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+/*************************************************************************/
+/* openxr_select_action_dialog.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef OPENXR_SELECT_ACTION_DIALOG_H
+#define OPENXR_SELECT_ACTION_DIALOG_H
+
+#include "../action_map/openxr_action_map.h"
+#include "scene/gui/box_container.h"
+#include "scene/gui/button.h"
+#include "scene/gui/dialogs.h"
+#include "scene/gui/label.h"
+#include "scene/gui/line_edit.h"
+#include "scene/gui/scroll_container.h"
+#include "scene/gui/separator.h"
+#include "scene/gui/text_edit.h"
+
+class OpenXRSelectActionDialog : public ConfirmationDialog {
+ GDCLASS(OpenXRSelectActionDialog, ConfirmationDialog);
+
+private:
+ Ref<OpenXRActionMap> action_map;
+ String selected_action;
+ Dictionary action_buttons;
+
+ VBoxContainer *main_vb = nullptr;
+ ScrollContainer *scroll = nullptr;
+
+protected:
+ static void _bind_methods();
+ void _notification(int p_what);
+
+public:
+ void _on_select_action(const String p_action);
+ void open();
+ virtual void ok_pressed() override;
+
+ OpenXRSelectActionDialog(Ref<OpenXRActionMap> p_action_map);
+};
+
+#endif // !OPENXR_SELECT_ACTION_DIALOG_H