diff options
Diffstat (limited to 'modules/visual_script/visual_script_flow_control.h')
-rw-r--r-- | modules/visual_script/visual_script_flow_control.h | 171 |
1 files changed, 83 insertions, 88 deletions
diff --git a/modules/visual_script/visual_script_flow_control.h b/modules/visual_script/visual_script_flow_control.h index 8597d051db..d9c4dedafd 100644 --- a/modules/visual_script/visual_script_flow_control.h +++ b/modules/visual_script/visual_script_flow_control.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,7 +34,6 @@ #include "visual_script.h" class VisualScriptReturn : public VisualScriptNode { - GDCLASS(VisualScriptReturn, VisualScriptNode); Variant::Type type; @@ -44,20 +43,20 @@ protected: static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_text() const; - virtual String get_category() const { return "flow_control"; } + virtual String get_caption() const override; + virtual String get_text() const override; + virtual String get_category() const override { return "flow_control"; } void set_return_type(Variant::Type); Variant::Type get_return_type() const; @@ -65,97 +64,93 @@ public: void set_enable_return_value(bool p_enable); bool is_return_value_enabled() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptReturn(); }; class VisualScriptCondition : public VisualScriptNode { - GDCLASS(VisualScriptCondition, VisualScriptNode); protected: static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_text() const; - virtual String get_category() const { return "flow_control"; } + virtual String get_caption() const override; + virtual String get_text() const override; + virtual String get_category() const override { return "flow_control"; } - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptCondition(); }; class VisualScriptWhile : public VisualScriptNode { - GDCLASS(VisualScriptWhile, VisualScriptNode); protected: static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_text() const; - virtual String get_category() const { return "flow_control"; } + virtual String get_caption() const override; + virtual String get_text() const override; + virtual String get_category() const override { return "flow_control"; } - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptWhile(); }; class VisualScriptIterator : public VisualScriptNode { - GDCLASS(VisualScriptIterator, VisualScriptNode); protected: static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_text() const; - virtual String get_category() const { return "flow_control"; } + virtual String get_caption() const override; + virtual String get_text() const override; + virtual String get_category() const override { return "flow_control"; } - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptIterator(); }; class VisualScriptSequence : public VisualScriptNode { - GDCLASS(VisualScriptSequence, VisualScriptNode); int steps; @@ -164,31 +159,30 @@ protected: static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_text() const; - virtual String get_category() const { return "flow_control"; } + virtual String get_caption() const override; + virtual String get_text() const override; + virtual String get_category() const override { return "flow_control"; } void set_steps(int p_steps); int get_steps() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptSequence(); }; class VisualScriptSwitch : public VisualScriptNode { - GDCLASS(VisualScriptSwitch, VisualScriptNode); struct Case { @@ -208,29 +202,30 @@ protected: static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual void reset_state() override; - virtual String get_output_sequence_port_text(int p_port) const; - virtual bool has_mixed_input_and_sequence_ports() const { return true; } + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual String get_output_sequence_port_text(int p_port) const override; + virtual bool has_mixed_input_and_sequence_ports() const override { return true; } - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual String get_caption() const; - virtual String get_text() const; - virtual String get_category() const { return "flow_control"; } + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual String get_caption() const override; + virtual String get_text() const override; + virtual String get_category() const override { return "flow_control"; } + + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptSwitch(); }; class VisualScriptTypeCast : public VisualScriptNode { - GDCLASS(VisualScriptTypeCast, VisualScriptNode); StringName base_type; @@ -240,20 +235,20 @@ protected: static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_text() const; - virtual String get_category() const { return "flow_control"; } + virtual String get_caption() const override; + virtual String get_text() const override; + virtual String get_category() const override { return "flow_control"; } void set_base_type(const StringName &p_type); StringName get_base_type() const; @@ -261,9 +256,9 @@ public: void set_base_script(const String &p_path); String get_base_script() const; - virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const; + virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptTypeCast(); }; |