.Vector2,
+ { Name: "Vector2i" } => MarshalType.Vector2i,
+ { Name: "Rect2" } => MarshalType.Rect2,
+ { Name: "Rect2i" } => MarshalType.Rect2i,
+ { Name: "Transform2D" } => MarshalType.Transform2D,
+ { Name: "Vector3" } => MarshalType.Vector3,
+ { Name: "Vector3i" } => MarshalType.Vector3i,
+ { Name: "Basis" } => MarshalType.Basis,
+ { Name: "Quaternion" } => MarshalType.Quaternion,
+ { Name: "Transform3D" } => MarshalType.Transform3D,
+ { Name: "Vector4" } => MarshalType.Vector4,
+ { Name: "Vector4i" } => MarshalType.Vector4i,
+ { Name: "Projection" } => MarshalType.Projection,
+ { Name: "AABB" } => MarshalType.AABB,
+ { Name: "Color" } => MarshalType.Color,
+ { Name: "Plane" } => MarshalType.Plane,
+ { Name: "RID" } => MarshalType.RID,
+ { Name: "Callable" } => MarshalType.Callable,
+ { Name: "SignalInfo" } => MarshalType.SignalInfo,
+ { Name: "Variant" } => MarshalType.Variant,
+ _ => null
+ };
+ }
+ }
+ else if (typeKind == TypeKind.Array)
+ {
+ var arrayType = (IArrayTypeSymbol)type;
+ var elementType = arrayType.ElementType;
+
+ switch (elementType.SpecialType)
+ {
+ case SpecialType.System_Byte:
+ return MarshalType.ByteArray;
+ case SpecialType.System_Int32:
+ return MarshalType.Int32Array;
+ case SpecialType.System_Int64:
+ return MarshalType.Int64Array;
+ case SpecialType.System_Single:
+ return MarshalType.Float32Array;
+ case SpecialType.System_Double:
+ return MarshalType.Float64Array;
+ case SpecialType.System_String:
+ return MarshalType.StringArray;
+ }
+
+ if (elementType.SimpleDerivesFrom(typeCache.GodotObjectType))
+ return MarshalType.GodotObjectOrDerivedArray;
+
+ if (elementType.ContainingAssembly.Name == "GodotSharp" &&
+ elementType.ContainingNamespace.Name == "Godot")
+ {
+ switch (elementType)
+ {
+ case { Name: "Vector2" }:
+ return MarshalType.Vector2Array;
+ case { Name: "Vector3" }:
+ return MarshalType.Vector3Array;
+ case { Name: "Color" }:
+ return MarshalType.ColorArray;
+ case { Name: "StringName" }:
+ return MarshalType.SystemArrayOfStringName;
+ case { Name: "NodePath" }:
+ return MarshalType.SystemArrayOfNodePath;
+ case { Name: "RID" }:
+ return MarshalType.SystemArrayOfRID;
+ }
+ }
+
+ return null;
+ }
+ else
+ {
+ if (type.SimpleDerivesFrom(typeCache.GodotObjectType))
+ return MarshalType.GodotObjectOrDerived;
+
+ if (type.ContainingAssembly.Name == "GodotSharp")
+ {
+ switch (type.ContainingNamespace.Name)
+ {
+ case "Godot":
+ return type switch
+ {
+ { Name: "StringName" } => MarshalType.StringName,
+ { Name: "NodePath" } => MarshalType.NodePath,
+ _ => null
+ };
+ case "Collections"
+ when type.ContainingNamespace.FullQualifiedName() == "Godot.Collections":
+ return type switch
+ {
+ { Name: "Dictionary" } =>
+ type is INamedTypeSymbol { IsGenericType: false } ?
+ MarshalType.GodotDictionary :
+ MarshalType.GodotGenericDictionary,
+ { Name: "Array" } =>
+ type is INamedTypeSymbol { IsGenericType: false } ?
+ MarshalType.GodotArray :
+ MarshalType.GodotGenericArray,
+ _ => null
+ };
+ }
+ }
+ }
+
+ break;
+ }
+ }
+
+ return null;
+ }
+
+ private static bool SimpleDerivesFrom(this ITypeSymbol? type, ITypeSymbol candidateBaseType)
+ {
+ while (type != null)
+ {
+ if (SymbolEqualityComparer.Default.Equals(type, candidateBaseType))
+ return true;
+
+ type = type.BaseType;
+ }
+
+ return false;
+ }
+
+ public static ITypeSymbol? GetArrayElementType(ITypeSymbol typeSymbol)
+ {
+ if (typeSymbol.TypeKind == TypeKind.Array)
+ {
+ var arrayType = (IArrayTypeSymbol)typeSymbol;
+ return arrayType.ElementType;
+ }
+
+ if (typeSymbol is INamedTypeSymbol { IsGenericType: true } genericType)
+ return genericType.TypeArguments.FirstOrDefault();
+
+ return null;
+ }
+
+ private static StringBuilder Append(this StringBuilder source, string a, string b)
+ => source.Append(a).Append(b);
+
+ private static StringBuilder Append(this StringBuilder source, string a, string b, string c)
+ => source.Append(a).Append(b).Append(c);
+
+ private static StringBuilder Append(this StringBuilder source, string a, string b,
+ string c, string d)
+ => source.Append(a).Append(b).Append(c).Append(d);
+
+ private static StringBuilder Append(this StringBuilder source, string a, string b,
+ string c, string d, string e)
+ => source.Append(a).Append(b).Append(c).Append(d).Append(e);
+
+ private static StringBuilder Append(this StringBuilder source, string a, string b,
+ string c, string d, string e, string f)
+ => source.Append(a).Append(b).Append(c).Append(d).Append(e).Append(f);
+
+ private static StringBuilder Append(this StringBuilder source, string a, string b,
+ string c, string d, string e, string f, string g)
+ => source.Append(a).Append(b).Append(c).Append(d).Append(e).Append(f).Append(g);
+
+ private static StringBuilder Append(this StringBuilder source, string a, string b,
+ string c, string d, string e, string f, string g, string h)
+ => source.Append(a).Append(b).Append(c).Append(d).Append(e).Append(f).Append(g).Append(h);
+
+ private const string VariantUtils = "global::Godot.NativeInterop.VariantUtils";
+
+ public static StringBuilder AppendNativeVariantToManagedExpr(this StringBuilder source,
+ string inputExpr, ITypeSymbol typeSymbol, MarshalType marshalType)
+ {
+ return marshalType switch
+ {
+ MarshalType.Boolean =>
+ source.Append(VariantUtils, ".ConvertToBool(", inputExpr, ")"),
+ MarshalType.Char =>
+ source.Append("(char)", VariantUtils, ".ConvertToUInt16(", inputExpr, ")"),
+ MarshalType.SByte =>
+ source.Append(VariantUtils, ".ConvertToInt8(", inputExpr, ")"),
+ MarshalType.Int16 =>
+ source.Append(VariantUtils, ".ConvertToInt16(", inputExpr, ")"),
+ MarshalType.Int32 =>
+ source.Append(VariantUtils, ".ConvertToInt32(", inputExpr, ")"),
+ MarshalType.Int64 =>
+ source.Append(VariantUtils, ".ConvertToInt64(", inputExpr, ")"),
+ MarshalType.Byte =>
+ source.Append(VariantUtils, ".ConvertToUInt8(", inputExpr, ")"),
+ MarshalType.UInt16 =>
+ source.Append(VariantUtils, ".ConvertToUInt16(", inputExpr, ")"),
+ MarshalType.UInt32 =>
+ source.Append(VariantUtils, ".ConvertToUInt32(", inputExpr, ")"),
+ MarshalType.UInt64 =>
+ source.Append(VariantUtils, ".ConvertToUInt64(", inputExpr, ")"),
+ MarshalType.Single =>
+ source.Append(VariantUtils, ".ConvertToFloat32(", inputExpr, ")"),
+ MarshalType.Double =>
+ source.Append(VariantUtils, ".ConvertToFloat64(", inputExpr, ")"),
+ MarshalType.String =>
+ source.Append(VariantUtils, ".ConvertToStringObject(", inputExpr, ")"),
+ MarshalType.Vector2 =>
+ source.Append(VariantUtils, ".ConvertToVector2(", inputExpr, ")"),
+ MarshalType.Vector2i =>
+ source.Append(VariantUtils, ".ConvertToVector2i(", inputExpr, ")"),
+ MarshalType.Rect2 =>
+ source.Append(VariantUtils, ".ConvertToRect2(", inputExpr, ")"),
+ MarshalType.Rect2i =>
+ source.Append(VariantUtils, ".ConvertToRect2i(", inputExpr, ")"),
+ MarshalType.Transform2D =>
+ source.Append(VariantUtils, ".ConvertToTransform2D(", inputExpr, ")"),
+ MarshalType.Vector3 =>
+ source.Append(VariantUtils, ".ConvertToVector3(", inputExpr, ")"),
+ MarshalType.Vector3i =>
+ source.Append(VariantUtils, ".ConvertToVector3i(", inputExpr, ")"),
+ MarshalType.Basis =>
+ source.Append(VariantUtils, ".ConvertToBasis(", inputExpr, ")"),
+ MarshalType.Quaternion =>
+ source.Append(VariantUtils, ".ConvertToQuaternion(", inputExpr, ")"),
+ MarshalType.Transform3D =>
+ source.Append(VariantUtils, ".ConvertToTransform3D(", inputExpr, ")"),
+ MarshalType.Vector4 =>
+ source.Append(VariantUtils, ".ConvertToVector4(", inputExpr, ")"),
+ MarshalType.Vector4i =>
+ source.Append(VariantUtils, ".ConvertToVector4i(", inputExpr, ")"),
+ MarshalType.Projection =>
+ source.Append(VariantUtils, ".ConvertToProjection(", inputExpr, ")"),
+ MarshalType.AABB =>
+ source.Append(VariantUtils, ".ConvertToAABB(", inputExpr, ")"),
+ MarshalType.Color =>
+ source.Append(VariantUtils, ".ConvertToColor(", inputExpr, ")"),
+ MarshalType.Plane =>
+ source.Append(VariantUtils, ".ConvertToPlane(", inputExpr, ")"),
+ MarshalType.Callable =>
+ source.Append(VariantUtils, ".ConvertToCallableManaged(", inputExpr, ")"),
+ MarshalType.SignalInfo =>
+ source.Append(VariantUtils, ".ConvertToSignalInfo(", inputExpr, ")"),
+ MarshalType.Enum =>
+ source.Append("(", typeSymbol.FullQualifiedName(),
+ ")", VariantUtils, ".ConvertToInt32(", inputExpr, ")"),
+ MarshalType.ByteArray =>
+ source.Append(VariantUtils, ".ConvertAsPackedByteArrayToSystemArray(", inputExpr, ")"),
+ MarshalType.Int32Array =>
+ source.Append(VariantUtils, ".ConvertAsPackedInt32ArrayToSystemArray(", inputExpr, ")"),
+ MarshalType.Int64Array =>
+ source.Append(VariantUtils, ".ConvertAsPackedInt64ArrayToSystemArray(", inputExpr, ")"),
+ MarshalType.Float32Array =>
+ source.Append(VariantUtils, ".ConvertAsPackedFloat32ArrayToSystemArray(", inputExpr, ")"),
+ MarshalType.Float64Array =>
+ source.Append(VariantUtils, ".ConvertAsPackedFloat64ArrayToSystemArray(", inputExpr, ")"),
+ MarshalType.StringArray =>
+ source.Append(VariantUtils, ".ConvertAsPackedStringArrayToSystemArray(", inputExpr, ")"),
+ MarshalType.Vector2Array =>
+ source.Append(VariantUtils, ".ConvertAsPackedVector2ArrayToSystemArray(", inputExpr, ")"),
+ MarshalType.Vector3Array =>
+ source.Append(VariantUtils, ".ConvertAsPackedVector3ArrayToSystemArray(", inputExpr, ")"),
+ MarshalType.ColorArray =>
+ source.Append(VariantUtils, ".ConvertAsPackedColorArrayToSystemArray(", inputExpr, ")"),
+ MarshalType.GodotObjectOrDerivedArray =>
+ source.Append(VariantUtils, ".ConvertToSystemArrayOfGodotObject<",
+ ((IArrayTypeSymbol)typeSymbol).ElementType.FullQualifiedName(), ">(", inputExpr, ")"),
+ MarshalType.SystemArrayOfStringName =>
+ source.Append(VariantUtils, ".ConvertToSystemArrayOfStringName(", inputExpr, ")"),
+ MarshalType.SystemArrayOfNodePath =>
+ source.Append(VariantUtils, ".ConvertToSystemArrayOfNodePath(", inputExpr, ")"),
+ MarshalType.SystemArrayOfRID =>
+ source.Append(VariantUtils, ".ConvertToSystemArrayOfRID(", inputExpr, ")"),
+ MarshalType.Variant =>
+ source.Append("global::Godot.Variant.CreateCopyingBorrowed(", inputExpr, ")"),
+ MarshalType.GodotObjectOrDerived =>
+ source.Append("(", typeSymbol.FullQualifiedName(),
+ ")", VariantUtils, ".ConvertToGodotObject(", inputExpr, ")"),
+ MarshalType.StringName =>
+ source.Append(VariantUtils, ".ConvertToStringNameObject(", inputExpr, ")"),
+ MarshalType.NodePath =>
+ source.Append(VariantUtils, ".ConvertToNodePathObject(", inputExpr, ")"),
+ MarshalType.RID =>
+ source.Append(VariantUtils, ".ConvertToRID(", inputExpr, ")"),
+ MarshalType.GodotDictionary =>
+ source.Append(VariantUtils, ".ConvertToDictionaryObject(", inputExpr, ")"),
+ MarshalType.GodotArray =>
+ source.Append(VariantUtils, ".ConvertToArrayObject(", inputExpr, ")"),
+ MarshalType.GodotGenericDictionary =>
+ source.Append(VariantUtils, ".ConvertToDictionaryObject<",
+ ((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedName(), ", ",
+ ((INamedTypeSymbol)typeSymbol).TypeArguments[1].FullQualifiedName(), ">(", inputExpr, ")"),
+ MarshalType.GodotGenericArray =>
+ source.Append(VariantUtils, ".ConvertToArrayObject<",
+ ((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedName(), ">(", inputExpr, ")"),
+ _ => throw new ArgumentOutOfRangeException(nameof(marshalType), marshalType,
+ "Received unexpected marshal type")
+ };
+ }
+
+ public static StringBuilder AppendManagedToNativeVariantExpr(
+ this StringBuilder source, string inputExpr, MarshalType marshalType)
+ {
+ return marshalType switch
+ {
+ MarshalType.Boolean =>
+ source.Append(VariantUtils, ".CreateFromBool(", inputExpr, ")"),
+ MarshalType.Char =>
+ source.Append(VariantUtils, ".CreateFromInt((ushort)", inputExpr, ")"),
+ MarshalType.SByte =>
+ source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"),
+ MarshalType.Int16 =>
+ source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"),
+ MarshalType.Int32 =>
+ source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"),
+ MarshalType.Int64 =>
+ source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"),
+ MarshalType.Byte =>
+ source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"),
+ MarshalType.UInt16 =>
+ source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"),
+ MarshalType.UInt32 =>
+ source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"),
+ MarshalType.UInt64 =>
+ source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"),
+ MarshalType.Single =>
+ source.Append(VariantUtils, ".CreateFromFloat(", inputExpr, ")"),
+ MarshalType.Double =>
+ source.Append(VariantUtils, ".CreateFromFloat(", inputExpr, ")"),
+ MarshalType.String =>
+ source.Append(VariantUtils, ".CreateFromString(", inputExpr, ")"),
+ MarshalType.Vector2 =>
+ source.Append(VariantUtils, ".CreateFromVector2(", inputExpr, ")"),
+ MarshalType.Vector2i =>
+ source.Append(VariantUtils, ".CreateFromVector2i(", inputExpr, ")"),
+ MarshalType.Rect2 =>
+ source.Append(VariantUtils, ".CreateFromRect2(", inputExpr, ")"),
+ MarshalType.Rect2i =>
+ source.Append(VariantUtils, ".CreateFromRect2i(", inputExpr, ")"),
+ MarshalType.Transform2D =>
+ source.Append(VariantUtils, ".CreateFromTransform2D(", inputExpr, ")"),
+ MarshalType.Vector3 =>
+ source.Append(VariantUtils, ".CreateFromVector3(", inputExpr, ")"),
+ MarshalType.Vector3i =>
+ source.Append(VariantUtils, ".CreateFromVector3i(", inputExpr, ")"),
+ MarshalType.Basis =>
+ source.Append(VariantUtils, ".CreateFromBasis(", inputExpr, ")"),
+ MarshalType.Quaternion =>
+ source.Append(VariantUtils, ".CreateFromQuaternion(", inputExpr, ")"),
+ MarshalType.Transform3D =>
+ source.Append(VariantUtils, ".CreateFromTransform3D(", inputExpr, ")"),
+ MarshalType.Vector4 =>
+ source.Append(VariantUtils, ".CreateFromVector4(", inputExpr, ")"),
+ MarshalType.Vector4i =>
+ source.Append(VariantUtils, ".CreateFromVector4i(", inputExpr, ")"),
+ MarshalType.Projection =>
+ source.Append(VariantUtils, ".CreateFromProjection(", inputExpr, ")"),
+ MarshalType.AABB =>
+ source.Append(VariantUtils, ".CreateFromAABB(", inputExpr, ")"),
+ MarshalType.Color =>
+ source.Append(VariantUtils, ".CreateFromColor(", inputExpr, ")"),
+ MarshalType.Plane =>
+ source.Append(VariantUtils, ".CreateFromPlane(", inputExpr, ")"),
+ MarshalType.Callable =>
+ source.Append(VariantUtils, ".CreateFromCallable(", inputExpr, ")"),
+ MarshalType.SignalInfo =>
+ source.Append(VariantUtils, ".CreateFromSignalInfo(", inputExpr, ")"),
+ MarshalType.Enum =>
+ source.Append(VariantUtils, ".CreateFromInt((int)", inputExpr, ")"),
+ MarshalType.ByteArray =>
+ source.Append(VariantUtils, ".CreateFromPackedByteArray(", inputExpr, ")"),
+ MarshalType.Int32Array =>
+ source.Append(VariantUtils, ".CreateFromPackedInt32Array(", inputExpr, ")"),
+ MarshalType.Int64Array =>
+ source.Append(VariantUtils, ".CreateFromPackedInt64Array(", inputExpr, ")"),
+ MarshalType.Float32Array =>
+ source.Append(VariantUtils, ".CreateFromPackedFloat32Array(", inputExpr, ")"),
+ MarshalType.Float64Array =>
+ source.Append(VariantUtils, ".CreateFromPackedFloat64Array(", inputExpr, ")"),
+ MarshalType.StringArray =>
+ source.Append(VariantUtils, ".CreateFromPackedStringArray(", inputExpr, ")"),
+ MarshalType.Vector2Array =>
+ source.Append(VariantUtils, ".CreateFromPackedVector2Array(", inputExpr, ")"),
+ MarshalType.Vector3Array =>
+ source.Append(VariantUtils, ".CreateFromPackedVector3Array(", inputExpr, ")"),
+ MarshalType.ColorArray =>
+ source.Append(VariantUtils, ".CreateFromPackedColorArray(", inputExpr, ")"),
+ MarshalType.GodotObjectOrDerivedArray =>
+ source.Append(VariantUtils, ".CreateFromSystemArrayOfGodotObject(", inputExpr, ")"),
+ MarshalType.SystemArrayOfStringName =>
+ source.Append(VariantUtils, ".CreateFromSystemArrayOfStringName(", inputExpr, ")"),
+ MarshalType.SystemArrayOfNodePath =>
+ source.Append(VariantUtils, ".CreateFromSystemArrayOfNodePath(", inputExpr, ")"),
+ MarshalType.SystemArrayOfRID =>
+ source.Append(VariantUtils, ".CreateFromSystemArrayOfRID(", inputExpr, ")"),
+ MarshalType.Variant =>
+ source.Append(inputExpr, ".CopyNativeVariant()"),
+ MarshalType.GodotObjectOrDerived =>
+ source.Append(VariantUtils, ".CreateFromGodotObject(", inputExpr, ")"),
+ MarshalType.StringName =>
+ source.Append(VariantUtils, ".CreateFromStringName(", inputExpr, ")"),
+ MarshalType.NodePath =>
+ source.Append(VariantUtils, ".CreateFromNodePath(", inputExpr, ")"),
+ MarshalType.RID =>
+ source.Append(VariantUtils, ".CreateFromRID(", inputExpr, ")"),
+ MarshalType.GodotDictionary =>
+ source.Append(VariantUtils, ".CreateFromDictionary(", inputExpr, ")"),
+ MarshalType.GodotArray =>
+ source.Append(VariantUtils, ".CreateFromArray(", inputExpr, ")"),
+ MarshalType.GodotGenericDictionary =>
+ source.Append(VariantUtils, ".CreateFromDictionary(", inputExpr, ")"),
+ MarshalType.GodotGenericArray =>
+ source.Append(VariantUtils, ".CreateFromArray(", inputExpr, ")"),
+ _ => throw new ArgumentOutOfRangeException(nameof(marshalType), marshalType,
+ "Received unexpected marshal type")
+ };
+ }
+
+ public static StringBuilder AppendVariantToManagedExpr(this StringBuilder source,
+ string inputExpr, ITypeSymbol typeSymbol, MarshalType marshalType)
+ {
+ return marshalType switch
+ {
+ MarshalType.Boolean => source.Append(inputExpr, ".AsBool()"),
+ MarshalType.Char => source.Append(inputExpr, ".AsChar()"),
+ MarshalType.SByte => source.Append(inputExpr, ".AsSByte()"),
+ MarshalType.Int16 => source.Append(inputExpr, ".AsInt16()"),
+ MarshalType.Int32 => source.Append(inputExpr, ".AsInt32()"),
+ MarshalType.Int64 => source.Append(inputExpr, ".AsInt64()"),
+ MarshalType.Byte => source.Append(inputExpr, ".AsByte()"),
+ MarshalType.UInt16 => source.Append(inputExpr, ".AsUInt16()"),
+ MarshalType.UInt32 => source.Append(inputExpr, ".AsUInt32()"),
+ MarshalType.UInt64 => source.Append(inputExpr, ".AsUInt64()"),
+ MarshalType.Single => source.Append(inputExpr, ".AsSingle()"),
+ MarshalType.Double => source.Append(inputExpr, ".AsDouble()"),
+ MarshalType.String => source.Append(inputExpr, ".AsString()"),
+ MarshalType.Vector2 => source.Append(inputExpr, ".AsVector2()"),
+ MarshalType.Vector2i => source.Append(inputExpr, ".AsVector2i()"),
+ MarshalType.Rect2 => source.Append(inputExpr, ".AsRect2()"),
+ MarshalType.Rect2i => source.Append(inputExpr, ".AsRect2i()"),
+ MarshalType.Transform2D => source.Append(inputExpr, ".AsTransform2D()"),
+ MarshalType.Vector3 => source.Append(inputExpr, ".AsVector3()"),
+ MarshalType.Vector3i => source.Append(inputExpr, ".AsVector3i()"),
+ MarshalType.Basis => source.Append(inputExpr, ".AsBasis()"),
+ MarshalType.Quaternion => source.Append(inputExpr, ".AsQuaternion()"),
+ MarshalType.Transform3D => source.Append(inputExpr, ".AsTransform3D()"),
+ MarshalType.Vector4 => source.Append(inputExpr, ".AsVector4()"),
+ MarshalType.Vector4i => source.Append(inputExpr, ".AsVector4i()"),
+ MarshalType.Projection => source.Append(inputExpr, ".AsProjection()"),
+ MarshalType.AABB => source.Append(inputExpr, ".AsAABB()"),
+ MarshalType.Color => source.Append(inputExpr, ".AsColor()"),
+ MarshalType.Plane => source.Append(inputExpr, ".AsPlane()"),
+ MarshalType.Callable => source.Append(inputExpr, ".AsCallable()"),
+ MarshalType.SignalInfo => source.Append(inputExpr, ".AsSignalInfo()"),
+ MarshalType.Enum =>
+ source.Append("(", typeSymbol.FullQualifiedName(), ")", inputExpr, ".AsInt64()"),
+ MarshalType.ByteArray => source.Append(inputExpr, ".AsByteArray()"),
+ MarshalType.Int32Array => source.Append(inputExpr, ".AsInt32Array()"),
+ MarshalType.Int64Array => source.Append(inputExpr, ".AsInt64Array()"),
+ MarshalType.Float32Array => source.Append(inputExpr, ".AsFloat32Array()"),
+ MarshalType.Float64Array => source.Append(inputExpr, ".AsFloat64Array()"),
+ MarshalType.StringArray => source.Append(inputExpr, ".AsStringArray()"),
+ MarshalType.Vector2Array => source.Append(inputExpr, ".AsVector2Array()"),
+ MarshalType.Vector3Array => source.Append(inputExpr, ".AsVector3Array()"),
+ MarshalType.ColorArray => source.Append(inputExpr, ".AsColorArray()"),
+ MarshalType.GodotObjectOrDerivedArray => source.Append(inputExpr, ".AsGodotObjectArray<",
+ ((IArrayTypeSymbol)typeSymbol).ElementType.FullQualifiedName(), ">()"),
+ MarshalType.SystemArrayOfStringName => source.Append(inputExpr, ".AsSystemArrayOfStringName()"),
+ MarshalType.SystemArrayOfNodePath => source.Append(inputExpr, ".AsSystemArrayOfNodePath()"),
+ MarshalType.SystemArrayOfRID => source.Append(inputExpr, ".AsSystemArrayOfRID()"),
+ MarshalType.Variant => source.Append(inputExpr),
+ MarshalType.GodotObjectOrDerived => source.Append("(",
+ typeSymbol.FullQualifiedName(), ")", inputExpr, ".AsGodotObject()"),
+ MarshalType.StringName => source.Append(inputExpr, ".AsStringName()"),
+ MarshalType.NodePath => source.Append(inputExpr, ".AsNodePath()"),
+ MarshalType.RID => source.Append(inputExpr, ".AsRID()"),
+ MarshalType.GodotDictionary => source.Append(inputExpr, ".AsGodotDictionary()"),
+ MarshalType.GodotArray => source.Append(inputExpr, ".AsGodotArray()"),
+ MarshalType.GodotGenericDictionary => source.Append(inputExpr, ".AsGodotDictionary<",
+ ((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedName(), ", ",
+ ((INamedTypeSymbol)typeSymbol).TypeArguments[1].FullQualifiedName(), ">()"),
+ MarshalType.GodotGenericArray => source.Append(inputExpr, ".AsGodotArray<",
+ ((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedName(), ">()"),
+ _ => throw new ArgumentOutOfRangeException(nameof(marshalType), marshalType,
+ "Received unexpected marshal type")
+ };
+ }
+
+ public static StringBuilder AppendManagedToVariantExpr(this StringBuilder source,
+ string inputExpr, MarshalType marshalType)
+ {
+ switch (marshalType)
+ {
+ case MarshalType.Boolean:
+ case MarshalType.Char:
+ case MarshalType.SByte:
+ case MarshalType.Int16:
+ case MarshalType.Int32:
+ case MarshalType.Int64:
+ case MarshalType.Byte:
+ case MarshalType.UInt16:
+ case MarshalType.UInt32:
+ case MarshalType.UInt64:
+ case MarshalType.Single:
+ case MarshalType.Double:
+ case MarshalType.String:
+ case MarshalType.Vector2:
+ case MarshalType.Vector2i:
+ case MarshalType.Rect2:
+ case MarshalType.Rect2i:
+ case MarshalType.Transform2D:
+ case MarshalType.Vector3:
+ case MarshalType.Vector3i:
+ case MarshalType.Basis:
+ case MarshalType.Quaternion:
+ case MarshalType.Transform3D:
+ case MarshalType.Vector4:
+ case MarshalType.Vector4i:
+ case MarshalType.Projection:
+ case MarshalType.AABB:
+ case MarshalType.Color:
+ case MarshalType.Plane:
+ case MarshalType.Callable:
+ case MarshalType.SignalInfo:
+ case MarshalType.ByteArray:
+ case MarshalType.Int32Array:
+ case MarshalType.Int64Array:
+ case MarshalType.Float32Array:
+ case MarshalType.Float64Array:
+ case MarshalType.StringArray:
+ case MarshalType.Vector2Array:
+ case MarshalType.Vector3Array:
+ case MarshalType.ColorArray:
+ case MarshalType.GodotObjectOrDerivedArray:
+ case MarshalType.SystemArrayOfStringName:
+ case MarshalType.SystemArrayOfNodePath:
+ case MarshalType.SystemArrayOfRID:
+ case MarshalType.GodotObjectOrDerived:
+ case MarshalType.StringName:
+ case MarshalType.NodePath:
+ case MarshalType.RID:
+ case MarshalType.GodotDictionary:
+ case MarshalType.GodotArray:
+ case MarshalType.GodotGenericDictionary:
+ case MarshalType.GodotGenericArray:
+ return source.Append("Variant.CreateFrom(", inputExpr, ")");
+ case MarshalType.Enum:
+ return source.Append("Variant.CreateFrom((long)", inputExpr, ")");
+ case MarshalType.Variant:
+ return source.Append(inputExpr);
+ default:
+ throw new ArgumentOutOfRangeException(nameof(marshalType), marshalType,
+ "Received unexpected marshal type");
+ }
+ }
+ }
+}