diff options
Diffstat (limited to 'modules/visual_script/visual_script_editor.cpp')
-rw-r--r-- | modules/visual_script/visual_script_editor.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 79f71535ad..7fdd7fe446 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -1940,7 +1940,7 @@ void VisualScriptEditor::_draw_color_over_button(Object *obj, Color p_color) { button->draw_rect(Rect2(normal->get_offset(), button->get_size() - normal->get_minimum_size()), p_color); } -void VisualScriptEditor::_button_resource_previewed(const String &p_path, const Ref<Texture> &p_preview, Variant p_ud) { +void VisualScriptEditor::_button_resource_previewed(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, Variant p_ud) { Array ud = p_ud; ERR_FAIL_COND(ud.size() != 2); @@ -2639,7 +2639,7 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri } undo_redo->create_action(TTR("Add Node")); undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, vnode_new, ofs); - if (vnode_old.is_valid() && p_connecting == true) { + if (vnode_old.is_valid() && p_connecting) { connect_seq(vnode_old, vnode_new, new_id); connect_data(vnode_old, vnode_new, new_id); } @@ -2806,7 +2806,7 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri } } Ref<VisualScriptNode> vnode_old = script->get_node(edited_func, port_action_node); - if (vnode_old.is_valid() && p_connecting == true) { + if (vnode_old.is_valid() && p_connecting) { connect_seq(vnode_old, vnode, port_action_new_node); connect_data(vnode_old, vnode, port_action_new_node); } @@ -2816,7 +2816,7 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri void VisualScriptEditor::connect_seq(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode_new, int new_id) { VisualScriptOperator *vnode_operator = Object::cast_to<VisualScriptOperator>(vnode_new.ptr()); - if (vnode_operator != NULL && vnode_operator->has_input_sequence_port() == false) { + if (vnode_operator != NULL && !vnode_operator->has_input_sequence_port()) { return; } VisualScriptConstructor *vnode_constructor = Object::cast_to<VisualScriptConstructor>(vnode_new.ptr()); @@ -2826,7 +2826,7 @@ void VisualScriptEditor::connect_seq(Ref<VisualScriptNode> vnode_old, Ref<Visual if (vnode_old->get_output_sequence_port_count() <= 0) { return; } - if (vnode_new->has_input_sequence_port() == false) { + if (!vnode_new->has_input_sequence_port()) { return; } |