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Diffstat (limited to 'modules/multiplayer/scene_cache_interface.h')
-rw-r--r--modules/multiplayer/scene_cache_interface.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/multiplayer/scene_cache_interface.h b/modules/multiplayer/scene_cache_interface.h
index 7a7304fde8..e63beb5f84 100644
--- a/modules/multiplayer/scene_cache_interface.h
+++ b/modules/multiplayer/scene_cache_interface.h
@@ -58,12 +58,12 @@ private:
HashMap<int, NodeInfo> nodes;
};
- HashMap<NodePath, PathSentCache> path_send_cache;
+ HashMap<ObjectID, PathSentCache> path_send_cache;
HashMap<int, PathGetCache> path_get_cache;
int last_send_cache_id = 1;
protected:
- Error _send_confirm_path(Node *p_node, NodePath p_path, PathSentCache *psc, const List<int> &p_peers);
+ Error _send_confirm_path(Node *p_node, PathSentCache *psc, const List<int> &p_peers);
public:
void clear();
@@ -75,7 +75,7 @@ public:
bool send_object_cache(Object *p_obj, int p_target, int &p_id);
int make_object_cache(Object *p_obj);
Object *get_cached_object(int p_from, uint32_t p_cache_id);
- bool is_cache_confirmed(NodePath p_path, int p_peer);
+ bool is_cache_confirmed(Node *p_path, int p_peer);
SceneCacheInterface(SceneMultiplayer *p_multiplayer) { multiplayer = p_multiplayer; }
};