diff options
Diffstat (limited to 'modules/visual_script/visual_script_func_nodes.cpp')
-rw-r--r-- | modules/visual_script/visual_script_func_nodes.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp index 3c057cdbd5..e94bb8fba5 100644 --- a/modules/visual_script/visual_script_func_nodes.cpp +++ b/modules/visual_script/visual_script_func_nodes.cpp @@ -341,12 +341,12 @@ String VisualScriptFunctionCall::get_base_script() const { return base_script; } -void VisualScriptFunctionCall::set_singleton(const StringName &p_path) { +void VisualScriptFunctionCall::set_singleton(const StringName &p_type) { - if (singleton == p_path) + if (singleton == p_type) return; - singleton = p_path; + singleton = p_type; Object *obj = ProjectSettings::get_singleton()->get_singleton_object(singleton); if (obj) { base_type = obj->get_class(); @@ -1164,7 +1164,7 @@ void VisualScriptPropertySet::_update_cache() { if (!OS::get_singleton()->get_main_loop()->cast_to<SceneTree>()) return; - if (!OS::get_singleton()->get_main_loop()->cast_to<SceneTree>()->is_editor_hint()) //only update cache if editor exists, it's pointless otherwise + if (!Engine::get_singleton()->is_editor_hint()) //only update cache if editor exists, it's pointless otherwise return; if (call_mode == CALL_MODE_BASIC_TYPE) { |