diff options
Diffstat (limited to 'modules/navigation/2d/nav_mesh_generator_2d.cpp')
| -rw-r--r-- | modules/navigation/2d/nav_mesh_generator_2d.cpp | 94 |
1 files changed, 46 insertions, 48 deletions
diff --git a/modules/navigation/2d/nav_mesh_generator_2d.cpp b/modules/navigation/2d/nav_mesh_generator_2d.cpp index 13399b858e..15a645816c 100644 --- a/modules/navigation/2d/nav_mesh_generator_2d.cpp +++ b/modules/navigation/2d/nav_mesh_generator_2d.cpp @@ -284,7 +284,7 @@ void NavMeshGenerator2D::generator_parse_meshinstance2d_node(const Ref<Navigatio using namespace Clipper2Lib; - Paths64 subject_paths, dummy_clip_paths; + PathsD subject_paths, dummy_clip_paths; for (int i = 0; i < mesh->get_surface_count(); i++) { if (mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES) { @@ -295,7 +295,7 @@ void NavMeshGenerator2D::generator_parse_meshinstance2d_node(const Ref<Navigatio continue; } - Path64 subject_path; + PathD subject_path; int index_count = 0; if (mesh->surface_get_format(i) & Mesh::ARRAY_FORMAT_INDEX) { @@ -314,19 +314,19 @@ void NavMeshGenerator2D::generator_parse_meshinstance2d_node(const Ref<Navigatio Vector<int> mesh_indices = a[Mesh::ARRAY_INDEX]; for (int vertex_index : mesh_indices) { const Vector2 &vertex = mesh_vertices[vertex_index]; - const Point64 &point = Point64(vertex.x, vertex.y); + const PointD &point = PointD(vertex.x, vertex.y); subject_path.push_back(point); } } else { for (const Vector2 &vertex : mesh_vertices) { - const Point64 &point = Point64(vertex.x, vertex.y); + const PointD &point = PointD(vertex.x, vertex.y); subject_path.push_back(point); } } subject_paths.push_back(subject_path); } - Paths64 path_solution; + PathsD path_solution; path_solution = Union(subject_paths, dummy_clip_paths, FillRule::NonZero); @@ -334,9 +334,9 @@ void NavMeshGenerator2D::generator_parse_meshinstance2d_node(const Ref<Navigatio Vector<Vector<Vector2>> polypaths; - for (const Path64 &scaled_path : path_solution) { + for (const PathD &scaled_path : path_solution) { Vector<Vector2> shape_outline; - for (const Point64 &scaled_point : scaled_path) { + for (const PointD &scaled_point : scaled_path) { shape_outline.push_back(Point2(static_cast<real_t>(scaled_point.x), static_cast<real_t>(scaled_point.y))); } @@ -372,7 +372,7 @@ void NavMeshGenerator2D::generator_parse_multimeshinstance2d_node(const Ref<Navi using namespace Clipper2Lib; - Paths64 mesh_subject_paths, dummy_clip_paths; + PathsD mesh_subject_paths, dummy_clip_paths; for (int i = 0; i < mesh->get_surface_count(); i++) { if (mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES) { @@ -383,7 +383,7 @@ void NavMeshGenerator2D::generator_parse_multimeshinstance2d_node(const Ref<Navi continue; } - Path64 subject_path; + PathD subject_path; int index_count = 0; if (mesh->surface_get_format(i) & Mesh::ARRAY_FORMAT_INDEX) { @@ -402,19 +402,19 @@ void NavMeshGenerator2D::generator_parse_multimeshinstance2d_node(const Ref<Navi Vector<int> mesh_indices = a[Mesh::ARRAY_INDEX]; for (int vertex_index : mesh_indices) { const Vector2 &vertex = mesh_vertices[vertex_index]; - const Point64 &point = Point64(vertex.x, vertex.y); + const PointD &point = PointD(vertex.x, vertex.y); subject_path.push_back(point); } } else { for (const Vector2 &vertex : mesh_vertices) { - const Point64 &point = Point64(vertex.x, vertex.y); + const PointD &point = PointD(vertex.x, vertex.y); subject_path.push_back(point); } } mesh_subject_paths.push_back(subject_path); } - Paths64 mesh_path_solution = Union(mesh_subject_paths, dummy_clip_paths, FillRule::NonZero); + PathsD mesh_path_solution = Union(mesh_subject_paths, dummy_clip_paths, FillRule::NonZero); //path_solution = RamerDouglasPeucker(path_solution, 0.025); @@ -428,10 +428,10 @@ void NavMeshGenerator2D::generator_parse_multimeshinstance2d_node(const Ref<Navi for (int i = 0; i < multimesh_instance_count; i++) { const Transform2D multimesh_instance_mesh_instance_xform = multimesh_instance_xform * multimesh->get_instance_transform_2d(i); - for (const Path64 &mesh_path : mesh_path_solution) { + for (const PathD &mesh_path : mesh_path_solution) { Vector<Vector2> shape_outline; - for (const Point64 &mesh_path_point : mesh_path) { + for (const PointD &mesh_path_point : mesh_path) { shape_outline.push_back(Point2(static_cast<real_t>(mesh_path_point.x), static_cast<real_t>(mesh_path_point.y))); } @@ -793,12 +793,12 @@ void NavMeshGenerator2D::generator_parse_source_geometry_data(Ref<NavigationPoly } }; -static void generator_recursive_process_polytree_items(List<TPPLPoly> &p_tppl_in_polygon, const Clipper2Lib::PolyPath64 *p_polypath_item) { +static void generator_recursive_process_polytree_items(List<TPPLPoly> &p_tppl_in_polygon, const Clipper2Lib::PolyPathD *p_polypath_item) { using namespace Clipper2Lib; Vector<Vector2> polygon_vertices; - for (const Point64 &polypath_point : p_polypath_item->Polygon()) { + for (const PointD &polypath_point : p_polypath_item->Polygon()) { polygon_vertices.push_back(Vector2(static_cast<real_t>(polypath_point.x), static_cast<real_t>(polypath_point.y))); } @@ -817,7 +817,7 @@ static void generator_recursive_process_polytree_items(List<TPPLPoly> &p_tppl_in p_tppl_in_polygon.push_back(tp); for (size_t i = 0; i < p_polypath_item->Count(); i++) { - const PolyPath64 *polypath_item = p_polypath_item->Child(i); + const PolyPathD *polypath_item = p_polypath_item->Child(i); generator_recursive_process_polytree_items(p_tppl_in_polygon, polypath_item); } } @@ -892,38 +892,38 @@ void NavMeshGenerator2D::generator_bake_from_source_geometry_data(Ref<Navigation using namespace Clipper2Lib; - Paths64 traversable_polygon_paths; - Paths64 obstruction_polygon_paths; + PathsD traversable_polygon_paths; + PathsD obstruction_polygon_paths; traversable_polygon_paths.reserve(outline_count + traversable_outlines.size()); obstruction_polygon_paths.reserve(obstruction_outlines.size()); for (int i = 0; i < outline_count; i++) { const Vector<Vector2> &traversable_outline = p_navigation_mesh->get_outline(i); - Path64 subject_path; + PathD subject_path; subject_path.reserve(traversable_outline.size()); for (const Vector2 &traversable_point : traversable_outline) { - const Point64 &point = Point64(traversable_point.x, traversable_point.y); + const PointD &point = PointD(traversable_point.x, traversable_point.y); subject_path.push_back(point); } traversable_polygon_paths.push_back(subject_path); } for (const Vector<Vector2> &traversable_outline : traversable_outlines) { - Path64 subject_path; + PathD subject_path; subject_path.reserve(traversable_outline.size()); for (const Vector2 &traversable_point : traversable_outline) { - const Point64 &point = Point64(traversable_point.x, traversable_point.y); + const PointD &point = PointD(traversable_point.x, traversable_point.y); subject_path.push_back(point); } traversable_polygon_paths.push_back(subject_path); } for (const Vector<Vector2> &obstruction_outline : obstruction_outlines) { - Path64 clip_path; + PathD clip_path; clip_path.reserve(obstruction_outline.size()); for (const Vector2 &obstruction_point : obstruction_outline) { - const Point64 &point = Point64(obstruction_point.x, obstruction_point.y); + const PointD &point = PointD(obstruction_point.x, obstruction_point.y); clip_path.push_back(point); } obstruction_polygon_paths.push_back(clip_path); @@ -940,10 +940,10 @@ void NavMeshGenerator2D::generator_bake_from_source_geometry_data(Ref<Navigation continue; } - Path64 clip_path; + PathD clip_path; clip_path.reserve(projected_obstruction.vertices.size() / 2); for (int i = 0; i < projected_obstruction.vertices.size() / 2; i++) { - const Point64 &point = Point64(projected_obstruction.vertices[i * 2], projected_obstruction.vertices[i * 2 + 1]); + const PointD &point = PointD(projected_obstruction.vertices[i * 2], projected_obstruction.vertices[i * 2 + 1]); clip_path.push_back(point); } if (!IsPositive(clip_path)) { @@ -962,17 +962,16 @@ void NavMeshGenerator2D::generator_bake_from_source_geometry_data(Ref<Navigation const int rect_end_x = baking_rect.position[0] + baking_rect.size[0] + baking_rect_offset.x; const int rect_end_y = baking_rect.position[1] + baking_rect.size[1] + baking_rect_offset.y; - Rect64 clipper_rect = Rect64(rect_begin_x, rect_begin_y, rect_end_x, rect_end_y); - RectClip64 rect_clip = RectClip64(clipper_rect); + RectD clipper_rect = RectD(rect_begin_x, rect_begin_y, rect_end_x, rect_end_y); - traversable_polygon_paths = rect_clip.Execute(traversable_polygon_paths); - obstruction_polygon_paths = rect_clip.Execute(obstruction_polygon_paths); + traversable_polygon_paths = RectClip(clipper_rect, traversable_polygon_paths); + obstruction_polygon_paths = RectClip(clipper_rect, obstruction_polygon_paths); } - Paths64 path_solution; + PathsD path_solution; // first merge all traversable polygons according to user specified fill rule - Paths64 dummy_clip_path; + PathsD dummy_clip_path; traversable_polygon_paths = Union(traversable_polygon_paths, dummy_clip_path, FillRule::NonZero); // merge all obstruction polygons, don't allow holes for what is considered "solid" 2D geometry obstruction_polygon_paths = Union(obstruction_polygon_paths, dummy_clip_path, FillRule::NonZero); @@ -994,10 +993,10 @@ void NavMeshGenerator2D::generator_bake_from_source_geometry_data(Ref<Navigation continue; } - Path64 clip_path; + PathD clip_path; clip_path.reserve(projected_obstruction.vertices.size() / 2); for (int i = 0; i < projected_obstruction.vertices.size() / 2; i++) { - const Point64 &point = Point64(projected_obstruction.vertices[i * 2], projected_obstruction.vertices[i * 2 + 1]); + const PointD &point = PointD(projected_obstruction.vertices[i * 2], projected_obstruction.vertices[i * 2 + 1]); clip_path.push_back(point); } if (!IsPositive(clip_path)) { @@ -1021,17 +1020,16 @@ void NavMeshGenerator2D::generator_bake_from_source_geometry_data(Ref<Navigation const int rect_end_x = baking_rect.position[0] + baking_rect.size[0] + baking_rect_offset.x - border_size; const int rect_end_y = baking_rect.position[1] + baking_rect.size[1] + baking_rect_offset.y - border_size; - Rect64 clipper_rect = Rect64(rect_begin_x, rect_begin_y, rect_end_x, rect_end_y); - RectClip64 rect_clip = RectClip64(clipper_rect); + RectD clipper_rect = RectD(rect_begin_x, rect_begin_y, rect_end_x, rect_end_y); - path_solution = rect_clip.Execute(path_solution); + path_solution = RectClip(clipper_rect, path_solution); } Vector<Vector<Vector2>> new_baked_outlines; - for (const Path64 &scaled_path : path_solution) { + for (const PathD &scaled_path : path_solution) { Vector<Vector2> polypath; - for (const Point64 &scaled_point : scaled_path) { + for (const PointD &scaled_point : scaled_path) { polypath.push_back(Vector2(static_cast<real_t>(scaled_point.x), static_cast<real_t>(scaled_point.y))); } new_baked_outlines.push_back(polypath); @@ -1043,13 +1041,13 @@ void NavMeshGenerator2D::generator_bake_from_source_geometry_data(Ref<Navigation return; } - Paths64 polygon_paths; + PathsD polygon_paths; polygon_paths.reserve(new_baked_outlines.size()); for (const Vector<Vector2> &baked_outline : new_baked_outlines) { - Path64 polygon_path; + PathD polygon_path; for (const Vector2 &baked_outline_point : baked_outline) { - const Point64 &point = Point64(baked_outline_point.x, baked_outline_point.y); + const PointD &point = PointD(baked_outline_point.x, baked_outline_point.y); polygon_path.push_back(point); } polygon_paths.push_back(polygon_path); @@ -1059,14 +1057,14 @@ void NavMeshGenerator2D::generator_bake_from_source_geometry_data(Ref<Navigation List<TPPLPoly> tppl_in_polygon, tppl_out_polygon; - PolyTree64 polytree; - Clipper64 clipper_64; + PolyTreeD polytree; + ClipperD clipper_D; - clipper_64.AddSubject(polygon_paths); - clipper_64.Execute(clipper_cliptype, FillRule::NonZero, polytree); + clipper_D.AddSubject(polygon_paths); + clipper_D.Execute(clipper_cliptype, FillRule::NonZero, polytree); for (size_t i = 0; i < polytree.Count(); i++) { - const PolyPath64 *polypath_item = polytree[i]; + const PolyPathD *polypath_item = polytree[i]; generator_recursive_process_polytree_items(tppl_in_polygon, polypath_item); } |
