diff options
Diffstat (limited to 'modules/navigation/3d/nav_mesh_generator_3d.cpp')
-rw-r--r-- | modules/navigation/3d/nav_mesh_generator_3d.cpp | 66 |
1 files changed, 63 insertions, 3 deletions
diff --git a/modules/navigation/3d/nav_mesh_generator_3d.cpp b/modules/navigation/3d/nav_mesh_generator_3d.cpp index 8b43eba080..cc3bbdbf01 100644 --- a/modules/navigation/3d/nav_mesh_generator_3d.cpp +++ b/modules/navigation/3d/nav_mesh_generator_3d.cpp @@ -45,12 +45,12 @@ #include "scene/resources/3d/convex_polygon_shape_3d.h" #include "scene/resources/3d/cylinder_shape_3d.h" #include "scene/resources/3d/height_map_shape_3d.h" +#include "scene/resources/3d/navigation_mesh_source_geometry_data_3d.h" #include "scene/resources/3d/primitive_meshes.h" #include "scene/resources/3d/shape_3d.h" #include "scene/resources/3d/sphere_shape_3d.h" #include "scene/resources/3d/world_boundary_shape_3d.h" #include "scene/resources/navigation_mesh.h" -#include "scene/resources/navigation_mesh_source_geometry_data_3d.h" #include "modules/modules_enabled.gen.h" // For csg, gridmap. @@ -66,11 +66,14 @@ NavMeshGenerator3D *NavMeshGenerator3D::singleton = nullptr; Mutex NavMeshGenerator3D::baking_navmesh_mutex; Mutex NavMeshGenerator3D::generator_task_mutex; +RWLock NavMeshGenerator3D::generator_rid_rwlock; bool NavMeshGenerator3D::use_threads = true; bool NavMeshGenerator3D::baking_use_multiple_threads = true; bool NavMeshGenerator3D::baking_use_high_priority_threads = true; HashSet<Ref<NavigationMesh>> NavMeshGenerator3D::baking_navmeshes; HashMap<WorkerThreadPool::TaskID, NavMeshGenerator3D::NavMeshGeneratorTask3D *> NavMeshGenerator3D::generator_tasks; +RID_Owner<NavMeshGenerator3D::NavMeshGeometryParser3D> NavMeshGenerator3D::generator_parser_owner; +LocalVector<NavMeshGenerator3D::NavMeshGeometryParser3D *> NavMeshGenerator3D::generator_parsers; NavMeshGenerator3D *NavMeshGenerator3D::get_singleton() { return singleton; @@ -85,7 +88,7 @@ NavMeshGenerator3D::NavMeshGenerator3D() { // Using threads might cause problems on certain exports or with the Editor on certain devices. // This is the main switch to turn threaded navmesh baking off should the need arise. - use_threads = baking_use_multiple_threads && !Engine::get_singleton()->is_editor_hint(); + use_threads = baking_use_multiple_threads; } NavMeshGenerator3D::~NavMeshGenerator3D() { @@ -139,6 +142,13 @@ void NavMeshGenerator3D::cleanup() { } generator_tasks.clear(); + generator_rid_rwlock.write_lock(); + for (NavMeshGeometryParser3D *parser : generator_parsers) { + generator_parser_owner.free(parser->self); + } + generator_parsers.clear(); + generator_rid_rwlock.write_unlock(); + generator_task_mutex.unlock(); baking_navmesh_mutex.unlock(); } @@ -254,6 +264,15 @@ void NavMeshGenerator3D::generator_parse_geometry_node(const Ref<NavigationMesh> #endif generator_parse_navigationobstacle_node(p_navigation_mesh, p_source_geometry_data, p_node); + generator_rid_rwlock.read_lock(); + for (const NavMeshGeometryParser3D *parser : generator_parsers) { + if (!parser->callback.is_valid()) { + continue; + } + parser->callback.call(p_navigation_mesh, p_source_geometry_data, p_node); + } + generator_rid_rwlock.read_unlock(); + if (p_recurse_children) { for (int i = 0; i < p_node->get_child_count(); i++) { generator_parse_geometry_node(p_navigation_mesh, p_source_geometry_data, p_node->get_child(i), p_recurse_children); @@ -700,7 +719,7 @@ void NavMeshGenerator3D::generator_bake_from_source_geometry_data(Ref<Navigation cfg.detailSampleDist = MAX(p_navigation_mesh->get_cell_size() * p_navigation_mesh->get_detail_sample_distance(), 0.1f); cfg.detailSampleMaxError = p_navigation_mesh->get_cell_height() * p_navigation_mesh->get_detail_sample_max_error(); - if (p_navigation_mesh->get_border_size() > 0.0 && !Math::is_equal_approx(p_navigation_mesh->get_cell_size(), p_navigation_mesh->get_border_size())) { + if (p_navigation_mesh->get_border_size() > 0.0 && Math::fmod(p_navigation_mesh->get_border_size(), p_navigation_mesh->get_cell_size()) != 0.0) { WARN_PRINT("Property border_size is ceiled to cell_size voxel units and loses precision."); } if (!Math::is_equal_approx((float)cfg.walkableHeight * cfg.ch, p_navigation_mesh->get_agent_height())) { @@ -920,4 +939,45 @@ bool NavMeshGenerator3D::generator_emit_callback(const Callable &p_callback) { return ce.error == Callable::CallError::CALL_OK; } +RID NavMeshGenerator3D::source_geometry_parser_create() { + RWLockWrite write_lock(generator_rid_rwlock); + + RID rid = generator_parser_owner.make_rid(); + + NavMeshGeometryParser3D *parser = generator_parser_owner.get_or_null(rid); + parser->self = rid; + + generator_parsers.push_back(parser); + + return rid; +} + +void NavMeshGenerator3D::source_geometry_parser_set_callback(RID p_parser, const Callable &p_callback) { + RWLockWrite write_lock(generator_rid_rwlock); + + NavMeshGeometryParser3D *parser = generator_parser_owner.get_or_null(p_parser); + ERR_FAIL_NULL(parser); + + parser->callback = p_callback; +} + +bool NavMeshGenerator3D::owns(RID p_object) { + RWLockRead read_lock(generator_rid_rwlock); + return generator_parser_owner.owns(p_object); +} + +void NavMeshGenerator3D::free(RID p_object) { + RWLockWrite write_lock(generator_rid_rwlock); + + if (generator_parser_owner.owns(p_object)) { + NavMeshGeometryParser3D *parser = generator_parser_owner.get_or_null(p_object); + + generator_parsers.erase(parser); + + generator_parser_owner.free(p_object); + } else { + ERR_PRINT("Attempted to free a NavMeshGenerator3D RID that did not exist (or was already freed)."); + } +} + #endif // _3D_DISABLED |