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-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.h605
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diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h
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--- a/modules/mono/mono_gd/gd_mono_marshal.h
+++ /dev/null
@@ -1,605 +0,0 @@
-/*************************************************************************/
-/* gd_mono_marshal.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef GD_MONO_MARSHAL_H
-#define GD_MONO_MARSHAL_H
-
-#include "core/variant/variant.h"
-
-#include "../managed_callable.h"
-#include "gd_mono.h"
-#include "gd_mono_utils.h"
-
-namespace GDMonoMarshal {
-
-template <typename T>
-T unbox(MonoObject *p_obj) {
- return *(T *)mono_object_unbox(p_obj);
-}
-
-template <typename T>
-T *unbox_addr(MonoObject *p_obj) {
- return (T *)mono_object_unbox(p_obj);
-}
-
-#define BOX_DOUBLE(x) mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(double), &x)
-#define BOX_FLOAT(x) mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(float), &x)
-#define BOX_INT64(x) mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(int64_t), &x)
-#define BOX_INT32(x) mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(int32_t), &x)
-#define BOX_INT16(x) mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(int16_t), &x)
-#define BOX_INT8(x) mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(int8_t), &x)
-#define BOX_UINT64(x) mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(uint64_t), &x)
-#define BOX_UINT32(x) mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(uint32_t), &x)
-#define BOX_UINT16(x) mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(uint16_t), &x)
-#define BOX_UINT8(x) mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(uint8_t), &x)
-#define BOX_BOOLEAN(x) mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(bool), &x)
-#define BOX_PTR(x) mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(IntPtr), x)
-#define BOX_ENUM(m_enum_class, x) mono_value_box(mono_domain_get(), m_enum_class, &x)
-
-Variant::Type managed_to_variant_type(const ManagedType &p_type, bool *r_nil_is_variant = nullptr);
-
-bool try_get_array_element_type(const ManagedType &p_array_type, ManagedType &r_elem_type);
-
-// String
-
-_FORCE_INLINE_ String mono_string_to_godot_not_null(MonoString *p_mono_string) {
- char32_t *utf32 = (char32_t *)mono_string_to_utf32(p_mono_string);
- String ret = String(utf32);
- mono_free(utf32);
- return ret;
-}
-
-_FORCE_INLINE_ String mono_string_to_godot(MonoString *p_mono_string) {
- if (p_mono_string == nullptr) {
- return String();
- }
-
- return mono_string_to_godot_not_null(p_mono_string);
-}
-
-_FORCE_INLINE_ MonoString *mono_string_from_godot(const String &p_string) {
- return mono_string_from_utf32((mono_unichar4 *)(p_string.get_data()));
-}
-
-// Variant
-
-size_t variant_get_managed_unboxed_size(const ManagedType &p_type);
-void *variant_to_managed_unboxed(const Variant &p_var, const ManagedType &p_type, void *r_buffer, unsigned int &r_offset);
-MonoObject *variant_to_mono_object(const Variant &p_var, const ManagedType &p_type);
-
-MonoObject *variant_to_mono_object(const Variant &p_var);
-MonoArray *variant_to_mono_array(const Variant &p_var, GDMonoClass *p_type_class);
-MonoObject *variant_to_mono_object_of_class(const Variant &p_var, GDMonoClass *p_type_class);
-MonoObject *variant_to_mono_object_of_genericinst(const Variant &p_var, GDMonoClass *p_type_class);
-MonoString *variant_to_mono_string(const Variant &p_var);
-
-// These overloads were added to avoid passing a `const Variant *` to the `const Variant &`
-// parameter. That would result in the `Variant(bool)` copy constructor being called as
-// pointers are implicitly converted to bool. Implicit conversions are f-ing evil.
-
-_FORCE_INLINE_ void *variant_to_managed_unboxed(const Variant *p_var, const ManagedType &p_type, void *r_buffer, unsigned int &r_offset) {
- return variant_to_managed_unboxed(*p_var, p_type, r_buffer, r_offset);
-}
-_FORCE_INLINE_ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_type) {
- return variant_to_mono_object(*p_var, p_type);
-}
-_FORCE_INLINE_ MonoObject *variant_to_mono_object(const Variant *p_var) {
- return variant_to_mono_object(*p_var);
-}
-_FORCE_INLINE_ MonoArray *variant_to_mono_array(const Variant *p_var, GDMonoClass *p_type_class) {
- return variant_to_mono_array(*p_var, p_type_class);
-}
-_FORCE_INLINE_ MonoObject *variant_to_mono_object_of_class(const Variant *p_var, GDMonoClass *p_type_class) {
- return variant_to_mono_object_of_class(*p_var, p_type_class);
-}
-_FORCE_INLINE_ MonoObject *variant_to_mono_object_of_genericinst(const Variant *p_var, GDMonoClass *p_type_class) {
- return variant_to_mono_object_of_genericinst(*p_var, p_type_class);
-}
-_FORCE_INLINE_ MonoString *variant_to_mono_string(const Variant *p_var) {
- return variant_to_mono_string(*p_var);
-}
-
-Variant mono_object_to_variant(MonoObject *p_obj);
-Variant mono_object_to_variant(MonoObject *p_obj, const ManagedType &p_type);
-Variant mono_object_to_variant_no_err(MonoObject *p_obj, const ManagedType &p_type);
-
-/// Tries to convert the MonoObject* to Variant and then convert the Variant to String.
-/// If the MonoObject* cannot be converted to Variant, then 'ToString()' is called instead.
-String mono_object_to_variant_string(MonoObject *p_obj, MonoException **r_exc);
-
-// System.Collections.Generic
-
-MonoObject *Dictionary_to_system_generic_dict(const Dictionary &p_dict, GDMonoClass *p_class, MonoReflectionType *p_key_reftype, MonoReflectionType *p_value_reftype);
-Dictionary system_generic_dict_to_Dictionary(MonoObject *p_obj, GDMonoClass *p_class, MonoReflectionType *p_key_reftype, MonoReflectionType *p_value_reftype);
-
-MonoObject *Array_to_system_generic_list(const Array &p_array, GDMonoClass *p_class, MonoReflectionType *p_elem_reftype);
-Variant system_generic_list_to_Array_variant(MonoObject *p_obj, GDMonoClass *p_class, MonoReflectionType *p_elem_reftype);
-
-// Array
-
-MonoArray *Array_to_mono_array(const Array &p_array);
-MonoArray *Array_to_mono_array(const Array &p_array, MonoClass *p_array_type_class);
-Array mono_array_to_Array(MonoArray *p_array);
-
-// PackedInt32Array
-
-MonoArray *PackedInt32Array_to_mono_array(const PackedInt32Array &p_array);
-PackedInt32Array mono_array_to_PackedInt32Array(MonoArray *p_array);
-
-// PackedInt64Array
-
-MonoArray *PackedInt64Array_to_mono_array(const PackedInt64Array &p_array);
-PackedInt64Array mono_array_to_PackedInt64Array(MonoArray *p_array);
-
-// PackedByteArray
-
-MonoArray *PackedByteArray_to_mono_array(const PackedByteArray &p_array);
-PackedByteArray mono_array_to_PackedByteArray(MonoArray *p_array);
-
-// PackedFloat32Array
-
-MonoArray *PackedFloat32Array_to_mono_array(const PackedFloat32Array &p_array);
-PackedFloat32Array mono_array_to_PackedFloat32Array(MonoArray *p_array);
-
-// PackedFloat64Array
-
-MonoArray *PackedFloat64Array_to_mono_array(const PackedFloat64Array &p_array);
-PackedFloat64Array mono_array_to_PackedFloat64Array(MonoArray *p_array);
-
-// PackedStringArray
-
-MonoArray *PackedStringArray_to_mono_array(const PackedStringArray &p_array);
-PackedStringArray mono_array_to_PackedStringArray(MonoArray *p_array);
-
-// PackedColorArray
-
-MonoArray *PackedColorArray_to_mono_array(const PackedColorArray &p_array);
-PackedColorArray mono_array_to_PackedColorArray(MonoArray *p_array);
-
-// PackedVector2Array
-
-MonoArray *PackedVector2Array_to_mono_array(const PackedVector2Array &p_array);
-PackedVector2Array mono_array_to_PackedVector2Array(MonoArray *p_array);
-
-// PackedVector3Array
-
-MonoArray *PackedVector3Array_to_mono_array(const PackedVector3Array &p_array);
-PackedVector3Array mono_array_to_PackedVector3Array(MonoArray *p_array);
-
-#pragma pack(push, 1)
-
-struct M_Callable {
- MonoObject *target = nullptr;
- MonoObject *method_string_name = nullptr;
- MonoDelegate *delegate = nullptr;
-};
-
-struct M_SignalInfo {
- MonoObject *owner = nullptr;
- MonoObject *name_string_name = nullptr;
-};
-
-#pragma pack(pop)
-
-// Callable
-Callable managed_to_callable(const M_Callable &p_managed_callable);
-M_Callable callable_to_managed(const Callable &p_callable);
-
-// SignalInfo
-Signal managed_to_signal_info(const M_SignalInfo &p_managed_signal);
-M_SignalInfo signal_info_to_managed(const Signal &p_signal);
-
-// Structures
-
-namespace InteropLayout {
-
-enum {
- MATCHES_int = (sizeof(int32_t) == sizeof(uint32_t)),
-
- MATCHES_float = (sizeof(float) == sizeof(uint32_t)),
-
- MATCHES_double = (sizeof(double) == sizeof(uint64_t)),
-
-#ifdef REAL_T_IS_DOUBLE
- MATCHES_real_t = (sizeof(real_t) == sizeof(uint64_t)),
-#else
- MATCHES_real_t = (sizeof(real_t) == sizeof(uint32_t)),
-#endif
-
- MATCHES_Vector2 = (MATCHES_real_t && (sizeof(Vector2) == (sizeof(real_t) * 2)) &&
- offsetof(Vector2, x) == (sizeof(real_t) * 0) &&
- offsetof(Vector2, y) == (sizeof(real_t) * 1)),
-
- MATCHES_Vector2i = (MATCHES_int && (sizeof(Vector2i) == (sizeof(int32_t) * 2)) &&
- offsetof(Vector2i, x) == (sizeof(int32_t) * 0) &&
- offsetof(Vector2i, y) == (sizeof(int32_t) * 1)),
-
- MATCHES_Rect2 = (MATCHES_Vector2 && (sizeof(Rect2) == (sizeof(Vector2) * 2)) &&
- offsetof(Rect2, position) == (sizeof(Vector2) * 0) &&
- offsetof(Rect2, size) == (sizeof(Vector2) * 1)),
-
- MATCHES_Rect2i = (MATCHES_Vector2i && (sizeof(Rect2i) == (sizeof(Vector2i) * 2)) &&
- offsetof(Rect2i, position) == (sizeof(Vector2i) * 0) &&
- offsetof(Rect2i, size) == (sizeof(Vector2i) * 1)),
-
- MATCHES_Transform2D = (MATCHES_Vector2 && (sizeof(Transform2D) == (sizeof(Vector2) * 3))), // No field offset required, it stores an array
-
- MATCHES_Vector3 = (MATCHES_real_t && (sizeof(Vector3) == (sizeof(real_t) * 3)) &&
- offsetof(Vector3, x) == (sizeof(real_t) * 0) &&
- offsetof(Vector3, y) == (sizeof(real_t) * 1) &&
- offsetof(Vector3, z) == (sizeof(real_t) * 2)),
-
- MATCHES_Vector4 = (MATCHES_real_t && (sizeof(Vector4) == (sizeof(real_t) * 4)) &&
- offsetof(Vector4, x) == (sizeof(real_t) * 0) &&
- offsetof(Vector4, y) == (sizeof(real_t) * 1) &&
- offsetof(Vector4, z) == (sizeof(real_t) * 2) &&
- offsetof(Vector4, w) == (sizeof(real_t) * 3)),
-
- MATCHES_Vector4i = (MATCHES_int && (sizeof(Vector4i) == (sizeof(int32_t) * 4)) &&
- offsetof(Vector4i, x) == (sizeof(int32_t) * 0) &&
- offsetof(Vector4i, y) == (sizeof(int32_t) * 1) &&
- offsetof(Vector4i, z) == (sizeof(int32_t) * 2) &&
- offsetof(Vector4i, w) == (sizeof(int32_t) * 3)),
-
- MATCHES_Vector3i = (MATCHES_int && (sizeof(Vector3i) == (sizeof(int32_t) * 3)) &&
- offsetof(Vector3i, x) == (sizeof(int32_t) * 0) &&
- offsetof(Vector3i, y) == (sizeof(int32_t) * 1) &&
- offsetof(Vector3i, z) == (sizeof(int32_t) * 2)),
-
- MATCHES_Basis = (MATCHES_Vector3 && (sizeof(Basis) == (sizeof(Vector3) * 3))), // No field offset required, it stores an array
-
- MATCHES_Quaternion = (MATCHES_real_t && (sizeof(Quaternion) == (sizeof(real_t) * 4)) &&
- offsetof(Quaternion, x) == (sizeof(real_t) * 0) &&
- offsetof(Quaternion, y) == (sizeof(real_t) * 1) &&
- offsetof(Quaternion, z) == (sizeof(real_t) * 2) &&
- offsetof(Quaternion, w) == (sizeof(real_t) * 3)),
-
- MATCHES_Transform3D = (MATCHES_Basis && MATCHES_Vector3 && (sizeof(Transform3D) == (sizeof(Basis) + sizeof(Vector3))) &&
- offsetof(Transform3D, basis) == 0 &&
- offsetof(Transform3D, origin) == sizeof(Basis)),
-
- MATCHES_Projection = (MATCHES_Vector4 && (sizeof(Projection) == (sizeof(Vector4) * 4))),
-
- MATCHES_AABB = (MATCHES_Vector3 && (sizeof(AABB) == (sizeof(Vector3) * 2)) &&
- offsetof(AABB, position) == (sizeof(Vector3) * 0) &&
- offsetof(AABB, size) == (sizeof(Vector3) * 1)),
-
- MATCHES_Color = (MATCHES_float && (sizeof(Color) == (sizeof(float) * 4)) &&
- offsetof(Color, r) == (sizeof(float) * 0) &&
- offsetof(Color, g) == (sizeof(float) * 1) &&
- offsetof(Color, b) == (sizeof(float) * 2) &&
- offsetof(Color, a) == (sizeof(float) * 3)),
-
- MATCHES_Plane = (MATCHES_Vector3 && MATCHES_real_t && (sizeof(Plane) == (sizeof(Vector3) + sizeof(real_t))) &&
- offsetof(Plane, normal) == 0 &&
- offsetof(Plane, d) == sizeof(Vector3))
-};
-
-// In the future we may force this if we want to ref return these structs
-#ifdef GD_MONO_FORCE_INTEROP_STRUCT_COPY
-/* clang-format off */
-static_assert(MATCHES_Vector2 && MATCHES_Rect2 && MATCHES_Transform2D && MATCHES_Vector3 && MATCHES_Vector4 &&
- MATCHES_Basis && MATCHES_Quaternion && MATCHES_Transform3D && MATCHES_Projection && MATCHES_AABB && MATCHES_Color &&
- MATCHES_Plane && MATCHES_Vector2i && MATCHES_Rect2i && MATCHES_Vector3i && MATCHES_Vector4i);
-/* clang-format on */
-#endif
-} // namespace InteropLayout
-
-#pragma pack(push, 1)
-
-struct M_Vector2 {
- real_t x, y;
-
- static _FORCE_INLINE_ Vector2 convert_to(const M_Vector2 &p_from) {
- return Vector2(p_from.x, p_from.y);
- }
-
- static _FORCE_INLINE_ M_Vector2 convert_from(const Vector2 &p_from) {
- M_Vector2 ret = { p_from.x, p_from.y };
- return ret;
- }
-};
-
-struct M_Vector2i {
- int32_t x, y;
-
- static _FORCE_INLINE_ Vector2i convert_to(const M_Vector2i &p_from) {
- return Vector2i(p_from.x, p_from.y);
- }
-
- static _FORCE_INLINE_ M_Vector2i convert_from(const Vector2i &p_from) {
- M_Vector2i ret = { p_from.x, p_from.y };
- return ret;
- }
-};
-
-struct M_Rect2 {
- M_Vector2 position;
- M_Vector2 size;
-
- static _FORCE_INLINE_ Rect2 convert_to(const M_Rect2 &p_from) {
- return Rect2(M_Vector2::convert_to(p_from.position),
- M_Vector2::convert_to(p_from.size));
- }
-
- static _FORCE_INLINE_ M_Rect2 convert_from(const Rect2 &p_from) {
- M_Rect2 ret = { M_Vector2::convert_from(p_from.position), M_Vector2::convert_from(p_from.size) };
- return ret;
- }
-};
-
-struct M_Rect2i {
- M_Vector2i position;
- M_Vector2i size;
-
- static _FORCE_INLINE_ Rect2i convert_to(const M_Rect2i &p_from) {
- return Rect2i(M_Vector2i::convert_to(p_from.position),
- M_Vector2i::convert_to(p_from.size));
- }
-
- static _FORCE_INLINE_ M_Rect2i convert_from(const Rect2i &p_from) {
- M_Rect2i ret = { M_Vector2i::convert_from(p_from.position), M_Vector2i::convert_from(p_from.size) };
- return ret;
- }
-};
-
-struct M_Transform2D {
- M_Vector2 elements[3];
-
- static _FORCE_INLINE_ Transform2D convert_to(const M_Transform2D &p_from) {
- return Transform2D(p_from.elements[0].x, p_from.elements[0].y,
- p_from.elements[1].x, p_from.elements[1].y,
- p_from.elements[2].x, p_from.elements[2].y);
- }
-
- static _FORCE_INLINE_ M_Transform2D convert_from(const Transform2D &p_from) {
- M_Transform2D ret = {
- M_Vector2::convert_from(p_from.columns[0]),
- M_Vector2::convert_from(p_from.columns[1]),
- M_Vector2::convert_from(p_from.columns[2])
- };
- return ret;
- }
-};
-
-struct M_Vector3 {
- real_t x, y, z;
-
- static _FORCE_INLINE_ Vector3 convert_to(const M_Vector3 &p_from) {
- return Vector3(p_from.x, p_from.y, p_from.z);
- }
-
- static _FORCE_INLINE_ M_Vector3 convert_from(const Vector3 &p_from) {
- M_Vector3 ret = { p_from.x, p_from.y, p_from.z };
- return ret;
- }
-};
-
-struct M_Vector3i {
- int32_t x, y, z;
-
- static _FORCE_INLINE_ Vector3i convert_to(const M_Vector3i &p_from) {
- return Vector3i(p_from.x, p_from.y, p_from.z);
- }
-
- static _FORCE_INLINE_ M_Vector3i convert_from(const Vector3i &p_from) {
- M_Vector3i ret = { p_from.x, p_from.y, p_from.z };
- return ret;
- }
-};
-
-struct M_Vector4 {
- real_t x, y, z, w;
-
- static _FORCE_INLINE_ Vector4 convert_to(const M_Vector4 &p_from) {
- return Vector4(p_from.x, p_from.y, p_from.z, p_from.w);
- }
-
- static _FORCE_INLINE_ M_Vector4 convert_from(const Vector4 &p_from) {
- M_Vector4 ret = { p_from.x, p_from.y, p_from.z, p_from.w };
- return ret;
- }
-};
-
-struct M_Vector4i {
- int32_t x, y, z, w;
-
- static _FORCE_INLINE_ Vector4i convert_to(const M_Vector4i &p_from) {
- return Vector4i(p_from.x, p_from.y, p_from.z, p_from.w);
- }
-
- static _FORCE_INLINE_ M_Vector4i convert_from(const Vector4i &p_from) {
- M_Vector4i ret = { p_from.x, p_from.y, p_from.z, p_from.w };
- return ret;
- }
-};
-
-struct M_Basis {
- M_Vector3 elements[3];
-
- static _FORCE_INLINE_ Basis convert_to(const M_Basis &p_from) {
- return Basis(M_Vector3::convert_to(p_from.elements[0]),
- M_Vector3::convert_to(p_from.elements[1]),
- M_Vector3::convert_to(p_from.elements[2]));
- }
-
- static _FORCE_INLINE_ M_Basis convert_from(const Basis &p_from) {
- M_Basis ret = {
- M_Vector3::convert_from(p_from.rows[0]),
- M_Vector3::convert_from(p_from.rows[1]),
- M_Vector3::convert_from(p_from.rows[2])
- };
- return ret;
- }
-};
-
-struct M_Quaternion {
- real_t x, y, z, w;
-
- static _FORCE_INLINE_ Quaternion convert_to(const M_Quaternion &p_from) {
- return Quaternion(p_from.x, p_from.y, p_from.z, p_from.w);
- }
-
- static _FORCE_INLINE_ M_Quaternion convert_from(const Quaternion &p_from) {
- M_Quaternion ret = { p_from.x, p_from.y, p_from.z, p_from.w };
- return ret;
- }
-};
-
-struct M_Transform3D {
- M_Basis basis;
- M_Vector3 origin;
-
- static _FORCE_INLINE_ Transform3D convert_to(const M_Transform3D &p_from) {
- return Transform3D(M_Basis::convert_to(p_from.basis), M_Vector3::convert_to(p_from.origin));
- }
-
- static _FORCE_INLINE_ M_Transform3D convert_from(const Transform3D &p_from) {
- M_Transform3D ret = { M_Basis::convert_from(p_from.basis), M_Vector3::convert_from(p_from.origin) };
- return ret;
- }
-};
-
-struct M_Projection {
- M_Vector4 vec1;
- M_Vector4 vec2;
- M_Vector4 vec3;
- M_Vector4 vec4;
-
- static _FORCE_INLINE_ Projection convert_to(const M_Projection &p_from) {
- return Projection(M_Vector4::convert_to(p_from.vec1), M_Vector4::convert_to(p_from.vec2), M_Vector4::convert_to(p_from.vec3), M_Vector4::convert_to(p_from.vec4));
- }
-
- static _FORCE_INLINE_ M_Projection convert_from(const Projection &p_from) {
- M_Projection ret = { M_Vector4::convert_from(p_from.matrix[0]), M_Vector4::convert_from(p_from.matrix[1]), M_Vector4::convert_from(p_from.matrix[2]), M_Vector4::convert_from(p_from.matrix[3]) };
- return ret;
- }
-};
-
-struct M_AABB {
- M_Vector3 position;
- M_Vector3 size;
-
- static _FORCE_INLINE_ AABB convert_to(const M_AABB &p_from) {
- return AABB(M_Vector3::convert_to(p_from.position), M_Vector3::convert_to(p_from.size));
- }
-
- static _FORCE_INLINE_ M_AABB convert_from(const AABB &p_from) {
- M_AABB ret = { M_Vector3::convert_from(p_from.position), M_Vector3::convert_from(p_from.size) };
- return ret;
- }
-};
-
-struct M_Color {
- float r, g, b, a;
-
- static _FORCE_INLINE_ Color convert_to(const M_Color &p_from) {
- return Color(p_from.r, p_from.g, p_from.b, p_from.a);
- }
-
- static _FORCE_INLINE_ M_Color convert_from(const Color &p_from) {
- M_Color ret = { p_from.r, p_from.g, p_from.b, p_from.a };
- return ret;
- }
-};
-
-struct M_Plane {
- M_Vector3 normal;
- real_t d;
-
- static _FORCE_INLINE_ Plane convert_to(const M_Plane &p_from) {
- return Plane(M_Vector3::convert_to(p_from.normal), p_from.d);
- }
-
- static _FORCE_INLINE_ M_Plane convert_from(const Plane &p_from) {
- M_Plane ret = { M_Vector3::convert_from(p_from.normal), p_from.d };
- return ret;
- }
-};
-
-#pragma pack(pop)
-
-#define DECL_TYPE_MARSHAL_TEMPLATES(m_type) \
- template <int> \
- _FORCE_INLINE_ m_type marshalled_in_##m_type##_impl(const M_##m_type *p_from); \
- \
- template <> \
- _FORCE_INLINE_ m_type marshalled_in_##m_type##_impl<0>(const M_##m_type *p_from) { \
- return M_##m_type::convert_to(*p_from); \
- } \
- \
- template <> \
- _FORCE_INLINE_ m_type marshalled_in_##m_type##_impl<1>(const M_##m_type *p_from) { \
- return *reinterpret_cast<const m_type *>(p_from); \
- } \
- \
- _FORCE_INLINE_ m_type marshalled_in_##m_type(const M_##m_type *p_from) { \
- return marshalled_in_##m_type##_impl<InteropLayout::MATCHES_##m_type>(p_from); \
- } \
- \
- template <int> \
- _FORCE_INLINE_ M_##m_type marshalled_out_##m_type##_impl(const m_type &p_from); \
- \
- template <> \
- _FORCE_INLINE_ M_##m_type marshalled_out_##m_type##_impl<0>(const m_type &p_from) { \
- return M_##m_type::convert_from(p_from); \
- } \
- \
- template <> \
- _FORCE_INLINE_ M_##m_type marshalled_out_##m_type##_impl<1>(const m_type &p_from) { \
- return *reinterpret_cast<const M_##m_type *>(&p_from); \
- } \
- \
- _FORCE_INLINE_ M_##m_type marshalled_out_##m_type(const m_type &p_from) { \
- return marshalled_out_##m_type##_impl<InteropLayout::MATCHES_##m_type>(p_from); \
- }
-
-DECL_TYPE_MARSHAL_TEMPLATES(Vector2)
-DECL_TYPE_MARSHAL_TEMPLATES(Vector2i)
-DECL_TYPE_MARSHAL_TEMPLATES(Rect2)
-DECL_TYPE_MARSHAL_TEMPLATES(Rect2i)
-DECL_TYPE_MARSHAL_TEMPLATES(Transform2D)
-DECL_TYPE_MARSHAL_TEMPLATES(Vector3)
-DECL_TYPE_MARSHAL_TEMPLATES(Vector3i)
-DECL_TYPE_MARSHAL_TEMPLATES(Basis)
-DECL_TYPE_MARSHAL_TEMPLATES(Vector4)
-DECL_TYPE_MARSHAL_TEMPLATES(Vector4i)
-DECL_TYPE_MARSHAL_TEMPLATES(Quaternion)
-DECL_TYPE_MARSHAL_TEMPLATES(Transform3D)
-DECL_TYPE_MARSHAL_TEMPLATES(Projection)
-DECL_TYPE_MARSHAL_TEMPLATES(AABB)
-DECL_TYPE_MARSHAL_TEMPLATES(Color)
-DECL_TYPE_MARSHAL_TEMPLATES(Plane)
-
-#define MARSHALLED_IN(m_type, m_from_ptr) (GDMonoMarshal::marshalled_in_##m_type(m_from_ptr))
-#define MARSHALLED_OUT(m_type, m_from) (GDMonoMarshal::marshalled_out_##m_type(m_from))
-} // namespace GDMonoMarshal
-
-#endif // GD_MONO_MARSHAL_H