diff options
Diffstat (limited to 'modules/noise/SCsub')
-rw-r--r-- | modules/noise/SCsub | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/modules/noise/SCsub b/modules/noise/SCsub index 1430aa0c4e..f309fd2dd4 100644 --- a/modules/noise/SCsub +++ b/modules/noise/SCsub @@ -5,23 +5,9 @@ Import("env_modules") env_noise = env_modules.Clone() -# Thirdparty source files - -thirdparty_obj = [] - thirdparty_dir = "#thirdparty/noise/" -thirdparty_sources = [ - # Add C++ source files for noise modules here -] -thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - env_noise.Prepend(CPPPATH=[thirdparty_dir]) -env_thirdparty = env_noise.Clone() -env_thirdparty.disable_warnings() -env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources) -env.modules_sources += thirdparty_obj - # Godot source files module_obj = [] @@ -29,6 +15,3 @@ module_obj = [] env_noise.add_source_files(module_obj, "*.cpp") env_noise.add_source_files(module_obj, "editor/*.cpp") env.modules_sources += module_obj - -# Needed to force rebuilding the module files when the thirdparty library is updated. -env.Depends(module_obj, thirdparty_obj) |