diff options
Diffstat (limited to 'modules/nativescript/nativescript.cpp')
-rw-r--r-- | modules/nativescript/nativescript.cpp | 65 |
1 files changed, 59 insertions, 6 deletions
diff --git a/modules/nativescript/nativescript.cpp b/modules/nativescript/nativescript.cpp index f3db33cce2..e7445e6da9 100644 --- a/modules/nativescript/nativescript.cpp +++ b/modules/nativescript/nativescript.cpp @@ -203,7 +203,21 @@ ScriptInstance *NativeScript::instance_create(Object *p_this) { nsi->userdata = script_data->create_func.create_func((godot_object *)p_this, script_data->create_func.method_data); #endif +#ifndef NO_THREADS + owners_lock->lock(); +#endif + instance_owners.insert(p_this); + +#ifndef NO_THREADS + owners_lock->unlock(); +#endif + + // try to call _init + // we don't care if it doesn't exist, so we ignore errors. + Variant::CallError err; + call("_init", NULL, 0, err); + return nsi; } @@ -274,9 +288,13 @@ ScriptLanguage *NativeScript::get_language() const { bool NativeScript::has_script_signal(const StringName &p_signal) const { NativeScriptDesc *script_data = get_script_desc(); - if (!script_data) - return false; - return script_data->signals_.has(p_signal); + + while (script_data) { + if (script_data->signals_.has(p_signal)) + return true; + script_data = script_data->base_data; + } + return false; } void NativeScript::get_script_signal_list(List<MethodInfo> *r_signals) const { @@ -393,9 +411,6 @@ Variant NativeScript::_new(const Variant **p_args, int p_argcount, Variant::Call ref = REF(r); } - // GDScript does it like this: _create_instance(p_args, p_argcount, owner, r != NULL, r_error); - // TODO(karroffel): support varargs for constructors. - NativeScriptInstance *instance = (NativeScriptInstance *)instance_create(owner); owner->set_script_instance(instance); @@ -419,11 +434,18 @@ NativeScript::NativeScript() { library = Ref<GDNative>(); lib_path = ""; class_name = ""; +#ifndef NO_THREADS + owners_lock = Mutex::create(); +#endif } // TODO(karroffel): implement this NativeScript::~NativeScript() { NSL->unregister_script(this); + +#ifndef NO_THREADS + memdelete(owners_lock); +#endif } ////// ScriptInstance stuff @@ -628,6 +650,28 @@ void NativeScriptInstance::notification(int p_notification) { call_multilevel("_notification", args, 1); } +void NativeScriptInstance::refcount_incremented() { + Variant::CallError err; + call("_refcount_incremented", NULL, 0, err); + if (err.error != Variant::CallError::CALL_OK && err.error != Variant::CallError::CALL_ERROR_INVALID_METHOD) { + ERR_PRINT("Failed to invoke _refcount_incremented - should not happen"); + } +} + +bool NativeScriptInstance::refcount_decremented() { + Variant::CallError err; + Variant ret = call("_refcount_decremented", NULL, 0, err); + if (err.error != Variant::CallError::CALL_OK && err.error != Variant::CallError::CALL_ERROR_INVALID_METHOD) { + ERR_PRINT("Failed to invoke _refcount_decremented - should not happen"); + return true; // assume we can destroy the object + } + if (err.error == Variant::CallError::CALL_ERROR_INVALID_METHOD) { + // the method does not exist, default is true + return true; + } + return ret; +} + Ref<Script> NativeScriptInstance::get_script() const { return script; } @@ -732,7 +776,16 @@ NativeScriptInstance::~NativeScriptInstance() { script_data->destroy_func.destroy_func((godot_object *)owner, script_data->destroy_func.method_data, userdata); if (owner) { + +#ifndef NO_THREADS + script->owners_lock->lock(); +#endif + script->instance_owners.erase(owner); + +#ifndef NO_THREADS + script->owners_lock->unlock(); +#endif } } |