summaryrefslogtreecommitdiffstats
path: root/modules/navigation/godot_navigation_server.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'modules/navigation/godot_navigation_server.cpp')
-rw-r--r--modules/navigation/godot_navigation_server.cpp32
1 files changed, 30 insertions, 2 deletions
diff --git a/modules/navigation/godot_navigation_server.cpp b/modules/navigation/godot_navigation_server.cpp
index b73c5ca3e2..c0fa6eef9e 100644
--- a/modules/navigation/godot_navigation_server.cpp
+++ b/modules/navigation/godot_navigation_server.cpp
@@ -340,6 +340,20 @@ RID GodotNavigationServer::region_create() {
return rid;
}
+COMMAND_2(region_set_enabled, RID, p_region, bool, p_enabled) {
+ NavRegion *region = region_owner.get_or_null(p_region);
+ ERR_FAIL_COND(region == nullptr);
+
+ region->set_enabled(p_enabled);
+}
+
+bool GodotNavigationServer::region_get_enabled(RID p_region) const {
+ const NavRegion *region = region_owner.get_or_null(p_region);
+ ERR_FAIL_COND_V(region == nullptr, false);
+
+ return region->get_enabled();
+}
+
COMMAND_2(region_set_use_edge_connections, RID, p_region, bool, p_enabled) {
NavRegion *region = region_owner.get_or_null(p_region);
ERR_FAIL_COND(region == nullptr);
@@ -512,6 +526,20 @@ RID GodotNavigationServer::link_get_map(const RID p_link) const {
return RID();
}
+COMMAND_2(link_set_enabled, RID, p_link, bool, p_enabled) {
+ NavLink *link = link_owner.get_or_null(p_link);
+ ERR_FAIL_COND(link == nullptr);
+
+ link->set_enabled(p_enabled);
+}
+
+bool GodotNavigationServer::link_get_enabled(RID p_link) const {
+ const NavLink *link = link_owner.get_or_null(p_link);
+ ERR_FAIL_COND_V(link == nullptr, false);
+
+ return link->get_enabled();
+}
+
COMMAND_2(link_set_bidirectional, RID, p_link, bool, p_bidirectional) {
NavLink *link = link_owner.get_or_null(p_link);
ERR_FAIL_COND(link == nullptr);
@@ -788,8 +816,8 @@ COMMAND_2(agent_set_avoidance_priority, RID, p_agent, real_t, p_priority) {
}
RID GodotNavigationServer::obstacle_create() {
- GodotNavigationServer *mut_this = const_cast<GodotNavigationServer *>(this);
- MutexLock lock(mut_this->operations_mutex);
+ MutexLock lock(operations_mutex);
+
RID rid = obstacle_owner.make_rid();
NavObstacle *obstacle = obstacle_owner.get_or_null(rid);
obstacle->set_self(rid);