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-rw-r--r--modules/mono/csharp_script.cpp43
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj2
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/iOSNativeAOT.targets4
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs25
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs2
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Godot.SourceGenerators.csproj2
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs18
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs4
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs11
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Aabb.cs7
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs7
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs7
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/Marshaling.cs2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs7
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs11
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs7
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs7
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2I.cs7
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Rid.cs5
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs7
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs7
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs7
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2I.cs15
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs7
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3I.cs15
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs7
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4I.cs15
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj2
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp6
-rw-r--r--modules/mono/mono_gd/gd_mono.h2
32 files changed, 191 insertions, 81 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 44bcd4cfe4..8e1587997b 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -142,6 +142,10 @@ void CSharpLanguage::finalize() {
return;
}
+ if (gdmono && gdmono->is_runtime_initialized() && GDMonoCache::godot_api_cache_updated) {
+ GDMonoCache::managed_callbacks.DisposablesTracker_OnGodotShuttingDown();
+ }
+
finalizing = true;
// Make sure all script binding gchandles are released before finalizing GDMono
@@ -1985,24 +1989,31 @@ const Variant CSharpInstance::get_rpc_config() const {
void CSharpInstance::notification(int p_notification, bool p_reversed) {
if (p_notification == Object::NOTIFICATION_PREDELETE) {
- // When NOTIFICATION_PREDELETE is sent, we also take the chance to call Dispose().
- // It's safe to call Dispose() multiple times and NOTIFICATION_PREDELETE is guaranteed
+ if (base_ref_counted) {
+ // At this point, Dispose() was already called (manually or from the finalizer).
+ // The RefCounted wouldn't have reached 0 otherwise, since the managed side
+ // references it and Dispose() needs to be called to release it.
+ // However, this means C# RefCounted scripts can't receive NOTIFICATION_PREDELETE, but
+ // this is likely the case with GDScript as well: https://github.com/godotengine/godot/issues/6784
+ return;
+ }
+ } else if (p_notification == Object::NOTIFICATION_PREDELETE_CLEANUP) {
+ // When NOTIFICATION_PREDELETE_CLEANUP is sent, we also take the chance to call Dispose().
+ // It's safe to call Dispose() multiple times and NOTIFICATION_PREDELETE_CLEANUP is guaranteed
// to be sent at least once, which happens right before the call to the destructor.
predelete_notified = true;
if (base_ref_counted) {
- // It's not safe to proceed if the owner derives RefCounted and the refcount reached 0.
- // At this point, Dispose() was already called (manually or from the finalizer) so
- // that's not a problem. The refcount wouldn't have reached 0 otherwise, since the
- // managed side references it and Dispose() needs to be called to release it.
- // However, this means C# RefCounted scripts can't receive NOTIFICATION_PREDELETE, but
- // this is likely the case with GDScript as well: https://github.com/godotengine/godot/issues/6784
+ // At this point, Dispose() was already called (manually or from the finalizer).
+ // The RefCounted wouldn't have reached 0 otherwise, since the managed side
+ // references it and Dispose() needs to be called to release it.
return;
}
- _call_notification(p_notification, p_reversed);
-
+ // NOTIFICATION_PREDELETE_CLEANUP is not sent to scripts.
+ // After calling Dispose() the C# instance can no longer be used,
+ // so it should be the last thing we do.
GDMonoCache::managed_callbacks.CSharpInstanceBridge_CallDispose(
gchandle.get_intptr(), /* okIfNull */ false);
@@ -2609,12 +2620,12 @@ MethodInfo CSharpScript::get_method_info(const StringName &p_method) const {
}
Variant CSharpScript::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
- ERR_FAIL_COND_V(!valid, Variant());
-
- Variant ret;
- bool ok = GDMonoCache::managed_callbacks.ScriptManagerBridge_CallStatic(this, &p_method, p_args, p_argcount, &r_error, &ret);
- if (ok) {
- return ret;
+ if (valid) {
+ Variant ret;
+ bool ok = GDMonoCache::managed_callbacks.ScriptManagerBridge_CallStatic(this, &p_method, p_args, p_argcount, &r_error, &ret);
+ if (ok) {
+ return ret;
+ }
}
return Script::callp(p_method, p_args, p_argcount, r_error);
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj
index ad3a10ba49..ccef90c911 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj
@@ -7,7 +7,7 @@
<Authors>Godot Engine contributors</Authors>
<PackageId>Godot.NET.Sdk</PackageId>
- <Version>4.2.0</Version>
+ <Version>4.3.0</Version>
<PackageVersion>$(PackageVersion_Godot_NET_Sdk)</PackageVersion>
<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk</RepositoryUrl>
<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/iOSNativeAOT.targets b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/iOSNativeAOT.targets
index d8129a6652..b51ce5cb8c 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/iOSNativeAOT.targets
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/iOSNativeAOT.targets
@@ -33,9 +33,9 @@
<Message Importance="normal" Text="Found XCode at $(XcodeSelect)" Condition=" '$(FindXCode)' == 'true' "/>
<ItemGroup>
- <LinkerArg Include="-isysroot %22$(XCodePath)Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk%22"
+ <LinkerArg Include="-mios-simulator-version-min=12.0 -isysroot %22$(XCodePath)Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk%22"
Condition=" $(RuntimeIdentifier.Contains('simulator')) "/>
- <LinkerArg Include="-isysroot %22$(XCodePath)Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk%22"
+ <LinkerArg Include="-miphoneos-version-min=12.0 -isysroot %22$(XCodePath)Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk%22"
Condition=" !$(RuntimeIdentifier.Contains('simulator')) "/>
</ItemGroup>
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs
index df35091596..147ef852b3 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs
@@ -230,6 +230,31 @@ namespace Godot.SourceGenerators
location?.SourceTree?.FilePath));
}
+ public static void ReportOnlyNodesShouldExportNodes(
+ GeneratorExecutionContext context,
+ ISymbol exportedMemberSymbol
+ )
+ {
+ var locations = exportedMemberSymbol.Locations;
+ var location = locations.FirstOrDefault(l => l.SourceTree != null) ?? locations.FirstOrDefault();
+ bool isField = exportedMemberSymbol is IFieldSymbol;
+
+ string message = $"Types not derived from Node should not export Node {(isField ? "fields" : "properties")}";
+
+ string description = $"{message}. Node export is only supported in Node-derived classes.";
+
+ context.ReportDiagnostic(Diagnostic.Create(
+ new DiagnosticDescriptor(id: "GD0107",
+ title: message,
+ messageFormat: message,
+ category: "Usage",
+ DiagnosticSeverity.Error,
+ isEnabledByDefault: true,
+ description),
+ location,
+ location?.SourceTree?.FilePath));
+ }
+
public static void ReportSignalDelegateMissingSuffix(
GeneratorExecutionContext context,
INamedTypeSymbol delegateSymbol)
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs
index 5866db5144..c7fd45238d 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs
@@ -32,7 +32,7 @@ namespace Godot.SourceGenerators
disabledGenerators != null &&
disabledGenerators.Split(';').Contains(generatorName));
- public static bool InheritsFrom(this INamedTypeSymbol? symbol, string assemblyName, string typeFullName)
+ public static bool InheritsFrom(this ITypeSymbol? symbol, string assemblyName, string typeFullName)
{
while (symbol != null)
{
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Godot.SourceGenerators.csproj b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Godot.SourceGenerators.csproj
index 23879e0e53..7d2395ba61 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Godot.SourceGenerators.csproj
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Godot.SourceGenerators.csproj
@@ -9,7 +9,7 @@
<Authors>Godot Engine contributors</Authors>
<PackageId>Godot.SourceGenerators</PackageId>
- <Version>4.2.0</Version>
+ <Version>4.3.0</Version>
<PackageVersion>$(PackageVersion_Godot_SourceGenerators)</PackageVersion>
<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators</RepositoryUrl>
<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs
index fc0bfbf084..253e24f092 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs
@@ -170,6 +170,15 @@ namespace Godot.SourceGenerators
continue;
}
+ if (marshalType == MarshalType.GodotObjectOrDerived)
+ {
+ if (!symbol.InheritsFrom("GodotSharp", "Godot.Node") &&
+ propertyType.InheritsFrom("GodotSharp", "Godot.Node"))
+ {
+ Common.ReportOnlyNodesShouldExportNodes(context, property);
+ }
+ }
+
var propertyDeclarationSyntax = property.DeclaringSyntaxReferences
.Select(r => r.GetSyntax() as PropertyDeclarationSyntax).FirstOrDefault();
@@ -265,6 +274,15 @@ namespace Godot.SourceGenerators
continue;
}
+ if (marshalType == MarshalType.GodotObjectOrDerived)
+ {
+ if (!symbol.InheritsFrom("GodotSharp", "Godot.Node") &&
+ fieldType.InheritsFrom("GodotSharp", "Godot.Node"))
+ {
+ Common.ReportOnlyNodesShouldExportNodes(context, field);
+ }
+ }
+
EqualsValueClauseSyntax? initializer = field.DeclaringSyntaxReferences
.Select(r => r.GetSyntax())
.OfType<VariableDeclaratorSyntax>()
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
index b16adb6f55..e516b4dd18 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
@@ -195,7 +195,7 @@ namespace GodotTools.Export
bool isSim = arch == "i386" || arch == "x86_64"; // Shouldn't really happen as we don't do AOT for the simulator
string versionMinName = isSim ? "iphonesimulator" : "iphoneos";
string iOSPlatformName = isSim ? "iPhoneSimulator" : "iPhoneOS";
- const string versionMin = "10.0"; // TODO: Turn this hard-coded version into an exporter setting
+ const string versionMin = "12.0"; // TODO: Turn this hard-coded version into an exporter setting
string iOSSdkPath = Path.Combine(XcodeHelper.XcodePath,
$"Contents/Developer/Platforms/{iOSPlatformName}.platform/Developer/SDKs/{iOSPlatformName}.sdk");
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
index 91e5118990..c634d9c1ac 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
@@ -194,7 +194,7 @@ namespace GodotTools.Export
BundleOutputs = false,
IncludeDebugSymbols = publishConfig.IncludeDebugSymbols,
RidOS = OS.DotNetOS.iOSSimulator,
- UseTempDir = true,
+ UseTempDir = false,
});
}
@@ -361,7 +361,7 @@ namespace GodotTools.Export
}
var xcFrameworkPath = Path.Combine(GodotSharpDirs.ProjectBaseOutputPath, publishConfig.BuildConfig,
- $"{GodotSharpDirs.ProjectAssemblyName}.xcframework");
+ $"{GodotSharpDirs.ProjectAssemblyName}_aot.xcframework");
if (!BuildManager.GenerateXCFrameworkBlocking(outputPaths,
Path.Combine(GodotSharpDirs.ProjectBaseOutputPath, publishConfig.BuildConfig, xcFrameworkPath)))
{
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
index 413f6f0029..650afb4cdf 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
@@ -497,7 +497,10 @@ namespace GodotTools
AddChild(new HotReloadAssemblyWatcher { Name = "HotReloadAssemblyWatcher" });
- _menuPopup = new PopupMenu();
+ _menuPopup = new PopupMenu
+ {
+ Name = "CSharpTools",
+ };
_menuPopup.Hide();
AddToolSubmenuItem("C#", _menuPopup);
@@ -626,6 +629,12 @@ namespace GodotTools
_editorSettings.SettingsChanged -= OnSettingsChanged;
}
+ public override void _ExitTree()
+ {
+ _errorDialog?.QueueFree();
+ _confirmCreateSlnDialog?.QueueFree();
+ }
+
private void OnSettingsChanged()
{
// We want to force NoConsoleLogging to true when the VerbosityLevel is at Detailed or above.
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Aabb.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Aabb.cs
index cc99225a33..57b5b09ebb 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Aabb.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Aabb.cs
@@ -1,6 +1,9 @@
using System;
+using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
+#nullable enable
+
namespace Godot
{
/// <summary>
@@ -689,7 +692,7 @@ namespace Godot
/// </summary>
/// <param name="obj">The object to compare with.</param>
/// <returns>Whether or not the AABB and the object are equal.</returns>
- public override readonly bool Equals(object obj)
+ public override readonly bool Equals([NotNullWhen(true)] object? obj)
{
return obj is Aabb other && Equals(other);
}
@@ -739,7 +742,7 @@ namespace Godot
/// Converts this <see cref="Aabb"/> to a string with the given <paramref name="format"/>.
/// </summary>
/// <returns>A string representation of this AABB.</returns>
- public readonly string ToString(string format)
+ public readonly string ToString(string? format)
{
return $"{_position.ToString(format)}, {_size.ToString(format)}";
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
index b4f7b82f60..589d6596f0 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
@@ -1,7 +1,10 @@
using System;
+using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
using System.ComponentModel;
+#nullable enable
+
namespace Godot
{
/// <summary>
@@ -1090,7 +1093,7 @@ namespace Godot
/// </summary>
/// <param name="obj">The object to compare with.</param>
/// <returns>Whether or not the basis matrix and the object are exactly equal.</returns>
- public override readonly bool Equals(object obj)
+ public override readonly bool Equals([NotNullWhen(true)] object? obj)
{
return obj is Basis other && Equals(other);
}
@@ -1140,7 +1143,7 @@ namespace Godot
/// Converts this <see cref="Basis"/> to a string with the given <paramref name="format"/>.
/// </summary>
/// <returns>A string representation of this basis.</returns>
- public readonly string ToString(string format)
+ public readonly string ToString(string? format)
{
return $"[X: {X.ToString(format)}, Y: {Y.ToString(format)}, Z: {Z.ToString(format)}]";
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
index 293e680067..772209064c 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
@@ -1,7 +1,10 @@
using System;
+using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
using Godot.NativeInterop;
+#nullable enable
+
namespace Godot
{
/// <summary>
@@ -1274,7 +1277,7 @@ namespace Godot
/// </summary>
/// <param name="obj">The other object to compare.</param>
/// <returns>Whether or not the color and the other object are equal.</returns>
- public override readonly bool Equals(object obj)
+ public override readonly bool Equals([NotNullWhen(true)] object? obj)
{
return obj is Color other && Equals(other);
}
@@ -1324,7 +1327,7 @@ namespace Godot
/// Converts this <see cref="Color"/> to a string with the given <paramref name="format"/>.
/// </summary>
/// <returns>A string representation of this color.</returns>
- public readonly string ToString(string format)
+ public readonly string ToString(string? format)
{
return $"({R.ToString(format)}, {G.ToString(format)}, {B.ToString(format)}, {A.ToString(format)})";
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/Marshaling.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/Marshaling.cs
index 93a83b701b..0cc89d78af 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/Marshaling.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/Marshaling.cs
@@ -259,7 +259,7 @@ namespace Godot.NativeInterop
}
return new godot_callable(method /* Takes ownership of disposable */,
- p_managed_callable.Target.GetInstanceId());
+ p_managed_callable.Target?.GetInstanceId() ?? 0);
}
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs
index 85b2b02c45..f5dc34d824 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs
@@ -1,6 +1,9 @@
using System;
+using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
+#nullable enable
+
namespace Godot
{
/// <summary>
@@ -382,7 +385,7 @@ namespace Godot
/// </summary>
/// <param name="obj">The other object to compare.</param>
/// <returns>Whether or not the plane and the other object are exactly equal.</returns>
- public override readonly bool Equals(object obj)
+ public override readonly bool Equals([NotNullWhen(true)] object? obj)
{
return obj is Plane other && Equals(other);
}
@@ -430,7 +433,7 @@ namespace Godot
/// Converts this <see cref="Plane"/> to a string with the given <paramref name="format"/>.
/// </summary>
/// <returns>A string representation of this plane.</returns>
- public readonly string ToString(string format)
+ public readonly string ToString(string? format)
{
return $"{_normal.ToString(format)}, {_d.ToString(format)}";
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs
index 155e90ff24..4c9e21fb79 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs
@@ -1,6 +1,9 @@
using System;
+using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
+#nullable enable
+
namespace Godot
{
/// <summary>
@@ -586,7 +589,7 @@ namespace Godot
public readonly Vector2 GetFarPlaneHalfExtents()
{
var res = GetProjectionPlane(Planes.Far).Intersect3(GetProjectionPlane(Planes.Right), GetProjectionPlane(Planes.Top));
- return new Vector2(res.Value.X, res.Value.Y);
+ return res is null ? default : new Vector2(res.Value.X, res.Value.Y);
}
/// <summary>
@@ -597,7 +600,7 @@ namespace Godot
public readonly Vector2 GetViewportHalfExtents()
{
var res = GetProjectionPlane(Planes.Near).Intersect3(GetProjectionPlane(Planes.Right), GetProjectionPlane(Planes.Top));
- return new Vector2(res.Value.X, res.Value.Y);
+ return res is null ? default : new Vector2(res.Value.X, res.Value.Y);
}
/// <summary>
@@ -981,7 +984,7 @@ namespace Godot
/// </summary>
/// <param name="obj">The object to compare with.</param>
/// <returns>Whether or not the vector and the object are equal.</returns>
- public override readonly bool Equals(object obj)
+ public override readonly bool Equals([NotNullWhen(true)] object? obj)
{
return obj is Projection other && Equals(other);
}
@@ -1018,7 +1021,7 @@ namespace Godot
/// Converts this <see cref="Projection"/> to a string with the given <paramref name="format"/>.
/// </summary>
/// <returns>A string representation of this projection.</returns>
- public readonly string ToString(string format)
+ public readonly string ToString(string? format)
{
return $"{X.X.ToString(format)}, {X.Y.ToString(format)}, {X.Z.ToString(format)}, {X.W.ToString(format)}\n" +
$"{Y.X.ToString(format)}, {Y.Y.ToString(format)}, {Y.Z.ToString(format)}, {Y.W.ToString(format)}\n" +
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs
index 3d45913586..2344e8c510 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs
@@ -1,6 +1,9 @@
using System;
+using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
+#nullable enable
+
namespace Godot
{
/// <summary>
@@ -769,7 +772,7 @@ namespace Godot
/// </summary>
/// <param name="obj">The other object to compare.</param>
/// <returns>Whether or not the quaternion and the other object are exactly equal.</returns>
- public override readonly bool Equals(object obj)
+ public override readonly bool Equals([NotNullWhen(true)] object? obj)
{
return obj is Quaternion other && Equals(other);
}
@@ -817,7 +820,7 @@ namespace Godot
/// Converts this <see cref="Quaternion"/> to a string with the given <paramref name="format"/>.
/// </summary>
/// <returns>A string representation of this quaternion.</returns>
- public readonly string ToString(string format)
+ public readonly string ToString(string? format)
{
return $"({X.ToString(format)}, {Y.ToString(format)}, {Z.ToString(format)}, {W.ToString(format)})";
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs
index babb26960b..71a35ab809 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs
@@ -1,6 +1,9 @@
using System;
+using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
+#nullable enable
+
namespace Godot
{
/// <summary>
@@ -427,7 +430,7 @@ namespace Godot
/// </summary>
/// <param name="obj">The other object to compare.</param>
/// <returns>Whether or not the rect and the other object are exactly equal.</returns>
- public override readonly bool Equals(object obj)
+ public override readonly bool Equals([NotNullWhen(true)] object? obj)
{
return obj is Rect2 other && Equals(other);
}
@@ -475,7 +478,7 @@ namespace Godot
/// Converts this <see cref="Rect2"/> to a string with the given <paramref name="format"/>.
/// </summary>
/// <returns>A string representation of this rect.</returns>
- public readonly string ToString(string format)
+ public readonly string ToString(string? format)
{
return $"{_position.ToString(format)}, {_size.ToString(format)}";
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2I.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2I.cs
index 49fba02b54..ef7e9eacd8 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2I.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2I.cs
@@ -1,6 +1,9 @@
using System;
+using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
+#nullable enable
+
namespace Godot
{
/// <summary>
@@ -398,7 +401,7 @@ namespace Godot
/// </summary>
/// <param name="obj">The other object to compare.</param>
/// <returns>Whether or not the rect and the other object are equal.</returns>
- public override readonly bool Equals(object obj)
+ public override readonly bool Equals([NotNullWhen(true)] object? obj)
{
return obj is Rect2I other && Equals(other);
}
@@ -435,7 +438,7 @@ namespace Godot
/// Converts this <see cref="Rect2I"/> to a string with the given <paramref name="format"/>.
/// </summary>
/// <returns>A string representation of this rect.</returns>
- public readonly string ToString(string format)
+ public readonly string ToString(string? format)
{
return $"{_position.ToString(format)}, {_size.ToString(format)}";
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rid.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rid.cs
index 350626389b..fccae94eac 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rid.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rid.cs
@@ -1,8 +1,11 @@
using System;
+using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Godot.NativeInterop;
+#nullable enable
+
namespace Godot
{
/// <summary>
@@ -71,7 +74,7 @@ namespace Godot
/// </summary>
/// <param name="obj">The other object to compare.</param>
/// <returns>Whether or not the color and the other object are equal.</returns>
- public override readonly bool Equals(object obj)
+ public override readonly bool Equals([NotNullWhen(true)] object? obj)
{
return obj is Rid other && Equals(other);
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
index 386f587464..3443277fee 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
@@ -1,7 +1,10 @@
using System;
+using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
+#nullable enable
+
namespace Godot
{
/// <summary>
@@ -606,7 +609,7 @@ namespace Godot
/// </summary>
/// <param name="obj">The object to compare with.</param>
/// <returns>Whether or not the transform and the object are exactly equal.</returns>
- public override readonly bool Equals(object obj)
+ public override readonly bool Equals([NotNullWhen(true)] object? obj)
{
return obj is Transform2D other && Equals(other);
}
@@ -656,7 +659,7 @@ namespace Godot
/// Converts this <see cref="Transform2D"/> to a string with the given <paramref name="format"/>.
/// </summary>
/// <returns>A string representation of this transform.</returns>
- public readonly string ToString(string format)
+ public readonly string ToString(string? format)
{
return $"[X: {X.ToString(format)}, Y: {Y.ToString(format)}, O: {Origin.ToString(format)}]";
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs
index 2d09259dcb..f80c0bd8dd 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs
@@ -1,7 +1,10 @@
using System;
+using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
using System.ComponentModel;
+#nullable enable
+
namespace Godot
{
/// <summary>
@@ -630,7 +633,7 @@ namespace Godot
/// </summary>
/// <param name="obj">The object to compare with.</param>
/// <returns>Whether or not the transform and the object are exactly equal.</returns>
- public override readonly bool Equals(object obj)
+ public override readonly bool Equals([NotNullWhen(true)] object? obj)
{
return obj is Transform3D other && Equals(other);
}
@@ -680,7 +683,7 @@ namespace Godot
/// Converts this <see cref="Transform3D"/> to a string with the given <paramref name="format"/>.
/// </summary>
/// <returns>A string representation of this transform.</returns>
- public readonly string ToString(string format)
+ public readonly string ToString(string? format)
{
return $"[X: {Basis.X.ToString(format)}, Y: {Basis.Y.ToString(format)}, Z: {Basis.Z.ToString(format)}, O: {Origin.ToString(format)}]";
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
index 4842dbc9af..a27a1ab1cf 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
@@ -1,6 +1,9 @@
using System;
+using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
+#nullable enable
+
namespace Godot
{
/// <summary>
@@ -954,7 +957,7 @@ namespace Godot
/// </summary>
/// <param name="obj">The object to compare with.</param>
/// <returns>Whether or not the vector and the object are equal.</returns>
- public override readonly bool Equals(object obj)
+ public override readonly bool Equals([NotNullWhen(true)] object? obj)
{
return obj is Vector2 other && Equals(other);
}
@@ -1016,7 +1019,7 @@ namespace Godot
/// Converts this <see cref="Vector2"/> to a string with the given <paramref name="format"/>.
/// </summary>
/// <returns>A string representation of this vector.</returns>
- public readonly string ToString(string format)
+ public readonly string ToString(string? format)
{
return $"({X.ToString(format)}, {Y.ToString(format)})";
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2I.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2I.cs
index 4ee452455e..104e30981f 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2I.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2I.cs
@@ -1,6 +1,9 @@
using System;
+using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
+#nullable enable
+
namespace Godot
{
/// <summary>
@@ -182,8 +185,8 @@ namespace Godot
}
// Constants
- private static readonly Vector2I _min = new Vector2I(int.MinValue, int.MinValue);
- private static readonly Vector2I _max = new Vector2I(int.MaxValue, int.MaxValue);
+ private static readonly Vector2I _minValue = new Vector2I(int.MinValue, int.MinValue);
+ private static readonly Vector2I _maxValue = new Vector2I(int.MaxValue, int.MaxValue);
private static readonly Vector2I _zero = new Vector2I(0, 0);
private static readonly Vector2I _one = new Vector2I(1, 1);
@@ -197,12 +200,12 @@ namespace Godot
/// Min vector, a vector with all components equal to <see cref="int.MinValue"/>. Can be used as a negative integer equivalent of <see cref="Vector2.Inf"/>.
/// </summary>
/// <value>Equivalent to <c>new Vector2I(int.MinValue, int.MinValue)</c>.</value>
- public static Vector2I Min { get { return _min; } }
+ public static Vector2I MinValue { get { return _minValue; } }
/// <summary>
/// Max vector, a vector with all components equal to <see cref="int.MaxValue"/>. Can be used as an integer equivalent of <see cref="Vector2.Inf"/>.
/// </summary>
/// <value>Equivalent to <c>new Vector2I(int.MaxValue, int.MaxValue)</c>.</value>
- public static Vector2I Max { get { return _max; } }
+ public static Vector2I MaxValue { get { return _maxValue; } }
/// <summary>
/// Zero vector, a vector with all components set to <c>0</c>.
@@ -535,7 +538,7 @@ namespace Godot
/// </summary>
/// <param name="obj">The object to compare with.</param>
/// <returns>Whether or not the vector and the object are equal.</returns>
- public override readonly bool Equals(object obj)
+ public override readonly bool Equals([NotNullWhen(true)] object? obj)
{
return obj is Vector2I other && Equals(other);
}
@@ -572,7 +575,7 @@ namespace Godot
/// Converts this <see cref="Vector2I"/> to a string with the given <paramref name="format"/>.
/// </summary>
/// <returns>A string representation of this vector.</returns>
- public readonly string ToString(string format)
+ public readonly string ToString(string? format)
{
return $"({X.ToString(format)}, {Y.ToString(format)})";
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
index d26d4662a0..54d698345f 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
@@ -1,6 +1,9 @@
using System;
+using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
+#nullable enable
+
namespace Godot
{
/// <summary>
@@ -1056,7 +1059,7 @@ namespace Godot
/// </summary>
/// <param name="obj">The object to compare with.</param>
/// <returns>Whether or not the vector and the object are equal.</returns>
- public override readonly bool Equals(object obj)
+ public override readonly bool Equals([NotNullWhen(true)] object? obj)
{
return obj is Vector3 other && Equals(other);
}
@@ -1118,7 +1121,7 @@ namespace Godot
/// Converts this <see cref="Vector3"/> to a string with the given <paramref name="format"/>.
/// </summary>
/// <returns>A string representation of this vector.</returns>
- public readonly string ToString(string format)
+ public readonly string ToString(string? format)
{
return $"({X.ToString(format)}, {Y.ToString(format)}, {Z.ToString(format)})";
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3I.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3I.cs
index db8ceb30e9..4af9fd878b 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3I.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3I.cs
@@ -1,6 +1,9 @@
using System;
+using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
+#nullable enable
+
namespace Godot
{
/// <summary>
@@ -193,8 +196,8 @@ namespace Godot
}
// Constants
- private static readonly Vector3I _min = new Vector3I(int.MinValue, int.MinValue, int.MinValue);
- private static readonly Vector3I _max = new Vector3I(int.MaxValue, int.MaxValue, int.MaxValue);
+ private static readonly Vector3I _minValue = new Vector3I(int.MinValue, int.MinValue, int.MinValue);
+ private static readonly Vector3I _maxValue = new Vector3I(int.MaxValue, int.MaxValue, int.MaxValue);
private static readonly Vector3I _zero = new Vector3I(0, 0, 0);
private static readonly Vector3I _one = new Vector3I(1, 1, 1);
@@ -210,12 +213,12 @@ namespace Godot
/// Min vector, a vector with all components equal to <see cref="int.MinValue"/>. Can be used as a negative integer equivalent of <see cref="Vector3.Inf"/>.
/// </summary>
/// <value>Equivalent to <c>new Vector3I(int.MinValue, int.MinValue, int.MinValue)</c>.</value>
- public static Vector3I Min { get { return _min; } }
+ public static Vector3I MinValue { get { return _minValue; } }
/// <summary>
/// Max vector, a vector with all components equal to <see cref="int.MaxValue"/>. Can be used as an integer equivalent of <see cref="Vector3.Inf"/>.
/// </summary>
/// <value>Equivalent to <c>new Vector3I(int.MaxValue, int.MaxValue, int.MaxValue)</c>.</value>
- public static Vector3I Max { get { return _max; } }
+ public static Vector3I MaxValue { get { return _maxValue; } }
/// <summary>
/// Zero vector, a vector with all components set to <c>0</c>.
@@ -590,7 +593,7 @@ namespace Godot
/// </summary>
/// <param name="obj">The object to compare with.</param>
/// <returns>Whether or not the vector and the object are equal.</returns>
- public override readonly bool Equals(object obj)
+ public override readonly bool Equals([NotNullWhen(true)] object? obj)
{
return obj is Vector3I other && Equals(other);
}
@@ -627,7 +630,7 @@ namespace Godot
/// Converts this <see cref="Vector3I"/> to a string with the given <paramref name="format"/>.
/// </summary>
/// <returns>A string representation of this vector.</returns>
- public readonly string ToString(string format)
+ public readonly string ToString(string? format)
{
return $"({X.ToString(format)}, {Y.ToString(format)}, {Z.ToString(format)})";
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs
index eeaef5e46e..87c01ad5ea 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs
@@ -1,6 +1,9 @@
using System;
+using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
+#nullable enable
+
namespace Godot
{
/// <summary>
@@ -838,7 +841,7 @@ namespace Godot
/// </summary>
/// <param name="obj">The object to compare with.</param>
/// <returns>Whether or not the vector and the object are equal.</returns>
- public override readonly bool Equals(object obj)
+ public override readonly bool Equals([NotNullWhen(true)] object? obj)
{
return obj is Vector4 other && Equals(other);
}
@@ -900,7 +903,7 @@ namespace Godot
/// Converts this <see cref="Vector4"/> to a string with the given <paramref name="format"/>.
/// </summary>
/// <returns>A string representation of this vector.</returns>
- public readonly string ToString(string format)
+ public readonly string ToString(string? format)
{
return $"({X.ToString(format)}, {Y.ToString(format)}, {Z.ToString(format)}, {W.ToString(format)})";
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4I.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4I.cs
index e75e996b04..7d4d3dd353 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4I.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4I.cs
@@ -1,6 +1,9 @@
using System;
+using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
+#nullable enable
+
namespace Godot
{
/// <summary>
@@ -228,8 +231,8 @@ namespace Godot
}
// Constants
- private static readonly Vector4I _min = new Vector4I(int.MinValue, int.MinValue, int.MinValue, int.MinValue);
- private static readonly Vector4I _max = new Vector4I(int.MaxValue, int.MaxValue, int.MaxValue, int.MaxValue);
+ private static readonly Vector4I _minValue = new Vector4I(int.MinValue, int.MinValue, int.MinValue, int.MinValue);
+ private static readonly Vector4I _maxValue = new Vector4I(int.MaxValue, int.MaxValue, int.MaxValue, int.MaxValue);
private static readonly Vector4I _zero = new Vector4I(0, 0, 0, 0);
private static readonly Vector4I _one = new Vector4I(1, 1, 1, 1);
@@ -238,12 +241,12 @@ namespace Godot
/// Min vector, a vector with all components equal to <see cref="int.MinValue"/>. Can be used as a negative integer equivalent of <see cref="Vector4.Inf"/>.
/// </summary>
/// <value>Equivalent to <c>new Vector4I(int.MinValue, int.MinValue, int.MinValue, int.MinValue)</c>.</value>
- public static Vector4I Min { get { return _min; } }
+ public static Vector4I MinValue { get { return _minValue; } }
/// <summary>
/// Max vector, a vector with all components equal to <see cref="int.MaxValue"/>. Can be used as an integer equivalent of <see cref="Vector4.Inf"/>.
/// </summary>
/// <value>Equivalent to <c>new Vector4I(int.MaxValue, int.MaxValue, int.MaxValue, int.MaxValue)</c>.</value>
- public static Vector4I Max { get { return _max; } }
+ public static Vector4I MaxValue { get { return _maxValue; } }
/// <summary>
/// Zero vector, a vector with all components set to <c>0</c>.
@@ -611,7 +614,7 @@ namespace Godot
/// </summary>
/// <param name="obj">The object to compare with.</param>
/// <returns>Whether or not the vector and the object are equal.</returns>
- public override readonly bool Equals(object obj)
+ public override readonly bool Equals([NotNullWhen(true)] object? obj)
{
return obj is Vector4I other && Equals(other);
}
@@ -648,7 +651,7 @@ namespace Godot
/// Converts this <see cref="Vector4I"/> to a string with the given <paramref name="format"/>.
/// </summary>
/// <returns>A string representation of this vector.</returns>
- public readonly string ToString(string format)
+ public readonly string ToString(string? format)
{
return $"({X.ToString(format)}, {Y.ToString(format)}, {Z.ToString(format)}), {W.ToString(format)})";
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj b/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj
index a55b8d693b..db16b1fe1d 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj
+++ b/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj
@@ -17,7 +17,7 @@
<Authors>Godot Engine contributors</Authors>
<PackageId>GodotSharp</PackageId>
- <Version>4.2.0</Version>
+ <Version>4.3.0</Version>
<PackageVersion>$(PackageVersion_GodotSharp)</PackageVersion>
<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharp</RepositoryUrl>
<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
diff --git a/modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj b/modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj
index db9337d4eb..31e20e4ecd 100644
--- a/modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj
+++ b/modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj
@@ -15,7 +15,7 @@
<Authors>Godot Engine contributors</Authors>
<PackageId>GodotSharpEditor</PackageId>
- <Version>4.2.0</Version>
+ <Version>4.3.0</Version>
<PackageVersion>$(PackageVersion_GodotSharp)</PackageVersion>
<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharpEditor</RepositoryUrl>
<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index ca2ad315a7..3eb746677d 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -556,12 +556,6 @@ GDMono::GDMono() {
GDMono::~GDMono() {
finalizing_scripts_domain = true;
- if (is_runtime_initialized()) {
- if (GDMonoCache::godot_api_cache_updated) {
- GDMonoCache::managed_callbacks.DisposablesTracker_OnGodotShuttingDown();
- }
- }
-
if (hostfxr_dll_handle) {
OS::get_singleton()->close_dynamic_library(hostfxr_dll_handle);
}
diff --git a/modules/mono/mono_gd/gd_mono.h b/modules/mono/mono_gd/gd_mono.h
index 530936cfb4..1b46a619ca 100644
--- a/modules/mono/mono_gd/gd_mono.h
+++ b/modules/mono/mono_gd/gd_mono.h
@@ -68,7 +68,9 @@ class GDMono {
String project_assembly_path;
uint64_t project_assembly_modified_time = 0;
+#ifdef GD_MONO_HOT_RELOAD
int project_load_failure_count = 0;
+#endif
#ifdef TOOLS_ENABLED
bool _load_project_assembly();