diff options
Diffstat (limited to 'modules/visual_script/visual_script_flow_control.cpp')
-rw-r--r-- | modules/visual_script/visual_script_flow_control.cpp | 36 |
1 files changed, 20 insertions, 16 deletions
diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp index 3ed20fab35..af86f90b25 100644 --- a/modules/visual_script/visual_script_flow_control.cpp +++ b/modules/visual_script/visual_script_flow_control.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,9 +30,9 @@ #include "visual_script_flow_control.h" +#include "core/config/project_settings.h" #include "core/io/resource_loader.h" #include "core/os/keyboard.h" -#include "core/project_settings.h" ////////////////////////////////////////// ////////////////RETURN//////////////////// @@ -138,7 +138,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptReturn::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptReturn::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceReturn *instance = memnew(VisualScriptNodeInstanceReturn); instance->node = this; instance->instance = p_instance; @@ -154,7 +154,7 @@ VisualScriptReturn::VisualScriptReturn() { template <bool with_value> static Ref<VisualScriptNode> create_return_node(const String &p_name) { Ref<VisualScriptReturn> node; - node.instance(); + node.instantiate(); node->set_enable_return_value(with_value); return node; } @@ -231,7 +231,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptCondition::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptCondition::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceCondition *instance = memnew(VisualScriptNodeInstanceCondition); instance->node = this; instance->instance = p_instance; @@ -311,7 +311,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptWhile::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptWhile::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceWhile *instance = memnew(VisualScriptNodeInstanceWhile); instance->node = this; instance->instance = p_instance; @@ -435,7 +435,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptIterator::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptIterator::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceIterator *instance = memnew(VisualScriptNodeInstanceIterator); instance->node = this; instance->instance = p_instance; @@ -534,7 +534,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptSequence::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptSequence::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceSequence *instance = memnew(VisualScriptNodeInstanceSequence); instance->node = this; instance->instance = p_instance; @@ -618,7 +618,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptSwitch::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptSwitch::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceSwitch *instance = memnew(VisualScriptNodeInstanceSwitch); instance->instance = p_instance; instance->case_count = case_values.size(); @@ -628,7 +628,7 @@ VisualScriptNodeInstance *VisualScriptSwitch::instance(VisualScriptInstance *p_i bool VisualScriptSwitch::_set(const StringName &p_name, const Variant &p_value) { if (String(p_name) == "case_count") { case_values.resize(p_value); - _change_notify(); + notify_property_list_changed(); ports_changed_notify(); return true; } @@ -638,7 +638,7 @@ bool VisualScriptSwitch::_set(const StringName &p_name, const Variant &p_value) ERR_FAIL_INDEX_V(idx, case_values.size(), false); case_values.write[idx].type = Variant::Type(int(p_value)); - _change_notify(); + notify_property_list_changed(); ports_changed_notify(); return true; @@ -677,6 +677,10 @@ void VisualScriptSwitch::_get_property_list(List<PropertyInfo> *p_list) const { } } +void VisualScriptSwitch::reset_state() { + case_values.clear(); +} + void VisualScriptSwitch::_bind_methods() { } @@ -733,7 +737,7 @@ void VisualScriptTypeCast::set_base_type(const StringName &p_type) { } base_type = p_type; - _change_notify(); + notify_property_list_changed(); ports_changed_notify(); } @@ -747,7 +751,7 @@ void VisualScriptTypeCast::set_base_script(const String &p_path) { } script = p_path; - _change_notify(); + notify_property_list_changed(); ports_changed_notify(); } @@ -796,7 +800,7 @@ public: } if (!ResourceCache::has(script)) { - //if the script is not in use by anyone, we can safely assume whathever we got is not casting to it. + //if the script is not in use by anyone, we can safely assume whatever we got is not casting to it. return 1; } Ref<Script> cast_script = Ref<Resource>(ResourceCache::get(script)); @@ -827,7 +831,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptTypeCast::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptTypeCast::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceTypeCast *instance = memnew(VisualScriptNodeInstanceTypeCast); instance->instance = p_instance; instance->base_type = base_type; |