diff options
Diffstat (limited to 'modules/openxr/scene/openxr_composition_layer_quad.cpp')
-rw-r--r-- | modules/openxr/scene/openxr_composition_layer_quad.cpp | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/modules/openxr/scene/openxr_composition_layer_quad.cpp b/modules/openxr/scene/openxr_composition_layer_quad.cpp new file mode 100644 index 0000000000..342df05808 --- /dev/null +++ b/modules/openxr/scene/openxr_composition_layer_quad.cpp @@ -0,0 +1,98 @@ +/**************************************************************************/ +/* openxr_composition_layer_quad.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#include "openxr_composition_layer_quad.h" + +#include "../extensions/openxr_composition_layer_extension.h" +#include "../openxr_api.h" +#include "../openxr_interface.h" + +#include "scene/3d/mesh_instance_3d.h" +#include "scene/main/viewport.h" +#include "scene/resources/3d/primitive_meshes.h" + +OpenXRCompositionLayerQuad::OpenXRCompositionLayerQuad() { + composition_layer = { + XR_TYPE_COMPOSITION_LAYER_QUAD, // type + nullptr, // next + 0, // layerFlags + XR_NULL_HANDLE, // space + XR_EYE_VISIBILITY_BOTH, // eyeVisibility + {}, // subImage + { { 0, 0, 0, 0 }, { 0, 0, 0 } }, // pose + { (float)quad_size.x, (float)quad_size.y }, // size + }; + openxr_layer_provider = memnew(OpenXRViewportCompositionLayerProvider((XrCompositionLayerBaseHeader *)&composition_layer)); +} + +OpenXRCompositionLayerQuad::~OpenXRCompositionLayerQuad() { +} + +void OpenXRCompositionLayerQuad::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_quad_size", "size"), &OpenXRCompositionLayerQuad::set_quad_size); + ClassDB::bind_method(D_METHOD("get_quad_size"), &OpenXRCompositionLayerQuad::get_quad_size); + + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "quad_size", PROPERTY_HINT_NONE, ""), "set_quad_size", "get_quad_size"); +} + +void OpenXRCompositionLayerQuad::_on_openxr_session_begun() { + OpenXRCompositionLayer::_on_openxr_session_begun(); + if (openxr_api) { + composition_layer.space = openxr_api->get_play_space(); + } +} + +Ref<Mesh> OpenXRCompositionLayerQuad::_create_fallback_mesh() { + Ref<QuadMesh> mesh; + mesh.instantiate(); + mesh->set_size(quad_size); + return mesh; +} + +void OpenXRCompositionLayerQuad::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { + Transform3D transform = get_transform(); + Quaternion quat(transform.basis.orthonormalized()); + composition_layer.pose.orientation = { (float)quat.x, (float)quat.y, (float)quat.z, (float)quat.w }; + composition_layer.pose.position = { (float)transform.origin.x, (float)transform.origin.y, (float)transform.origin.z }; + } break; + } +} + +void OpenXRCompositionLayerQuad::set_quad_size(const Size2 &p_size) { + quad_size = p_size; + composition_layer.size = { (float)quad_size.x, (float)quad_size.y }; + update_fallback_mesh(); +} + +Size2 OpenXRCompositionLayerQuad::get_quad_size() const { + return quad_size; +} |