diff options
Diffstat (limited to 'modules/visual_script/visual_script_editor.h')
-rw-r--r-- | modules/visual_script/visual_script_editor.h | 35 |
1 files changed, 22 insertions, 13 deletions
diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h index 1f0f087be7..19f5aabac9 100644 --- a/modules/visual_script/visual_script_editor.h +++ b/modules/visual_script/visual_script_editor.h @@ -43,13 +43,14 @@ class VisualScriptEditorVariableEdit; #ifdef TOOLS_ENABLED +// TODO: Maybe this class should be refactored. +// See https://github.com/godotengine/godot/issues/51913 class VisualScriptEditor : public ScriptEditorBase { GDCLASS(VisualScriptEditor, ScriptEditorBase); enum { TYPE_SEQUENCE = 1000, INDEX_BASE_SEQUENCE = 1024 - }; enum { @@ -60,7 +61,7 @@ class VisualScriptEditor : public ScriptEditorBase { EDIT_CUT_NODES, EDIT_PASTE_NODES, EDIT_CREATE_FUNCTION, - REFRESH_GRAPH + REFRESH_GRAPH, }; enum PortAction { @@ -71,7 +72,6 @@ class VisualScriptEditor : public ScriptEditorBase { enum MemberAction { MEMBER_EDIT, MEMBER_REMOVE - }; enum MemberType { @@ -93,6 +93,8 @@ class VisualScriptEditor : public ScriptEditorBase { ConfirmationDialog *function_create_dialog; GraphEdit *graph; + HBoxContainer *status_bar; + Button *toggle_scripts_button; VisualScriptEditorSignalEdit *signal_editor; @@ -179,6 +181,9 @@ class VisualScriptEditor : public ScriptEditorBase { void connect_data(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode, int new_id); + NodePath drop_path; + Node *drop_node = nullptr; + Vector2 drop_position; void _selected_connect_node(const String &p_text, const String &p_category, const bool p_connecting = true); void connect_seq(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode_new, int new_id); @@ -233,7 +238,7 @@ class VisualScriptEditor : public ScriptEditorBase { void _generic_search(String p_base_type = "", Vector2 pos = Vector2(), bool node_centered = false); - void _input(const Ref<InputEvent> &p_event); + virtual void input(const Ref<InputEvent> &p_event) override; void _graph_gui_input(const Ref<InputEvent> &p_event); void _members_gui_input(const Ref<InputEvent> &p_event); void _fn_name_box_input(const Ref<InputEvent> &p_event); @@ -270,9 +275,6 @@ class VisualScriptEditor : public ScriptEditorBase { void _graph_ofs_changed(const Vector2 &p_ofs); void _comment_node_resized(const Vector2 &p_new_size, int p_node); - int selecting_method_id; - void _selected_method(const String &p_method, const String &p_type, const bool p_connecting); - void _draw_color_over_button(Object *obj, Color p_color); void _button_resource_previewed(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, Variant p_ud); @@ -281,6 +283,8 @@ class VisualScriptEditor : public ScriptEditorBase { void _member_rmb_selected(const Vector2 &p_pos); void _member_option(int p_option); + void _toggle_scripts_pressed(); + protected: void _notification(int p_what); static void _bind_methods(); @@ -311,6 +315,8 @@ public: virtual void tag_saved_version() override; virtual void reload(bool p_soft) override; virtual Array get_breakpoints() override; + virtual void set_breakpoint(int p_line, bool p_enable) override{}; + virtual void clear_breakpoints() override{}; virtual void add_callback(const String &p_function, PackedStringArray p_args) override; virtual void update_settings() override; virtual bool show_members_overview() override; @@ -328,32 +334,35 @@ public: static void free_clipboard(); + void update_toggle_scripts_button() override; + VisualScriptEditor(); ~VisualScriptEditor(); }; // Singleton -class _VisualScriptEditor : public Object { - GDCLASS(_VisualScriptEditor, Object); +class VisualScriptCustomNodes : public Object { + GDCLASS(VisualScriptCustomNodes, Object); friend class VisualScriptLanguage; protected: static void _bind_methods(); - static _VisualScriptEditor *singleton; + static VisualScriptCustomNodes *singleton; static Map<String, REF> custom_nodes; static Ref<VisualScriptNode> create_node_custom(const String &p_name); public: - static _VisualScriptEditor *get_singleton() { return singleton; } + static VisualScriptCustomNodes *get_singleton() { return singleton; } void add_custom_node(const String &p_name, const String &p_category, const Ref<Script> &p_script); void remove_custom_node(const String &p_name, const String &p_category); - _VisualScriptEditor(); - ~_VisualScriptEditor(); + VisualScriptCustomNodes(); + ~VisualScriptCustomNodes(); }; + #endif #endif // VISUALSCRIPT_EDITOR_H |