diff options
Diffstat (limited to 'modules/mono')
4 files changed, 88 insertions, 29 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs index 16f91a0925..ed25cdaa63 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs @@ -104,7 +104,7 @@ namespace GodotTools.Ides.Rider if (line >= 0) { args.Add("--line"); - args.Add(line.ToString()); + args.Add((line + 1).ToString()); // https://github.com/JetBrains/godot-support/issues/61 } args.Add(scriptPath); try diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs index 0700f197ff..4dc182fb73 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs @@ -97,6 +97,36 @@ namespace Godot return b; } + /// <summary> + /// Converts a string containing a binary number into an integer. + /// Binary strings can either be prefixed with `0b` or not, + /// and they can also start with a `-` before the optional prefix. + /// </summary> + /// <param name="instance">The string to convert.</param> + /// <returns>The converted string.</returns> + public static int BinToInt(this string instance) + { + if (instance.Length == 0) + { + return 0; + } + + int sign = 1; + + if (instance[0] == '-') + { + sign = -1; + instance = instance.Substring(1); + } + + if (instance.StartsWith("0b")) + { + instance = instance.Substring(2); + } + + return sign * Convert.ToInt32(instance, 2);; + } + // <summary> // Return the amount of substrings in string. // </summary> @@ -449,7 +479,7 @@ namespace Godot /// <summary> /// Returns a hexadecimal representation of this byte as a string. /// </summary> - /// <param name="bytes">The byte to encode.</param> + /// <param name="b">The byte to encode.</param> /// <returns>The hexadecimal representation of this byte.</returns> internal static string HexEncode(this byte b) { @@ -493,11 +523,20 @@ namespace Godot return ret; } - // <summary> - // Convert a string containing an hexadecimal number into an int. - // </summary> + /// <summary> + /// Converts a string containing a hexadecimal number into an integer. + /// Hexadecimal strings can either be prefixed with `0x` or not, + /// and they can also start with a `-` before the optional prefix. + /// </summary> + /// <param name="instance">The string to convert.</param> + /// <returns>The converted string.</returns> public static int HexToInt(this string instance) { + if (instance.Length == 0) + { + return 0; + } + int sign = 1; if (instance[0] == '-') @@ -506,10 +545,12 @@ namespace Godot instance = instance.Substring(1); } - if (!instance.StartsWith("0x")) - return 0; + if (instance.StartsWith("0x")) + { + instance = instance.Substring(2); + } - return sign * int.Parse(instance.Substring(2), NumberStyles.HexNumber); + return sign * int.Parse(instance, NumberStyles.HexNumber); } // <summary> @@ -892,22 +933,6 @@ namespace Godot } // <summary> - // Decode a percent-encoded string. See [method percent_encode]. - // </summary> - public static string PercentDecode(this string instance) - { - return Uri.UnescapeDataString(instance); - } - - // <summary> - // Percent-encode a string. This is meant to encode parameters in a URL when sending a HTTP GET request and bodies of form-urlencoded POST request. - // </summary> - public static string PercentEncode(this string instance) - { - return Uri.EscapeDataString(instance); - } - - // <summary> // If the string is a path, this concatenates [code]file[/code] at the end of the string as a subpath. E.g. [code]"this/is".plus_file("path") == "this/is/path"[/code]. // </summary> public static string PlusFile(this string instance, string file) @@ -1169,6 +1194,33 @@ namespace Godot return Encoding.UTF8.GetBytes(instance); } + /// <summary> + /// Decodes a string in URL encoded format. This is meant to + /// decode parameters in a URL when receiving an HTTP request. + /// This mostly wraps around `System.Uri.UnescapeDataString()`, + /// but also handles `+`. + /// See <see cref="URIEncode"/> for encoding. + /// </summary> + /// <param name="instance">The string to decode.</param> + /// <returns>The unescaped string.</returns> + public static string URIDecode(this string instance) + { + return Uri.UnescapeDataString(instance.Replace("+", "%20")); + } + + /// <summary> + /// Encodes a string to URL friendly format. This is meant to + /// encode parameters in a URL when sending an HTTP request. + /// This wraps around `System.Uri.EscapeDataString()`. + /// See <see cref="URIDecode"/> for decoding. + /// </summary> + /// <param name="instance">The string to encode.</param> + /// <returns>The escaped string.</returns> + public static string URIEncode(this string instance) + { + return Uri.EscapeDataString(instance); + } + // <summary> // Return a copy of the string with special characters escaped using the XML standard. // </summary> diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp index 286858bff1..359f6bba4d 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.cpp +++ b/modules/mono/mono_gd/gd_mono_marshal.cpp @@ -1204,7 +1204,7 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type if (GDMonoUtils::Marshal::type_is_system_generic_list(reftype)) { MonoReflectionType *elem_reftype = nullptr; GDMonoUtils::Marshal::array_get_element_type(reftype, &elem_reftype); - return system_generic_list_to_Array(p_obj, p_type.type_class, elem_reftype); + return system_generic_list_to_Array_variant(p_obj, p_type.type_class, elem_reftype); } } break; } @@ -1333,15 +1333,22 @@ MonoObject *Array_to_system_generic_list(const Array &p_array, GDMonoClass *p_cl return mono_object; } -Array system_generic_list_to_Array(MonoObject *p_obj, GDMonoClass *p_class, [[maybe_unused]] MonoReflectionType *p_elem_reftype) { +Variant system_generic_list_to_Array_variant(MonoObject *p_obj, GDMonoClass *p_class, [[maybe_unused]] MonoReflectionType *p_elem_reftype) { GDMonoMethod *to_array = p_class->get_method("ToArray", 0); CRASH_COND(to_array == nullptr); MonoException *exc = nullptr; - MonoArray *mono_array = (MonoArray *)to_array->invoke_raw(p_obj, nullptr, &exc); + MonoObject *array = to_array->invoke_raw(p_obj, nullptr, &exc); UNHANDLED_EXCEPTION(exc); - return mono_array_to_Array(mono_array); + ERR_FAIL_NULL_V(array, Variant()); + + ManagedType type = ManagedType::from_class(mono_object_get_class(array)); + + bool result_is_array = type.type_encoding != MONO_TYPE_SZARRAY && type.type_encoding != MONO_TYPE_ARRAY; + ERR_FAIL_COND_V(result_is_array, Variant()); + + return mono_object_to_variant(array, type); } MonoArray *Array_to_mono_array(const Array &p_array) { diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h index 7d0036a1d8..668809ae5d 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.h +++ b/modules/mono/mono_gd/gd_mono_marshal.h @@ -140,7 +140,7 @@ MonoObject *Dictionary_to_system_generic_dict(const Dictionary &p_dict, GDMonoCl Dictionary system_generic_dict_to_Dictionary(MonoObject *p_obj, GDMonoClass *p_class, MonoReflectionType *p_key_reftype, MonoReflectionType *p_value_reftype); MonoObject *Array_to_system_generic_list(const Array &p_array, GDMonoClass *p_class, MonoReflectionType *p_elem_reftype); -Array system_generic_list_to_Array(MonoObject *p_obj, GDMonoClass *p_class, MonoReflectionType *p_elem_reftype); +Variant system_generic_list_to_Array_variant(MonoObject *p_obj, GDMonoClass *p_class, MonoReflectionType *p_elem_reftype); // Array |
